4. Would you rather have £100 in one year or £105 in one
year and one day?
5. Same question, waiting one day = £5
Many people have inconsistent answers
Discounting
6. Risk Preferences affect
Behaviour
Novelty seekers are more likely to exercise an anti –
endowment effect than their risk averse counterparts
Impact in career choices, relationships and addictive/
impulsive behaviours.
12. Results and limitations
People scoring higher on the novelty seeking scale
were more likely to ‘switch’
Most people will stay put
Experimental setting in the lab
Need to test with greater sample size
13. Part II
Technology Start - Ups
New sector
Many problems that are solved through computer
science
Ranges from consumer facing (eg snapchat) to making
business processes more efficient (eg automating
tasks/ getting more accurate measurements using
computers)
14. Mental Health Tech
Platform connecting Psychologists and Patients outside
of treatment sessions
15. Problem
Mental health a 24/7 problem
Treatment is hard to come by/ expensive
Once a week
Paper based tasks
16. Solution
Psychologists can set ready tailor made treatment
program with a few clicks
Patients get messages to their phone at appropriate
times
Both can track progress
17. Summary
Many exciting options with a mathematical foundation
Quantitative skills and problem solving are important