The Blended Learning Toolkit: A DIY Platform for Blended Learning Faculty Development
1. The Blended Learning Toolkit: A DIY
Platform for Blended Learning
Faculty Development
Kelvin Thompson, Ed.D.
University of Central Florida
@kthompso
#slnsolsummit #blendkit
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
3. Caveats
• No widely accepted definition of blended learning
• Blended = “best/worst of both worlds”
• Blended learning best conceptualized as f2f-enhanced
web course
• Integration of f2f and online is perhaps the most
elusive of concepts for blended instructors
• Materials shared here are targeted at those
transitioning from f2f-only experience but may be
applicable to those with prior online or blended
experience
• No one-size-fits-all answers
• Goal: Provide resources you can include in faculty
development for blended learning
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4. Caveats
• Please follow along! (short urls throughout)
• Polls interspersed throughout
– Text messaging (send to 37607)
– Twitter (tweet to @poll)
– Web site (go to http://PollEv.com/blendkit)
• Specific codes to use for each response option
on each poll
• A LOT to introduce, so please jot down thoughts
for the end
4
17. UCF/AASCU NGLC Project Overview
• Scale the proven UCF Blended Learning
model via the national AASCU network of
more than 420 institutions and systems
• Starting with 20 targeted schools selected
for their alignment with NGLC objectives
(under 26, low income)
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18. Scale UCF Model of Blended Learning
• Across 20 AASCU institutions and 11 states
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19. Partners
Individual Institutions State Coordinating Institutions State Participating Institutions
Columbus State University Missouri Harris-Stowe State
University
Fayetteville State University Lincoln University of
Missouri
Grambling State University Missouri Southern State
Southeast Missouri State University
Northwestern State University (LA) University Missouri State University
Indiana University Kokomo University of Missouri-St.
Louis
Texas A&M University-Corpus Christi Alabama University of North
Alabama
The College at Brockport, Troy University University of South
State University of New York Alabama
Thomas Edison State College Minnesota St. Cloud State University
University of Maine at Fort Kent Winona State University
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21. Project Overview
• An open educational resource (OER) Blended
Learning Toolkit containing:
– Best practices, strategies, models, and course
design principles.
– Two OER prototype courses in Composition and
Algebra.
– Faculty development resources
– Assessment and data collection protocols, including
survey instruments and standards.
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22. Goals for BlendKit Course
• Design and develop your blended learning
course
• Consideration of key issues related to
blended learning and practical guidance in
helping you produce actual materials for your
blended course (i.e., from design documents
through creating content pages to peer
review feedback at your own institutions).
22
25. BlendKit Course Materials
• Instructional modules
• BlendKit Reader
• Do-It-Yourself design tasks
• Recordings of interdisciplinary faculty interviews
• Recordings of online webinar discussions with
faculty group
http://bit.ly/blendkit
25
27. BlendKit Reader
• Designed to stimulate scholarly
reflection/discussion
• “Questions to Ponder” for each chapter
• Drawn from Creative Commons licensed
material (except as noted) plus original content
• Five chapters (7-14 pages each)
• Available in html, pdf, and ebook (mobi & epub)
http://bit.ly/blendkit_reader
27
38. DIY Tasks
• Step-by-step guides for many common
development tasks
– Explanations
– Templates
– Examples
• Five broad tasks with at least 2 sub-tasks each
• Substantive in specificity!
http://bit.ly/blendkit_diy
38
39. DIY Tasks
Task 01: Conceptualize Your Blended Learning Course
Task 02: Design for Interaction in Your Blended Learning
Course
Task 03: Decide Upon Assessments of Learning in Your
Blended Learning Course
Task 04: Develop Content/Assignment Pages for Your
Blended Learning Course
Task 05: Assure Quality in Your Blended Learning Course
http://bit.ly/blendkit_diy
39
46. Course Blueprint
• Easily by-passed, but don’t!
• High level overview mapping course goals to
assignments
• Use electronic version or just do it on a piece of paper
– Word template looks cool but doc versions may cause problems
• May be “in your head,” but get it out on paper
• Ignore delivery mode (f2f v. online) initially
– Focus on identifying the best activities to achieve the course
goals
46
51. Mix Map
• Identify a mode (f2f, online, both) for all components
• Suggested approach – online course with face-to-face
enhancements
• How to decide on delivery mode:
– Start with your absolutes - What has to be delivered face-to-face
or online? What works best in one environment v. the other?
– Next – What will work in either environment?
– Note: You may need to modify an existing activity to fit a new
delivery mode. (See Task 3)
• Map out your overall strategy paying particular attention to
how the two environments integrate
– Integration is the single most challenging issue in blended
learning!
51
57. Create Course Documents
• Emphasis on single-purpose online
documents (Neidorf, 2006)
• Making the formerly implicit (f2f) explicit
(online)
• Clear articulation of student expectations
• Some people prefer “print-friendly”
versions (e.g., pdf) over HTML
– TIP: See accessibility guidelines!
57
63. Using Zapt
• HTML is truly cross-platform (all can view)
• Accessible HTML avoids weird code
• Zapt tool is very easy if initial set-up
doesn’t scare you away!
• Note: Formatting instructions (CSS files) are
housed on UCF servers
– Pro: Immediate set-up
– Con: Must upload to preview
Trusting that we’ll keep them online
63
64. Task 02: Design for Interaction
MODULE INTERACTION
WORKSHEET
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69. Module Interaction Worksheet
• Builds upon Blueprint and Mix Map tasks
• Sets the stage for Creating Module Pages
• Assumes that one will be developing
online modules
– Several questions useful for designing
interaction independent of module
– Possibly think “weeks” instead of modules
• Another opportunity to consider integration
of f2f and online
69
70. Task 03: Decide Upon Assessments of Learning
ASSIGNMENT INSTRUCTIONS
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74. Assignment Instructions
• Remember to revise Blueprint and Course Docs as ideas evolve!
• Goal: Standalone documents with perfect clarity of expectations
• The clearer the written communication, the more time is freed for f2f activities.
• Goal: Make the formerly implicit explicit
– However, written instructions could be distributed f2f or online.
• Make sure students understand how each assignment links online and f2f
• Do not duplicate assignments or content between f2f and online
– Ex: Reading assignments as homework and then cover content in class. Make sure class
discussion covers items subject to confusion and expands on reading through
examples, case studies, etc.
– If online assignment is an extension of f2f discussion/activity, ensure students understand
what needs to be added or expanded in the online assignment.
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75. Task 03: Decide Upon Assessments of Learning
CONFIGURE ONLINE QUIZ SETTINGS
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78. Configure Online Quiz Settings
• A primer for online assessment
– Minimize motivation for cheating
– Examine biases for assessment in one mode
over another
– Make assumptions explicit
(e.g., collaboration, etc.)
– Opportunity to review cognitive level of existing
assessments
• Specifics will be determined by your
CMS/testing software
78
84. Create Module Pages
• A possible extension of earlier Assignment
Instructions and Module Interaction tasks
• Goal: Standalone documents with perfect
clarity of expectations
• The clearer the written communication, the
more time is freed for f2f activities.
• One cohesive whole from which students
may access assignment
instructions, course content, etc.
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88. Module Template
• Use as a starting point
• Decide upon all elements to include in your
modules (e.g, objectives, content, references)
• Use Word style sheet (e.g., “Heading 1,” etc.)
• Review Assignment Instructions for possible
module headings/sub-headings
• Maintain consistency from one module to
next
• Use Zapt to generate accessible HTML if you
wish
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92. Implementation Checklist
• Very generic steps!
• Incorporate your institution’s requirements
• Structured approach is reminiscent of
managing an online course (may feel unusual
for f2f)
• Note numerous cues for fostering integration
of f2f/online
• Note emphasis on iterative design
(e.g., simple design feedback collection
punch list for next version)
92
98. Self-Assessment/Peer Review Form
• Many elements are common to courses in all
modes
• Blended-specific sections
– First (“Course Expectations”)
– Last (“Implementation of Blended”)
• Evaluate it yourself, but there’s no substitute
for a new set of eyes!
• Identify a trusted colleague
• Note evaluation of design vs. implementation
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100. Instructional Modules
• Pulls together all BlendKit Course
materials (readings, tasks, etc.)
• Each module anchored to
– one focus question
– 3-4 learning objectives
http://bit.ly/blendkit_activities
100
108. BlendKit2011
• Open online course focused on blended learning
– Publicly accessible readings, document templates, and
how-to instructions
+
– Five weeks of facilitation:
• Weekly encouraging messages
• Weekly 30 min. webinars featuring guest blended learning
instructors & discussion with others
• Weekly reading/activity reflection prompts for blogging
(more interaction with others).
• Social networking opportunities for more interaction
108
109. Why an Open Online Course?
• Open materials may be used at any time
for self-study well beyond the NGLC
grant period
• No differences in course management
systems to get in the way of the course
• Easier for participants to self-select
course components with which to engage
• More diverse group, larger number of
participants with whom to interact
109
111. Lessons Learned
• Many participants would’ve preferred more
structure
• Next time: Use CMS as home base
• Consider more traditional participation
roles
– Successful completion = submitting required
assignments
– Auditing = all other participation
• Consider implementing open badges
111
112. BlendKit2012?
• Possibly offering another cohort option in
summer 2012
• Get on the mailing list:
http://bit.ly/blendkit_mailinglist
113. Ideas for Adaptation
• Use the BlendKit Reader for discussion group
• Link to specific components as you wish
• All materials are licensed for reuse/remixing
– Download, edit, and upload to your own web site
– Modify materials and send copies to us for
uploading
• Other ideas?
• Contact us for brainstorming!
113
115. What Is It?
a resource to support the curation of effective
pedagogical practices in online and blended courses
individual entries include:
• strategy description drawn from the pedagogical
practice of online/blended teaching faculty
• artifacts depicting the strategy from actual courses
• alignment with cited findings from research or
professional practice literature
All released for reuse/remix under Creative
Commons
116. • 30+ published strategies relevant to online and blended
courses
• New strategies added/updated regularly
• Categorized by Content, Interaction, or Assessment
• Get ideas for your blended course design!
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