Beyond the touch points

UXconference
UXconferenceUXconference
Beyond the touch points
   The convergence of service
     and experience design


        UX Conference - Lugano 3/12/2009

             Gianluca Brugnoli Ph.D.
              Dipartimento INDACO
The connections
between the parts
make the difference
What is a service?

What is an experience?

   Are they different?
Service?




Experience?
Service               Experience
A “solution” delivered    The quality of the
by a system made of      user interaction with
multiple touch points      a product or a
   and resources.               service.
Experience                            Service
What it is            The quality of the user interaction   A “solution” delivered by a system
                      with a product or a service.          made of multiple touch points and
                                                            actors.


Key design goals      Produce consistent, desirable or      Improve the quality of the
                      required effects for the users of a   interaction between the customers
                      product or a service.                 and the suppliers of the service.

                                                            Make the “solution” better, in order
                                                            to fulfill various business or social
                                                            goals.



What has to be        The system which enables the          The infrastructure which delivers
designed              user experience.                      the service: the front-office.
                      Mainly digital.                       Mainly real.


Key design approach   User centered design.                 Customer centered design.
Focus on:

1. End users / customers /
   stakeholders of the system
2. Touch points of the system
3. The solution / result delivered
   or created by the system
The front stage




        Touch points




The stage of the user experience
The back stage




         Processes and
          organization




  The process organization and
features which deliver the service
Fast food?
Restaurant?



              Slow food
              restaurant
Customer journeys comparison



Restaurant

   enter             find a             order              enjoy   pay   exit
                     table             food               food


                                                  loop




The restaurant script – adaptation from Schank, Abelson (1977)
Customer journeys comparison



Restaurant

   enter             find a             order              enjoy   pay     exit
                     table             food               food


                                                  loop


Fast food

   enter             order              pay              find a    enjoy   exit
                     food                                table    food



                                                  loop



The restaurant script – adaptation from Schank, Abelson (1977)
Customer journeys comparison



Restaurant

   enter             find a             order              enjoy   pay     exit
                     table             food               food


                                                  loop


Fast food

   enter             order              pay              find a    enjoy   exit
                     food                                table    food



                                                  loop



The restaurant script – adaptation from Schank, Abelson (1977)
Beyond the touch points


Services and experiences
are mainly processes
They are actions networks based on a system
made up of many different touch points, which
flows through time and space following the
user’s activities, intentions and goals.
The design tools are
     the same
Experience and service converge on systems




Experience                                                    Service
Quality of                       User                    Service solution
interaction                    centered                          delivery
Mainly digital                  design                         Mainly real


                                                     design levels


                           System architecture
                             processes and
                              organization

     System touch points                         System touch points

                           System touch points
Beyond the touch points

The touch points are important as
well is important how they are
connected within the interaction
system.

Who defines this connections?
In the digital world the connections
are created by the user.
Designing the platform for the user experience


Many entry points are possible
In the system there are many entry points where the user can initiate the
interaction, following context, situation and other needs and goals.



There is no one best way
Interaction and task flow doesn’t always follow one single optimal
process, but is the combination of various partial and occasional actions
accomplished by the user with different tools in different context.


Design for connections
In the system scenario, design is mainly focused on finding the
connections with the whole network, than in creating closed and self-
sufficient systems, tools and services.
Connections are social and cultural assets, other than technical.
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Beyond the touch points

  • 1. Beyond the touch points The convergence of service and experience design UX Conference - Lugano 3/12/2009 Gianluca Brugnoli Ph.D. Dipartimento INDACO
  • 2. The connections between the parts make the difference
  • 3. What is a service? What is an experience? Are they different?
  • 5. Service Experience A “solution” delivered The quality of the by a system made of user interaction with multiple touch points a product or a and resources. service.
  • 6. Experience Service What it is The quality of the user interaction A “solution” delivered by a system with a product or a service. made of multiple touch points and actors. Key design goals Produce consistent, desirable or Improve the quality of the required effects for the users of a interaction between the customers product or a service. and the suppliers of the service. Make the “solution” better, in order to fulfill various business or social goals. What has to be The system which enables the The infrastructure which delivers designed user experience. the service: the front-office. Mainly digital. Mainly real. Key design approach User centered design. Customer centered design.
  • 7. Focus on: 1. End users / customers / stakeholders of the system 2. Touch points of the system 3. The solution / result delivered or created by the system
  • 8. The front stage Touch points The stage of the user experience
  • 9. The back stage Processes and organization The process organization and features which deliver the service
  • 11. Restaurant? Slow food restaurant
  • 12. Customer journeys comparison Restaurant enter find a order enjoy pay exit table food food loop The restaurant script – adaptation from Schank, Abelson (1977)
  • 13. Customer journeys comparison Restaurant enter find a order enjoy pay exit table food food loop Fast food enter order pay find a enjoy exit food table food loop The restaurant script – adaptation from Schank, Abelson (1977)
  • 14. Customer journeys comparison Restaurant enter find a order enjoy pay exit table food food loop Fast food enter order pay find a enjoy exit food table food loop The restaurant script – adaptation from Schank, Abelson (1977)
  • 15. Beyond the touch points Services and experiences are mainly processes They are actions networks based on a system made up of many different touch points, which flows through time and space following the user’s activities, intentions and goals.
  • 16. The design tools are the same
  • 17. Experience and service converge on systems Experience Service Quality of User Service solution interaction centered delivery Mainly digital design Mainly real design levels System architecture processes and organization System touch points System touch points System touch points
  • 18. Beyond the touch points The touch points are important as well is important how they are connected within the interaction system. Who defines this connections? In the digital world the connections are created by the user.
  • 19. Designing the platform for the user experience Many entry points are possible In the system there are many entry points where the user can initiate the interaction, following context, situation and other needs and goals. There is no one best way Interaction and task flow doesn’t always follow one single optimal process, but is the combination of various partial and occasional actions accomplished by the user with different tools in different context. Design for connections In the system scenario, design is mainly focused on finding the connections with the whole network, than in creating closed and self- sufficient systems, tools and services. Connections are social and cultural assets, other than technical.