2. Ongoing professional
development and STEM
curriculum
Guided, hands-on STEM clubs; role
models visits, field trips, design
challenge
STEM kits & hubs: resources
for tinkering & (e)-learning
How The Exploratory makes change
For teachers For students For schools
3. = outcome and values
Our model
practices hands-on and
active learning in clubs and
apply experience in school
classrooms
demystifies STEM for other
students, friends and
community
4.
5. Affordable Design and Entrepreneurship
Brightbox
• Portable
• Affordable
• Durable
• Scaleable
• Ideally local production
• Iterative user-oriented
collaborative design
• Hands on curriculum