2. ExtremeCloseUp
Only set details of the subject such as someone’s eyes or
specific feature. An ECU. Used to show emotion such as fear.
3. CloseUp
tightly frames a person or object shows emotion in someone's
face. more commonly used in television and also may show
importance in certain objects or specific actions someone is
doing.
4. MediumShot
shows the some of the background scene and the character,
this potentially profile frames the image. Often between the
waistline and the head to establish a character.
5. LongShot
This shot shows the entire object and/or the character as
well as the full surrounding/background. It is used to help
to set the scene.
6. ExtremeLongShot
This shot shows the full surroundings, it helps to set the
scene. Mainly used at the beginning or the end of a movie.
Usually an exterior shot to show a mass scale. Little detail
is shown as it is meant to give a general impression.
This is the ending shot of
The Maze Runner, its an
ELS, showing the
Scorch; this ties in with
the next movie as the
Scorch is the setting for
the sequel.
7. Track
This shot will follow an actor (or subject) it usually is
from a side, used to convey movement.
The camera follows Minho and
Thomas as they walk and talk. .
8. Pan
The camera moves horizontally. Used to show a wide area.
The camera
pans away to
show the
characters the
Maze that they
escaped from.
9. Tilt
It is a vertical camera movement in which the camera moves up
or down.
. The camera tilts up as
Thomas and Minho hide Alby
amongst the vines. It is likely
that this would’ve been done
to show the mass scale of
the Maze walls.
10. Zoom
A zoom is used to create a dramatic effect. Used to focus on
background or foreground points.
In this example it's used to show
the comparison in regards of
size to the Maze walls and the
people. Also it shows the
urgency in which the doors are
closing.
12. Pace
The pace is the speed in which things happen in the film. The
beginning of the film would be slow and then it would build
up suspension therefore keeping the audience wondering about
what will happen.
13. Performance
The physical expression, conversations and interaction
between the actors/performers reveal much about their
character and their relationship with others.
Here you can see the
relationship between Thomas
and Chuck, when Chuck dies
you are able to see the
emotion coming from Thomas
as he holds the dying boy in
his arms.
14. Diegetic(sound)
This is the sound generated from within the narrative and
what the character/audience can hear (and even see)
An example of this would be in the beginning of the film ‘The
Maze Runner’ where Thomas is heard gasping, him breathing
heavily and screaming to be let out of what looks like a
cage. As Thomas rattles the cage, is makes the movement and
the sound of an elevator.
15. Non-Diegetic(sound)
Sound that is generated from a source from outside of the
world of the narratives - so sound the characters can’t hear.
Another example from ‘The Maze Runner’ would be when Newt is
telling Thomas about the Maze and the Grievers. When he
mentions the name of them, a distant roaring is heard. Even
when Thomas is in the Maze and comes face to face with a
Griever, a whirring/clicking noise is heard before the
creature is actually seen.
16. Mise-en-Scene
The Mise-en-Scene are the props, setting, lighting, costume
of a scene. It helps to set the mood.
In the opening sequence of The Maze Runner, there is low
lighting which creates an ominous effect.
Also, in the beginning, Thomas is trapped in a cage and it
could symbolise being trapped, and also isolation, thus
adding to the suspense of the scene.