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NOISE
Noise is probably the only
topic in electronics and
Telecommunication with
which every one of us must
Be familiar with.
What exactly is noise
In electronics, noise is a random
fluctuation in an electrical signal, a
characteristic of
all electronic circuits. Noise generated
by electronic devices varies greatly as it
is produced by several different effects.
In communication systems, noise is an error or
undesired random disturbance of a useful
information signal. The noise is a summation of
unwanted or disturbing energy from natural and
sometimes man-made sources
There are two types of noises
1.Internal noise which includes 1.1 Thermal noise
1.2 Shot noise
1.3 Flicker noise
1.4 Burst noise
1.5 Transit-time noise
2.External noise which includes 2.1 Intermodulation noise
2.2 Crosstalk
2.3 Interference
2.4 Atmospheric noise (static noise)
2.5 Industrial noise
2.6 Extraterrestrial noise
2.6.1 Solar noise
2.6.2 Cosmic noise
Thermal noise
Thermal noise is unavoidable, and generated by the random
thermal motion of charge carriers (which are usually electrons),
inside an electrical conductor, which happens regardless of any
applied voltage.
Thermal noise is approximately white, meaning that its power
spectral density is nearly equal throughout the frequency
spectrum. As the amount of thermal noise generated depends
upon the temperature of the circuit, very sensitive circuits such
as preamplifiers in radio telescopes are sometimes cooled in liquid
nitrogen to reduce the noise level.
Shot noise
If electrons flow across a barrier, then they have discrete arrival times. Those
discrete arrivals exhibit shot noise. The output of a shot noise generator is
easily set by the current. Typically, the barrier in a diode is used. Shot noise in
electronic devices results from unavoidable random statistical fluctuations of
the electric current when the charge carriers (such as electrons) traverse a gap.
The current is a flow of discrete charges, and the fluctuation in the arrivals of
those charges creates shot noise. Shot noise is similar to the noise created by
rain falling on a tin roof. The flow of rain may be relatively constant, but the
raindrops arrive discretely. The shot noise assumes independent
arrivals. Vacuum tubes have shot noise because the electrons randomly leave
the cathode and arrive at the anode (plate). A tube may not exhibit the full shot
noise effect: the presence of a space charge tends to smooth out the arrival
times (and thus reduce the randomness of the current).
Conductors and resistors typically do not exhibit shot noise because the
electrons thermalize and move diffusively within the material; the electrons do
not have discrete arrivial times.
Flicker noise
Flicker noise, also known as 1/f noise,
is a signal or process with a frequency
spectrum that falls off steadily into the
higher frequencies, with
a pink spectrum. It occurs in almost all
electronic devices, and results from a
variety of effects, though always
related to a direct current.
Burst noise
Burst noise consists of sudden step-like transitions
between two or more levels (non-Gaussian), as high as
several hundred microvolts, at random and
unpredictable times. Each shift in offset voltage or
current lasts for several milliseconds, and the intervals
between pulses tend to be in the audio range (less than
100 Hz), leading to the term popcorn noise for the
popping or crackling sounds it produces in audio
circuits.
Transit time noise
If the time taken by the electrons from traveling
from emitter to collector becomes comparable to
the period of the signal being amplified, that is,
at frequencies above VHF and beyond, so-called
transit-time effect takes place and noise
input admittance of the transistor increases.
From the frequency at which this effect becomes
significant it goes on increasing with frequency
and quickly dominates over other terms.
Intermodulation noise
Intermodulation noise is caused when signals of different frequencies
share the same non-linear medium.
Crosstalk
Phenomenon in which a signal transmitted in one circuit or channel
of a transmission systems creates undesired interference onto a
signal in another channel.
Interference
Modification or disruption of a signal travelling along a medium
Atmospheric noise (static noise)
This noise is also called static noise and it is the natural source of
disturbance caused by lightning discharge in thunderstorm and the
natural (electrical) disturbances occurring in nature.
industrial noise
Sources such as automobiles, aircraft, ignition electric motors and switching
gear, High voltage wires and fluorescent lamps cause industrial noise. These
noises are produced by the discharge present in all these operations.
Extraterrestrial noise
Noise from outside the Earth includes:
Solar noise
Noise that originates from the Sun is called solar noise. Under normal
conditions there is constant radiation from the Sun due to its high
temperature. Electrical disturbances such as corona discharges, as well
as sunspots can produce additional noise.
Cosmic noise
Distant stars generate noise called cosmic noise. While these stars are too
far away to individually affect terrestrial communications systems, their large
number leads to appreciable collective effects. Cosmic noise has been
observed in a range from 8 MHz to 1.43 GHz.
Quantification
The noise level in an electronic system is typically measured as an
electrical power N in watts or dBm, a root mean square (RMS) voltage (identical
to the noise standard deviation) in volts, dBμV or a mean squared error (MSE)
in volts squared. Noise may also be characterized by its probability
distribution and noise spectral density N0(f) in watts per hertz.
A noise signal is typically considered as a linear addition to a useful information
signal. Typical signal quality measures involving noise are signal-to-noise
ratio (SNR or S/N), signal-to-quantization noise ratio (SQNR) in analog-to-
digital conversion and compression, peak signal-to-noise ratio (PSNR) in image
and video coding, Eb/N0 in digital transmission, carrier to noise ratio (CNR)
before the detector in carrier-modulated systems, and noise figure in cascaded
amplifiers.
Noise is a random process, characterized by stochastic properties such as
its variance, distribution, and spectral density. The spectral distribution of noise
can vary with frequency, so its power density is measured in watts per hertz
(W/Hz). Since the power in a resistive element is proportional to the square of
the voltage across it, noise voltage (density) can be described by taking the
square root of the noise power density, resulting in volts per root hertz (
). Integrated circuit devices, such as operational amplifiers commonly
Noise power is measured in watts or decibels (dB) relative to a standard power,
usually indicated by adding a suffix after dB. Examples of electrical noise-level
measurement units are dBu, dBm0, dBrn, dBrnC, and dBrn(f1 − f2), dBrn(144-line).
Noise levels are usually viewed in opposition to signal levels and so are often seen
as part of a signal-to-noise ratio (SNR). Telecommunication systems strive to
increase the ratio of signal level to noise level in order to effectively transmit data.
In practice, if the transmitted signal falls below the level of the noise (often
designated as the noise floor) in the system, data can no longer be decoded at the
receiver.[citation needed] Noise in telecommunication systems is a product of both
internal and external sources to the system.
In a carrier-modulated passband analog communication system, a certain carrier-
to-noise ratio (CNR) at the radio receiver input would result in a certain signal-to-
noise ratio in the detected message signal. In a digital communications system, a
certain Eb/N0 (normalized signal-to-noise ratio) would result in a certain bit error
rate.
dither
If the noise source is correlated with the signal, such
as in the case of quantisation error, the intentional
introduction of additional noise, called dither, can
reduce overall noise in the bandwidth of interest.
This technique allows retrieval of signals below the
nominal detection threshold of an instrument. This is
an example of stochastic resonance.

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Noise

  • 2. Noise is probably the only topic in electronics and Telecommunication with which every one of us must Be familiar with. What exactly is noise
  • 3. In electronics, noise is a random fluctuation in an electrical signal, a characteristic of all electronic circuits. Noise generated by electronic devices varies greatly as it is produced by several different effects.
  • 4. In communication systems, noise is an error or undesired random disturbance of a useful information signal. The noise is a summation of unwanted or disturbing energy from natural and sometimes man-made sources
  • 5. There are two types of noises 1.Internal noise which includes 1.1 Thermal noise 1.2 Shot noise 1.3 Flicker noise 1.4 Burst noise 1.5 Transit-time noise 2.External noise which includes 2.1 Intermodulation noise 2.2 Crosstalk 2.3 Interference 2.4 Atmospheric noise (static noise) 2.5 Industrial noise 2.6 Extraterrestrial noise 2.6.1 Solar noise 2.6.2 Cosmic noise
  • 6. Thermal noise Thermal noise is unavoidable, and generated by the random thermal motion of charge carriers (which are usually electrons), inside an electrical conductor, which happens regardless of any applied voltage. Thermal noise is approximately white, meaning that its power spectral density is nearly equal throughout the frequency spectrum. As the amount of thermal noise generated depends upon the temperature of the circuit, very sensitive circuits such as preamplifiers in radio telescopes are sometimes cooled in liquid nitrogen to reduce the noise level.
  • 7. Shot noise If electrons flow across a barrier, then they have discrete arrival times. Those discrete arrivals exhibit shot noise. The output of a shot noise generator is easily set by the current. Typically, the barrier in a diode is used. Shot noise in electronic devices results from unavoidable random statistical fluctuations of the electric current when the charge carriers (such as electrons) traverse a gap. The current is a flow of discrete charges, and the fluctuation in the arrivals of those charges creates shot noise. Shot noise is similar to the noise created by rain falling on a tin roof. The flow of rain may be relatively constant, but the raindrops arrive discretely. The shot noise assumes independent arrivals. Vacuum tubes have shot noise because the electrons randomly leave the cathode and arrive at the anode (plate). A tube may not exhibit the full shot noise effect: the presence of a space charge tends to smooth out the arrival times (and thus reduce the randomness of the current). Conductors and resistors typically do not exhibit shot noise because the electrons thermalize and move diffusively within the material; the electrons do not have discrete arrivial times.
  • 8. Flicker noise Flicker noise, also known as 1/f noise, is a signal or process with a frequency spectrum that falls off steadily into the higher frequencies, with a pink spectrum. It occurs in almost all electronic devices, and results from a variety of effects, though always related to a direct current.
  • 9. Burst noise Burst noise consists of sudden step-like transitions between two or more levels (non-Gaussian), as high as several hundred microvolts, at random and unpredictable times. Each shift in offset voltage or current lasts for several milliseconds, and the intervals between pulses tend to be in the audio range (less than 100 Hz), leading to the term popcorn noise for the popping or crackling sounds it produces in audio circuits.
  • 10. Transit time noise If the time taken by the electrons from traveling from emitter to collector becomes comparable to the period of the signal being amplified, that is, at frequencies above VHF and beyond, so-called transit-time effect takes place and noise input admittance of the transistor increases. From the frequency at which this effect becomes significant it goes on increasing with frequency and quickly dominates over other terms.
  • 11. Intermodulation noise Intermodulation noise is caused when signals of different frequencies share the same non-linear medium. Crosstalk Phenomenon in which a signal transmitted in one circuit or channel of a transmission systems creates undesired interference onto a signal in another channel. Interference Modification or disruption of a signal travelling along a medium Atmospheric noise (static noise) This noise is also called static noise and it is the natural source of disturbance caused by lightning discharge in thunderstorm and the natural (electrical) disturbances occurring in nature.
  • 12. industrial noise Sources such as automobiles, aircraft, ignition electric motors and switching gear, High voltage wires and fluorescent lamps cause industrial noise. These noises are produced by the discharge present in all these operations. Extraterrestrial noise Noise from outside the Earth includes: Solar noise Noise that originates from the Sun is called solar noise. Under normal conditions there is constant radiation from the Sun due to its high temperature. Electrical disturbances such as corona discharges, as well as sunspots can produce additional noise. Cosmic noise Distant stars generate noise called cosmic noise. While these stars are too far away to individually affect terrestrial communications systems, their large number leads to appreciable collective effects. Cosmic noise has been observed in a range from 8 MHz to 1.43 GHz.
  • 13. Quantification The noise level in an electronic system is typically measured as an electrical power N in watts or dBm, a root mean square (RMS) voltage (identical to the noise standard deviation) in volts, dBμV or a mean squared error (MSE) in volts squared. Noise may also be characterized by its probability distribution and noise spectral density N0(f) in watts per hertz. A noise signal is typically considered as a linear addition to a useful information signal. Typical signal quality measures involving noise are signal-to-noise ratio (SNR or S/N), signal-to-quantization noise ratio (SQNR) in analog-to- digital conversion and compression, peak signal-to-noise ratio (PSNR) in image and video coding, Eb/N0 in digital transmission, carrier to noise ratio (CNR) before the detector in carrier-modulated systems, and noise figure in cascaded amplifiers. Noise is a random process, characterized by stochastic properties such as its variance, distribution, and spectral density. The spectral distribution of noise can vary with frequency, so its power density is measured in watts per hertz (W/Hz). Since the power in a resistive element is proportional to the square of the voltage across it, noise voltage (density) can be described by taking the square root of the noise power density, resulting in volts per root hertz ( ). Integrated circuit devices, such as operational amplifiers commonly
  • 14. Noise power is measured in watts or decibels (dB) relative to a standard power, usually indicated by adding a suffix after dB. Examples of electrical noise-level measurement units are dBu, dBm0, dBrn, dBrnC, and dBrn(f1 − f2), dBrn(144-line). Noise levels are usually viewed in opposition to signal levels and so are often seen as part of a signal-to-noise ratio (SNR). Telecommunication systems strive to increase the ratio of signal level to noise level in order to effectively transmit data. In practice, if the transmitted signal falls below the level of the noise (often designated as the noise floor) in the system, data can no longer be decoded at the receiver.[citation needed] Noise in telecommunication systems is a product of both internal and external sources to the system. In a carrier-modulated passband analog communication system, a certain carrier- to-noise ratio (CNR) at the radio receiver input would result in a certain signal-to- noise ratio in the detected message signal. In a digital communications system, a certain Eb/N0 (normalized signal-to-noise ratio) would result in a certain bit error rate.
  • 15. dither If the noise source is correlated with the signal, such as in the case of quantisation error, the intentional introduction of additional noise, called dither, can reduce overall noise in the bandwidth of interest. This technique allows retrieval of signals below the nominal detection threshold of an instrument. This is an example of stochastic resonance.