This document summarizes Anne Behler's work on the Sony Reader Project at Penn State University. In fall 2008, the project involved classes in first year seminars and English composition, as well as lending readers for leisure reading. In spring 2009, the project expanded to include disability services, an English graduate seminar, and more leisure lending. Next steps discussed expanding lending to branch campuses, scholarly communications, download-on-demand lending, and device-independent reading and lending. The document concludes by discussing vendor partnerships, user services, and format challenges.
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Sony Reader Project at Penn State Libraries
1. Sony Reader Project
Anne Behler
Information Literacy Librarian
Penn State University
2.
3. Fall Semester, 2008
Libraries First Year Seminar (18 students)
English 30 Honors Composition (48 students)
Lending - Leisure Reading (5 readers)
4. Spring Semester, 2009
Disability Services
English Graduate Seminar (12 students)
English 30 Honors Composition (48 students)
Lending - Leisure Reading (more readers at
University Park)
5.
6. Next Steps
Expand Lending to a branch Branch Campus
Scholarly Communications
Download-on-Demand Lending
Device-independent reading and lending
Innovative uses within the Libraries…
Introduction – Information Literacy Librarian, and co-project leader for the PSUL Sony Reader Project<number>
Joint project between Sony and PSULInvolved many areas within the Libraries – Library Learning Services, Library Technologies/IT dept., Scholarly Communications, Technical Services, Reserves, Development, Public Relations100 Sony Readers donated by SonyPlanning, logistics – We undertook the task of figuring out how to make them work in a library setting - touch on VM ware set up, and offer to give more information later<number>
Library Studies First Year Seminar – students used the readers for class texts and were encouraged to add their own content (supports pdfs, word, music, jpg) – took user experience surveys periodically through semester, and also occasionally commented on them in their required student blogs (finding – did not treat as a mobile device; price point doesn’t match demographic – would consider if it were their only vehicle for text books)English 30 focus- presidential campaign and use of technology. Students had to use reader as part of their final project (“handy dandy reader”)Lending scenario = leisure reading collection – non-academic use.; preloaded content modelLeisure reading is a patron-requested service for our Libraries. We are continuing to explore other effective uses for a “consumer/leisure” device in our academic library<number>
Disability services – We thought we would use them to aid with students with motor skills disabilities or low vision, but it wasn’t a good fit.English classes do not have the same tech focus as fall semester – will this make a difference?Lending – increased the fleet size and shortened lending period so more people could take advantage of the service<number>
Followed our project in the press/blogosphere. There is a lot being written about ereaders in general and a huge interest in their use in academia. This project is unique because we were working directly with Sony Electronics on it <number>
Users want content that is findable, easy to download, and is device independent/platform agnostic. With the soaring use of a variety of mobile devices, we need to look at delivering content to the users is a format that they can use – whatever they choose to read it on. <number>
This project is unique in the partnership with a vendor company – the direction that libraries and academia should move in the future in order to create awareness of our environment’s unique needs, and work with vendors to create models of service that work.Experimenting in a new area that matches consumer demand (vs academic demand) – patrons appreciated the opportunity to try out the new technology without having to purchase itE-formats – working to make reading an easier experience for our patrons – Future focus will be on content rather than on a specific device. Goal is to offer platform agnostic content in support of our increasingly mobile users.<number>