SlideShare a Scribd company logo
1 of 19
Human Computer Interaction
Lecture 2
The Human
The Human
• Think of human as an information processing
system, which contains input/output, stores
information and processes information
• We will therefore consider three components
of this system: input-output, memory and
processing
The Eye - physical reception
• mechanism for receiving light and
transforming it into electrical energy
• light is reflected from objects
• images are focused upside-down on retina
• retina contains rods for low light vision. Rods
are responsible for vision in darkness.
Approximately 120 million rods.
The Eye - physical reception
• Retina also contains cones for colour vision.
They are responsible for vision in light.
• Cones are concentrated on fovea and rods are
concentrated on retina
• Blind spot contains neither rods nor cones.
• Ganglion cells (brain!) detect pattern and
movement
Design Focus
• A user concentrating on the middle of the
screen cannot be expected to read help text
on the bottom line.
• So if an error message is to be shown to user,
what to do???
• Better use flashing error message
• What about clever moving icons.
Interpreting the signal
• Brightness
– subjective reaction to levels of light
– affected by luminance of object, which is the
amount of light emitted by an object
– Contrast is luminance of object and luminance of
its background
– visual acuity increases with luminance as does
flicker.
– High display luminance systems are seen to flicker
even above 50 Hz.
Interpreting the signal (cont)
• Colour
– made up of hue, intensity, saturation
• Hue is determined by the spectral wavelength of the light
– Approximately 150 different hues can be discriminated by the average person
• Intensity is the brightness of color
• Saturation is the amount of whiteness in color
– Cones are sensitive to colour wavelengths. Three
types of cones (red, green and blue)
– blue acuity is lowest, because only 3-4% of the
fovea is occupied by cones which are sensitive to
blue light
– 8% males and 1% females colour blind
Interpreting the signal (cont)
• Our expectations affect the way an image is
perceived.
• Context is used to resolve ambiguity
• However, Optical illusions sometimes occur
due to above factors
Optical Illusions
the Ponzo illusion
the Muller Lyer illusion
Reading
• Several stages:
– visual pattern perceived
– decoded using internal representation of language
– interpreted using knowledge of syntax and semantics
• Reading involves saccades(jerky movements) and
fixations
• Perception occurs during fixations
• Word shape is important to recognition
• Negative contrast (dark character on a light
screen) improves reading from computer screen
Design Focus
• Standard font sizes of 9 to 12 are equally legible,
given proportional spacing between lines.
• Similarly line lengths of between 2.3 and 5.2
inches (58 and 132 mm) are equally legible.
• Nevertheless, reading from a computer screen is
slower than from a book. However, this fact can
be controlled by careful design of textual
interfaces.
Hearing
• Sound can convey a remarkable amount of information
• Provides information about environment:
distances, directions, objects etc.
• Physical apparatus:
– outer ear – protects inner and amplifies sound
– middle ear – transmits sound waves as
vibrations to inner ear
– inner ear – chemical transmitters are released
and cause impulses in auditory nerve
• Sound
– pitch – sound frequency
– loudness – amplitude
– timbre – type or quality
Hearing (cont)
• Humans can hear frequencies from 20Hz to 15kHz
– less accurate distinguishing high frequencies than low.
• Auditory system filters sounds
– can attend to sounds over background noise.
– for example, the cocktail party phenomenon.
• Sound could be used extensively in interface design to
convey information about the system state
Touch
• Provides important feedback about environment.
• May be key sense for someone who is visually impaired.
• Stimulus received via receptors in the skin:
– thermoreceptors – heat and cold
– nociceptors – pain
– mechanoreceptors – pressure
• Some areas more sensitive than others e.g. Fingers and hair
Movement
• Fitts' Law describes the time taken to hit a screen target:
Mt = a + b log2(D/S + 1)
where: a and b are empirically(gained by means of observations)
determined constants
Mt is movement time
D is Distance
S is Size of target
targets as large as possible distances as small as possible
Memory
There are three types of memory function:
Sensory memories
Short-term memory or working memory
Long-term memory
Sensory Memory
• Buffers for stimuli received through senses
– iconic memory: visual stimuli
– echoic memory: aural stimuli
– haptic memory: touch stimuli
• Examples: Move your finger fastly before
you, “sparkler” trail Continuously
overwritten
• Information is passed to STM by attention
Short-term memory (STM)
• What is the result of 35 * 6???
• Scratch-pad for temporary recall
– rapid access
– rapid decay
– limited capacity - 7± 2 Principle
Examples
21234827849320245456
21234 482784 932024 5456
03323583302
0332-35-83-302
ATM Card example

More Related Content

What's hot

Chapter 1 hci - the human + alan dix
Chapter 1   hci - the human  + alan dix Chapter 1   hci - the human  + alan dix
Chapter 1 hci - the human + alan dix Hydie Cruz
 
18 cse366t human computer interaction - hci - unit i
18 cse366t  human computer interaction - hci - unit i18 cse366t  human computer interaction - hci - unit i
18 cse366t human computer interaction - hci - unit ibabeethas14
 
Atkinson & Shiffrin's Multi-Store Model of Memory
Atkinson & Shiffrin's Multi-Store Model of MemoryAtkinson & Shiffrin's Multi-Store Model of Memory
Atkinson & Shiffrin's Multi-Store Model of Memorymackswald
 
Human computer interaction -Input output channel with Scenario
Human computer interaction -Input output channel with ScenarioHuman computer interaction -Input output channel with Scenario
Human computer interaction -Input output channel with ScenarioN.Jagadish Kumar
 
Memory and Models of Memory
Memory and Models of MemoryMemory and Models of Memory
Memory and Models of Memorycowmoo83
 
HCI Fundamentals - Part 2 : Human memory and thinking
HCI Fundamentals - Part 2 : Human memory and thinkingHCI Fundamentals - Part 2 : Human memory and thinking
HCI Fundamentals - Part 2 : Human memory and thinkingtamizh arthanari
 
9 intro to multi-store model of memory
9   intro to multi-store model of memory9   intro to multi-store model of memory
9 intro to multi-store model of memoryVikki Ellie
 
PSYC 1113 Chapter 6
PSYC 1113 Chapter 6PSYC 1113 Chapter 6
PSYC 1113 Chapter 6jarana00
 
1. Atkinson- Shiffrin model of memory
1. Atkinson- Shiffrin model of memory1. Atkinson- Shiffrin model of memory
1. Atkinson- Shiffrin model of memoryBrianna
 
The biochemistry of memory
The biochemistry of memoryThe biochemistry of memory
The biochemistry of memoryAtai Rabby
 
Memory theories
Memory theoriesMemory theories
Memory theoriesRavi Soni
 
Cognitive processes memory
Cognitive processes memoryCognitive processes memory
Cognitive processes memoryIAU Dent
 
A-Level Psychology: Multi Store Memory Model - New Spec
A-Level Psychology: Multi Store Memory Model - New SpecA-Level Psychology: Multi Store Memory Model - New Spec
A-Level Psychology: Multi Store Memory Model - New SpecW S
 

What's hot (20)

Chapter 1 hci - the human + alan dix
Chapter 1   hci - the human  + alan dix Chapter 1   hci - the human  + alan dix
Chapter 1 hci - the human + alan dix
 
18 cse366t human computer interaction - hci - unit i
18 cse366t  human computer interaction - hci - unit i18 cse366t  human computer interaction - hci - unit i
18 cse366t human computer interaction - hci - unit i
 
Atkinson & Shiffrin's Multi-Store Model of Memory
Atkinson & Shiffrin's Multi-Store Model of MemoryAtkinson & Shiffrin's Multi-Store Model of Memory
Atkinson & Shiffrin's Multi-Store Model of Memory
 
Human computer interaction -Input output channel with Scenario
Human computer interaction -Input output channel with ScenarioHuman computer interaction -Input output channel with Scenario
Human computer interaction -Input output channel with Scenario
 
Memory and Models of Memory
Memory and Models of MemoryMemory and Models of Memory
Memory and Models of Memory
 
HCI Fundamentals - Part 2 : Human memory and thinking
HCI Fundamentals - Part 2 : Human memory and thinkingHCI Fundamentals - Part 2 : Human memory and thinking
HCI Fundamentals - Part 2 : Human memory and thinking
 
Ch. 6 memory
Ch. 6 memoryCh. 6 memory
Ch. 6 memory
 
Level of processing
Level of processingLevel of processing
Level of processing
 
9 intro to multi-store model of memory
9   intro to multi-store model of memory9   intro to multi-store model of memory
9 intro to multi-store model of memory
 
Memory - cognition
Memory - cognition Memory - cognition
Memory - cognition
 
PSYC 1113 Chapter 6
PSYC 1113 Chapter 6PSYC 1113 Chapter 6
PSYC 1113 Chapter 6
 
E3 chap-01
E3 chap-01E3 chap-01
E3 chap-01
 
Learning & Memory
Learning & MemoryLearning & Memory
Learning & Memory
 
1. Atkinson- Shiffrin model of memory
1. Atkinson- Shiffrin model of memory1. Atkinson- Shiffrin model of memory
1. Atkinson- Shiffrin model of memory
 
The biochemistry of memory
The biochemistry of memoryThe biochemistry of memory
The biochemistry of memory
 
Memory theories
Memory theoriesMemory theories
Memory theories
 
Cognitive processes memory
Cognitive processes memoryCognitive processes memory
Cognitive processes memory
 
Memory processes
Memory processesMemory processes
Memory processes
 
memory
memorymemory
memory
 
A-Level Psychology: Multi Store Memory Model - New Spec
A-Level Psychology: Multi Store Memory Model - New SpecA-Level Psychology: Multi Store Memory Model - New Spec
A-Level Psychology: Multi Store Memory Model - New Spec
 

Similar to HCI lecture02

1588425445-2-human.ppt
1588425445-2-human.ppt1588425445-2-human.ppt
1588425445-2-human.pptAhmadUsman79
 
Human Computer Interaction Unit 1 Chapter 1 Presentation.ppt
Human Computer Interaction Unit 1 Chapter 1 Presentation.pptHuman Computer Interaction Unit 1 Chapter 1 Presentation.ppt
Human Computer Interaction Unit 1 Chapter 1 Presentation.pptsomeonehacked553
 
Human computer interaction with the complete syllabus
Human computer interaction with the complete syllabusHuman computer interaction with the complete syllabus
Human computer interaction with the complete syllabus201roopikha
 
Human Computer interaction (HC!).ppt
Human Computer interaction (HC!).pptHuman Computer interaction (HC!).ppt
Human Computer interaction (HC!).pptAliHaider679
 
Chapter03
Chapter03Chapter03
Chapter03drellen
 
ch1-the human final.ppt
ch1-the human final.pptch1-the human final.ppt
ch1-the human final.pptjayaprasanna10
 
E3 chap-01
E3 chap-01E3 chap-01
E3 chap-01nazn
 
human computer interaction chapter 1
human computer interaction chapter 1human computer interaction chapter 1
human computer interaction chapter 1Hasham Nabeel
 
Human computer Interaction ch1-the human.pdf
Human computer Interaction ch1-the human.pdfHuman computer Interaction ch1-the human.pdf
Human computer Interaction ch1-the human.pdfJayaprasanna4
 

Similar to HCI lecture02 (20)

1588425445-2-human.ppt
1588425445-2-human.ppt1588425445-2-human.ppt
1588425445-2-human.ppt
 
Human Computer Interaction unit 1
Human Computer Interaction unit 1Human Computer Interaction unit 1
Human Computer Interaction unit 1
 
1.pdf
1.pdf1.pdf
1.pdf
 
Hci fundamentals
Hci fundamentalsHci fundamentals
Hci fundamentals
 
chap-01.ppt
chap-01.pptchap-01.ppt
chap-01.ppt
 
2026 e3 chap-01
2026 e3 chap-012026 e3 chap-01
2026 e3 chap-01
 
Hci lecture 01_00
Hci lecture 01_00Hci lecture 01_00
Hci lecture 01_00
 
Human Computer Interaction Unit 1 Chapter 1 Presentation.ppt
Human Computer Interaction Unit 1 Chapter 1 Presentation.pptHuman Computer Interaction Unit 1 Chapter 1 Presentation.ppt
Human Computer Interaction Unit 1 Chapter 1 Presentation.ppt
 
Human computer interaction with the complete syllabus
Human computer interaction with the complete syllabusHuman computer interaction with the complete syllabus
Human computer interaction with the complete syllabus
 
HCI chapter 1.ppt
HCI chapter 1.pptHCI chapter 1.ppt
HCI chapter 1.ppt
 
Human Computer interaction (HC!).ppt
Human Computer interaction (HC!).pptHuman Computer interaction (HC!).ppt
Human Computer interaction (HC!).ppt
 
Chapter03
Chapter03Chapter03
Chapter03
 
ch1-the human final.ppt
ch1-the human final.pptch1-the human final.ppt
ch1-the human final.ppt
 
Chap-01
 Chap-01 Chap-01
Chap-01
 
e3-chap-01.ppt
e3-chap-01.ppte3-chap-01.ppt
e3-chap-01.ppt
 
E3 chap-01
E3 chap-01E3 chap-01
E3 chap-01
 
human computer interaction chapter 1
human computer interaction chapter 1human computer interaction chapter 1
human computer interaction chapter 1
 
Human computer Interaction ch1-the human.pdf
Human computer Interaction ch1-the human.pdfHuman computer Interaction ch1-the human.pdf
Human computer Interaction ch1-the human.pdf
 
HCI
HCIHCI
HCI
 
E3 chap-01
E3 chap-01E3 chap-01
E3 chap-01
 

Recently uploaded

Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........LeaCamillePacle
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfMr Bounab Samir
 
DATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersDATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersSabitha Banu
 
What is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPWhat is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPCeline George
 
Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxthorishapillay1
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementmkooblal
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfphamnguyenenglishnb
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxEyham Joco
 

Recently uploaded (20)

Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........
 
Raw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptxRaw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptx
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
 
DATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginnersDATA STRUCTURE AND ALGORITHM for beginners
DATA STRUCTURE AND ALGORITHM for beginners
 
What is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPWhat is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERP
 
Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptx
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of management
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptx
 

HCI lecture02

  • 2. The Human • Think of human as an information processing system, which contains input/output, stores information and processes information • We will therefore consider three components of this system: input-output, memory and processing
  • 3. The Eye - physical reception • mechanism for receiving light and transforming it into electrical energy • light is reflected from objects • images are focused upside-down on retina • retina contains rods for low light vision. Rods are responsible for vision in darkness. Approximately 120 million rods.
  • 4. The Eye - physical reception • Retina also contains cones for colour vision. They are responsible for vision in light. • Cones are concentrated on fovea and rods are concentrated on retina • Blind spot contains neither rods nor cones. • Ganglion cells (brain!) detect pattern and movement
  • 5. Design Focus • A user concentrating on the middle of the screen cannot be expected to read help text on the bottom line. • So if an error message is to be shown to user, what to do??? • Better use flashing error message • What about clever moving icons.
  • 6. Interpreting the signal • Brightness – subjective reaction to levels of light – affected by luminance of object, which is the amount of light emitted by an object – Contrast is luminance of object and luminance of its background – visual acuity increases with luminance as does flicker. – High display luminance systems are seen to flicker even above 50 Hz.
  • 7. Interpreting the signal (cont) • Colour – made up of hue, intensity, saturation • Hue is determined by the spectral wavelength of the light – Approximately 150 different hues can be discriminated by the average person • Intensity is the brightness of color • Saturation is the amount of whiteness in color – Cones are sensitive to colour wavelengths. Three types of cones (red, green and blue) – blue acuity is lowest, because only 3-4% of the fovea is occupied by cones which are sensitive to blue light – 8% males and 1% females colour blind
  • 8. Interpreting the signal (cont) • Our expectations affect the way an image is perceived. • Context is used to resolve ambiguity • However, Optical illusions sometimes occur due to above factors
  • 9. Optical Illusions the Ponzo illusion the Muller Lyer illusion
  • 10. Reading • Several stages: – visual pattern perceived – decoded using internal representation of language – interpreted using knowledge of syntax and semantics • Reading involves saccades(jerky movements) and fixations • Perception occurs during fixations • Word shape is important to recognition • Negative contrast (dark character on a light screen) improves reading from computer screen
  • 11. Design Focus • Standard font sizes of 9 to 12 are equally legible, given proportional spacing between lines. • Similarly line lengths of between 2.3 and 5.2 inches (58 and 132 mm) are equally legible. • Nevertheless, reading from a computer screen is slower than from a book. However, this fact can be controlled by careful design of textual interfaces.
  • 12. Hearing • Sound can convey a remarkable amount of information • Provides information about environment: distances, directions, objects etc. • Physical apparatus: – outer ear – protects inner and amplifies sound – middle ear – transmits sound waves as vibrations to inner ear – inner ear – chemical transmitters are released and cause impulses in auditory nerve • Sound – pitch – sound frequency – loudness – amplitude – timbre – type or quality
  • 13. Hearing (cont) • Humans can hear frequencies from 20Hz to 15kHz – less accurate distinguishing high frequencies than low. • Auditory system filters sounds – can attend to sounds over background noise. – for example, the cocktail party phenomenon. • Sound could be used extensively in interface design to convey information about the system state
  • 14. Touch • Provides important feedback about environment. • May be key sense for someone who is visually impaired. • Stimulus received via receptors in the skin: – thermoreceptors – heat and cold – nociceptors – pain – mechanoreceptors – pressure • Some areas more sensitive than others e.g. Fingers and hair
  • 15. Movement • Fitts' Law describes the time taken to hit a screen target: Mt = a + b log2(D/S + 1) where: a and b are empirically(gained by means of observations) determined constants Mt is movement time D is Distance S is Size of target targets as large as possible distances as small as possible
  • 16. Memory There are three types of memory function: Sensory memories Short-term memory or working memory Long-term memory
  • 17. Sensory Memory • Buffers for stimuli received through senses – iconic memory: visual stimuli – echoic memory: aural stimuli – haptic memory: touch stimuli • Examples: Move your finger fastly before you, “sparkler” trail Continuously overwritten • Information is passed to STM by attention
  • 18. Short-term memory (STM) • What is the result of 35 * 6??? • Scratch-pad for temporary recall – rapid access – rapid decay – limited capacity - 7± 2 Principle
  • 19. Examples 21234827849320245456 21234 482784 932024 5456 03323583302 0332-35-83-302 ATM Card example