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Aerospace Systems Engineering
A Modern Approach
The Product Design Process
• Introduction and Importance of Product Design
• The Design Process – A Simplified Approach
• Considerations of a Good Design
• Detailed Description of Design Process
• Marketing
• Organization for Design
• Computer-Aided Engineering
• Designing to Codes and Standards
• Design Review
• Technological Innovation and the Design Process
Some Important Concepts
• Design: “ to fashion after a plan” (Webster Dictionary)
leaves out the essential fact that to design is to create
something that has never been
• Synthesis: “pulling together”
• Ability to design is both a science and an art
The science “can be learned” through techniques &
methods
The art is best “learned by doing” design
• Discovery: “getting the first sight of, or the first knowledge
of something”, as when Columbus discovered America
• Invention: requires the design be a step beyond the limits
of existing knowledge (beyond the state of the art). Some
designs are truly inventive, but most are not
Aerodynamics Economics
Propulsion
Safety
Aerodynamics
S&C
Propulsion
Performance
Manufacturing
Economics
Safety
Structures
Manufacturing
Structures Performance
Conceptual Design Tools
(First-Order Methods)
Synthesis & Sizing
Preliminary Design Tools
(Higher-Order Methods)
Geometry
Mission
Increasing
Sophistication and
Complexity
Approximating Functions
Direct Coupling of Analyses
Integrated Routines
Table Lookup
Integrated Synthesis and Analysis
Varying Fidelity of Synthesis, Sizing& Analysis
S&C
Definition of Design
• Design establishes and defines solutions to
and pertinent structures for problems not
solved before, or new solutions to problems
which have previously been solved in a
different way
Good Design requires both Synthesis & Analysis
• Typically, we approach complex problems like design by
decomposing the problem into manageable parts or
components
– Because we need to understand how the part will perform in service
we must be able to calculate as much about the part’s behavior as
possible by using the appropriate disciplines of science and
engineering science and the necessary computational tools
– This is called Analysis and usually involves the simplification of
the real world through models
– Synthesis involves the identification of the design elements that
will comprise the product, its decomposition into parts, and the
combination of the part solutions into a total workable system
• In the typical design you rarely have a way of knowing the
correct answer. Hopefully, your design works, but is it the
best, most efficient design that could have been achieved
under the conditions? Only time will tell
The Four Challenges (C’s) of the
Design Environment
• Creativity
– Requires creation of something that has not existed
before or not existed in the designer’s mind before
• Complexity
– Requires decisions on many variables and parameters
• Choice
– Requires making choices between many possible
solutions at all levels, from basic concepts to smallest
detail of shape
• Compromise
– Requires balancing multiple and sometimes conflicting
requirements
Product Design Process
• Engineering design process can be applied to several
different ends
– Design of Products, whether they be consumer goods
and appliances or highly complex products such as
missile systems or jet planes
– Another is a complex engineered system such as an
electric power generating station or a petrochemical
plant
– Yet another is the design of a building or bridge
• The principles and methodology of design can be usefully
applied in each of these situations. However, the emphasis
is on product design and in this course is complex product
design, specifically Aerospace Systems
Goal
• Provide insight into the current best
practices for doing product design
• The design process should be conducted so
as to develop quality cost-competitive
products in the shortest time possible
• Is necessary, but insufficient for Aerospace
Systems Design
Japanese Auto Industry and The U.S. Auto Industry
90%
Total Japanese
Changes Complete
U.S. Company
Japanese
Company
20-24
Months
14-17
Months
1-3
Months
Job
#1
+3
Months
Number
of
Engineering
Product
Changes
Processed
Japanese/U.S. Engineering Change Comparison
The Quality Engineering Process
provides Recomposition Methods & Tools
Customer
Quality
Function
Deployment
Off-Line
Seven
Management
and Planing
Tools
Off-Line
Statistical
Process
Control
On-Line
Robust
Design Methods
(Taguchi, Six -
Sigma, DOE)
Off-Line
Knowledge Feedback
•Needs
• Identify
Important
Items
•Variation
Experiments
•Make
Improvements
•Hold Gains
•Continuous
Improvement
Having heard the “voice of the customer”, QFD prioritizes where improvements are
needed;Taguchi provides the mechanism for identifying these improvements
Traditional Design & Development Using only a Top
Down Decomposition Systems Engineering Process
IPPD Environment for System Level Design Trades and
Cycle Time Reduction
SYSTEM
PROCESS
RECOMPOSITION
SYSTEM
FUNCTIONAL
DECOMPOSITION
COMPONENT
FUNCTIONAL
DECOMPOSITION
COMPONENT
PROCESS
RECOMPOSITION
PART
PROCESS
RECOMPOSITION
PART
FUNCTIONAL
DECOMPOSITION
Product
Trades
Process
Trades
Product
Trades
Process
Trades
PRELIMINARY
DESIGN
(PARAMETER)
PRELIMINARY
DESIGN
(PARAMETER)
DETAIL
DESIGN
(TOLERANCE)
DETAIL
DESIGN
(TOLERANCE)
MANUFACTURING
PROCESSES
CONCEPTUAL
DESIGN
(SYSTEM)
Process
Trades
INTEGRATED
PRODUCT
PROCESS
DEVELOPMENT
Product
Trades
CC04264506.ppt
Typical System Life Cycle Cost
Cumulative
Percent
of LCC
Production, Deployment,
Operations and Support
E&MD
PD & RR
Con Exp
•
•
•
•
•
•
100%
75%
50%
25%
0%
Life Cycle Cost
Actually Expended
Life Cycle Cost
Effectively Rendered
Unchangeable for
a Given Design
Ramifications of the Quality Revolution
• Decisions made in the design process cost very
little in terms of the overall product cost but have
a major effect on the cost of the product
• Quality cannot be built into a product unless it is
designed into it
• The design process should be conducted so as to
develop quality cost-competitive products in the
shortest time possible
Design Process Paradigm Shift
(Research Opportunities in Engineering Design, NSF Strategic Planning Workshop Final
Report, April 1996)
• A paradigm shift is underway that
attempts to change the way complex
systems are being designed
• Emphasis has shifted from design for
performance to design for
affordability, where affordability is
defined as the ratio of system
effectiveness to system cost +profit
• System Cost - Performance
Tradeoffs must be accommodated
early
• Downstream knowledge must be
brought back to the early phases of
design for system level tradeoffs
• The design Freedom curve must be
kept open until knowledgeable
tradeoffs can be made
Static vs Dynamic Products
• Some products are static, in that the changes in
their design concept take place over a long time
period; rather, incremental changes occur at the
subsystem and component levels (most air
vehicles are static)
• Other products are dynamic, like
telecommunications systems and software, that
change the basic design concept fairly frequently
as the underlying technology changes (avionics
and mission equipment & software are dynamic)
Simplified Design Process
• Definition of the Problem
• Gathering Information
• Generation of Alternative Solutions
• Evaluation of Alternatives
• Communication of the Results
Georgia Tech Generic IPPD Methodology
COMPUTER-INTEGRATED ENVIRONMENT
PRODUCT
DESIGN
DRIVEN
PROCESS
DESIGN
DRIVEN
REQUIREMENTS
& FUNCTIONAL
ANALYSIS
SYSTEM DECOMPOSITION
&
FUNCTIONAL ALLOCATION
SYSTEM SYNTHESIS
THROUGH MDO
SYSTEM ANALYSIS
&
CONTROL
ESTABLISH
THENEED
DEFINETHEPROBLEM
ESTABLISH
VALUE
GENERATEFEASIBLE
ALTERNATIVES
EVALUATE
ALTERNATIVE
7 M&PTOOLS AND
QUALITY FUNCTION
DEPLOYMENT (QFD)
ROBUST DESIGN
ASSESSMENT &
OPTIMIZATION
ON-LINEQUALITY
ENGINEERING &
STATISTICAL
PROCESS
MAKEDECISION
SYSTEMS
ENGINEERING M ETHODS
QUALITY
ENGINEERING M ETHODS
TOP-DOWN DESIGN
DECISION SUPPORT PROCESS
Detailed Description of Design Problems
(Morris Asimow’s Morphology of design)
• Phase I. Conceptual Design
• Phase II. Embodiment Design (Preliminary Design)
• Phase III. Detail Design
• Phase IV. Planning for Manufacture
• Phase V. Planning for Distribution
• Phase VI. Planning for Use
• Phase VII. Planning for Retirement of the Product
Discrete Steps in Engineering Design Process
Design Depends on Individual Who Defines Problem
Classification of Products Based on Market
• Platform Product
– Is built around a preexisting technological subsystems, e.g. Apple
Macintosh operating systems
– Is similar to a technology-push product
• Process-Intensive Products
– Manufacturing process places strict constraints on the properties of
the product
– Examples are automotive sheet, steel, food products,
semiconductors chemicals and paper
• Customized Products
– Variations in configuration and content created in response to a s
The Total Materials Cycle
The Systems Engineering Process
Process Input
• Customer Needs/Objectives/
Requirements
- Missions
- Measures of Effectiveness
- Environments
- Constraints
• Technology Base
• Output Requirements from Prior
Development Effort
• Program Decision Requirements
• Requirements Applied Through
Specifications and Standards
Requirements Analysis
• Analyze Missions & Environments
• Identify Functional Requirements
• Define/Refine Performance & Design
Constraint Requirement
Functional Analysis/Allocation
• Decompose to Lower-Level Functions
• Allocate Performance & Other Limiting Requirements to
All Functional Levels
• Define/Refine Functional Interfaces (Internal/External)
• Define/Refine/Integrate Functional Architecture
Synthesis
• Transform Architectures (Functional to Physical)
• Define Alternative System Concepts, Configuration
Items & System Elements
• Select Preferred Product & Process Solutions
• Define/Refine Physical Interfaces (Internal/External)
System Analysis
& Control
(Balance)
Verification
Requirement Loop
Design Loop
• Trade-Off Studies
• Effectiveness Analysis
• Risk Management
• Configuration Management
• Interface Management
• Performance Measurement
- SEMS
- TPM
- Technical Reviews
Process Output
• Development Level Dependant
- Decision Data Base
- System/Configuration Item
Architecture
- Specification & Baseline
Related Terms:
Customer = Organization responsible for Primary Functions
Primary Functions = Development, Production/Construction, Verification,
Deployment, Operations, Support Training, Disposal
Systems Elements = Hardware, Software, Personnel, Facilities, Data, Material,
Services, Techniques
CC04264864.ppt
Systems Engineering, Its Purpose
To satisfy a mission need with a system
that is cost effective, operationally
suitable, and operationally effective.
CC04264865.ppt
Systems Engineering Objectives
• Translate customer needs into balanced system/subsystem
design requirements and product
• Integrate technical inputs of the entire development
community and all technical disciplines into a coordinated
program effort
• Transition new technologies into product and abatement
program
• Ensure the compatibility of all functional and physical
interfaces
• Verify that the product meets the established requirements
• Conduct a formal risk management and
CC04264792.ppt
What Is a System?
• A system is a collection of components
(subsystems) that
– Interact with one another
– Have emergent capabilities - capabilities above
and beyond what the same collection of
components would if they did not interact
– Interacting components implies architecture
CC04264867.ppt
Elements of a System
• Elements
– Equipment Hardware
– Software
– Facilities
– Personnel
– Data
• All elements are interrelated
CC04264868.ppt
System Element Constituents
• Equipment Hardware
– Mission hardware
– Ground equipment
– Maintenance equipment
– Training equipment
– Test equipment
– Special equipment
– Real Property
– Spares
CC04264869.ppt
System Element Constituents (cont.)
• Software
– Instructions
– Commands
– Data
• Facilities
– Industrial
– Operational
– Training
– Depot
CC04264029.ppt
Systems Engineering Principles Apply to All Acquisition
Phases at All Levels of the Engineering Hierarchy
Levels in the
System Hierarchy
CED - Concept Exploration/Definition
PDRR - Program Definition & Risk Reduction
System of
systems
System
Segment
Subsegment
Item
CED
PDRR
EMD
P/D
Acquisition
Phases
EMD - Engineering/Manufacturing Definition
P/D - Production/Deployment Pre-CED
CC04264871.ppt
Systems
Engineering
Process
Systems Engineering In IPD
Product
Teams
IPD
Concurrent
Development
Systems
Engineering
Process
CC04264872.ppt
Ability to Influence Cost
High
Low
Time
CED
PDRR
EMD
Production.
Deployment
CC04264870.ppt
System Element Constituents (cont.)
• Personnel
– Training
– Tasks
– Number
– Types and skills
• Data
– Parts Manuals
– Maintenance Manuals
– Operating Manuals
CC04264790.ppt
Systems Thinking
CC04264791.ppt
Roles of Systems Engineers*
• Requirements Owner
• System Designer
• System Analyst
• Validation/Verification
Engr
• Logistics/Ops
Engineer
• Glue Among
Subsystems
• Customer Interface
• Technical Manager
• Information Manager
• Process Engineer
• Coordinator
• Classified Ads SE
CC04264792.ppt
What Is a System?
• A system is a collection of components
(subsystems) that
– Interact with one another
– Have emergent capabilities - capabilities above
and beyond what the same collection of
components would if they did not interact
– Interacting components implies architecture
CC04264793.ppt
Examples of Systems
• Aircraft engine vs a collection of parts
• Aircraft with engines and avionics
• Air traffic control with aircraft, airfields,
radars, controllers, CCS
• Air transportation with air traffic control,
airlines, passengers, cargo, maintenance,
pickup and delivery
CC04264794.ppt
More Complex Systems
Systems of Systems
•Individual systems can operate on their
own
•Systems of systems not owned and
controlled as a whole by single entity
CC04264795.ppt
Examples of Systems of
Systems
• Internet
• Auto and truck transportation
• Air Defense System – maybe
• National Airspace System (NAS)
• Future Combat Systems (FCS) for
the Objective Force Brigade (Unit
of Action)
CC04264796.ppt
Technical Director Is the Systems
Thinker
• If not, objectives, approaches, and
decisions will not reflect systems
thinking
• Technical Directors who don’t think
systems inhibit systems thinking on
their project
CC04264797.ppt
Why Is Systems Thinking
Good?
• Intractable problems often have solutions in
the design space of the larger system
• Solutions in the larger systems space are
often less costly or less risky
• Integration with external systems are
addressed
early in the development
CC04264798.ppt
Example

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Systems Engineering

  • 2. The Product Design Process • Introduction and Importance of Product Design • The Design Process – A Simplified Approach • Considerations of a Good Design • Detailed Description of Design Process • Marketing • Organization for Design • Computer-Aided Engineering • Designing to Codes and Standards • Design Review • Technological Innovation and the Design Process
  • 3. Some Important Concepts • Design: “ to fashion after a plan” (Webster Dictionary) leaves out the essential fact that to design is to create something that has never been • Synthesis: “pulling together” • Ability to design is both a science and an art The science “can be learned” through techniques & methods The art is best “learned by doing” design • Discovery: “getting the first sight of, or the first knowledge of something”, as when Columbus discovered America • Invention: requires the design be a step beyond the limits of existing knowledge (beyond the state of the art). Some designs are truly inventive, but most are not
  • 4. Aerodynamics Economics Propulsion Safety Aerodynamics S&C Propulsion Performance Manufacturing Economics Safety Structures Manufacturing Structures Performance Conceptual Design Tools (First-Order Methods) Synthesis & Sizing Preliminary Design Tools (Higher-Order Methods) Geometry Mission Increasing Sophistication and Complexity Approximating Functions Direct Coupling of Analyses Integrated Routines Table Lookup Integrated Synthesis and Analysis Varying Fidelity of Synthesis, Sizing& Analysis S&C
  • 5. Definition of Design • Design establishes and defines solutions to and pertinent structures for problems not solved before, or new solutions to problems which have previously been solved in a different way
  • 6. Good Design requires both Synthesis & Analysis • Typically, we approach complex problems like design by decomposing the problem into manageable parts or components – Because we need to understand how the part will perform in service we must be able to calculate as much about the part’s behavior as possible by using the appropriate disciplines of science and engineering science and the necessary computational tools – This is called Analysis and usually involves the simplification of the real world through models – Synthesis involves the identification of the design elements that will comprise the product, its decomposition into parts, and the combination of the part solutions into a total workable system • In the typical design you rarely have a way of knowing the correct answer. Hopefully, your design works, but is it the best, most efficient design that could have been achieved under the conditions? Only time will tell
  • 7. The Four Challenges (C’s) of the Design Environment • Creativity – Requires creation of something that has not existed before or not existed in the designer’s mind before • Complexity – Requires decisions on many variables and parameters • Choice – Requires making choices between many possible solutions at all levels, from basic concepts to smallest detail of shape • Compromise – Requires balancing multiple and sometimes conflicting requirements
  • 8. Product Design Process • Engineering design process can be applied to several different ends – Design of Products, whether they be consumer goods and appliances or highly complex products such as missile systems or jet planes – Another is a complex engineered system such as an electric power generating station or a petrochemical plant – Yet another is the design of a building or bridge • The principles and methodology of design can be usefully applied in each of these situations. However, the emphasis is on product design and in this course is complex product design, specifically Aerospace Systems
  • 9. Goal • Provide insight into the current best practices for doing product design • The design process should be conducted so as to develop quality cost-competitive products in the shortest time possible • Is necessary, but insufficient for Aerospace Systems Design
  • 10. Japanese Auto Industry and The U.S. Auto Industry 90% Total Japanese Changes Complete U.S. Company Japanese Company 20-24 Months 14-17 Months 1-3 Months Job #1 +3 Months Number of Engineering Product Changes Processed Japanese/U.S. Engineering Change Comparison
  • 11. The Quality Engineering Process provides Recomposition Methods & Tools Customer Quality Function Deployment Off-Line Seven Management and Planing Tools Off-Line Statistical Process Control On-Line Robust Design Methods (Taguchi, Six - Sigma, DOE) Off-Line Knowledge Feedback •Needs • Identify Important Items •Variation Experiments •Make Improvements •Hold Gains •Continuous Improvement Having heard the “voice of the customer”, QFD prioritizes where improvements are needed;Taguchi provides the mechanism for identifying these improvements
  • 12. Traditional Design & Development Using only a Top Down Decomposition Systems Engineering Process
  • 13. IPPD Environment for System Level Design Trades and Cycle Time Reduction SYSTEM PROCESS RECOMPOSITION SYSTEM FUNCTIONAL DECOMPOSITION COMPONENT FUNCTIONAL DECOMPOSITION COMPONENT PROCESS RECOMPOSITION PART PROCESS RECOMPOSITION PART FUNCTIONAL DECOMPOSITION Product Trades Process Trades Product Trades Process Trades PRELIMINARY DESIGN (PARAMETER) PRELIMINARY DESIGN (PARAMETER) DETAIL DESIGN (TOLERANCE) DETAIL DESIGN (TOLERANCE) MANUFACTURING PROCESSES CONCEPTUAL DESIGN (SYSTEM) Process Trades INTEGRATED PRODUCT PROCESS DEVELOPMENT Product Trades
  • 14. CC04264506.ppt Typical System Life Cycle Cost Cumulative Percent of LCC Production, Deployment, Operations and Support E&MD PD & RR Con Exp • • • • • • 100% 75% 50% 25% 0% Life Cycle Cost Actually Expended Life Cycle Cost Effectively Rendered Unchangeable for a Given Design
  • 15. Ramifications of the Quality Revolution • Decisions made in the design process cost very little in terms of the overall product cost but have a major effect on the cost of the product • Quality cannot be built into a product unless it is designed into it • The design process should be conducted so as to develop quality cost-competitive products in the shortest time possible
  • 16. Design Process Paradigm Shift (Research Opportunities in Engineering Design, NSF Strategic Planning Workshop Final Report, April 1996) • A paradigm shift is underway that attempts to change the way complex systems are being designed • Emphasis has shifted from design for performance to design for affordability, where affordability is defined as the ratio of system effectiveness to system cost +profit • System Cost - Performance Tradeoffs must be accommodated early • Downstream knowledge must be brought back to the early phases of design for system level tradeoffs • The design Freedom curve must be kept open until knowledgeable tradeoffs can be made
  • 17. Static vs Dynamic Products • Some products are static, in that the changes in their design concept take place over a long time period; rather, incremental changes occur at the subsystem and component levels (most air vehicles are static) • Other products are dynamic, like telecommunications systems and software, that change the basic design concept fairly frequently as the underlying technology changes (avionics and mission equipment & software are dynamic)
  • 18. Simplified Design Process • Definition of the Problem • Gathering Information • Generation of Alternative Solutions • Evaluation of Alternatives • Communication of the Results
  • 19. Georgia Tech Generic IPPD Methodology COMPUTER-INTEGRATED ENVIRONMENT PRODUCT DESIGN DRIVEN PROCESS DESIGN DRIVEN REQUIREMENTS & FUNCTIONAL ANALYSIS SYSTEM DECOMPOSITION & FUNCTIONAL ALLOCATION SYSTEM SYNTHESIS THROUGH MDO SYSTEM ANALYSIS & CONTROL ESTABLISH THENEED DEFINETHEPROBLEM ESTABLISH VALUE GENERATEFEASIBLE ALTERNATIVES EVALUATE ALTERNATIVE 7 M&PTOOLS AND QUALITY FUNCTION DEPLOYMENT (QFD) ROBUST DESIGN ASSESSMENT & OPTIMIZATION ON-LINEQUALITY ENGINEERING & STATISTICAL PROCESS MAKEDECISION SYSTEMS ENGINEERING M ETHODS QUALITY ENGINEERING M ETHODS TOP-DOWN DESIGN DECISION SUPPORT PROCESS
  • 20. Detailed Description of Design Problems (Morris Asimow’s Morphology of design) • Phase I. Conceptual Design • Phase II. Embodiment Design (Preliminary Design) • Phase III. Detail Design • Phase IV. Planning for Manufacture • Phase V. Planning for Distribution • Phase VI. Planning for Use • Phase VII. Planning for Retirement of the Product
  • 21. Discrete Steps in Engineering Design Process
  • 22. Design Depends on Individual Who Defines Problem
  • 23. Classification of Products Based on Market • Platform Product – Is built around a preexisting technological subsystems, e.g. Apple Macintosh operating systems – Is similar to a technology-push product • Process-Intensive Products – Manufacturing process places strict constraints on the properties of the product – Examples are automotive sheet, steel, food products, semiconductors chemicals and paper • Customized Products – Variations in configuration and content created in response to a s
  • 25. The Systems Engineering Process Process Input • Customer Needs/Objectives/ Requirements - Missions - Measures of Effectiveness - Environments - Constraints • Technology Base • Output Requirements from Prior Development Effort • Program Decision Requirements • Requirements Applied Through Specifications and Standards Requirements Analysis • Analyze Missions & Environments • Identify Functional Requirements • Define/Refine Performance & Design Constraint Requirement Functional Analysis/Allocation • Decompose to Lower-Level Functions • Allocate Performance & Other Limiting Requirements to All Functional Levels • Define/Refine Functional Interfaces (Internal/External) • Define/Refine/Integrate Functional Architecture Synthesis • Transform Architectures (Functional to Physical) • Define Alternative System Concepts, Configuration Items & System Elements • Select Preferred Product & Process Solutions • Define/Refine Physical Interfaces (Internal/External) System Analysis & Control (Balance) Verification Requirement Loop Design Loop • Trade-Off Studies • Effectiveness Analysis • Risk Management • Configuration Management • Interface Management • Performance Measurement - SEMS - TPM - Technical Reviews Process Output • Development Level Dependant - Decision Data Base - System/Configuration Item Architecture - Specification & Baseline Related Terms: Customer = Organization responsible for Primary Functions Primary Functions = Development, Production/Construction, Verification, Deployment, Operations, Support Training, Disposal Systems Elements = Hardware, Software, Personnel, Facilities, Data, Material, Services, Techniques
  • 26. CC04264864.ppt Systems Engineering, Its Purpose To satisfy a mission need with a system that is cost effective, operationally suitable, and operationally effective.
  • 27. CC04264865.ppt Systems Engineering Objectives • Translate customer needs into balanced system/subsystem design requirements and product • Integrate technical inputs of the entire development community and all technical disciplines into a coordinated program effort • Transition new technologies into product and abatement program • Ensure the compatibility of all functional and physical interfaces • Verify that the product meets the established requirements • Conduct a formal risk management and
  • 28. CC04264792.ppt What Is a System? • A system is a collection of components (subsystems) that – Interact with one another – Have emergent capabilities - capabilities above and beyond what the same collection of components would if they did not interact – Interacting components implies architecture
  • 29. CC04264867.ppt Elements of a System • Elements – Equipment Hardware – Software – Facilities – Personnel – Data • All elements are interrelated
  • 30. CC04264868.ppt System Element Constituents • Equipment Hardware – Mission hardware – Ground equipment – Maintenance equipment – Training equipment – Test equipment – Special equipment – Real Property – Spares
  • 31. CC04264869.ppt System Element Constituents (cont.) • Software – Instructions – Commands – Data • Facilities – Industrial – Operational – Training – Depot
  • 32. CC04264029.ppt Systems Engineering Principles Apply to All Acquisition Phases at All Levels of the Engineering Hierarchy Levels in the System Hierarchy CED - Concept Exploration/Definition PDRR - Program Definition & Risk Reduction System of systems System Segment Subsegment Item CED PDRR EMD P/D Acquisition Phases EMD - Engineering/Manufacturing Definition P/D - Production/Deployment Pre-CED
  • 33. CC04264871.ppt Systems Engineering Process Systems Engineering In IPD Product Teams IPD Concurrent Development Systems Engineering Process
  • 34. CC04264872.ppt Ability to Influence Cost High Low Time CED PDRR EMD Production. Deployment
  • 35. CC04264870.ppt System Element Constituents (cont.) • Personnel – Training – Tasks – Number – Types and skills • Data – Parts Manuals – Maintenance Manuals – Operating Manuals
  • 37. CC04264791.ppt Roles of Systems Engineers* • Requirements Owner • System Designer • System Analyst • Validation/Verification Engr • Logistics/Ops Engineer • Glue Among Subsystems • Customer Interface • Technical Manager • Information Manager • Process Engineer • Coordinator • Classified Ads SE
  • 38. CC04264792.ppt What Is a System? • A system is a collection of components (subsystems) that – Interact with one another – Have emergent capabilities - capabilities above and beyond what the same collection of components would if they did not interact – Interacting components implies architecture
  • 39. CC04264793.ppt Examples of Systems • Aircraft engine vs a collection of parts • Aircraft with engines and avionics • Air traffic control with aircraft, airfields, radars, controllers, CCS • Air transportation with air traffic control, airlines, passengers, cargo, maintenance, pickup and delivery
  • 40. CC04264794.ppt More Complex Systems Systems of Systems •Individual systems can operate on their own •Systems of systems not owned and controlled as a whole by single entity
  • 41. CC04264795.ppt Examples of Systems of Systems • Internet • Auto and truck transportation • Air Defense System – maybe • National Airspace System (NAS) • Future Combat Systems (FCS) for the Objective Force Brigade (Unit of Action)
  • 42. CC04264796.ppt Technical Director Is the Systems Thinker • If not, objectives, approaches, and decisions will not reflect systems thinking • Technical Directors who don’t think systems inhibit systems thinking on their project
  • 43. CC04264797.ppt Why Is Systems Thinking Good? • Intractable problems often have solutions in the design space of the larger system • Solutions in the larger systems space are often less costly or less risky • Integration with external systems are addressed early in the development