2. The Five Most Important IM Policies
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Game time is forfeit time – please ensure you have enough rostered
players present prior to the start of your scheduled contest.
Only a team’s captain may confer with the officials.
All players must present their valid Northeastern University issued
Husky Card in order to play.
All roster management is done via the IMLeagues platform.
After the season’s schedule is published, regular season games will
not be rescheduled at a team’s request.
4. Team Registration Requirements
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Teams must have a minimum of 11 registered players at the time of the
registration deadline.
Teams without 11 registered players will be placed on the wait list.
Teams with less than 16 registered players MUST accept free agents onto
their roster.
The roster maximum for this league is expanded to 20.
Team managers and players on a team that drop from the competition
after the schedule has been released will not be allowed to join another
team.
Players that have played for a team in the league cannot be subsequently
dropped from that roster.
5. Team Registration Scheduling Policies
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Games will be played at Carter Field
It is the team manager’s responsibility to create a roster of players that
will be available to play during the posted times for this league.
Teams cannot submit, nor will the intramural program accept, requests to
reschedule regular season games.
Teams may default a match via the default form located on the
Campus Recreation website.
6. The Regular Season & Playoffs
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Regular season games will not be rescheduled
Losing By Default:
If a team can not play and contacts the intramural department to indicate this and fills
out the Default Form on the Campus Recreation Website, they will lose by default.
Team will not lose the forfeit bond.
Playoffs:
The top team in each league will advance to the playoffs
If two teams are tied in the standings the following will be used to determine who will
advance:
Sportsmanship
Forfeited games
Head to head record
Point differential
* The remainder of the tie breaking procedures can be found on
page #6 of the Intramural Manager’s Handbook.
7. Forfeits Due to Sportsmanship Issues (3 UCs)
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Per usual Intramural Sports policy:
Teams that receive more than two unsportsmanlike
penalties (yellow and/or red cards) in one match will
forfeit the match.
Teams that forfeit a match in this manner will
immediately have the remainder of their season
suspended.
Managers from a team in this situation will be contacted
by the Intramural Sports program to discuss the team’s
reinstatement into the league. They will not be able to
resume the season until this meeting is held. Teams with
serious violations of the Intramural Code of
Conduct will not be reinstated.
8. General Rules
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All games are played on Carter Field
Must have valid Northeastern ID to participate – No Exceptions.
11 players may be on the field at a time
1 player must be a goal keeper.
Shin-guards are recommended, but they are not required.
A minimum of 8 players must be present at game time to avoid a forfeit
There will be 2 halves lasting 20 minutes each
Each half will end on the first dead ball situation after time has expired
upon the signal from the referee
Please consult the online rules prior to your first match
9. The Captain’s Rule
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Only the captain may clarify calls with the officials
If the team has questions or issues, they need to direct them through
the Captain to the officials
Captain may question rule interpretations but not judgment calls
Players who are not the Captain who argue or question the officials will
receive an unsportsmanlike penalty
10. Substitutions and Timeouts
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Teams may substitute players on goal kicks, corner kicks, timeouts, after
half-time and after goals
Players must remain in their designated areas until an official indicates
they may enter play – players failing to do so will receive a yellow card
Players that have received a yellow card must remain off the field and
may only reenter the game on the first dead ball after 2 minutes (at the
referee’s discretion) or after a goal is scored against their team
Each team may call one timeout per half but only when they have
possession during a goal kick or corner kick
With less than two minutes remaining in the game no substitutions or
timeouts will be permitted
11. Sliding
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There is absolutely no sliding permitted
All slides result in an automatic yellow card
Sliding into a player is a red card
After a slide, the ball is put back into play with a direct free kick
Goal Keepers may only come out hands first or to the side – any other
slides by the goal keeper will result in the same punishment as a field
player.
Slides in a defender’s goalie area will result in a penalty kick
Judging whether a player’s action constitutes a slide or not is at the sole
discretion of the officials
Arguing or dissenting from their call will result in further
unsportsmanlike penalties
12. Goal Keepers
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Teams must have a goal keeper at all times
Keepers may not be pulled and replaced with a field player
Goal keepers may use their hands inside the designated goalie box
Goal keepers MAY kick or throw the ball in the air across mid-field.
Goal keepers CANNOT handle a ball passed back to them from one of
their own players.
Goal Keepers may only come out hands first or to the side
Any other slides by the goal keeper will result in the same
punishment as a field player.
13. Field of Play and Out of Bounds
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The field of play will be bordered by lines and cones
All of the ball must cross all of the line to be considered out of bounds
The ball is considered out if it touches one of the sideline cones
Balls that go out on the sidelines will be put back into play via a throw in
Balls that go out on the end line will be put back into play via a goal kick
or corner kick
Offsides WILL be enforced in this league
There is no restriction on being in the box before the ball in this league
14. Encroachment and Free Kicks
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All defensive players must yield 10 yards on all free kicks and throw ins
Failure to do so will result in an encroachment penalty
Encroachment is punishable by yellow card
Players that deliberately attempt to delay a restart will also be given a
yellow card
For any dead ball situation, the team restarting play will be given a 5
second count to put the ball back into play
15. Yellow Cards
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There is absolutely no sliding
A slide will result in an automatic yellow card
Unsportsmanlike behavior will result in an
automatic yellow card
Captains may question rule interpretations but not
judgment calls
Yellow cards carry a two-minute power play
penalty
This may be extended to five minutes at the
discretion of the official
Player may reenter the game on the first dead ball
after 2 minutes or after a goal is scored against
their team
16. Red Cards
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A second yellow card constitutes a red card
One serious violation will result in a red card
Red cards carry an automatic ejection from
the game and the facility
Teams must play short a player for the remainder
of the match
Red cards will be issued for the following
Unsportsmanlike or violent conduct
Spitting
A second yellow card
Using insulting, offensive or abusive language
Leaving the bench area to enter the field
during a fight or altercation
Taunting
17. Ejections in Elite 11v11 League
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Ejected players must leave the facility within five
minutes or their team will forfeit
Players who have been ejected must meet with
the Intramural Director or an appointed official
18. Ejections in Elite 11v11 League
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Any player ejected from a game in this league for
violation of the sportsmanship policies will
automatically be banned from participating in any
further games in this league for the remainder of the
season.
This includes but is not limited to:
The accumulation of two yellows in one match
A straight red card for unsportsmanlike
behavior
Post-match behavior that is deemed by the
officials or intramural supervisor to be
unsportsmanlike in nature