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Internet of Things: Implications for Open and Distance Learning
1. Internet of
Things
Implications for
Open and Distance
Learning
Refresher Programme on ICT in ODL for the teachers and Academics of
Indira Gandhi National Open University
July 18 to August 10, 2016
https://commons.wikimedia.org/wiki/File:Internet_of_Things.jpg
R C Sharma
2. Definition…
The internet of things (IoT)
is the network of physical
devices, vehicles, buildings
and other items—
embedded with
electronics, software,
sensors, actuators, and
network connectivity that
enable these objects to
collect and exchange data.
- https://en.wikipedia.org/wiki/Internet_of_things
http://www.mdpi.com/1999-5903/8/2/18
Term was coined in
1999 by Kevin Ashton
3. How it behaves?
• The IoT allows objects to be sensed and controlled remotely across
existing network infrastructure, creating opportunities for more
direct integration of the physical world into computer-based
systems, and resulting in improved efficiency, accuracy and
economic benefit.
• When IoT is augmented with sensors and actuators, the technology
becomes an instance of the more general class of cyber-physical
systems, which also encompasses technologies such as smart grids,
smart homes, intelligent transportation and smart cities.
• Each thing is uniquely identifiable through its embedded computing
system but is able to interoperate within the existing Internet
infrastructure.
• Experts estimate that the IoT will consist of almost 50 billion objects
by 2020.
4. Future belongs to IoT!
http://www.seediscover.com/behind-the-numbers-growth-in-the-internet-of-things/
23. What exactly is the Internet of
Things?
A whole constellation of
inanimate objects is being
designed with built-in
wireless connectivity, so
that they can be
monitored, controlled and
linked over the Internet
via a mobile app.
- http://www.recode.net/2015/1/15/11557782/a-beginners-
guide-to-understanding-the-internet-of-things
25. Connected world
• The types of objects span
a wide range of
categories, from
wearables to light bulbs
to home appliances (like
the coffee maker, washing
machine, and even your
car) — really, anything.
• IoT is also being applied
to vertical markets like
the medical and health-
care industry and to
transportation systems.
29. IoT in Education
• Expected to increase
multifold, due to two
reasons:
• 1. Increase in Online
and blended learning
• 2. Increase in Tech use
in classrooms
http://blog.capterra.com/what-you-need-to-know-about-the-internet-of-things-
for-education/
33. Applications …
• Automatic tracking of
attendance
• Digital administration of
testing
• Online tracking of
transport
• Inventory management
• Tracking well-being
through smart wrist
bands
• Monitoring of airflow,
air quality, temperature
and humidity
• eBooks and tablets
• Sensors in the hallways,
entrances, classroom
spaces
• virtual and augmented
reality headsets
• Smart display
34. IoT into the Curriculum
• Arduino
• Raspberry Pi
• Inspires creativity
• Career opportunities in
Data Sciences
35. Internet enabled technology in
education
• MOOCs
• Educational apps on
Smart phones
• Schools software
• Cloud for storage
• Cloud for collaboration
• Cloud for access
http://www.redjumper.net/blog/2015/04/apple-publish-for-education-
collection-on-the-app-store/
36. Special needs students
• A visually impaired
student after using such
an IoT device can able
to read the text on his
computer easily
without asking for a
second person’s help.
• This can aid to his/her
self-confidence to yield
better productivity.
http://www.remosoftware.com/info/iot-revolutionizes-education
37. Faster Learning
Digital highlighter
wirelessly transfers
printed text into an
application or web
browser -- it is 30 times
faster than if you were to
write by hand.
This tool does not only
apply to education; but it
can also be used by
lawyers, researchers etc.
http://scanmarker.com/
38. For Teachers …
• From designing the
curriculum, to teaching,
to grading papers and
communicating with
parents
• easier sharing and more
collaboration amongst
teachers
40. Uses
A museum-based project -QRator,16
led by University College London
(UCL) allows visitors to type their
interpretations of museum objects
into their mobile phones using a
special application and then send
their information to the museum,
where their interpretations become
part of the object’s history via an
interactive label system, which
displays their comments next to the
artifacts.
41. Uses
• Access to real-time information
and engagement with experts
truly impacts learning. One
example is the Cleveland Clinic18
in Ohio, where human biology is
taught to secondary schools
through video conferencing
based laparoscopic surgery. One
surgeon talks about the features
and functions of the heart and
the procedure while another
performs the surgery. At the
same time, students can ask
questions. The result is increased
motivation, with more learners
aspiring to become nurses,
doctors, or medical technicians.
(CISCO, 2013)
44. Mobile Learning
• With the IoT institutions can give students
full-time access to educational tools.
• The ability to share content digitally with both
teachers and peers encourages collaboration
and engagement.