14. 4. Disney calls to
its audience at a
subconscious
level thus earning
their loyalty
15. What are the risks
and benefits of
expanding the
Disney brand in
new ways, such as
video games and
superheroes?
16. Most sustained, profitable growth
comes when a company pushes
out the boundaries of its core
business into an adjacent space.
17. Its earlier ventures were
deemed very feminine
thus, expanding through
superheroes and video
games it targeted a
wider range of
audience.
18. Risks:
1.Cost incurred
in giving a
multi-
dimensional
experience is
high.
2.Marketing
cost due to
promotion and
advertising
increases.
3. Failure of
one product
can damage
the whole
brand image.
20. Summar
y:
•Founded in 1923 by Walt and Roy Disney.
•Its USP became its famous character Mickey
Mouse.
•It consisted of five business segments.
•It has product tie-ins .
•It has expanded to target different set of
audiences and adapted according to the region.
•It has stayed relevant, innovative and creative.
•Its marketing strategy is to make memories.
•What does Disney do best to connect with its
audience?
•What are the risks and benefits of expanding
the Disney brand in new ways, such as video
games and superheroes?
21. Disclaim
er:
This presentation is created by Nirali Oswal , J.E.C. ,
Jabalpur, during a marketing internship under the
Guidance of Prof. Sameer Mathur, IIM Lucknow.