1. This is the Troop Priority List, or what Troop gets hit first or what
troops are aimed to be killed first.
2. Note: Sidhe Corruptors have
Additional Priority over the Seige walls
since they do so much Damage and are
so fast. Range(d) units focus on them
to stop the initial threat and then focus
on the main forces
01. Spell Shield
02. Sidhe Corrupter
03. Seige Wall
04. Greek Fire
05. Wall Mounted Cross Bows
06. Catapult
07. Heavy Onager
08. Mangonel
09. Ballista
10. Trebuchet
11. Toxic Conjurer
12. Swamp Witch
13. Velites
14. Archer
15. Five Fingers
16. Flame Archer
17. Longbowman
18. Crossbowman
19. War Elephants
20. Plague Doctor
21. Lightening Witch
22. Hand Cannoneer
23. Disciple of Ra
24. Scout
25. Assassins
26. Null Mage
27. Forest Nymph
28. Pulse Mage
29. Curse Witch
30. Talon Archer
31. Hussar
32. Cavalry
33. Heavy Cavalry
34. Dragoon
35. Soul Stealer
36. Pikeman
37. Halberdier
38. Militiaman
39. Swordman
40. Battering Ram
41. Supply Wagon
42. Ceryneian Hind Wagon
43. Supply Troop
44. Executioner
45. Duelist
46. Berserkers
47. Giant
48. Axe Rider
49. Foot Soldier
50. Blood Thorn
51. Shield Sorcerer
52. Rot Familiar
53. Saboteur
54. Caltrops
55. Spiked Barrier
56. Defensive Tower
57. Redoubt Tower
58. Wall.
3. Notes:
*If it is Ranged troop, they hit according to the priority list
*If is it a Melee troop, they approach the “In Range Enemy”
according to their Combat Speed value.
Combat speed ONLY determines targeting if the attacker is a non-Range (Or non-
projectile shooting) troop and more than one unit is within striking distance. So, for an
Archer, Combat speed isn’t used, and it goes to the Ranged Priority List
Authors
Note
Sharing is Knowledge. It gives you an edge, or advantage, to have this knowledge. You must seek it out and take the time to
read and incorporate the knowledge into your game play. The more players who participate, read, and share knowledge the more
exciting the experience is for all players. If you have a suggestion for a tutorial, please contact me.