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GAMIFICATION 
122241 
김민지
INDEX 
• What IS GAMIFICAITON? 
• THE PROPERITES OF THE GAMIFICATION 
• IMPORTANT PARTS OF THE GAMIFICATION 
• THE CASE OF GAMIFICATION 
• ONBOARDING 
• HOW TO ONBOARDING 
• CONCLUSION
WHAT IS GAMIFICATION? 
• Gamification is the concept of applying game mechanics and 
game design techniques to engage and motivate people to 
achieve their goals 
• Gabe Zichemann said that Gamification is using game 
techniques and thinking to make users to concentrate in 
solving questions.
THE PROPERTIES OF THE 
GAMIFICATION 
• 1) gameplay : enjoy game based on game rule 
• 2) creativity: can play game efficiently by ourselves 
• 3) communication: can communicate with other 
people and satisfy through self- expression 
• 4) reward: motivate people by score, prize money
IMPORTANT PARTS OF THE 
GAMIFICATION 
• The most important part in gamification is ‘fun’ . 
• Secondly ‘reward’. 
• Thirdly, ‘competition’.
THE CASE OF GAMIFICATION 
• The case of gamification in Korea is 
‘KB SMARKT’ of KB bank. 
-Saving 
-grow animals in animal farm which are in 
application. 
* Give “fun”
ONBOARDING 
• Onboarding, also known as organizational socialization, refers to 
the mechanism through which new employees acquire the 
necessary knowledge, skills, and behaviors to become effective 
organizational members and insiders.
HOW TO ONBOARDING? 
• Show many things in short time. 
• Do not give too many information. 
• Let people win easily. 
• Remember data. ex) big data
CONCLUSION 
• Nowadays, gamification receive attention in the world. 
• Cocacola, BMW, Macdonald 
• We need to search exactly about consumers’ interest. 
• Gamification is an attractive point for consumer. 
• We need to study hard to develop gamification.
Thank you

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gamification 김민지

  • 2. INDEX • What IS GAMIFICAITON? • THE PROPERITES OF THE GAMIFICATION • IMPORTANT PARTS OF THE GAMIFICATION • THE CASE OF GAMIFICATION • ONBOARDING • HOW TO ONBOARDING • CONCLUSION
  • 3. WHAT IS GAMIFICATION? • Gamification is the concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals • Gabe Zichemann said that Gamification is using game techniques and thinking to make users to concentrate in solving questions.
  • 4. THE PROPERTIES OF THE GAMIFICATION • 1) gameplay : enjoy game based on game rule • 2) creativity: can play game efficiently by ourselves • 3) communication: can communicate with other people and satisfy through self- expression • 4) reward: motivate people by score, prize money
  • 5. IMPORTANT PARTS OF THE GAMIFICATION • The most important part in gamification is ‘fun’ . • Secondly ‘reward’. • Thirdly, ‘competition’.
  • 6. THE CASE OF GAMIFICATION • The case of gamification in Korea is ‘KB SMARKT’ of KB bank. -Saving -grow animals in animal farm which are in application. * Give “fun”
  • 7. ONBOARDING • Onboarding, also known as organizational socialization, refers to the mechanism through which new employees acquire the necessary knowledge, skills, and behaviors to become effective organizational members and insiders.
  • 8. HOW TO ONBOARDING? • Show many things in short time. • Do not give too many information. • Let people win easily. • Remember data. ex) big data
  • 9. CONCLUSION • Nowadays, gamification receive attention in the world. • Cocacola, BMW, Macdonald • We need to search exactly about consumers’ interest. • Gamification is an attractive point for consumer. • We need to study hard to develop gamification.