1. Primitive 3D model – Production log
We have been tasked with creating a 3D model using only basic
primitive shapes in 3Ds Max. I have done a very similar task a
few years ago so I know I can do it well.
I’ve decided I want to take the challenge a step further by
using only cubes and cuboids to make my model, instead of the
whole range of shapes available.
I have decided that I want to challenge myself a little
further and will create a basic room using only cubes and
cuboids.
First I will gather a bit of secondary research:
Source 1
Source 2
I want it to be able to see it from this kind of angle.
Ideally I would want it to look like a top down view from “The
Sims”.
2. I will start by making some walls and floor
Now that I have made this, I will start decorating it with
furniture. I have also decided to try and recreate a room from
my flat since I am familiar with it and can easily recreate
it.
By quickly dragging out rectangles, I am creating furniture
for this bedroom. I have started with the larger objects first
such as the bed and wardrobe and also a spot where the wall
juts out.
3. I added small details like the wardrobe door being open and
the bed being a mess to add a small amount of accuracy and
realism.
I have added the bookshelf, door and picture above the bed. I
wasn’t able to add much detail to the bookshelf since we
aren’t allowed to bevel or extrude the shapes. To compensate
for that, I added a couple of books poking out of the shelves.
I created the desks and table tops from my room. Next ill add
draws and doors on them, as well as a few items littering the
top.
4. This part was quite easy using the “Autogrid” tool. I added
the doors and draws, as well as a few electronics such as the
radio and lamp.
I want to continue to add electronics so ill now add my
computer, laptop and accessories.
I have added my computers and the rest of the electronics and
feel like I can call this work done. I wasn’t able to get
absolutely everything perfect but for a quick challenge, I
feel happy with it.