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eDesign HCI Team
An Introduction to the team & our Method
The Agenda
The Agenda
• Introduce the Team
• Overview of the Process
• Q&A
The Team
The eDesign HCI team
• An interdisciplinary team of CMU Graduate
  Human-Computer Interaction Students
Shoshana Holtzblatt
•   B.S. Psychology, Northeastern
    University

•   4 years Industry Experience:

    •   User Experience Designer at Iron
        Mountain Digital

    •   Work Practice Designer at
        InContext Design
Troy Effner
•   B.S. in IT Service and Support at
    Rochester Institute of Technology

•   7 years Managing a Help Desk

    •   Computer System Usability
    •   Training Documentation
    •   Application Usability
    •   Troubleshooting
Clara Correia
•   B.F.A at Lisbon School of Fine Arts

•   3 years Industrial Design Experience
    at at INOV-INESC Inovação

    •   Electronic device casing design
    •   Hospital equipment design
Eric dudiak
•   C.S. Degree in Computational Media
    at Georgia Tech

•   Prior Work Experience:

    •   2 Internships at Apple
Pablo Bariola
•   B.S. in Systems Engineering, IT
    Management, Universidad de Lima

•   Ten years professional experience:

    •   IT management and Information
        Security at Ernst & Young, Transbank
        and NewControl-Alignet. E

    •   Engineering and consulting at
        PricewaterhouseCoopers and Citibank
The Method
User Centered Design
    Contextual Design in the context of User Centered Design Process:

•    Plan
    •   Set Focus & Project Scope
•    Analyze
    •   Learn about your users      •   Set Usability Goals Questionnaire
    •   Conduct Task Analysis       •   Contextual Design Phase 1
    •   Develop Personas            •   Online Surveys
    •   Write Scenarios             •   Interviews
    •   Write Use Cases             •   Focus Group
•    Design
    •   Contextual Design Phase 2   •   Participatory Design
    •   Prototyping
•    Test & Refine
UCD Design Process
Contextual Design in the context of User Centered Design Process:




      Contextual      Contextual Design      High Fidelity       Empirical study     Field Study
      Design P1       P2                     Prototypes          UI Guidelines
      Task Analysis   Sketching              UI Guidelines                           Interviews and
                                                                 Functional
      Surveys         Paper Prototyping      Functional                              Surveys
                                                                 Testing
      Competitive     Use Cases              Testing
      Analysis        Heuristic Evaluation   Usability Testing   Usability Testing   Usability Testing
Contextual Design



 {
        Contextual Inquiry



      Interpretation Session

P1
     Work Models and Affinity
          Diagramming


            Visioning




 {
          Storyboarding



     User Environment Design

P2
         Paper Mock-Up
           Interviews


       Interaction & Visual
             Design
Contextual Design



 {
                                Study the user in the field.
        Contextual Inquiry
                                RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS


      Interpretation Session

P1
     Work Models and Affinity
          Diagramming


            Visioning




 {
          Storyboarding



     User Environment Design

P2
         Paper Mock-Up
           Interviews


       Interaction & Visual
             Design
Contextual Design



 {
                                Study the user in the field.
        Contextual Inquiry
                                RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS


      Interpretation Session    Cross-functional group interpretations using work models.
                                CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS
P1
     Work Models and Affinity
          Diagramming


            Visioning




 {
          Storyboarding



     User Environment Design

P2
         Paper Mock-Up
           Interviews


       Interaction & Visual
             Design
Contextual Design



 {
                                Study the user in the field.
        Contextual Inquiry
                                RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS


      Interpretation Session    Cross-functional group interpretations using work models.
                                CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS
P1
     Work Models and Affinity   Consolidate data and work models across users.
          Diagramming           REVEALS STRUCTURE, BREAKDOWNS, AND ISSUES; WHAT TO ADDRESS


            Visioning




 {
          Storyboarding



     User Environment Design

P2
         Paper Mock-Up
           Interviews


       Interaction & Visual
             Design
Contextual Design



 {
                                Study the user in the field.
        Contextual Inquiry
                                RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS


      Interpretation Session    Cross-functional group interpretations using work models.
                                CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS
P1
     Work Models and Affinity   Consolidate data and work models across users.
          Diagramming           REVEALS STRUCTURE, BREAKDOWNS, AND ISSUES; WHAT TO ADDRESS


            Visioning
                                Facilitate group story-telling session.
                                DEVELOPING A VISION FOR A NEW PRODUCT OR SYSTEM CONCEPT




 {
          Storyboarding



     User Environment Design

P2
         Paper Mock-Up
           Interviews


       Interaction & Visual
             Design
The Models & Visions
Under Construction
The Models & Visions
Under Construction
Affinity
The Models & Visions
Under Construction
Affinity



          Sequence
The Models & Visions
Under Construction
Affinity              Visioning




          Sequence
Deliverables
                                       Phase 1
•   User and Task Analysis

    •      Consolidated Affinity and Models

    •      Personas

•   Design Brief

    •      Visions depicting UI Sketches

                                    Phase 2
•   Story Boards

•   User Environment Designs

•   Paper Prototypes

•       High Fidelity Functional Prototype
Q&A

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E design hci team intro

  • 1. eDesign HCI Team An Introduction to the team & our Method
  • 3. The Agenda • Introduce the Team • Overview of the Process • Q&A
  • 5. The eDesign HCI team • An interdisciplinary team of CMU Graduate Human-Computer Interaction Students
  • 6. Shoshana Holtzblatt • B.S. Psychology, Northeastern University • 4 years Industry Experience: • User Experience Designer at Iron Mountain Digital • Work Practice Designer at InContext Design
  • 7. Troy Effner • B.S. in IT Service and Support at Rochester Institute of Technology • 7 years Managing a Help Desk • Computer System Usability • Training Documentation • Application Usability • Troubleshooting
  • 8. Clara Correia • B.F.A at Lisbon School of Fine Arts • 3 years Industrial Design Experience at at INOV-INESC Inovação • Electronic device casing design • Hospital equipment design
  • 9. Eric dudiak • C.S. Degree in Computational Media at Georgia Tech • Prior Work Experience: • 2 Internships at Apple
  • 10. Pablo Bariola • B.S. in Systems Engineering, IT Management, Universidad de Lima • Ten years professional experience: • IT management and Information Security at Ernst & Young, Transbank and NewControl-Alignet. E • Engineering and consulting at PricewaterhouseCoopers and Citibank
  • 12. User Centered Design Contextual Design in the context of User Centered Design Process: • Plan • Set Focus & Project Scope • Analyze • Learn about your users • Set Usability Goals Questionnaire • Conduct Task Analysis • Contextual Design Phase 1 • Develop Personas • Online Surveys • Write Scenarios • Interviews • Write Use Cases • Focus Group • Design • Contextual Design Phase 2 • Participatory Design • Prototyping • Test & Refine
  • 13. UCD Design Process Contextual Design in the context of User Centered Design Process: Contextual Contextual Design High Fidelity Empirical study Field Study Design P1 P2 Prototypes UI Guidelines Task Analysis Sketching UI Guidelines Interviews and Functional Surveys Paper Prototyping Functional Surveys Testing Competitive Use Cases Testing Analysis Heuristic Evaluation Usability Testing Usability Testing Usability Testing
  • 14. Contextual Design { Contextual Inquiry Interpretation Session P1 Work Models and Affinity Diagramming Visioning { Storyboarding User Environment Design P2 Paper Mock-Up Interviews Interaction & Visual Design
  • 15. Contextual Design { Study the user in the field. Contextual Inquiry RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS Interpretation Session P1 Work Models and Affinity Diagramming Visioning { Storyboarding User Environment Design P2 Paper Mock-Up Interviews Interaction & Visual Design
  • 16. Contextual Design { Study the user in the field. Contextual Inquiry RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS Interpretation Session Cross-functional group interpretations using work models. CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS P1 Work Models and Affinity Diagramming Visioning { Storyboarding User Environment Design P2 Paper Mock-Up Interviews Interaction & Visual Design
  • 17. Contextual Design { Study the user in the field. Contextual Inquiry RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS Interpretation Session Cross-functional group interpretations using work models. CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS P1 Work Models and Affinity Consolidate data and work models across users. Diagramming REVEALS STRUCTURE, BREAKDOWNS, AND ISSUES; WHAT TO ADDRESS Visioning { Storyboarding User Environment Design P2 Paper Mock-Up Interviews Interaction & Visual Design
  • 18. Contextual Design { Study the user in the field. Contextual Inquiry RELIABLE AND ACCURATE USER GOALS, NEEDS AND TASKS Interpretation Session Cross-functional group interpretations using work models. CREATES A SHARED PERSPECTIVE OF THE DATA AND IMPLICATIONS P1 Work Models and Affinity Consolidate data and work models across users. Diagramming REVEALS STRUCTURE, BREAKDOWNS, AND ISSUES; WHAT TO ADDRESS Visioning Facilitate group story-telling session. DEVELOPING A VISION FOR A NEW PRODUCT OR SYSTEM CONCEPT { Storyboarding User Environment Design P2 Paper Mock-Up Interviews Interaction & Visual Design
  • 19. The Models & Visions Under Construction
  • 20. The Models & Visions Under Construction Affinity
  • 21. The Models & Visions Under Construction Affinity Sequence
  • 22. The Models & Visions Under Construction Affinity Visioning Sequence
  • 23. Deliverables Phase 1 • User and Task Analysis • Consolidated Affinity and Models • Personas • Design Brief • Visions depicting UI Sketches Phase 2 • Story Boards • User Environment Designs • Paper Prototypes • High Fidelity Functional Prototype
  • 24. Q&A

Editor's Notes

  1. It is unlikely we will get to do phase 2.