2. The Five Most Important IM Policies
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Game time is forfeit time – please ensure you have enough rostered
players present prior to the start of your scheduled contest.
Only a team’s captain may confer with the officials.
All players must present their valid Northeastern University issued
Husky Card in order to play.
All roster management is done via the IMLeagues platform.
After the season’s schedule is published, regular season games will
not be rescheduled at a team’s request.
3. General Rules
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Game location may vary between Carter Field and Cabot
All players must have a valid Northeastern University Photo ID to play
No exceptions!
Game time is forfeit time
4 players must be present in order to play
Participants are not allowed to play in a potentially dangerous or reckless
manner
Safety is the #1 priority!
Intramural Sport Supervisors will hand out unsportsmanlike penalties or
ejections for potentially dangerous or reckless play
4. The Regular Season & Playoffs
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Regular season games will not be rescheduled
Losing By Default:
If a team can not play and contacts the intramural department to indicate this and fills
out the Default Form on the Campus Recreation Website, they will lose by default.
Team will not lose the forfeit bond.
Playoffs:
The top team in each league will advance to the playoffs
If two teams are tied in the standings the following will be used to determine who will
advance:
Sportsmanship
Forfeited games
Head-to-head record
Point differential
* The remainder of the tie breaking procedures can be found on
page #6 of the Intramural Manager’s Handbook.
5. The Game and Field
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Boards will be placed 20 feet apart in a straight line
A team that scores 21 points before their opponents or has the best
score after one hour of play will be declared the winner
Games may be shortened due to time constraints or weather
6. Game Play
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Teams consist of two players standing at opposite boards facing each
other
Each team plays with 4 bags
Teams must use the bags provided by the Intramural Dept
Opponents at the same board alternate tosses
Round is scored after all 8 bags have been thrown
The last team to score receives “honors” meaning they are the first to
throw in the next round
7. Scoring
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A bag that lands and stays on the board counts as 1 point
A bag that lands or slides completely through the hole counts as 3 points
The score at the end of each round is the difference of the points scored
by each team during that round
A team will receive 3 points for any bag pushed through the hole by an
opponents toss
Any bags that touch the ground or are tossed out of turn do not count
If a bag that was settled on the board is knocked off the board, it does
not count
8. Penalties
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No player throwing a bag may step past the front of the board on their
side
This is considered a foot foul and any points scored will not be
counted.
Opponents may call foot fouls and they must be honored.
All disputes will be settled by the Intramural Staff on duty
Their ruling is final
Players may not distract or deceive their opponents
They will be given one warning by a supervisor
If a second offense occurs the game will be terminated, and the
offending team will forfeit regardless of the score