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Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
DOI : 10.5121/acij.2013.4101 1
VERITAS MOUSEION 3D - TECHNOLOGY AND
MUSEUM INFORMATION
Janaina Mello1
and Irla Rocha2
1
Department of Museology, Federal University of Sergipe, Laranjeiras, Brazil
Janainamello.ufs@gmail.com
2
Department of Literature, Federal University of Sergipe, São Cristóvão, Brazil
irlasuellen@gmail.com
ABSTRACT
The Veritas Mouseion is an Electronic Dictionary of terms museum organized from interviews with
professional museological institutions for the definition, etymology and homogenization of the entries in a
cloud computing environment, audiovisual, 3D, organizing the information and data available to the user
via PCs, tablets, smartphones and ebooks.
KEYWORDS
Electronic dictionary, museum, dimensional collections, computing, information
1. INTRODUCTION
The Veritas Mouseion is an original product of a technological innovation that captures research
and development of computational tools for access and interactivity in the field of Museology
and other humanities and social sciences related to work on museological institutions.
Assuming that a museum is the embodiment of the collective memory, configured as an issue of
discourse, electronic dictionary entries Veritas Mouseion presents audiovisual communication
technology expands the cloud with users through 3D interactivity.
The structural organization of the dictionary follows the methodology of implementation of
thesaurus, based on the hierarchy of subjects in an associative relationship and not simply
isolated words conceptualized in alphabetical order [1].
As objective we seek to scanning and 3D modeling of collections exhibition of Sergipe at three
institutions picking up the dictionary entries electronic interactive touch screen application for
accessibility playful and innovative with the display of objects converted to photographic image
with 360 degree rotation and 3D conceptual modeling. Section 2 At the Museu do Homem
Sergipano (MUHSE) is the proposed the preparation of digital entries. Section 3 At the Museu
Galdino Bicho at Instituto Histórico e Geográfico Sergipano (IHGSE) introduces the
underpinning principles for building digital collections. Section 4 At the Museu de
Arqueologia de Xingó (MAX) provides a case study of 3D using free softwares.
2. MUSEU DO HOMEM SERGIPANO AND DIGITAL ENTRIES
The Museu do Homem Sergipano (MUHSE) was created to manage the Rector Professor
Joseph Aloisio Field by group of professors in the Department of Psychological Sciences,
Sociological and Anthropological (DCPSA), Federal University of Sergipe (UFS) in 1976[2].
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
2
The goal of the museum and its creation, from the collections, was to keep the memory of their
ancestors through objects and documentation in support of processed information. Thus the
Museu do Homem Sergipano has a rich collection of ceramics, photographs, paintings, books,
among other objects.
2.1. Museology, terminology and digital entry
A search of the prior National Institute of Industrial Property (INPI) - responsible for registering
trademarks and patents - not detected the existence of a computerized dictionary containing
terms related to Museology in Portuguese. To build the corpus terminology was held a
screening of terms by selecting/extracting a vocabulary museum.
The construction of the entries is accomplished through multi-institutional collaborations and
interdisciplinary based on Pedagogical Project Graduation in Museology at the Federal
University of Sergipe (eg. Figure 1), structured as follows:
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
3
Figure 1. Diagram of Pedagogic Project of undergraduate Museology (UFS)
The methodology for developing the electronic dictionary includes interviews with
professionals from various museums; application of thesaurus and rotational and 3D modelling
of collections.
2.2. Museums, interviews and digital entries
In Brazil, the first degree in Museology was founded in 1979 at the Federal University of the
State of Rio de Janeiro (UNIRIO) [3] and in 2007 the Federal University of Sergipe deployed in
the city of Laranjeiras (SE), the undergraduate course in Museology. In 2009 we have the
creation of the body that is responsible for the National Museum and the improvement of the
services sector, the Brazilian Institute of Museums (IBRAM), a federal agency under the
Ministry of Culture (MINC).
According to Cury [4], the public museum has increased their awareness of their rights subject
to the process of cultural interpretation of cultural heritage musealized. This coincides with the
care of linguistic studies during the construction of the meaning of vocabulary specific
terminology, and the goal of this research project in terms of ease of understanding between
students and museum professionals and without knowledge or academic training in Museology.
From the perspective of Cury, Museology Digital space is the branch of science museum that
allows greater interaction with the museum's new user: what comments and shares his
impressions on major network (internet). From the interviews collected can configure a model
terminological (eg. Table 1):
Table 1. Interviews and Digital Entries by Joelma Matias (2012).
Interviewee Job Digital entries
Nunes, Verônica
Maria M.
Director of the Museu
do Homem Sergipano
(MUHSE) in Aracaju -
SE
Museum Object “is an artifact of society,
man's own product, and what was done to meet
the needs of the present.”
Technical Reserves “are spaces guard of all
museum objects that are not on display [...].”
Collection “is the ordering of a group of
objects from the origin [...].”
Oliveira,
Ludmilla Silva
Museologist at
Museum Antonio
Diorama “is an artistic representation that tries
to give an air of realism to a particular context
can be a landscape or a historical moment
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
4
de Nogueira in Itabaiana /
SE
[...].”
Sketch: [...] is a sketch, a doodle, a sketch [...]
idea of an instant, lest they lose the idea. "
Curator: “is the professional responsible for
the design, assembly and exhibition of certain
works [...].”
Cerqueira, Vera
Lúcia Cardin de
Sociologist at Culture
Secretariat (SECULT /
SP) and employee of
Cultures Brazilian
Pavilion in São Paulo.
Exhibition “is a snip, a narrative in space,
made from some records or objects.”
Collection “is a collection of records, objects
that are part of the same issue or have any
significant axis [...].”
Collection: “may be a set of objects or records
that may hold different collections, ie, different
sets itself [...].”
Machado [5] reveals that a search model should meet the needs of a society in constant
transformation process, which has the scientific knowledge as a structural component, striving
for the creation of a complex innovation, and serving as a laboratory for the generation of
technology.
Figure 2. Iron Vase Museu do Homem Sergipano, 2012, by Janaina Mello
We decided to use the program online 3D Bin a software with a user friendly interface, low cost
and high quality resolution for 360 ° photography of objects. After uploading the images into a
rotational sequence is the automatic processing of the object, creating a flash video file that
allows visitors to learn the details of moving and using a magnifying glass approach the piece.
3. MUSEU GALDINO BICHO AT INSTITUTO HISTÓRICO E GEOGRÁFICO
SERGIPANO (IHGSE)
The Instituto Histórico e Geográfico Sergipano (IHGSE) houses a small amount of diverse
objects in a single room museum named Galdino Bicho [6]. There is this space a rich historical,
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
5
ethnographic, archaeological, imagery, military, among other classifications, with a collection
of various types and origins [7].
Considered one of the first museums of Sergipe, created in 1912, the institution has a funerary
urn up military outfits, thus building an environment that gathers facts that underscore the
memory of Sergipe.
Figure 3. Ceramic urn, Museum Gladino Bicho – SE, by Estefanni Patricia Santos (2012)
Veritas Mouseion 3D design seeks to give the expansion of the visits to the Museum Galdino
Bicho, academic research and the use of integrated technological experimentation for
continuous updating of officials of the cultural institutions. The collaborative nature of the
dictionary allows through the terms museum built by professionals of different levels of training
and greater geographic origins of communicative interaction museum.
4. MUSEU DE ARQUEOLOGIA DO XINGÓ (MAX)
The Museum of Archaeology Xingó (MAX) Canindé in San Francisco, a city 203 km away
from Sergipe in Aracaju, is maintained by the Federal University of Sergipe (UFS), in
partnership with the Hydroelectric Company of San Francisco (CHESF). Founded in 2000,
appeared to allow the research and preservation of the archaeological heritage of the Lower San
Francisco resulting from archaeological rescue performed by the UFS from 1988 to 1997.
The archaeological collection brings together approximately 55 thousand pieces: human
skeletons, utensils and graphic records that demonstrate aspects of the culture of the man who
was already in the region for at least 9000 years.
The collection of ceramic MAX corresponding to a total of 43 canisters of Sites Justin and St.
Joseph 1 and 2 [8]. Thus the 3D treatment to the collection of archaeological ceramic MAX
allows the inclusion of new technological tools for information and communication.
Apply techniques of 3D scanning in the 43 ceramic artifacts part of the Museum of Archaeology
Xingó contributes to a Public Archaeology [9] effective and efficient, able to save, preserve and
promote this cultural heritage.
After reading about scanning, picture rotating 360° and 3D conceptual modeling of museum
collections, began to step photographs and digitization of collections. The third step comprises
the application software as Blender and / or illusion of Art; 3Dbin and / or Object2VR 360 in
modeling and 3D parts photographed and / or scanned. The use of the software in generating
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
6
technological product in the area of heritage involves: analysis, design, implementation, testing
and validation. Following the acquisition of images or videos it produces a 3D model at 360° in
Flash, HTML gift or published in a database on the Internet. In another step inserts the material
rotating 360° and 3D environment in the electronic dictionary, linking image / entry and
introduction of software as the Dos-vox [10] to promote accessibility for blind people.
Figure 4. Ceramics MAX, original and restored, by Raquel Figueirôa (2012)
5. CONCLUSIONS
In the active process of language development, in our case for the development of the concepts
of the terms in a digital environment, memory works as the site on which registered the
concepts, worldviews, values, identities and ideologies of society through professional museum.
The conceptualization of words results from dynamic experiments in which the human being
passes throughout his life. “Words label cognitive processes by which man interacts with his
environment cognitively”[11]. The relationship between memory and culture is characterized by
social function that they provide through the communicative character that exists between them
and that for purposes of research carried out by means of language.
The development of an electronic product in partnership with the Centre for Innovation and
Technology Transfer (CINTEC-UFS) promotes interdisciplinary research for technological
application in Museology. Thus, the electronic dictionary of terms museum is configured as an
instrument of digital information, software designed as a cloud, storing information arranged
through audiovisual resources, using videos, sound files, photographs and 3D images, which
facilitate the understanding of fixing terms and their meaning, providing greater ease of sense
employed by the dictionary in everyday professional and scientific museum.
ACKNOWLEDGEMENTS
To Centre for Innovation and Technology Transfer (CINTEC-UFS), FAPITEC-SE and CNPq.
REFERENCES
[1] Dias, C.A., (2000). “Terminologia: conceitos e aplicações” [Terminology: concepts and
applications], Ci. Inf., Brasília, Vol. 29, No. 1, pp. 90-92.
[2] Silva, V.M., (2012). Coleção Carrapicho: a trajetória das cerâmicas expostas no Museu do
Homem Sergipano (1983-2012) [Carrapicho Collection: the trajectory of ceramics exhibited in
the Museum of Man Sergipano (1983-2012)]. Laranjeiras-SE, UFS. p.37.
Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013
7
[3] The idea of a Course Museum dates back to the creation of the National Historical Museum -
MHN, in Rio de Janeiro in 1922, designed by Gustavo Dodt Barroso, politician and writer,
member of the Brazilian Academy of Letters and one of the most active intellectual from
regionalism and nationalism at the first decades of the twentieth century. But it was only in the
management of the historian Rodolfo Garcia as Director of MHN which was effectively created
a Course of Technical Museums (Decree that created it, No. 21129, March 7, 1932).
[4] Cury, M. X. (2007) Comunicação museológica em museu universitário: pesquisa e aplicação no
Museu de Arqueologia e Etnologia-USP. [Museum Communication in university museum:
research and application in the Museum of Archaeology and Ethnology-USP]. Disponible:
http://www.revistasusp.sibi.usp.br/pdf/cpc/n3/a05n3.pdf. (Acess: 20/09/2012).
[5] Machado, E. 2003. O ciberespaço como fonte para jornalistas [Cyberspace as a source for
journalists]. Salvador, Calandra, p.44.
[6] Artist born in Rio de Janeiro who portrayed the state of Sergipe in his paintings. After his death
a valuable iconographic collection was donated to IHGSE.
[7] FREITAS, Itamar. 2002. A escrita da história na “Casa de Sergipe” (1913- 1999) [The writing
of history in “Casa de Sergipe” (1913 - 1999)]. São Cristóvão: Ed. UFS; Aracaju: Fundação
Oviêdo Teixeira.
[8] The St. Joseph sites I and II are located at Fazenda São José, in the municipality of Delmiro
Gouveia (AL), on a high terrace by the river São Francisco.
[9] Pedro Paulo A. Funari. (Org.). 2010. Public Archaeology. 1 ed. Oxford: Archaeopress, v. 1, p. 9-
14
[10] The DOSVOX operating system, created by the Federal University of Rio de Janeiro (UFRJ),
enables blind people to use a common microcomputer (PC) to perform a series of tasks, thus
gaining a high level of independence in study and work.
[11] Biderman, M. T. C. (1998) “Dimensões da palavra” [“Dimensions of the word”], Filologia e
Lingüística Portuguesa, n. 2, p. 81-118, 1998. Lenneberg, E. H.; Lenneberg, E. (Eds.), (1975)
Foundations of language Development: A Multidisciplinary Approach. New York and Paris:
Academic Press and Unesco Press, p.374.
Authors
Janaina Mello is a PhD at History and Professor at Museology Department
Federal University of Sergipe. Her current research interests are
computing and technology applied to the humanities and social
sciences.
Irla Rocha is student Literature Department at Federal University of Sergipe. Her current research
interests are computing and technology applied to linguistics. Fellow PIBITI/ CNPQ.

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VERITAS MOUSEION 3D - TECHNOLOGY AND MUSEUM INFORMATION

  • 1. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 DOI : 10.5121/acij.2013.4101 1 VERITAS MOUSEION 3D - TECHNOLOGY AND MUSEUM INFORMATION Janaina Mello1 and Irla Rocha2 1 Department of Museology, Federal University of Sergipe, Laranjeiras, Brazil Janainamello.ufs@gmail.com 2 Department of Literature, Federal University of Sergipe, São Cristóvão, Brazil irlasuellen@gmail.com ABSTRACT The Veritas Mouseion is an Electronic Dictionary of terms museum organized from interviews with professional museological institutions for the definition, etymology and homogenization of the entries in a cloud computing environment, audiovisual, 3D, organizing the information and data available to the user via PCs, tablets, smartphones and ebooks. KEYWORDS Electronic dictionary, museum, dimensional collections, computing, information 1. INTRODUCTION The Veritas Mouseion is an original product of a technological innovation that captures research and development of computational tools for access and interactivity in the field of Museology and other humanities and social sciences related to work on museological institutions. Assuming that a museum is the embodiment of the collective memory, configured as an issue of discourse, electronic dictionary entries Veritas Mouseion presents audiovisual communication technology expands the cloud with users through 3D interactivity. The structural organization of the dictionary follows the methodology of implementation of thesaurus, based on the hierarchy of subjects in an associative relationship and not simply isolated words conceptualized in alphabetical order [1]. As objective we seek to scanning and 3D modeling of collections exhibition of Sergipe at three institutions picking up the dictionary entries electronic interactive touch screen application for accessibility playful and innovative with the display of objects converted to photographic image with 360 degree rotation and 3D conceptual modeling. Section 2 At the Museu do Homem Sergipano (MUHSE) is the proposed the preparation of digital entries. Section 3 At the Museu Galdino Bicho at Instituto Histórico e Geográfico Sergipano (IHGSE) introduces the underpinning principles for building digital collections. Section 4 At the Museu de Arqueologia de Xingó (MAX) provides a case study of 3D using free softwares. 2. MUSEU DO HOMEM SERGIPANO AND DIGITAL ENTRIES The Museu do Homem Sergipano (MUHSE) was created to manage the Rector Professor Joseph Aloisio Field by group of professors in the Department of Psychological Sciences, Sociological and Anthropological (DCPSA), Federal University of Sergipe (UFS) in 1976[2].
  • 2. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 2 The goal of the museum and its creation, from the collections, was to keep the memory of their ancestors through objects and documentation in support of processed information. Thus the Museu do Homem Sergipano has a rich collection of ceramics, photographs, paintings, books, among other objects. 2.1. Museology, terminology and digital entry A search of the prior National Institute of Industrial Property (INPI) - responsible for registering trademarks and patents - not detected the existence of a computerized dictionary containing terms related to Museology in Portuguese. To build the corpus terminology was held a screening of terms by selecting/extracting a vocabulary museum. The construction of the entries is accomplished through multi-institutional collaborations and interdisciplinary based on Pedagogical Project Graduation in Museology at the Federal University of Sergipe (eg. Figure 1), structured as follows:
  • 3. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 3 Figure 1. Diagram of Pedagogic Project of undergraduate Museology (UFS) The methodology for developing the electronic dictionary includes interviews with professionals from various museums; application of thesaurus and rotational and 3D modelling of collections. 2.2. Museums, interviews and digital entries In Brazil, the first degree in Museology was founded in 1979 at the Federal University of the State of Rio de Janeiro (UNIRIO) [3] and in 2007 the Federal University of Sergipe deployed in the city of Laranjeiras (SE), the undergraduate course in Museology. In 2009 we have the creation of the body that is responsible for the National Museum and the improvement of the services sector, the Brazilian Institute of Museums (IBRAM), a federal agency under the Ministry of Culture (MINC). According to Cury [4], the public museum has increased their awareness of their rights subject to the process of cultural interpretation of cultural heritage musealized. This coincides with the care of linguistic studies during the construction of the meaning of vocabulary specific terminology, and the goal of this research project in terms of ease of understanding between students and museum professionals and without knowledge or academic training in Museology. From the perspective of Cury, Museology Digital space is the branch of science museum that allows greater interaction with the museum's new user: what comments and shares his impressions on major network (internet). From the interviews collected can configure a model terminological (eg. Table 1): Table 1. Interviews and Digital Entries by Joelma Matias (2012). Interviewee Job Digital entries Nunes, Verônica Maria M. Director of the Museu do Homem Sergipano (MUHSE) in Aracaju - SE Museum Object “is an artifact of society, man's own product, and what was done to meet the needs of the present.” Technical Reserves “are spaces guard of all museum objects that are not on display [...].” Collection “is the ordering of a group of objects from the origin [...].” Oliveira, Ludmilla Silva Museologist at Museum Antonio Diorama “is an artistic representation that tries to give an air of realism to a particular context can be a landscape or a historical moment
  • 4. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 4 de Nogueira in Itabaiana / SE [...].” Sketch: [...] is a sketch, a doodle, a sketch [...] idea of an instant, lest they lose the idea. " Curator: “is the professional responsible for the design, assembly and exhibition of certain works [...].” Cerqueira, Vera Lúcia Cardin de Sociologist at Culture Secretariat (SECULT / SP) and employee of Cultures Brazilian Pavilion in São Paulo. Exhibition “is a snip, a narrative in space, made from some records or objects.” Collection “is a collection of records, objects that are part of the same issue or have any significant axis [...].” Collection: “may be a set of objects or records that may hold different collections, ie, different sets itself [...].” Machado [5] reveals that a search model should meet the needs of a society in constant transformation process, which has the scientific knowledge as a structural component, striving for the creation of a complex innovation, and serving as a laboratory for the generation of technology. Figure 2. Iron Vase Museu do Homem Sergipano, 2012, by Janaina Mello We decided to use the program online 3D Bin a software with a user friendly interface, low cost and high quality resolution for 360 ° photography of objects. After uploading the images into a rotational sequence is the automatic processing of the object, creating a flash video file that allows visitors to learn the details of moving and using a magnifying glass approach the piece. 3. MUSEU GALDINO BICHO AT INSTITUTO HISTÓRICO E GEOGRÁFICO SERGIPANO (IHGSE) The Instituto Histórico e Geográfico Sergipano (IHGSE) houses a small amount of diverse objects in a single room museum named Galdino Bicho [6]. There is this space a rich historical,
  • 5. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 5 ethnographic, archaeological, imagery, military, among other classifications, with a collection of various types and origins [7]. Considered one of the first museums of Sergipe, created in 1912, the institution has a funerary urn up military outfits, thus building an environment that gathers facts that underscore the memory of Sergipe. Figure 3. Ceramic urn, Museum Gladino Bicho – SE, by Estefanni Patricia Santos (2012) Veritas Mouseion 3D design seeks to give the expansion of the visits to the Museum Galdino Bicho, academic research and the use of integrated technological experimentation for continuous updating of officials of the cultural institutions. The collaborative nature of the dictionary allows through the terms museum built by professionals of different levels of training and greater geographic origins of communicative interaction museum. 4. MUSEU DE ARQUEOLOGIA DO XINGÓ (MAX) The Museum of Archaeology Xingó (MAX) Canindé in San Francisco, a city 203 km away from Sergipe in Aracaju, is maintained by the Federal University of Sergipe (UFS), in partnership with the Hydroelectric Company of San Francisco (CHESF). Founded in 2000, appeared to allow the research and preservation of the archaeological heritage of the Lower San Francisco resulting from archaeological rescue performed by the UFS from 1988 to 1997. The archaeological collection brings together approximately 55 thousand pieces: human skeletons, utensils and graphic records that demonstrate aspects of the culture of the man who was already in the region for at least 9000 years. The collection of ceramic MAX corresponding to a total of 43 canisters of Sites Justin and St. Joseph 1 and 2 [8]. Thus the 3D treatment to the collection of archaeological ceramic MAX allows the inclusion of new technological tools for information and communication. Apply techniques of 3D scanning in the 43 ceramic artifacts part of the Museum of Archaeology Xingó contributes to a Public Archaeology [9] effective and efficient, able to save, preserve and promote this cultural heritage. After reading about scanning, picture rotating 360° and 3D conceptual modeling of museum collections, began to step photographs and digitization of collections. The third step comprises the application software as Blender and / or illusion of Art; 3Dbin and / or Object2VR 360 in modeling and 3D parts photographed and / or scanned. The use of the software in generating
  • 6. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 6 technological product in the area of heritage involves: analysis, design, implementation, testing and validation. Following the acquisition of images or videos it produces a 3D model at 360° in Flash, HTML gift or published in a database on the Internet. In another step inserts the material rotating 360° and 3D environment in the electronic dictionary, linking image / entry and introduction of software as the Dos-vox [10] to promote accessibility for blind people. Figure 4. Ceramics MAX, original and restored, by Raquel Figueirôa (2012) 5. CONCLUSIONS In the active process of language development, in our case for the development of the concepts of the terms in a digital environment, memory works as the site on which registered the concepts, worldviews, values, identities and ideologies of society through professional museum. The conceptualization of words results from dynamic experiments in which the human being passes throughout his life. “Words label cognitive processes by which man interacts with his environment cognitively”[11]. The relationship between memory and culture is characterized by social function that they provide through the communicative character that exists between them and that for purposes of research carried out by means of language. The development of an electronic product in partnership with the Centre for Innovation and Technology Transfer (CINTEC-UFS) promotes interdisciplinary research for technological application in Museology. Thus, the electronic dictionary of terms museum is configured as an instrument of digital information, software designed as a cloud, storing information arranged through audiovisual resources, using videos, sound files, photographs and 3D images, which facilitate the understanding of fixing terms and their meaning, providing greater ease of sense employed by the dictionary in everyday professional and scientific museum. ACKNOWLEDGEMENTS To Centre for Innovation and Technology Transfer (CINTEC-UFS), FAPITEC-SE and CNPq. REFERENCES [1] Dias, C.A., (2000). “Terminologia: conceitos e aplicações” [Terminology: concepts and applications], Ci. Inf., Brasília, Vol. 29, No. 1, pp. 90-92. [2] Silva, V.M., (2012). Coleção Carrapicho: a trajetória das cerâmicas expostas no Museu do Homem Sergipano (1983-2012) [Carrapicho Collection: the trajectory of ceramics exhibited in the Museum of Man Sergipano (1983-2012)]. Laranjeiras-SE, UFS. p.37.
  • 7. Advanced Computing: An International Journal ( ACIJ ), Vol.4, No.1, January 2013 7 [3] The idea of a Course Museum dates back to the creation of the National Historical Museum - MHN, in Rio de Janeiro in 1922, designed by Gustavo Dodt Barroso, politician and writer, member of the Brazilian Academy of Letters and one of the most active intellectual from regionalism and nationalism at the first decades of the twentieth century. But it was only in the management of the historian Rodolfo Garcia as Director of MHN which was effectively created a Course of Technical Museums (Decree that created it, No. 21129, March 7, 1932). [4] Cury, M. X. (2007) Comunicação museológica em museu universitário: pesquisa e aplicação no Museu de Arqueologia e Etnologia-USP. [Museum Communication in university museum: research and application in the Museum of Archaeology and Ethnology-USP]. Disponible: http://www.revistasusp.sibi.usp.br/pdf/cpc/n3/a05n3.pdf. (Acess: 20/09/2012). [5] Machado, E. 2003. O ciberespaço como fonte para jornalistas [Cyberspace as a source for journalists]. Salvador, Calandra, p.44. [6] Artist born in Rio de Janeiro who portrayed the state of Sergipe in his paintings. After his death a valuable iconographic collection was donated to IHGSE. [7] FREITAS, Itamar. 2002. A escrita da história na “Casa de Sergipe” (1913- 1999) [The writing of history in “Casa de Sergipe” (1913 - 1999)]. São Cristóvão: Ed. UFS; Aracaju: Fundação Oviêdo Teixeira. [8] The St. Joseph sites I and II are located at Fazenda São José, in the municipality of Delmiro Gouveia (AL), on a high terrace by the river São Francisco. [9] Pedro Paulo A. Funari. (Org.). 2010. Public Archaeology. 1 ed. Oxford: Archaeopress, v. 1, p. 9- 14 [10] The DOSVOX operating system, created by the Federal University of Rio de Janeiro (UFRJ), enables blind people to use a common microcomputer (PC) to perform a series of tasks, thus gaining a high level of independence in study and work. [11] Biderman, M. T. C. (1998) “Dimensões da palavra” [“Dimensions of the word”], Filologia e Lingüística Portuguesa, n. 2, p. 81-118, 1998. Lenneberg, E. H.; Lenneberg, E. (Eds.), (1975) Foundations of language Development: A Multidisciplinary Approach. New York and Paris: Academic Press and Unesco Press, p.374. Authors Janaina Mello is a PhD at History and Professor at Museology Department Federal University of Sergipe. Her current research interests are computing and technology applied to the humanities and social sciences. Irla Rocha is student Literature Department at Federal University of Sergipe. Her current research interests are computing and technology applied to linguistics. Fellow PIBITI/ CNPQ.