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UNIT 1
Educational Technology
Exemplify the concept of educational
technology
Understand the historical developments of
educational technology & CALL
 Discuss the benefits and barriers of
educational technology to the teaching and
learning of EFL
What is technology?
https://admin.sli.do/event/tjqYu2Qhyfao5e4rc
ZNLm2/polls
As an English learner, what is your favorite
technological tool that you like using to
support your learning?
Techno = the willingness, skills,
knowledge of the way, rules, tools
Logos = science, word, learning,
mental state
Educational technology is the study
and ethical practice of facilitating
learning and improving learning by
creating, using, and managing
appropriate technological processes
and resources.
(Januszewski & Molenda, 2013).
https://wordwall.net/resource/59740512
Educational technology has three domains
of use:
• Technology as a tutor
• Technology as a teaching tool
• Technology as a learning tool.
Lazar
(2015)
Watch the Video:
https://www.youtube.com/watch?v=zS-
2uruw5qw
Make the timeline of EdTech
Revolution
Ancient
Times
•Ancient
civilizations use
basic tools like
abacus, tablets,
and scrolls for
education.
•Early libraries
and educational
centers emerge
in places like
Egypt and
Greece.
15th-16th
Century:
•Printing press
invented by
Johannes
Gutenberg,
enabling the
mass production
of books and
educational
materials.
19th
Century:
•Chalkboards
and blackboards
become common
tools in
classrooms.
•Visual aids like
lantern slides
and
stereoscopes
used to enhance
teaching.
Early 20th
Century:
•Film projectors
and educational
films introduced
in classrooms.
•Radio
broadcasts used
for educational
purposes.
1940s-
1950s:
•First digital
computers are
developed,
laying the
groundwork for
future
educational
technology.
1960s:
•The PLATO
(Programmed
Logic for
Automatic
Teaching
Operations)
system
introduces
computer-based
instruction.
1970s:
•Introduction of
handheld
calculators in
education.
•Videotapes and
VCRs become
tools for
instructional
content.
1980s:
• Personal computers
gain popularity,
leading to the rise
of educational
software.
• HyperCard, an
early hypermedia
system, allows
educators to create
interactive content.
1990s:
• Internet becomes
more accessible,
opening up
possibilities for
online learning.
• PowerPoint
revolutionizes
presentation and
instruction.
2000s:
• Learning
Management
Systems (LMS) like
Blackboard and
Moodle enable
online courses and
assignments.
• Interactive
whiteboards, like
SMART Boards,
integrate
technology into
traditional
classroom setups.
2010s:
• Mobile devices and
tablets gain
prominence,
leading to the rise
of mobile learning
apps.
• Massive Open
Online Courses
(MOOCs) gain
popularity, offering
free online
education to the
masses.
Present and
Future:
• Adaptive learning
platforms
personalize
education using
data and AI.
• Virtual reality (VR)
and augmented
reality (AR)
technologies
enhance immersive
learning
experiences.
• Blended learning
models combine
online and in-
person instruction
for a holistic
approach.
Computer-Assisted Language Learning (CALL)
refers to the use of digital technologies, specifically
computers and software applications, to enhance
the teaching and learning of languages.
The goal of CALL is to provide learners with
engaging and effective opportunities to develop
their language proficiency in reading, writing,
speaking, and listening, often catering to individual
learning styles and paces.
Phases of CALL Characteristics
1. Behaviouristic (1950s-
1970s)
- Focus on receptive (1)………...
- Mainly drill and (2) …………...
- Implemented in mainframes and (3) ………….
2. Communicative (1970s –
1980s)
- Language in (4) ………….
- (5) …………. practice.
- Exercises do not produce real (6) ……………..
3. Integrative Multimedia
- Focus on (7) ……………...
- Control through hypermedia.
- (8) …………… language skills.
- (9) …………… learning environment.
Web-based
- Publish and (10) …………..
- Searchable and accessible.
Learning
theories
Behaviourism
Cognitivism
Constructivism
Behaviourism
•all behaviors
are acquired
through
conditioning
Cognitivism
•how
information is
received,
organized,
stored and
retrieved by the
mind (visual
learning,
auditory
learning,
multimedia
learning)
Constructivism
•knowledge is
constructed by
learners as they
attempt to
make sense of
their
experiences
What are some examples of…
behaviourism-based technologies?
cognitivism-based technologies?
constructivism-based technologies?
Ex: digital games, online quizzes
Behaviourism-
based
technologies
Ex: presentation tools, multimedia tools, mind-
mapping tools
Cognitivism-
based
technologies
Ex: collaborative tools (wikis, journals, Google
docs)
Constructivism-
based
technologies
What are some benefits of using
technology in education?
What are some challenges that teachers
and learners may face when using
technology?
BENEFITS OF EDUCATIONAL TECHNOLOGY
Engagement
Improvement in academic ability
Paradigm Shift
Assessment Shift
Collaborative Learning
Lowering Learning Anxiety
BARRIERS OF EDUCATIONAL TECHNOLOGY
1. Lack of Access
2. Lack of Effective Training
3. Teachers’ Attitude
4. Students’ Attitude
5. Lack of Time
 Januszewski, A., & Molenda, M. (Eds.). (2013). Educational
technology: A definition with commentary. Routledge.
 Lazar, S. (2015). The importance of educational technology in
teaching. International Journal of Cognitive Research in Science,
Engineering and Education, 3(1), 111-114.

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UNIT 1 EDUCATIONAL TECHNOLOGY.pptx

  • 1.
  • 3. Exemplify the concept of educational technology Understand the historical developments of educational technology & CALL  Discuss the benefits and barriers of educational technology to the teaching and learning of EFL
  • 5. As an English learner, what is your favorite technological tool that you like using to support your learning?
  • 6. Techno = the willingness, skills, knowledge of the way, rules, tools Logos = science, word, learning, mental state
  • 7. Educational technology is the study and ethical practice of facilitating learning and improving learning by creating, using, and managing appropriate technological processes and resources. (Januszewski & Molenda, 2013). https://wordwall.net/resource/59740512
  • 8. Educational technology has three domains of use: • Technology as a tutor • Technology as a teaching tool • Technology as a learning tool. Lazar (2015)
  • 10.
  • 11.
  • 12. Ancient Times •Ancient civilizations use basic tools like abacus, tablets, and scrolls for education. •Early libraries and educational centers emerge in places like Egypt and Greece. 15th-16th Century: •Printing press invented by Johannes Gutenberg, enabling the mass production of books and educational materials. 19th Century: •Chalkboards and blackboards become common tools in classrooms. •Visual aids like lantern slides and stereoscopes used to enhance teaching. Early 20th Century: •Film projectors and educational films introduced in classrooms. •Radio broadcasts used for educational purposes. 1940s- 1950s: •First digital computers are developed, laying the groundwork for future educational technology. 1960s: •The PLATO (Programmed Logic for Automatic Teaching Operations) system introduces computer-based instruction. 1970s: •Introduction of handheld calculators in education. •Videotapes and VCRs become tools for instructional content.
  • 13. 1980s: • Personal computers gain popularity, leading to the rise of educational software. • HyperCard, an early hypermedia system, allows educators to create interactive content. 1990s: • Internet becomes more accessible, opening up possibilities for online learning. • PowerPoint revolutionizes presentation and instruction. 2000s: • Learning Management Systems (LMS) like Blackboard and Moodle enable online courses and assignments. • Interactive whiteboards, like SMART Boards, integrate technology into traditional classroom setups. 2010s: • Mobile devices and tablets gain prominence, leading to the rise of mobile learning apps. • Massive Open Online Courses (MOOCs) gain popularity, offering free online education to the masses. Present and Future: • Adaptive learning platforms personalize education using data and AI. • Virtual reality (VR) and augmented reality (AR) technologies enhance immersive learning experiences. • Blended learning models combine online and in- person instruction for a holistic approach.
  • 14. Computer-Assisted Language Learning (CALL) refers to the use of digital technologies, specifically computers and software applications, to enhance the teaching and learning of languages. The goal of CALL is to provide learners with engaging and effective opportunities to develop their language proficiency in reading, writing, speaking, and listening, often catering to individual learning styles and paces.
  • 15.
  • 16.
  • 17. Phases of CALL Characteristics 1. Behaviouristic (1950s- 1970s) - Focus on receptive (1)………... - Mainly drill and (2) …………... - Implemented in mainframes and (3) …………. 2. Communicative (1970s – 1980s) - Language in (4) …………. - (5) …………. practice. - Exercises do not produce real (6) …………….. 3. Integrative Multimedia - Focus on (7) ……………... - Control through hypermedia. - (8) …………… language skills. - (9) …………… learning environment. Web-based - Publish and (10) ………….. - Searchable and accessible.
  • 18.
  • 20. Behaviourism •all behaviors are acquired through conditioning Cognitivism •how information is received, organized, stored and retrieved by the mind (visual learning, auditory learning, multimedia learning) Constructivism •knowledge is constructed by learners as they attempt to make sense of their experiences
  • 21. What are some examples of… behaviourism-based technologies? cognitivism-based technologies? constructivism-based technologies?
  • 22. Ex: digital games, online quizzes Behaviourism- based technologies Ex: presentation tools, multimedia tools, mind- mapping tools Cognitivism- based technologies Ex: collaborative tools (wikis, journals, Google docs) Constructivism- based technologies
  • 23. What are some benefits of using technology in education? What are some challenges that teachers and learners may face when using technology?
  • 24. BENEFITS OF EDUCATIONAL TECHNOLOGY Engagement Improvement in academic ability Paradigm Shift Assessment Shift Collaborative Learning Lowering Learning Anxiety
  • 25.
  • 26.
  • 27. BARRIERS OF EDUCATIONAL TECHNOLOGY 1. Lack of Access 2. Lack of Effective Training 3. Teachers’ Attitude 4. Students’ Attitude 5. Lack of Time
  • 28.
  • 29.  Januszewski, A., & Molenda, M. (Eds.). (2013). Educational technology: A definition with commentary. Routledge.  Lazar, S. (2015). The importance of educational technology in teaching. International Journal of Cognitive Research in Science, Engineering and Education, 3(1), 111-114.