Al Power's UX Camp Brighton 2018 Workshop Overview
1. @ a l p ow e r - U XC a m p B r i g h t o n 2 0 1 8A l Pow e r
2. I n t r o d u c t i o n
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
Agency, projects, speed,
assumptions, collaboration,
“DD vs UX”
3. A D e s i g n D i s c o v e r y w o r k s h o p i s …
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
A space to challenge assumptions and test ideas as part of
the design process, and start to view things from BOTH the
stakeholder AND user perspective.
Convert workshop cynics.
Saves hours of emails and days of redesigns.
4. C u s t o m e r i n s i g h t
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
Different attendees - different perspectives. Create shared vision.
5. R e s e a r c h & p l a n n i n g
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
6. @ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
The path to the goal is not clear, and the goal may in fact change.
Dave Gray - Gamestorming
N o r i g h t a n s w e r
7. B i g F e a t u r e L i s t s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
8. F o o d a n d e n e r g y l e v e l s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
9. W h o ’ s a t t e n d i n g ?
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
10. G o o d / B a d Q u e s t i o n s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
11. A r t i f a c t s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
12. V i s u a l L a n g u a g e
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
13. I m p r o v i s a t i o n
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
14. P r e p a r i n g p a r t i c i p a n t s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
15. Wo r k s h o p o u t l i n e
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
1. Start - ‘hopes and dreams’, the
process, the rules, ‘the car park’
2. Warmup Exercises
3. Primary Exercises
4. Conclude wrapping up and
setting direction
Discover Define
16. H o p e s a n d d r e a m s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
17. U n d e r s t a n d i n g & P r o c e s s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
18. E x p l a i n t h e R u l e s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
19. H a v e a “ C a r P a r k ”
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
20. Wa r m u p e x e r c i s e s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
Empathy maps, X vs Y, Elevator Pitch, Celebrity?
21. P r i m a r y e x e r c i s e s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
• 6UP wire framing
• User journey mapping
• affinity mapping
• card sorting
• dot voting
22. Ta k i n g n o t e s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
23. C o n c l u d i n g & d o c u m e n t a t i o n
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
24. I m p o s s i b l e t o d o A l l t h e T h i n g s
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
Make one amazing ark, not a load of meaningless boxes
25. I n S u m m a r y …
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
26. M o r e i n f o
@ a l p owe r U XC a m p B r i gh t o n 2 0 1 8
27. U XC a m p B r i gh t o n 2 0 1 8
@ a l p o w e r o n t w i t t e r
h t t p s : / / a l p o w e r . c o m f o r a
p o s t w i t h u s e f u l l i n k s s o o n !