SlideShare a Scribd company logo
1 of 59
Download to read offline
Cut the Baloney Sandwich!
Do’s and Don’ts For Working With Clients
Jacqueline Stetson Pastore
Founder & CEO of UX Gofer
•
•
3
4
5
•
•
•
•
•
6
7
• Have weekly live call to talk about the project.
• Write up a weekly status report of status of the project.
• Any verbal of offline conversation or breakout session should be documented
in writing and shared with team.
• Tag team members that need to know about any decisions or explanations
that were done.
• Create a culture of no dumb questions. “The only dumb question is the one
you didn’t ask.”
8
• Don’t assume anyone knows or remembers anything.
• Explain process.
• “I’m sure everyone knows this already, but just to make sure that
everyone is on the same page.”
• Recap what has happened prior to this email / meeting.
• “As a quick reminder,”
• Create useful meeting invites.
• Title is something useful: Project Name - What you are doing.
• Include an agenda.
• Include location / conference number / online meeting link.
9
• Share your screen during meetings so you can take shared meeting notes.
• Include key info in meeting notes.
• Upload meeting notes to shared space and send out over email.
10
11
• Define the project in detail in a Statement of Work.
• Project Overview
• Primary Goals
• Activities
• Deliverables
• Schedule
• Costs
• Investment
• Payment Terms
• Project Details
• Risks & Dependencies
• Approval Process
• Intellectual Property
• Exclusions / Out of Scope
• Signatures
12
• After SOW sign off, create calendar events that match schedule and invite key
team members. Get in everyone’s calendars early!
• At every meeting, update team on progress towards the next milestone.
• If you are going to be late on that milestone, communicate how that will
affect the rest of the schedule.
• Easy to get distracted. Put a calendar event to look at SOW once a month to
make sure you are meeting contractual obligations.
13
DO:
14
DO:
• Listen to client and make sure next deliverable reflects that.
• Take notes on all feedback, even if you don’t agree with it.
• For the items you agree with, make the change then mark it as DONE.
• For the items you don’t agree with, put on your UX hat and try to figure out
what the root cause is of the issue they have.
• “Don't ignore feedback that may appear stupid. Be sure to understand the
meaning behind it.”
• If you outright disagree with what client is proposing (Focus group instead of
usability test) because it is wrong for the product / project, it is OK to say “I
am the expert on methods. We should do what I say because ABC and not
what you want to do because XYZ.”
• Use tools / methods (Contrast ratio calculator, GOMS, etc.)
15
16
• Unprofessionalism is one of the biggest complaints clients have about
vendors.
• Sometimes you are hired because you have a skill they don’t have. But
sometimes it is just because they are too busy. They can be very experienced
in your field and have very high expectations.
• Prepare for meetings.
• Do formal research. Don’t base designs and trend findings on your own
personal experience without doing additional research.
• “One vendor suggested inappropriate research practices, such as
combining research with their own medical care.”
17
• Create polished deliverables.
• “Don’t make me recreate your deliverables.”
• Word Docs
• Use correct formatting of headers, fonts, spacing, alignment.
• View Navigation Pane / Document Map to see if you formatted the
document correctly.
• When you use a deliverable from another client as a template for your
current client, update the entire document.
• Check every section to make sure it is relevant to my project.
• Do a Find / Replace for client name.
• Use spell-check.
• Include a Table of Contents when you won’t be around later to explain.
18
• PowerPoints
• Make sure page title and content is the same size and as in the same
position on all slides.
• OK to use your company branding in footer.
• Use the name of this project in footer.
• Add page numbers.
• Be consistent with punctuation. Always include periods or never include
them.
• View > Outline View to double-check formatting.
• Export PPT as a PDF so I don’t have to go through your animation
transitions. (But double-check with your client. They may want your PPT
to use in another presentation.)
19
• Wireframes / Prototypes
• Create clean wireframes.
• Remove old information.
• If I request a change on one page, update that change on all pages.
• Double-check fonts, sizes, alignment.
• Use gray-scale.
• Make sure it is projector friendly. Many screens and projectors have low
contrast ratios and limited resolutions.
• Check for browser issues (doesn’t work in IE8).
20
21
• Practice what we preach. Client work gets bashed in usability testing and we
tell them to get over it.
• You never know what you want until you see what you don’t want.
• Recognition over blue sky. Easier to say no than to describe things perfectly.
• “You can’t read my mind, but if I knew how to describe exactly what I
want, I wouldn’t need to hire you.”
• Practice Active Listening. Face the person giving feedback, look at them
talking and really listen to what they are trying to say.
• Repeat back to the client what they are saying in a different way to make sure
you understand what they want.
• Write down verbatim what is said so you can go back to it later and review
when you are not emotional.
22
23
• In SOW, describe what and how you will do the project.
• Activities – user interviews
• Deliverable – Findings PPT report
• Actually sign the SOW.
• Kick off meeting – go into more detail & give the detailed overview.
• Weekly checkins – Think about “transparent progress reporting.”
• Be specific about when a deliverable is due.
• EX: Friday, July 26 – 5pm PST (especially important if team is across time
zones)
• Make sure everyone is ready for the deliverable.
• EX: UX delivers wireframes that Dev is not ready for. They nod and say yes
but don’t really give feedback yet because they aren’t there yet.
24
• Be clear about what is a business day.
• EX: Finishing up testing at 4pm on a Friday does not mean that 4 business
days later is Monday. The first business day after testing is Monday.
• Communicate about delivery delays because of client error / omission once a
week during your weekly meeting. Telling the client every day that they are
delaying the project can be annoying and cause bad feelings for a project
team.
25
26
• If you don’t know the answer to something, tell me you will find out and tell
me when you will tell me the answer.
• Put a calendar invite to give me the update.
• If you still don’t know the answer, keep me in the loop.
• I understand you need to get your story straight on your side of the fence
before getting back to me. Just tell me when to expect your answer.
• OK to give me a preliminary “I think XYZ but let me think on this and I will get
back to you by X.”
• Don’t make me send an email “Are you getting my emails.”
• Don’t procrastinate sending an email you know will make me angry. Take your
medicine and ask for a follow up meeting to discuss.
• In your email signature, add a note that you read email at 9a, 12p, and 5p and
will respond then. If it is an emergency, please call or text.
27
DO:
28
DO:
• Provide value. This is why you are being hired.
• Recognize the AHA! Moments where your idea earned your keep.
• Offer unique solutions that match the goal of the client. No cookie cutter
solutions.
• Create the right kind of deliverables.
• “A vendor presented charts, graphs, percentages and participant numbers
for a qualitative study -- completely inappropriate and misleading.”
• Provide data and suggestions I didn’t even think about.
• “One vendor presented UX trends but balanced with 508 requirements.”
29
30
• If you have industry expertise, you are more marketable to me as a client.
• No significant on-boarding and kick off meetings.
• I don’t have the time to train you.
• Start producing deliverables in Week 1.
• User types spreadsheet
• Placeholder personas
• Current workflows
• User stories (epic-level is OK)
• Current metrics
• Glossary
• Initial concept sketches of product
31
• Don’t schedule too many meetings.
• “Don't waste time…Don't treat me like an operational company that’s full
of process. Treat me like a growth company. Don't get bogged down by
theory. It's all about results and survival.”
32
33
• Understand the client’s business goals and help meet them. Think beyond
design.
• “When it doubt - it's okay to say ‘I am sorry, I don't understand why we are
doing this. Can you help me understand this process based on your
business?’ Treat your client as your own project.”
• Tie metrics to goals so I can see where we’re at.
• Learn about the company, the customers, the products.
• “This project is a team effort. You may be doing the wireframes / design /
testing / coding, but it is with my ideas.”
34
35
36
• #1 No-no!
• Do what you say, when you said you were going to do it.
• “Work twice as hard if you are not going to meet your goals.”
• Communicate about delays. Delays result in outsourcing (UXPA is a good
resource) and no sleep. Get it done!!
37
DON’T :
38
• Don’t charge senior rates for junior team members. “
• “Premium pricing before demonstrating competency, let alone excellence.”
• Don’t tell me you’ve done it before if you haven’t.
• If you are going to use a tool (surveymonkey, axure), figure it out on your
own and not while you are having a meeting with the client. It is a bad
thing if the client has to tell you how to format a survey question.
• If I am your guinea pig, tell me and then give me a discount.
• Don’t be so green, that you look unprofessional.
• If you don’t know about a particular software or technology, don’t
discredit it because you just don’t know about it. It comes off as “Lying
about the pros and cons of a particular technology or function to cover
their lack of skill in that technology. So they recommended only those
things they liked or had knowledge in.”
DON’T :
39
• Dirty secret of UX is sub-contracting out work. From the client side, this sucks.
• I hire you because I like and trust you. The quality of work for your
subcontractors is usually not up to snuff.
• You cost me extra time and money by being a middle-man.
• I can hire a senior level person myself for the same rate I am paying you
for your markup.
• That person won’t be available for follow-on work so I will have to
onboard someone else.
• Take full responsibility for your vendors to have them deliver under SOW.
• If you have an in-house resource, highlight it. As a client, I will pick you
over a competitor.
DON’T :
40
41
• Don’t go on rants about process or methods unless I ask.
• “Don't be arrogant with non-tech savvy people... teach and inform.”
• Be concise and clear when I ask you questions (as much as you can be).
• Don’t react to my bad attitude. My crazy is not your crazy. I’ve got so much
going on and this is just one spinning plate.
• Language barriers can be gruesome. Figure out the best way to communicate
and put your best native speaker on the phone.
• Don’t make me put you off. You should be the first thing I want to deal with
because it is fun and easy.
42
43
• Project Management is not sexy or fun for a UX person. However, it is
CRITICAL to do for a project.
• Awesome easy tools are out there to organize your project. (Asana, Trello,
JIRA)
44
45
• Fail early and often – yes but only if you’ve talked about it first.
• Create a culture of iteration, but if you blatantly mess up, fix it on your own
dime.
• Some good quotes we use to explain mistakes are OK:
• “Mistakes are the portals of discovery” – James Joyce
• “Failure is simply the opportunity to begin again, this time more
intelligently.” – Henry Ford
46
47
• If you work in an Agile environment, standups and sprint plannings work well
to set expectations and strategy.
• If there are changes, create an addendum to the SOW and have it initialed.
• “I find the best strategy is to find a vendor that you can collaborate well with
even if the vendor charges more. In the long run sticking with a vendor will
yield a higher return than constantly looking for the best deal.”
48
49
• Do what you say you are going to do.
• Add in some freebies.
• “UI Developers had to do a release to fix some bugs and they added some
features for free while they were in the code.”
• Check in with client after your portion of the project is over and give some
feedback. Often this will turn into follow-on work.
• No false promises.
• “Don't say - Yes, we can do that. and then when it's time to do it say ‘Sure,
we will do this but it will be XXX dollars more.’ Don't manipulate, please.”
50
51
• BRDs and specs are dead but sharing information is not.
• “Dare to innovate... but for goodness sake, document what you are
doing.”
• Annotate wires for:
• MVP, V2, V3, etc
• Conditional logic
• Flows stemming from links / buttons that are not designed
• Where to pull data from
• Create workflows for the wires.
• Create swimlane diagrams of epics (multi-channel product).
• Create user stories (include a column for what pages are hit in that story).
• Create journey maps to give that high level view of your customer.
52
53
• Don’t wait until a big milestone to share work product.
• Waste time & money.
• Increases aggravation & frustration.
• Share link to the live wires or visual design so I can see the current state of
wires at all times.
• If client sees something that is not right, they can correct it early.
• Annotate wires (yellow box) with questions or use placeholders for things
you haven’t done yet.
54
55
• If the client is wrong, tell them. This is why you were hired.
• “In general being told, with convincing explanations and alternative
solutions, that my ideas are not the best for my business goals. I love to
learn from savvy and focused vendors who have my business success and
value for money at heart. This is pretty sure fire way to get repeat
business.”
• Push the client to think about new technologies, workflows, designs.
• Clients typically have far superior mental models about their business than
their customers do. Ask “but is that realistic for your customer?”
56
VENDOR DO’S:
1. Over-Communicate
2. Follow SOW / instructions
3. Incorporate feedback
4. Deliver high-quality work
5. Take constructive criticism
6. Set clear expectations about
milestones and deliverables.
7. Respond promptly
8. Create original ideas
9. Hit the ground running
10. Say “we”
VENDOR DON’TS:
1. Miss deadlines
2. Exaggerate experience
3. Be a PITA
4. Skip project management
5. Charge client for your mistakes
6. Freak out about scope / SOW changes
7. Over-commit & under deliver
8. Forget the details
9. Keep client in the dark
10. Say yes to everything client says
57
58
Be honest. Be transparent.
Be professional. Do your homework.
Bring me expertise I don't have.
Don’t be this dude.
59

More Related Content

What's hot

Introduction to Kanban for Creative Agencies
Introduction to Kanban for Creative AgenciesIntroduction to Kanban for Creative Agencies
Introduction to Kanban for Creative AgenciesWilliam Evans
 
CONNECTWorking 2019-09 - Jumpstart to get a job
CONNECTWorking 2019-09 - Jumpstart to get a jobCONNECTWorking 2019-09 - Jumpstart to get a job
CONNECTWorking 2019-09 - Jumpstart to get a jobBC Talents
 
Setting up a Game Studio
Setting up a Game StudioSetting up a Game Studio
Setting up a Game StudioBrett Jackson
 
Building Startups and Minimum Viable Products (NDC2013)
Building Startups and Minimum Viable Products (NDC2013)Building Startups and Minimum Viable Products (NDC2013)
Building Startups and Minimum Viable Products (NDC2013)Ben Hall
 
The ROI Of User Experience: Consider, Calculate & Measure Success
The ROI Of User Experience: Consider, Calculate & Measure SuccessThe ROI Of User Experience: Consider, Calculate & Measure Success
The ROI Of User Experience: Consider, Calculate & Measure SuccessUserZoom
 
Agile + Lean Product Management
Agile + Lean Product ManagementAgile + Lean Product Management
Agile + Lean Product ManagementBreanna Hughes
 
Top 14 product interview tips
Top 14 product interview tipsTop 14 product interview tips
Top 14 product interview tipsProductManager88
 
How to Build Software If You Can't Write Code
How to Build Software If You Can't Write CodeHow to Build Software If You Can't Write Code
How to Build Software If You Can't Write CodeRussell Wallace
 
Be Great on the Job
Be Great on the JobBe Great on the Job
Be Great on the JobBrazen
 
From Engineering to Product Management
From Engineering to Product ManagementFrom Engineering to Product Management
From Engineering to Product ManagementJanko Bazhdavela
 
Words and the design process - InVision design talks webinar
Words and the design process - InVision design talks webinarWords and the design process - InVision design talks webinar
Words and the design process - InVision design talks webinarBiz Sanford
 
Ux Talk Tokyo - UX Interview Workshop
Ux Talk Tokyo - UX Interview WorkshopUx Talk Tokyo - UX Interview Workshop
Ux Talk Tokyo - UX Interview WorkshopMark McFarlane
 
Royal Bank of Canada - Mortgages - Realtor Appreciation Week
Royal Bank of Canada -  Mortgages - Realtor Appreciation WeekRoyal Bank of Canada -  Mortgages - Realtor Appreciation Week
Royal Bank of Canada - Mortgages - Realtor Appreciation WeekPaul Copcutt
 
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek Dinner
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek DinnerUX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek Dinner
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek DinnerKate Wilhelm
 

What's hot (20)

Introduction to Kanban for Creative Agencies
Introduction to Kanban for Creative AgenciesIntroduction to Kanban for Creative Agencies
Introduction to Kanban for Creative Agencies
 
CONNECTWorking 2019-09 - Jumpstart to get a job
CONNECTWorking 2019-09 - Jumpstart to get a jobCONNECTWorking 2019-09 - Jumpstart to get a job
CONNECTWorking 2019-09 - Jumpstart to get a job
 
Setting up a Game Studio
Setting up a Game StudioSetting up a Game Studio
Setting up a Game Studio
 
Reflections
ReflectionsReflections
Reflections
 
Building Startups and Minimum Viable Products (NDC2013)
Building Startups and Minimum Viable Products (NDC2013)Building Startups and Minimum Viable Products (NDC2013)
Building Startups and Minimum Viable Products (NDC2013)
 
The ROI Of User Experience: Consider, Calculate & Measure Success
The ROI Of User Experience: Consider, Calculate & Measure SuccessThe ROI Of User Experience: Consider, Calculate & Measure Success
The ROI Of User Experience: Consider, Calculate & Measure Success
 
Agile + Lean Product Management
Agile + Lean Product ManagementAgile + Lean Product Management
Agile + Lean Product Management
 
Top 14 product interview tips
Top 14 product interview tipsTop 14 product interview tips
Top 14 product interview tips
 
How to Build Software If You Can't Write Code
How to Build Software If You Can't Write CodeHow to Build Software If You Can't Write Code
How to Build Software If You Can't Write Code
 
Be Great on the Job
Be Great on the JobBe Great on the Job
Be Great on the Job
 
From Engineering to Product Management
From Engineering to Product ManagementFrom Engineering to Product Management
From Engineering to Product Management
 
Business values
Business valuesBusiness values
Business values
 
Ku.sp5
Ku.sp5Ku.sp5
Ku.sp5
 
Words and the design process - InVision design talks webinar
Words and the design process - InVision design talks webinarWords and the design process - InVision design talks webinar
Words and the design process - InVision design talks webinar
 
Ux4 indiedevs
Ux4 indiedevsUx4 indiedevs
Ux4 indiedevs
 
Ux Talk Tokyo - UX Interview Workshop
Ux Talk Tokyo - UX Interview WorkshopUx Talk Tokyo - UX Interview Workshop
Ux Talk Tokyo - UX Interview Workshop
 
Royal Bank of Canada - Mortgages - Realtor Appreciation Week
Royal Bank of Canada -  Mortgages - Realtor Appreciation WeekRoyal Bank of Canada -  Mortgages - Realtor Appreciation Week
Royal Bank of Canada - Mortgages - Realtor Appreciation Week
 
Kubasova: Negotiations
Kubasova: NegotiationsKubasova: Negotiations
Kubasova: Negotiations
 
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek Dinner
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek DinnerUX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek Dinner
UX Circuit Training - Delivered at Fluxible 2013 and the KW Girl Geek Dinner
 
Managing expectations
Managing expectationsManaging expectations
Managing expectations
 

Similar to Cut the Baloney Sandwich - Jacqueline Stetson Pastore

Fast Prototyping Customer Development Mock Ups 2014
Fast Prototyping Customer Development Mock Ups 2014Fast Prototyping Customer Development Mock Ups 2014
Fast Prototyping Customer Development Mock Ups 2014Serdar Temiz
 
UX Field Research Toolkit - A Workshop at Big Design - 2017
UX Field Research Toolkit - A Workshop at Big Design - 2017UX Field Research Toolkit - A Workshop at Big Design - 2017
UX Field Research Toolkit - A Workshop at Big Design - 2017Kelly Moran
 
Fast prototypes and customer development for start ups
Fast prototypes and customer development for start upsFast prototypes and customer development for start ups
Fast prototypes and customer development for start upsSerdar Temiz
 
Getting into UX: How to take your first steps to a career in user experience
Getting into UX: How to take your first steps to a career in user experienceGetting into UX: How to take your first steps to a career in user experience
Getting into UX: How to take your first steps to a career in user experiencePhil Barrett
 
Top 10 Things To Do If You Want To Get Fired Over A WordPress Project
Top 10 Things To Do If You Want To Get Fired Over A WordPress ProjectTop 10 Things To Do If You Want To Get Fired Over A WordPress Project
Top 10 Things To Do If You Want To Get Fired Over A WordPress ProjectWilliam Bergmann
 
Develop a good product - 3 phases 3 methodologies - detail
Develop a good product - 3 phases 3 methodologies - detailDevelop a good product - 3 phases 3 methodologies - detail
Develop a good product - 3 phases 3 methodologies - detailJean-François Nguyen
 
Writing Great Requirements and Effective User Interviews
Writing Great Requirements and Effective User InterviewsWriting Great Requirements and Effective User Interviews
Writing Great Requirements and Effective User InterviewsJohn A. Guber, MBA
 
What, When and How about Freelancing
What, When and How about FreelancingWhat, When and How about Freelancing
What, When and How about FreelancingAryan Twanju
 
Framework Thinking - 7 Frameworks To Skyrocket Your Career
Framework Thinking - 7 Frameworks To Skyrocket Your CareerFramework Thinking - 7 Frameworks To Skyrocket Your Career
Framework Thinking - 7 Frameworks To Skyrocket Your CareerSean Johnson
 
Scoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyScoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyJohn Giaconia
 
Scoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyScoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyKara Hansen
 
UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st Clément LEDORMEUR
 
How to work with clients you have never met in person web camp zagreb 2015 ed...
How to work with clients you have never met in person web camp zagreb 2015 ed...How to work with clients you have never met in person web camp zagreb 2015 ed...
How to work with clients you have never met in person web camp zagreb 2015 ed...Managing Virtual Teams
 
Agile Topics - Explained Simply - Practical Agilist.pptx
Agile Topics - Explained Simply - Practical Agilist.pptxAgile Topics - Explained Simply - Practical Agilist.pptx
Agile Topics - Explained Simply - Practical Agilist.pptxBrian Link
 
Customer Development Fast Protyping
Customer Development Fast ProtypingCustomer Development Fast Protyping
Customer Development Fast ProtypingSerdar Temiz
 

Similar to Cut the Baloney Sandwich - Jacqueline Stetson Pastore (20)

Fast Prototyping Customer Development Mock Ups 2014
Fast Prototyping Customer Development Mock Ups 2014Fast Prototyping Customer Development Mock Ups 2014
Fast Prototyping Customer Development Mock Ups 2014
 
Selling UX
Selling UXSelling UX
Selling UX
 
UX Field Research Toolkit - A Workshop at Big Design - 2017
UX Field Research Toolkit - A Workshop at Big Design - 2017UX Field Research Toolkit - A Workshop at Big Design - 2017
UX Field Research Toolkit - A Workshop at Big Design - 2017
 
Fast prototypes and customer development for start ups
Fast prototypes and customer development for start upsFast prototypes and customer development for start ups
Fast prototypes and customer development for start ups
 
Getting into UX: How to take your first steps to a career in user experience
Getting into UX: How to take your first steps to a career in user experienceGetting into UX: How to take your first steps to a career in user experience
Getting into UX: How to take your first steps to a career in user experience
 
Intern takeaways 2018
Intern takeaways 2018Intern takeaways 2018
Intern takeaways 2018
 
Top 10 Things To Do If You Want To Get Fired Over A WordPress Project
Top 10 Things To Do If You Want To Get Fired Over A WordPress ProjectTop 10 Things To Do If You Want To Get Fired Over A WordPress Project
Top 10 Things To Do If You Want To Get Fired Over A WordPress Project
 
Develop a good product - 3 phases 3 methodologies - detail
Develop a good product - 3 phases 3 methodologies - detailDevelop a good product - 3 phases 3 methodologies - detail
Develop a good product - 3 phases 3 methodologies - detail
 
Writing Great Requirements and Effective User Interviews
Writing Great Requirements and Effective User InterviewsWriting Great Requirements and Effective User Interviews
Writing Great Requirements and Effective User Interviews
 
Methodology - Design Sprint
Methodology - Design SprintMethodology - Design Sprint
Methodology - Design Sprint
 
What, When and How about Freelancing
What, When and How about FreelancingWhat, When and How about Freelancing
What, When and How about Freelancing
 
Design feedback
Design feedbackDesign feedback
Design feedback
 
Framework Thinking - 7 Frameworks To Skyrocket Your Career
Framework Thinking - 7 Frameworks To Skyrocket Your CareerFramework Thinking - 7 Frameworks To Skyrocket Your Career
Framework Thinking - 7 Frameworks To Skyrocket Your Career
 
Scoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyScoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an Agency
 
Scoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an AgencyScoping and Estimating WordPress Projects as an Agency
Scoping and Estimating WordPress Projects as an Agency
 
UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st UXUI Shanghai Meetup March 21st
UXUI Shanghai Meetup March 21st
 
How to work with clients you have never met in person web camp zagreb 2015 ed...
How to work with clients you have never met in person web camp zagreb 2015 ed...How to work with clients you have never met in person web camp zagreb 2015 ed...
How to work with clients you have never met in person web camp zagreb 2015 ed...
 
Agile Topics - Explained Simply - Practical Agilist.pptx
Agile Topics - Explained Simply - Practical Agilist.pptxAgile Topics - Explained Simply - Practical Agilist.pptx
Agile Topics - Explained Simply - Practical Agilist.pptx
 
Customer Development Fast Protyping
Customer Development Fast ProtypingCustomer Development Fast Protyping
Customer Development Fast Protyping
 
Client vs design
Client vs designClient vs design
Client vs design
 

More from UXPA International

UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...UXPA International
 
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...UXPA International
 
UXPA 2023 Poster: ESG & Sustainable UX
UXPA 2023 Poster: ESG & Sustainable UXUXPA 2023 Poster: ESG & Sustainable UX
UXPA 2023 Poster: ESG & Sustainable UXUXPA International
 
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and StrategicUXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and StrategicUXPA International
 
UXPA 2023: Data science and UX: Smarter together
UXPA 2023: Data science and UX: Smarter togetherUXPA 2023: Data science and UX: Smarter together
UXPA 2023: Data science and UX: Smarter togetherUXPA International
 
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden InsightsUXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden InsightsUXPA International
 
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?UXPA International
 
UXPA 2023: Learn how to get over personas by swiping right on user roles
UXPA 2023: Learn how to get over personas by swiping right on user rolesUXPA 2023: Learn how to get over personas by swiping right on user roles
UXPA 2023: Learn how to get over personas by swiping right on user rolesUXPA International
 
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...UXPA International
 
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...UXPA International
 
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...UXPA International
 
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...UXPA International
 
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...UXPA International
 
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative TeamUXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative TeamUXPA International
 
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...UXPA International
 
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...UXPA International
 
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...UXPA International
 
UXPA 2023: Lessons for new managers
UXPA 2023: Lessons for new managersUXPA 2023: Lessons for new managers
UXPA 2023: Lessons for new managersUXPA International
 
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...UXPA International
 

More from UXPA International (20)

UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
UXPA 2023: Start Strong - Lessons learned from associate programs to platform...
 
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
UXPA 2023: Disrupting Inaccessibility: Applying A11Y-Focused Discovery & Idea...
 
UXPA 2023 Poster: ESG & Sustainable UX
UXPA 2023 Poster: ESG & Sustainable UXUXPA 2023 Poster: ESG & Sustainable UX
UXPA 2023 Poster: ESG & Sustainable UX
 
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and StrategicUXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
UXPA 2023 Poster: The Two Tracks of UX Under Agile: Tactical and Strategic
 
UXPA 2023: Data science and UX: Smarter together
UXPA 2023: Data science and UX: Smarter togetherUXPA 2023: Data science and UX: Smarter together
UXPA 2023: Data science and UX: Smarter together
 
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden InsightsUXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
UXPA 2023: UX Fracking: Using Mixed Methods to Extract Hidden Insights
 
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
UXPA 2023 Poster: Are virtual spaces the future of video conferencing?
 
UXPA 2023: Learn how to get over personas by swiping right on user roles
UXPA 2023: Learn how to get over personas by swiping right on user rolesUXPA 2023: Learn how to get over personas by swiping right on user roles
UXPA 2023: Learn how to get over personas by swiping right on user roles
 
UXPA 2023: F@#$ User Personas
UXPA 2023: F@#$ User PersonasUXPA 2023: F@#$ User Personas
UXPA 2023: F@#$ User Personas
 
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
UXPA 2023 Poster: Pocket Research Guide - Empower your Solution and Foster Cu...
 
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
UXPA 2023: Experience Maps - A designer's framework for working in Agile team...
 
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
UXPA 2023 Poster: Atomic Research in Practice: Using a Feedback Repository to...
 
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
UXPA 2023 Poster: Leveraging Dial Testing To Measure Real-Time User Frustrati...
 
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
UXPA 2023: UX Enterprise Story: How to apply a UX process to a company withou...
 
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative TeamUXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
UXPA 2023: High-Fives over Zoom: Creating a Remote-First Creative Team
 
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
UXPA 2023: Behind the Bias: Dissecting human shortcuts for better research & ...
 
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
UXPA 2023 Poster: Improving the Internal and External User Experience of a Fe...
 
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
UXPA 2023 Poster: 5 Key Findings from Moderated Accessibility Testing with Sc...
 
UXPA 2023: Lessons for new managers
UXPA 2023: Lessons for new managersUXPA 2023: Lessons for new managers
UXPA 2023: Lessons for new managers
 
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
UXPA 2023: Redesigning An Automotive Feature from Gasoline to Electric Vehicl...
 

Recently uploaded

General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxmarckustrevion
 
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts ServiceCall Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Servicejennyeacort
 
西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造kbdhl05e
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfneelspinoy
 
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degreeyuu sss
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Yantram Animation Studio Corporation
 
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,Aginakm1
 
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改yuu sss
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degreeyuu sss
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubaikojalkojal131
 
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...Rishabh Aryan
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in designnooreen17
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
Create Web Pages by programming of your chice.pdf
Create Web Pages by programming of your chice.pdfCreate Web Pages by programming of your chice.pdf
Create Web Pages by programming of your chice.pdfworkingdev2003
 
Apresentação Clamo Cristo -letra música Matheus Rizzo
Apresentação Clamo Cristo -letra música Matheus RizzoApresentação Clamo Cristo -letra música Matheus Rizzo
Apresentação Clamo Cristo -letra música Matheus RizzoCarolTelles6
 
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10uasjlagroup
 
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一F dds
 
Pearl Disrtrict urban analyusis study pptx
Pearl Disrtrict urban analyusis study pptxPearl Disrtrict urban analyusis study pptx
Pearl Disrtrict urban analyusis study pptxDanielTamiru4
 
FiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfFiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfShivakumar Viswanathan
 

Recently uploaded (20)

General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptx
 
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts ServiceCall Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
 
西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdf
 
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
专业一比一美国亚利桑那大学毕业证成绩单pdf电子版制作修改#真实工艺展示#真实防伪#diploma#degree
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
 
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
'CASE STUDY OF INDIRA PARYAVARAN BHAVAN DELHI ,
 
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
 
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in design
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
Create Web Pages by programming of your chice.pdf
Create Web Pages by programming of your chice.pdfCreate Web Pages by programming of your chice.pdf
Create Web Pages by programming of your chice.pdf
 
Apresentação Clamo Cristo -letra música Matheus Rizzo
Apresentação Clamo Cristo -letra música Matheus RizzoApresentação Clamo Cristo -letra música Matheus Rizzo
Apresentação Clamo Cristo -letra música Matheus Rizzo
 
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
 
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一
办理学位证(SFU证书)西蒙弗雷泽大学毕业证成绩单原版一比一
 
Pearl Disrtrict urban analyusis study pptx
Pearl Disrtrict urban analyusis study pptxPearl Disrtrict urban analyusis study pptx
Pearl Disrtrict urban analyusis study pptx
 
FiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfFiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdf
 

Cut the Baloney Sandwich - Jacqueline Stetson Pastore

  • 1. Cut the Baloney Sandwich! Do’s and Don’ts For Working With Clients Jacqueline Stetson Pastore Founder & CEO of UX Gofer
  • 3. 3
  • 4. 4
  • 6. 6
  • 7. 7
  • 8. • Have weekly live call to talk about the project. • Write up a weekly status report of status of the project. • Any verbal of offline conversation or breakout session should be documented in writing and shared with team. • Tag team members that need to know about any decisions or explanations that were done. • Create a culture of no dumb questions. “The only dumb question is the one you didn’t ask.” 8
  • 9. • Don’t assume anyone knows or remembers anything. • Explain process. • “I’m sure everyone knows this already, but just to make sure that everyone is on the same page.” • Recap what has happened prior to this email / meeting. • “As a quick reminder,” • Create useful meeting invites. • Title is something useful: Project Name - What you are doing. • Include an agenda. • Include location / conference number / online meeting link. 9
  • 10. • Share your screen during meetings so you can take shared meeting notes. • Include key info in meeting notes. • Upload meeting notes to shared space and send out over email. 10
  • 11. 11
  • 12. • Define the project in detail in a Statement of Work. • Project Overview • Primary Goals • Activities • Deliverables • Schedule • Costs • Investment • Payment Terms • Project Details • Risks & Dependencies • Approval Process • Intellectual Property • Exclusions / Out of Scope • Signatures 12
  • 13. • After SOW sign off, create calendar events that match schedule and invite key team members. Get in everyone’s calendars early! • At every meeting, update team on progress towards the next milestone. • If you are going to be late on that milestone, communicate how that will affect the rest of the schedule. • Easy to get distracted. Put a calendar event to look at SOW once a month to make sure you are meeting contractual obligations. 13
  • 15. DO: • Listen to client and make sure next deliverable reflects that. • Take notes on all feedback, even if you don’t agree with it. • For the items you agree with, make the change then mark it as DONE. • For the items you don’t agree with, put on your UX hat and try to figure out what the root cause is of the issue they have. • “Don't ignore feedback that may appear stupid. Be sure to understand the meaning behind it.” • If you outright disagree with what client is proposing (Focus group instead of usability test) because it is wrong for the product / project, it is OK to say “I am the expert on methods. We should do what I say because ABC and not what you want to do because XYZ.” • Use tools / methods (Contrast ratio calculator, GOMS, etc.) 15
  • 16. 16
  • 17. • Unprofessionalism is one of the biggest complaints clients have about vendors. • Sometimes you are hired because you have a skill they don’t have. But sometimes it is just because they are too busy. They can be very experienced in your field and have very high expectations. • Prepare for meetings. • Do formal research. Don’t base designs and trend findings on your own personal experience without doing additional research. • “One vendor suggested inappropriate research practices, such as combining research with their own medical care.” 17
  • 18. • Create polished deliverables. • “Don’t make me recreate your deliverables.” • Word Docs • Use correct formatting of headers, fonts, spacing, alignment. • View Navigation Pane / Document Map to see if you formatted the document correctly. • When you use a deliverable from another client as a template for your current client, update the entire document. • Check every section to make sure it is relevant to my project. • Do a Find / Replace for client name. • Use spell-check. • Include a Table of Contents when you won’t be around later to explain. 18
  • 19. • PowerPoints • Make sure page title and content is the same size and as in the same position on all slides. • OK to use your company branding in footer. • Use the name of this project in footer. • Add page numbers. • Be consistent with punctuation. Always include periods or never include them. • View > Outline View to double-check formatting. • Export PPT as a PDF so I don’t have to go through your animation transitions. (But double-check with your client. They may want your PPT to use in another presentation.) 19
  • 20. • Wireframes / Prototypes • Create clean wireframes. • Remove old information. • If I request a change on one page, update that change on all pages. • Double-check fonts, sizes, alignment. • Use gray-scale. • Make sure it is projector friendly. Many screens and projectors have low contrast ratios and limited resolutions. • Check for browser issues (doesn’t work in IE8). 20
  • 21. 21
  • 22. • Practice what we preach. Client work gets bashed in usability testing and we tell them to get over it. • You never know what you want until you see what you don’t want. • Recognition over blue sky. Easier to say no than to describe things perfectly. • “You can’t read my mind, but if I knew how to describe exactly what I want, I wouldn’t need to hire you.” • Practice Active Listening. Face the person giving feedback, look at them talking and really listen to what they are trying to say. • Repeat back to the client what they are saying in a different way to make sure you understand what they want. • Write down verbatim what is said so you can go back to it later and review when you are not emotional. 22
  • 23. 23
  • 24. • In SOW, describe what and how you will do the project. • Activities – user interviews • Deliverable – Findings PPT report • Actually sign the SOW. • Kick off meeting – go into more detail & give the detailed overview. • Weekly checkins – Think about “transparent progress reporting.” • Be specific about when a deliverable is due. • EX: Friday, July 26 – 5pm PST (especially important if team is across time zones) • Make sure everyone is ready for the deliverable. • EX: UX delivers wireframes that Dev is not ready for. They nod and say yes but don’t really give feedback yet because they aren’t there yet. 24
  • 25. • Be clear about what is a business day. • EX: Finishing up testing at 4pm on a Friday does not mean that 4 business days later is Monday. The first business day after testing is Monday. • Communicate about delivery delays because of client error / omission once a week during your weekly meeting. Telling the client every day that they are delaying the project can be annoying and cause bad feelings for a project team. 25
  • 26. 26
  • 27. • If you don’t know the answer to something, tell me you will find out and tell me when you will tell me the answer. • Put a calendar invite to give me the update. • If you still don’t know the answer, keep me in the loop. • I understand you need to get your story straight on your side of the fence before getting back to me. Just tell me when to expect your answer. • OK to give me a preliminary “I think XYZ but let me think on this and I will get back to you by X.” • Don’t make me send an email “Are you getting my emails.” • Don’t procrastinate sending an email you know will make me angry. Take your medicine and ask for a follow up meeting to discuss. • In your email signature, add a note that you read email at 9a, 12p, and 5p and will respond then. If it is an emergency, please call or text. 27
  • 29. DO: • Provide value. This is why you are being hired. • Recognize the AHA! Moments where your idea earned your keep. • Offer unique solutions that match the goal of the client. No cookie cutter solutions. • Create the right kind of deliverables. • “A vendor presented charts, graphs, percentages and participant numbers for a qualitative study -- completely inappropriate and misleading.” • Provide data and suggestions I didn’t even think about. • “One vendor presented UX trends but balanced with 508 requirements.” 29
  • 30. 30
  • 31. • If you have industry expertise, you are more marketable to me as a client. • No significant on-boarding and kick off meetings. • I don’t have the time to train you. • Start producing deliverables in Week 1. • User types spreadsheet • Placeholder personas • Current workflows • User stories (epic-level is OK) • Current metrics • Glossary • Initial concept sketches of product 31
  • 32. • Don’t schedule too many meetings. • “Don't waste time…Don't treat me like an operational company that’s full of process. Treat me like a growth company. Don't get bogged down by theory. It's all about results and survival.” 32
  • 33. 33
  • 34. • Understand the client’s business goals and help meet them. Think beyond design. • “When it doubt - it's okay to say ‘I am sorry, I don't understand why we are doing this. Can you help me understand this process based on your business?’ Treat your client as your own project.” • Tie metrics to goals so I can see where we’re at. • Learn about the company, the customers, the products. • “This project is a team effort. You may be doing the wireframes / design / testing / coding, but it is with my ideas.” 34
  • 35. 35
  • 36. 36
  • 37. • #1 No-no! • Do what you say, when you said you were going to do it. • “Work twice as hard if you are not going to meet your goals.” • Communicate about delays. Delays result in outsourcing (UXPA is a good resource) and no sleep. Get it done!! 37
  • 39. • Don’t charge senior rates for junior team members. “ • “Premium pricing before demonstrating competency, let alone excellence.” • Don’t tell me you’ve done it before if you haven’t. • If you are going to use a tool (surveymonkey, axure), figure it out on your own and not while you are having a meeting with the client. It is a bad thing if the client has to tell you how to format a survey question. • If I am your guinea pig, tell me and then give me a discount. • Don’t be so green, that you look unprofessional. • If you don’t know about a particular software or technology, don’t discredit it because you just don’t know about it. It comes off as “Lying about the pros and cons of a particular technology or function to cover their lack of skill in that technology. So they recommended only those things they liked or had knowledge in.” DON’T : 39
  • 40. • Dirty secret of UX is sub-contracting out work. From the client side, this sucks. • I hire you because I like and trust you. The quality of work for your subcontractors is usually not up to snuff. • You cost me extra time and money by being a middle-man. • I can hire a senior level person myself for the same rate I am paying you for your markup. • That person won’t be available for follow-on work so I will have to onboard someone else. • Take full responsibility for your vendors to have them deliver under SOW. • If you have an in-house resource, highlight it. As a client, I will pick you over a competitor. DON’T : 40
  • 41. 41
  • 42. • Don’t go on rants about process or methods unless I ask. • “Don't be arrogant with non-tech savvy people... teach and inform.” • Be concise and clear when I ask you questions (as much as you can be). • Don’t react to my bad attitude. My crazy is not your crazy. I’ve got so much going on and this is just one spinning plate. • Language barriers can be gruesome. Figure out the best way to communicate and put your best native speaker on the phone. • Don’t make me put you off. You should be the first thing I want to deal with because it is fun and easy. 42
  • 43. 43
  • 44. • Project Management is not sexy or fun for a UX person. However, it is CRITICAL to do for a project. • Awesome easy tools are out there to organize your project. (Asana, Trello, JIRA) 44
  • 45. 45
  • 46. • Fail early and often – yes but only if you’ve talked about it first. • Create a culture of iteration, but if you blatantly mess up, fix it on your own dime. • Some good quotes we use to explain mistakes are OK: • “Mistakes are the portals of discovery” – James Joyce • “Failure is simply the opportunity to begin again, this time more intelligently.” – Henry Ford 46
  • 47. 47
  • 48. • If you work in an Agile environment, standups and sprint plannings work well to set expectations and strategy. • If there are changes, create an addendum to the SOW and have it initialed. • “I find the best strategy is to find a vendor that you can collaborate well with even if the vendor charges more. In the long run sticking with a vendor will yield a higher return than constantly looking for the best deal.” 48
  • 49. 49
  • 50. • Do what you say you are going to do. • Add in some freebies. • “UI Developers had to do a release to fix some bugs and they added some features for free while they were in the code.” • Check in with client after your portion of the project is over and give some feedback. Often this will turn into follow-on work. • No false promises. • “Don't say - Yes, we can do that. and then when it's time to do it say ‘Sure, we will do this but it will be XXX dollars more.’ Don't manipulate, please.” 50
  • 51. 51
  • 52. • BRDs and specs are dead but sharing information is not. • “Dare to innovate... but for goodness sake, document what you are doing.” • Annotate wires for: • MVP, V2, V3, etc • Conditional logic • Flows stemming from links / buttons that are not designed • Where to pull data from • Create workflows for the wires. • Create swimlane diagrams of epics (multi-channel product). • Create user stories (include a column for what pages are hit in that story). • Create journey maps to give that high level view of your customer. 52
  • 53. 53
  • 54. • Don’t wait until a big milestone to share work product. • Waste time & money. • Increases aggravation & frustration. • Share link to the live wires or visual design so I can see the current state of wires at all times. • If client sees something that is not right, they can correct it early. • Annotate wires (yellow box) with questions or use placeholders for things you haven’t done yet. 54
  • 55. 55
  • 56. • If the client is wrong, tell them. This is why you were hired. • “In general being told, with convincing explanations and alternative solutions, that my ideas are not the best for my business goals. I love to learn from savvy and focused vendors who have my business success and value for money at heart. This is pretty sure fire way to get repeat business.” • Push the client to think about new technologies, workflows, designs. • Clients typically have far superior mental models about their business than their customers do. Ask “but is that realistic for your customer?” 56
  • 57. VENDOR DO’S: 1. Over-Communicate 2. Follow SOW / instructions 3. Incorporate feedback 4. Deliver high-quality work 5. Take constructive criticism 6. Set clear expectations about milestones and deliverables. 7. Respond promptly 8. Create original ideas 9. Hit the ground running 10. Say “we” VENDOR DON’TS: 1. Miss deadlines 2. Exaggerate experience 3. Be a PITA 4. Skip project management 5. Charge client for your mistakes 6. Freak out about scope / SOW changes 7. Over-commit & under deliver 8. Forget the details 9. Keep client in the dark 10. Say yes to everything client says 57
  • 58. 58
  • 59. Be honest. Be transparent. Be professional. Do your homework. Bring me expertise I don't have. Don’t be this dude. 59

Editor's Notes

  1. Running a remote usability test This is stupid. The cobbler’s children have no shoes. We are UX. Fix it. Put product design skills to use and create a product
  2. Happy to talk about my product later The point is that I went from a UX person to the CEO Very different hat you are wearing. I’m used to battling for UX and being the user advocate. As a CEO, I have to redline functionality that I know is important. I have to create MVPs and think about versioning. And a lot of stuff. I work at incubators and accelerator programs so I talk to a lot of other startups I started noticing vendors doing some shady maneuvers and started asking former clients and colleagues about it. That’s not acceptable. As a community, we need to do better. That is how this talk was born. Sent out a few surveys to different demographics to get more data. The trends are what we see here. Every slide has several tips to be better at something or to not do something. I’d like this to be a very interactive session. If you have a tip about a topic, stop me and tell me. I will take notes, add them to my notes and send out a presentation with all of them.
  3. Heard this at other sessions – integrate into the team. No us vs them mentality. Have weekly live call to talk about the project. Write up a weekly status report of status of the project. Any verbal of offline conversation should be documented in writing and shared with team. Tag team members that need to know about any decisions or explanations that were done. Don’t assume anyone knows or remembers anything. Explain process “I’m sure everyone knows this already, but just to make sure that everyone is on the same page.” Recap what has happened prior to this email / meeting “As a quick reminder,” Create useful meeting invites Title is something useful: Project Name - What you are doing Include an agenda Include location / conference number / online meeting link Share your screen during meetings so you can take shared meeting notes. Include key info in meeting notes. Date Attendees Agenda Notes Decisions Action Items (who – what – when) Upload meeting notes to shared space and send out over email
  4. Define the project in detail in a Statement of Work. Project Overview Primary Goals Activities Deliverables Schedule Costs Investment Payment Terms Project Details Risks & Dependencies Approval Process Intellectual Property Signatures After SOW sign off, create calendar events that match schedule and invite key team members. Get in everyone’s calendars early! At every meeting, update team on progress towards the next milestone. If you are going to be late on that milestone, communicate how that will affect the rest of the schedule. Easy to get distracted. Put a calendar event to look at SOW once a month to make sure you are meeting contractual obligations.
  5. Listen to client and make sure next deliverable reflects that. Take notes on all feedback, even if you don’t agree with it. For the items you agree with, make the change then mark it as DONE. For the items you don’t agree with, put on your UX hat and try to figure out what the root cause is of the issue they have. “Don't ignore feedback that may appear stupid. Be sure to understand the meaning behind it.” Use tools / methods to see who is right. Contrast ratio calculator GOMS analysis A/B test
  6. Unprofessionalism is one of the biggest complaints clients have about vendors. Sometimes you are hired because you have a skill they don’t have. But sometimes it is just because they are too busy. They can be very experienced in your field and have very high expectations. Prepare for meetings. Do formal research. Don’t base designs and trend findings on your own personal experience without doing additional research. “One vendor suggested inappropriate research practices, such as combining research with their own medical care.” Create polished deliverables. “Don’t make me recreate your deliverables.” Word Docs Use correct formatting of headers, fonts, spacing, alignment. View Navigation Pane / Document Map. When you use a deliverable from another client as a template for your current client, update the entire document. Check every section to make sure it is relevant to my project. Do a Find / Replace for client name. Use spell-check. PowerPoints Make sure page title and content is the same size and as in the same position on all slides. View Outline View. Add page numbers. OK to use your company branding in footer. Use the name of this project in footer. Be consistent with punctuation. Always include periods or never include them. View > Outline View Export PPT as a PDF so I don’t have to go through your animation transitions. Wireframes Create clean wireframes. Remove old information. If I request a change on one page, update that change on all pages. Double-check fonts, sizes, alignment. Use gray-scale.
  7. Practice what we preach. Client work gets bashed in usability testing and we tell them to get over it. You never know what you want until you see what you don’t want. Recognition over blue sky. Easier to say no than to describe things perfectly. You can’t read my mind, but I knew how to describe exactly what I want, I wouldn’t need to hire you.
  8. In SOW, describe what and how you will do the project. Activities – user interviews Deliverable – Findings PPT report Sign the SOW and get sign off. Kick off meeting – go into more detail & give the detailed overview Weekly checkins - “Transparent progress reporting”
  9. If you don’t know the answer to something, tell me you will find out and tell me when you will tell me the answer. Put a calendar invite to give me the update. If you still don’t know the answer, keep me in the loop. I understand you need to get your story straight on your side of the fence before getting back to me. Just tell me when to expect your answer. OK to give me a preliminary “I think XYZ but let me think on this and I will get back to you by X.” Don’t make me send an email “Are you getting my emails.” Don’t procrastinate on email you know will make me angry. Take your medicine and ask for a follow up meeting to discuss.
  10. Provide value. This is why you are being hired. Recognize the AHA! Moments where your idea earned your keep. Offer unique solutions that match the goal of the client. No cookie cutter solutions. Create the right kind of deliverables. “A vendor presented charts, graphs, percentages and participant numbers for a qualitative study -- completely inappropriate and misleading.” Provide data and suggestions I didn’t even think about. “One vendor presented UX trends but balanced with 508 requirements.”
  11. If you have industry expertise, you are more marketable to me as a client. No significant on-boarding and kick off meetings. I don’t have the time to train you. Start producing deliverables in Week 1. User types spreadsheet Placeholder personas Current workflows User stores (epic) Current metrics Don’t schedule too many meetings. “Don't waste time…Don't treat me like an operational company that’s full of process. Treat me like a growth company. Don't get bogged down by theory. It's all about results and survival.”
  12. Understand the client’s business goals and help meet them. Think beyond design. “When it doubt - it's okay to say ‘I am sorry, I don't understand why we are doing this. Can you help me understand this process based on your business?’ Treat your client as your own project.” Tie metrics to goals so I can see where we’re at. Learn about the company, the customers, the products. “This project is a team effort. You may be doing the wireframes / design / testing / coding, but it is with my ideas.”
  13. #1 No-no! Do what you say, when you said you were going to do it. “Work twice as hard if you are not going to meet your goals.”
  14. Don’t charge senior rates for junior team members. “ “Premium pricing before demonstrating competency, let alone excellence” Don’t tell me you’ve done it before if you haven’t. If you are going to use a tool (surveymonkey, axure), figure it out on your own and not while you are having a meeting with the client. It is a bad thing if the client has to tell you how to format a survey question. If I am your guinea pig, tell me and then give me a discount. Don’t be so green, that you look unprofessional. If you don’t know about a particular software or technology, don’t discredit it because you just don’t know about it. It comes off as “Lying about the pros and cons of a particular technology or function to cover their lack of skill in that technology. So recommended only those things they liked or had knowledge in.” Dirty secret of UX is sub-contracting out work. From the client side, this sucks. I hire you because I like and trust you. The quality of work for your subcontractors is usually not up to snuff. You cost me extra time and money by being a middle-man. I can hire a senior level person myself for the same rate I am paying you for your markup. That person won’t be available for follow-on work so I will have to onboard someone else. Take full responsibility for your vendors to have them deliver under SOW. If you have an in-house resource, highlight it. As a client, I will pick you over a competitor.
  15. Don’t go on rants about process or methods unless I ask. “Don't be arrogant with non-tech savvy people... teach and inform.” Be concise and clear when I ask you questions (as much as you can be). Don’t react to my bad attitude. My crazy is not your crazy. I’ve got so much going on and this is just one spinning plate. Language barriers can be gruesome. Figure out the best way to communicate and put your best native speaker on the phone. Don’t make me put you off. You should be the first thing I want to deal with because it is fun and easy.
  16. Project Management is not sexy or fun for a UX person. However, it is CRITICAL to do for a project. Awesome easy tools are out there to organize your project. (Asana, Trello, JIRA)
  17. Fail early and often – yes but only if you’ve talked about it first. Create a culture of iteration, but if you blatantly mess up, fix it on your own dime. “Mistakes are the portals of discovery” – James Joyce “Failure is simply the opportunity to begin again, this time more intelligently.” – Henry Ford
  18. Do what you say you are going to do. Add in some freebies. Developers had to do a release to fix some bugs and they added some features for free while they were in the code. Check in with client after your portion of the project is over and give some feedback. Often this will turn into follow-on work. No false promises. “Don't say - Yes, we can do that. and then when it's time to do it say ‘Sure, we will do this but it will be XXX dollars more.’ Don't manipulate, please.”
  19. BRDs and specs are dead but sharing information is not. “Dare to innovate... but for goodness sake, document what you are doing.” Annotate wires MVP, V2, V3, etc Conditional logic Flows stemming from links / buttons that are not designed Where to pull data from Create workflows for the wires. Create swimlane diagrams of epics (multi-channel product). Create user stories (include a column for what pages are hit in that story). Create journey maps to give that high level view of your customer.
  20. Don’t wait until a big milestone to share work product. Waste time & money. Increases aggravation & frustration. Share link to the live wires or visual design so I can see the current state of wires at all times. If client sees something that is not right, they can correct it early. Annotate wires (yellow box) with questions or use placeholders for things you haven’t done yet. “Transparent progress reporting.”
  21. If the client is wrong, tell them. This is why you were hired. “In general being told, with convincing explanations and alternative solutions, that my ideas are not the best for my business goals. I love to learn from savvy and focused vendors who have my business success and value for money at heart. This is pretty sure fire way to get repeat business.” Push the client to think about new technologies, workflows, designs. Clients typically have far superior mental models about their business than their customers do. Ask “but is that realistic for your customer?”
  22. Don't make me pay for my own work. Expect vendors in other countries to assume the statement "all deliverables in English" means all deliverables and project communications in English Don't sell what isn't your core expertise. don't pretend you know their business/industry better than they do Don't deliver shoddy work Keep up with the latest advances, don't get stuck in a rut. Pretend to know more than you do. Over charge the reverse!!
  23. Have weekly live call to talk about the project. Write up a weekly status report of status of the project. Any verbal of offline conversation should be documented in writing and shared with team. Tag team members that need to know about any decisions or explanations that were done. Don’t assume anyone knows or remembers anything. Explain process “I’m sure everyone knows this already, but just to make sure that everyone is on the same page.” Recap what has happened prior to this email / meeting “As a quick reminder,” Create useful meeting invites Title is something useful: Project Name - What you are doing Include an agenda Include location / conference number / online meeting link
  24. Include number of hours for each deliverable Include a shared timesheet “transparent progress reporting”
  25. Learn time management skills
  26. Learn time management skills
  27. My marketing vendor creates a strategy document every month and puts in more work if we do not see results. His team has also been very creative with ideas. Developers I have worked with has a detailed scope that gets discussed weekly. If I want to change priorities we discuss, come to an agreement and set new expectations. I have worked with all my vendors for over a year and this benefits all of us because we ultimately learn each their strengths and weaknesses and we learn to work together. I find the best strategy is to find a vendor that you can collaborate well with even if the vendor charges more. In the long run sticking with a vendor will yield a higher return than constantly looking for the best deal.