1. I
wanted
to
convey
within
my
brand
mantra
that
I
am
crea2ve
because
I
have
always
been
insanely
passionate
about
art.
Also
my
passion
for
videogames
is
immense
as
to
where
I’ve
known
that
I’ve
wanted
to
work
in
videogames
since
about
age
12.
The
informed
por2on
of
my
mantra
is
to
illustrate
that
I
am
very
knowledgeable
and
educated
within
my
field.
1
2. When
I
was
younger
I
use
to
play
countless
hours
of
a
video
game
called
Halo
2.
Ever
since
this
2me
I
realized
that
I
wanted
to
make
games
as
a
career.
2
3. I
would
watch
developer
video
documentaries
when
I
was
younger
geEng
insanely
inspired
to
work
in
games.
3
4. Around
my
sophomore
year
I
realized
my
ar2s2c
talent
and
started
taking
the
steps
necessary
to
prepare
me
for
an
ar2s2c
career.
4
5. My
name
is
Cole
Larson
and
I
am
currently
studying
Game
Art.
5
6. I
hope
to
graduate
with
the
crea2on
of
a
very
strong
porJolio.
I
want
to
become
as
knowledgeable
as
possible
within
my
degree
to
ensure
I
achieve
my
dream
of
working
in
the
game
industry.
6
7. I
am
driven
by
crea2vity,
personal
drive,
and
the
mo2va2on
to
provide
for
my
family
7
8. My
goal
is
to
excel
in
a
work
place
by
working
very
hard
and
following
and
execu2ng
work
procedures
to
my
employers
standards
8
9. My
goal
is
to
excel
in
a
work
place
environment
working
as
a
team
player
and
providing
for
the
most
important
thing
in
my
life,
my
family.
9
10. I
believe
that
working
as
hard
as
I
possible
can
and
not
coas2ng
through
anything
is
going
to
be
the
best
founda2on
for
achieving
my
goals.
10
11. I
know
that
there
is
a
lot
at
stake
and
a
lot
of
pressure
for
me
to
make
a
stable
career
to
support
my
family.
This
is
what
is
going
to
help
give
me
drive
to
excel
in
my
career.
11
12. My
target
audience
is
people
who
appreciate
a
digital
medium
and
want
to
loose
themselves
in
the
worlds
I
hope
to
create
for
them.
12
13. Working
in
games
I
have
to
understand
that
the
audience
is
a
very
diverse
age
group
not
necessarily
bound
to
a
certain
demographic
anymore.
13
14. I
understand
tailoring
certain
things
and
how
to
tailor
my
skills
towards
whichever
demographic
my
employer
will
want
me
to
target
my
games
for.
14
15. My
compe22ve
advantage
comes
from
extensive
knowledge,
fast
adapta2on,
being
team
player,
and
being
very
technologically
inclined.
15
18. I
can
lead
others
and
inspire
work
within
others,
as
well
as
be
led
and
be
inspired
by
others
in
return
18
19. I
understand
my
limita2ons
and
can
work
hard
through
anything,
keeping
in
mind
that
a
cure
for
anything
is
hard
work.
19
20. To
be
able
fully
expel
my
crea2vity
into
a
produc2ve
manner
within
games.
20
21. I
hope
to
inspire
people
to
create
something
one
day
with
the
art
I
create
or
at
least
appreciate
what
I
do
on
a
personal
level
21
22. I
create
art
because
it
is
the
best
way
for
me
to
express
myself,
I
have
always
believed
in
the
medium
of
videogames
being
the
ul2mate
art
form.
I
just
want
to
be
apart
of
their
crea2on
process
one
day
it
has
always
been
my
dream.
I
can
prove
that
I
am
the
most
qualified
and
I
have
the
talent
to
work
for
anyone.
22
23. I
have
worked
mul2ple
posi2ons
not
really
pertaining
to
video
game
arts
but
they
have
lent
a
hand
to
helping
me
grow
in
other
ways.
I
have
worked
a
lot
of
jobs
that
have
put
me
in
the
role
of
communica2ng
with
a
lot
of
people
mainly
those
of
who
I
have
never
met.
This
helps
me
because
I
have
built
great
charisma
and
the
ability
to
speak
with
anyone
on
an
invi2ng,
professional,
or
friendly
level.
This
is
very
beneficial
when
wan2ng
to
convey
my
professional
“game
plan”
to
people
or
poten2al
employers.
23
24. A
large
personal
accomplishment
was
having
my
tradi2onal
artwork
displayed
at
an
art
gallery
in
Anaheim,
California
at
the
Rothick
Art
Haus.
Since
before
and
during
the
dura2on
that
I
knew
I
wanted
to
work
in
games
I
have
always
done
personal
tradi2onal
and
digital
artwork
not
necessarily
pertaining
to
games
or
a
career.
To
be
able
to
have
my
work
displayed
somewhere
as
in
an
art
gallery
was
a
dream
come
true
and
a
very
amazing
an
humbling
experience
to
show
my
work
alongside
some
amazing
and
influen2al
ar2sts
to
me.
24
25. At
the
last
college
I
aUended,
Rocky
Mountain
College
of
Art
and
Design.
I
had
a
very
large
scholarship
awarded
to
me
based
on
my
ar2s2c
talent.
Knowing
that
my
ar2s2c
talent
was
worth
tens
and
thousands
of
dollars
to
someone
was
an
awesome
ideal
to
back
up
my
work.
25
26. List
of
programs
I
have
experience
with.
Autodesk
Maya
Adobe
Photoshop
Pixelogic
Zbrush
Crazy
Bump
Xnormal
UDK
3
Unreal
Engine
4
Unity
Game
Engine
Adobe
Illustrator
Mac
Opera2ng
System
Windows
Opera2ng
System
Microso`
Office
26
28. Links
to
my
Por-olio/Work
h2ps://colelarsonart.wordpress.com
28
29. In
order
to
become
the
most
successful
with
myself
I
need
to
stay
focused,
crea2ve,
and
passionate.
29
30. I
have
always
felt
that
if
your
going
to
do
something
do
it
100%
or
why
try
at
all?
I
have
to
remember
that
I
am
going
to
be
the
best
person
I
can
be
in
order
to
provide
for
the
ones
I
hold
close
to
me.
I
need
to
remember
to
stay
passionate
about
what
I
am
doing
and
driven.
If
I
remember
and
con2nue
to
do
those
two
things
nothing
is
going
to
stop
me
from
achieving
my
dreams.
30