It is the 1st troop that has dual specific stats, above General stats that apply to all troops, this troop also is affected by all Ranged stats and all Horsed stats.
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Talon Archer
1. An Archer riding a Horse benefitting from
Dual Troop Specific stats;
Horsed
&
Ranged
The Combined Power of Horsed & Ranged
Troops.
Useful against Ranged Troops and
SpellCaster Troops but weak against
Combat Troops.
2. It is the 1st troop that has dual specific stats, above General stats that
apply to all troops, this troop also is affected by all Ranged stats and
all Horsed stats.
Most Troops, respect all general stats and 1 specific stat.
For Example an Archer receives all General stats ( Defense, Attack,
Range, Life) but also all Specific Ranged stats ( Ranged Defense,
Ranged Attack, Ranged Range, Ranged Life).
General stats
Specific Stats
The Talon Archer is basically seen as 2 units:
a Horsed troop and a Ranged Troop and therefore ALL General Stats
apply + 2 Troop Specific Stats.
3.
4.
5. works great with a mix of Defense troops like Talon
Archers, Ranged Troops, Siege troops, Siegewalls, Battering Rams
aided with Souls, Shield Sorcs & let the Spellpower troops sort
themselves out.
can be great for Attacking & Defending.
See below for Placement of the in the Ranged priority
List.
6. Range(d) Troop Priority List
01- Spell Shield
02- Sidhe Corruptor
03- Siege Walls
04- Greek Fire
05- Wall Mounted X-Bows
06- Catapult
07- Heavy Onagers
08- Ballista
09- Trebuchet
10- Toxic Conjurer
11- Swamp Witches
12- Archer
13- Flame Archer
14- Long Bow Man
15- Plague Doctor
16- Scout
17- Null Mage
18- Hussar
19- Talon Archer
20- Cavalry
21- Heavy Cavalry
22- Dragoon
23- Soul Stealer
24- Pike man
25- Halberdier
26- Militiaman
27- Swordsman
28- Battering Ram
29- Supply Wagon
30- Supply Troop
31- Executioner
32- Duelists
33- Foot soldier
34- Blood thorn
35- Shield Sorcerer
36- Rot Familiar
37- Saboteur
38- Caltrops
39- Spikes
40- Defensive Tower
41- Redoubt Tower
42- Wall
• Shield Sorcerers are at the
end (with the shield itself up
front to absorb damage while
it's still in action).
• Max damage shields 30
Billion
• Note: Sidhe Corruptors
have additional priority
over the Siegewalls
since they do so much
damage and are so fast.
Range(d) units focus on
them to stop the initial
threat and then focus on
the main forces.
7. “Skills Useful against Ranged and Spellcaster
troops but weak against Combat troops”
Accuracy Vs Ranged Troops
4 against Longbow Archers
2 against Flame Archers
2 against Archers
Accuracy Vs SpellCaster Troops
2.5 against Swamp Witches
3 against Rot Familiars
1.5 against Toxic Conjurors
2 against Plague Doctors
3 against Soulstealers
2.5 against Shield Sorcerors
So If you specifically want to Target these troops, use the
8. Receives NO Bloodlust Bonus
Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but
it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have
a better under understanding of the game. The more players participate, the better the overall experience is for all players.
More attacking and defending means “lively” domains full of activity.
http://www.slideshare.net/Aderik/documents