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FORMAL AND DRAMATIC ELEMENTS Jernej Virag
FORMAL ELEMENTS The main game structure
NUMBER OF PLAYERS
PLAYER ROLES
PLAYER INTERACTION TYPES
[object Object]
Chase
Race
Rescue
Alignment
Forbidden act
Construction
Exploration
Solution
OutwitOBJECTIVES
PROCEDURES
RULES
RESOURCES

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Editor's Notes

  1. single-playertwo-player (chess, tic-tac-toe)MultiplayerMassive multiplayer
  2. RPGsFootball, basketball etc.Players have playing profiles and they choose their best
  3. Something the player strives for – tries to achievePartial objectivesCapture, chase, race, rescue, alignment
  4. Describe how the game is actually played from players standpointControls, rules in boardgame
  5. Generally restrict proceduresAvoid game system exploitation and provide challengeIn digital games may be implicit
  6. Assets that help players reach objectivesGold in Warcraft, Chips in poker, LivesUnits, health, powerups, time
  7. Emerges from players trying to reach objective with procedures„Keep ball in playfield“ - Pinball
  8. Denote which place is „in the game“
  9. Enjoyable tasks that require just the right amount of workHas to be „just right“Requires skillHas clear goal
  10. Feedom of movement in more rigid structureNeed to take into consideration how different players play the game
  11. Emotionally engages the playerTurns basic calculation algorithms into something that has a meaning for a player
  12. Agents through which the drama is toldProtagonist / antagonistDriving motivationChars vs. avatars
  13. Most important immersion aspectMultiple choice storyPlayer roleMost important: CONFLICT