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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title AdamCrittenden –Crysis3 - https://www.youtube.com/watch?v=XACf1nwZAXU6:44 - 9:00
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting The settingsoundslike some kindof inside,asthere are clear,heavyfootsteps,
thoughthere iswind,somaybe some kindof opening.There are alsoa few beeps,
whichcouldbe someone openingadoorof some kindinthe future.One kindof
people mentionswhatevertheyare lookingattobe “NewYork”.The other
character askswhat they’ve done,meaningthe citycouldbe inruins?Ormaybe
completelydifferent.
The footstepscould’ve beenmade inastudio
withreal footsteps,orbya foleyartistto try to
getthe bestsounds.The windsoundsmaybe
fieldrecordings,orjustwithMIDI instruments.
The beepingof some kindof console maybe a
computeredited/createdsound.
Mood The mood itgivesyouat the beginningissortof a, ‘lasthope’kindof feelingasthe
waytheyare talkingcouldkindof suggestthis.Also,whenone of the characters
ask’s“What have theydone?”, itgivesthe impressionthatsomethinghas
happenedtothe citythat one of the characters talksabout.The musicin italso
givesthisimpressionasitisa mix of intensity,andsadness.
The soundsthat give thisfeelingcould’ve been
made by MIDI instruments,possiblysoftware.
Also,there ismusicplayinginthe clip.Thiscould
have beensome purpose made musicoritcould
have beenchosentofitthe situation.
Game genre The game soundsas if itcouldbe some kindof war game,as theytalkabout
somethingcalled‘CELL’whichcouldbe some kindof militaryorganisationthat
controlssomething.Anotherthing,theirclothingseemstosoundheavy,withlotsof
jinglythings,whichcouldbe dogtags,grenades,partsof theiroutfit.Theyalsotalk
aboutthisorganisationhavingabigpowersource poweredbyalientechnology,
whichcouldbe an endof worldscenario,whichacharacter mentions.
The soundsthat seemtobe comingfromsome
kindof armour may have beenmade byfield
recordings,orstudiorecordingof real version,or
maybe evenafoleyartistas theysoundscould’ve
beenre-made better.Also,the soundof doors
may have beenmade ina computersoftware.
Narrative The narrative soundsquite dire astheyare talkinghonestlybetweenthemselves.
One of the character appearsas if he is explainingsomethingtosomeone that
soundslike they’vebeenmissing,orasleep.Also,one charactertalksaboutneeding
helptostop CELL. Theyalsotalk aboutaliens,whichcould’ve beenathreatbut they
alsomentionthat‘Prophet’tookthemout.Theytalkaboutan endof world
situationaswell,whichcouldprove problematicforthe ‘good’guys.
The voice actingmighthave beendone byactors
on a setto try and get intothe role,similarly,they
could’ve beendone justinarecordingstudiosat
nextto eachother.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

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Adam Crittenden Crysis 3 Sound Analysis

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title AdamCrittenden –Crysis3 - https://www.youtube.com/watch?v=XACf1nwZAXU6:44 - 9:00 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The settingsoundslike some kindof inside,asthere are clear,heavyfootsteps, thoughthere iswind,somaybe some kindof opening.There are alsoa few beeps, whichcouldbe someone openingadoorof some kindinthe future.One kindof people mentionswhatevertheyare lookingattobe “NewYork”.The other character askswhat they’ve done,meaningthe citycouldbe inruins?Ormaybe completelydifferent. The footstepscould’ve beenmade inastudio withreal footsteps,orbya foleyartistto try to getthe bestsounds.The windsoundsmaybe fieldrecordings,orjustwithMIDI instruments. The beepingof some kindof console maybe a computeredited/createdsound. Mood The mood itgivesyouat the beginningissortof a, ‘lasthope’kindof feelingasthe waytheyare talkingcouldkindof suggestthis.Also,whenone of the characters ask’s“What have theydone?”, itgivesthe impressionthatsomethinghas happenedtothe citythat one of the characters talksabout.The musicin italso givesthisimpressionasitisa mix of intensity,andsadness. The soundsthat give thisfeelingcould’ve been made by MIDI instruments,possiblysoftware. Also,there ismusicplayinginthe clip.Thiscould have beensome purpose made musicoritcould have beenchosentofitthe situation. Game genre The game soundsas if itcouldbe some kindof war game,as theytalkabout somethingcalled‘CELL’whichcouldbe some kindof militaryorganisationthat controlssomething.Anotherthing,theirclothingseemstosoundheavy,withlotsof jinglythings,whichcouldbe dogtags,grenades,partsof theiroutfit.Theyalsotalk aboutthisorganisationhavingabigpowersource poweredbyalientechnology, whichcouldbe an endof worldscenario,whichacharacter mentions. The soundsthat seemtobe comingfromsome kindof armour may have beenmade byfield recordings,orstudiorecordingof real version,or maybe evenafoleyartistas theysoundscould’ve beenre-made better.Also,the soundof doors may have beenmade ina computersoftware. Narrative The narrative soundsquite dire astheyare talkinghonestlybetweenthemselves. One of the character appearsas if he is explainingsomethingtosomeone that soundslike they’vebeenmissing,orasleep.Also,one charactertalksaboutneeding helptostop CELL. Theyalsotalk aboutaliens,whichcould’ve beenathreatbut they alsomentionthat‘Prophet’tookthemout.Theytalkaboutan endof world situationaswell,whichcouldprove problematicforthe ‘good’guys. The voice actingmighthave beendone byactors on a setto try and get intothe role,similarly,they could’ve beendone justinarecordingstudiosat nextto eachother.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games