GLI University hosted Roundtable 2012 in Budapest.
This presentation shows how the online internet is getting more market share and why this is important for lotteries/operators. Great concern is protecting the player and this is why responsible gaming is important. It turns out that responsible gaming is actually easier online than in physical environments like casinos.
20. The Right Balance
Offer all the best Protect the players by
games, acquire players in offering responsible
a competitive gaming mechanisms
environment
21. The 1:9:90 Rule
1% will get into problems
9% will spend a lot of money
90% will be casual players
22. The Player is Known
Players sign up and give their identity
23. The Player is Known
Players log in – all game play and actions are
linked to the player
30. The Player is Known
Authentication can provide authenticity –
age verification and border control
31. Global Limits
The operator is able to set global limits which
effect all the player accounts in the gaming
system
Players who exceed those limits are unable to
proceed with their actions
32. Spending Limits
The operator is able to set global spending limits
for all games
This limit is time constraint and can be set as a
daily, weekly or monthly limit
33. Load Wallet Limits
This amount is limited to certain time period and
can be set for daily, weekly or monthly
accumulated amounts
36. Player’s Limits
Players can readjust limits within the global limits
Number of players who adjust their limits
4,6%
37. Self-exclusion
Player that wants to take a break from the
gaming system for some defined period of time
Number of players who self-exclude
0,05%
38. The Right Balance
Offer all the best Protect the players by
games, acquire players in offering responsible
a competitive gaming mechanisms
environment
39. Standardization
Regulators and operators should adopt the standards
Good for technical vendors – provides stable environment