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COURT DIMENSIONS
&
RULES AND REGULATIONS OF
GOLF
Golf is a club and ball sport in
which players use
various clubs to hit balls into a
series of holes on a course in as
few strokes as possible.
GOLF
Golf, unlike most ball games, cannot
and does not utilize a standardized
playing area. The game is played on a
course with an arranged progression of
18 holes. Each hole on the course must
contain a tee box to start from, and
a putting green containing the actual
hole or cup (4.25 inches in width). There
are other standard forms of terrain in
between, such as the fairway, rough
(long grass), sand traps, and hazards
(water, rocks, fescue) but each hole on
a course is unique in its specific layout
and arrangement.
1=teeing ground, 2=water
hazard, 3=rough, 4=out of
bounds, 5=sand bunker,
6=water hazard, 7=fairway,
8=putting green, 9=flagstick,
10=hole
Golf is played for the lowest
number of strokes by an
individual, known as stroke
play, or the lowest score on
the most individual holes in a
complete round by an
individual or team, known
as match play. Stroke play is
the most commonly seen
format at all levels.
The modern game
of golf originated
in 15th-century in
Scotland and the
game's ancient
origins are unclear
Every round of golf is based on playing
a number of holes in a given order. A
"round" typically consists of 18 holes
that are played in the order determined
by the course layout. Each hole is
played once in the round on a standard
course of 18 holes. The game can be
played by any number of people.
Though a typical group playing will
have 1, 2, 3 or 4 people playing the
round. The typical amount of time
required for pace of play for a 9-hole
round is two hours and four hours for
an 18-hole round.
Playing a hole on a golf course is initiated by putting a ball into play by
striking it with a club on the teeing ground (also called the tee box, or
simply the tee). For this first shot on each hole, it is allowed but not
required for the golfer to place the ball on a tee prior to striking it. A tee
is a small peg that can be used to elevate the ball slightly above the
ground up to a few centimeter high. Tees are commonly made of wood
but may be constructed of any material, including plastic. Traditionally,
golfers used mounds of sand to elevate the ball, and containers of sand
were provided for the purpose. A few courses still require sand to be
used instead of peg tees, to reduce litter and reduce damage to the
teeing ground. Tees help reduce the interference of the ground or grass
on the movement of the club making the ball easier to hit, and also
places the ball in the very centre of the striking face of the club (the
"sweet spot") for better distance.
When the initial shot on a hole is intended to move the ball a long
distance (typically more than 225 yards (210 m)), the shot is commonly
called a "drive" and is generally made with a long-shafted, large-
headed wood club called a "driver". Shorter holes may be initiated with
other clubs, such as higher-numbered woods or irons. Once the ball
comes to rest, the golfer strikes it again as many times as necessary
using shots that are variously known as a "lay-up", an "approach” a
"pitch", or a "chip", until the ball reaches the green, where he or she then
"putts" the ball into the hole (commonly called "sinking the putt" or
"holing out"). The goal of getting the ball into the hole ("holing" the ball)
in as few strokes as possible may be impeded by obstacles such as
areas of longer grass called "rough" (usually found alongside fairways),
which both slows any ball that contacts it and makes it harder to
advance a ball that has stopped on it; "doglegs", which are changes in
the direction of the fairway that often require shorter shots to play
around them; bunkers (or sand traps); and water hazards such as ponds
or streams.
In stroke play competitions played
according to strict rules, each player plays
his or her ball until it is holed no matter
how many strokes that may take. In match
play it is acceptable to simply pick up
one's ball and "surrender the hole" after
enough strokes have been made by a
player that it is mathematically impossible
for the player to win the hole. It is also
acceptable in informal stroke play to
surrender the hole after hitting three
strokes more than the "par" rating of the
hole (a "triple bogey" - see below); while
technically a violation of Rule 3-2, this
practice speeds play as a courtesy to
others, and avoids "runaway scores",
excessive frustration and injuries caused
by overexertion.
The total distance from the first tee box to the 18th green can be quite long; total
yardages "through the green" can be in excess of 7,000 yards (6,400 m), and
when adding in the travel distance between the green of one hole and the tee of
the next, even skilled players may easily travel five miles or more during a round.
At some courses, electric golf carts are used to travel between shots, which can
speed-up play and allows participation by individuals unable to walk a whole
round. On other courses players generally walk the course, either carrying their
bag using a shoulder strap or using a "golf trolley" for their bag. These trolleys may
or may not be battery assisted. At many amateur tournaments including U.S. high
school and college play, players are required to walk and to carry their own bags,
but at the professional and top amateur level, as well as at high-level private clubs,
players may be accompanied by caddies, who carry and manage the players'
equipment and who are allowed by the rules to give advice on the play of the
course. A caddy's advice can only be given to the player or players for whom the
caddy is working, and not to other competing players.
RULES AND REGULATIONS
OF
GOLF
The rules of golf are internationally standardized and are jointly governed
by The R&A, spun off in 2004 from The Royal and Ancient Golf Club of St
Andrews (founded 1754), and the United States Golf Association (USGA).
The underlying principle of the rules is fairness. As stated on the back
cover of the official rule book:
Play the ball as it lies, play the course as you find it, and if you
cannot do either, do what is fair.
There are strict regulations regarding the amateur status
of golfers. Essentially, anybody who has ever received
payment or compensation for giving instruction, or
played golf for money, is not considered an amateur and
may not participate in competitions limited solely to
amateurs. However, amateur golfers may receive
expenses that comply with strict guidelines and they may
accept non-cash prizes within the limits established by
the Rules of Amateur Status.
In addition to the officially printed rules, golfers also
abide by a set of guidelines called golf etiquette.
Etiquette guidelines cover matters such as safety,
fairness, pace of play, and a player's obligation to
contribute to the care of the course. Though there are no
penalties for breach of etiquette rules, players generally
follow the rules of golf etiquette in an effort to improve
everyone's playing experience.
Penalties
Penalties are incurred in certain situations. They are counted towards a player's
score as if there were extra swing(s) at the ball. Strokes are added for rule infractions
or for hitting one's ball into an unplayable situation.
A lost ball or a ball hit out of bounds result in a penalty of one stroke and distance. A
one-stroke penalty is assessed if a player's equipment causes the ball to move or the
removal of a loose impediment causes the ball to move. A one-stroke penalty is
assessed if a player's ball results into a red or yellow staked hazard. If a golfer makes
a stroke at the wrong ball or hits a fellow golfer's ball with a putt, the player incurs a
two-stroke penalty. Most rule infractions lead to stroke penalties but also can lead to
disqualification. Disqualification could be from cheating, signing for a lower score, or
from rule infractions that lead to improper play.
Some basic rules that should keep in mind while
playing golf are :
• You must play the golf ball where it lies,
unless there is a rule that allows you to
move it.
•The golf course may not be changed to gain
an advantage, unless there is a rule that
allows for a specific change.
• If your ball is in a bunker or water hazard,
your golf club cannot touch the ground or
water prior to your actual swing. If it does,
you must take a penalty stroke.
•If you accidentally play the wrong golf ball,
you get a two stroke penalty.
• On the green, you may mark and lift your
ball to clean it or get it out of another golfer's
way.
•When putting the ball must not hit the flag. If the golf
ball does hit the flag, it is a two stroke penalty.
•If you loose the ball in a water hazard, you can drop
the ball behind the hazard and in line with the golf
hole. You must take a penalty stroke.
•If you loose the ball out of bounds, you can take a
penalty stroke and then replay the shot.
• If your ball is unplayable, you may take a penalty
stroke and then drop the golf ball behind where the
ball was and in line with the hole or drop the golf ball
within two club lengths.
•You are allowed a maximum of 14 clubs in your golf
bag.
•Golfers must tee off behind and between the tee
markers. Never in front of the tee markers.
COURT DIMENSIONS OF GOLF
In the game of golf there are no specific
court dimensions or sizes. There are
hundred of different golf courses that
consist of 18 holes, none being the same.
Below are a few general things that are
found in all golf courses.
There is no set size for a tee box. They can be as small
as 4 yards long and 8 yards wide or even get up to 50
yards long. The size
of the tee box depends on the hole which is different
every time. Usually the higher the par is for that hole,
the bigger the tee box is.
Different sizes and shapes of the sand bunkers provide
visual interest throughout the golf round as well as
facilitate many functions. Bunkers evolve or change
over a period of time. The average lifespan of a bunker
is twenty to twenty-five years, depending on climatic
conditions, original construction and maintenance
practices.
Hazards should be placed on natural highs or lows of
the site and should be visible from the approaching
shot for tactical decisions. They also should be a
physical and psychological landmark. Depth, height
and width should vary and be in proper accordance
with the desired severity of punishment for the mis-hit
shot. An alternate safer path to the hole is important,
as average golfers cannot consistently maneuver a
golf shot over hazards.
The putting greens also vary in size and shape in
just about every hole of golf. A rule was put into
place for the putting green to start 20 yards from
the hole but has since been changed several
times. The size of the hole in the green is 4 1/4
inches with a depth of not more than four inches.
court dimensions & rules and regulations of golf

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court dimensions & rules and regulations of golf

  • 1. COURT DIMENSIONS & RULES AND REGULATIONS OF GOLF
  • 2. Golf is a club and ball sport in which players use various clubs to hit balls into a series of holes on a course in as few strokes as possible. GOLF
  • 3. Golf, unlike most ball games, cannot and does not utilize a standardized playing area. The game is played on a course with an arranged progression of 18 holes. Each hole on the course must contain a tee box to start from, and a putting green containing the actual hole or cup (4.25 inches in width). There are other standard forms of terrain in between, such as the fairway, rough (long grass), sand traps, and hazards (water, rocks, fescue) but each hole on a course is unique in its specific layout and arrangement. 1=teeing ground, 2=water hazard, 3=rough, 4=out of bounds, 5=sand bunker, 6=water hazard, 7=fairway, 8=putting green, 9=flagstick, 10=hole
  • 4. Golf is played for the lowest number of strokes by an individual, known as stroke play, or the lowest score on the most individual holes in a complete round by an individual or team, known as match play. Stroke play is the most commonly seen format at all levels.
  • 5. The modern game of golf originated in 15th-century in Scotland and the game's ancient origins are unclear
  • 6. Every round of golf is based on playing a number of holes in a given order. A "round" typically consists of 18 holes that are played in the order determined by the course layout. Each hole is played once in the round on a standard course of 18 holes. The game can be played by any number of people. Though a typical group playing will have 1, 2, 3 or 4 people playing the round. The typical amount of time required for pace of play for a 9-hole round is two hours and four hours for an 18-hole round.
  • 7. Playing a hole on a golf course is initiated by putting a ball into play by striking it with a club on the teeing ground (also called the tee box, or simply the tee). For this first shot on each hole, it is allowed but not required for the golfer to place the ball on a tee prior to striking it. A tee is a small peg that can be used to elevate the ball slightly above the ground up to a few centimeter high. Tees are commonly made of wood but may be constructed of any material, including plastic. Traditionally, golfers used mounds of sand to elevate the ball, and containers of sand were provided for the purpose. A few courses still require sand to be used instead of peg tees, to reduce litter and reduce damage to the teeing ground. Tees help reduce the interference of the ground or grass on the movement of the club making the ball easier to hit, and also places the ball in the very centre of the striking face of the club (the "sweet spot") for better distance.
  • 8. When the initial shot on a hole is intended to move the ball a long distance (typically more than 225 yards (210 m)), the shot is commonly called a "drive" and is generally made with a long-shafted, large- headed wood club called a "driver". Shorter holes may be initiated with other clubs, such as higher-numbered woods or irons. Once the ball comes to rest, the golfer strikes it again as many times as necessary using shots that are variously known as a "lay-up", an "approach” a "pitch", or a "chip", until the ball reaches the green, where he or she then "putts" the ball into the hole (commonly called "sinking the putt" or "holing out"). The goal of getting the ball into the hole ("holing" the ball) in as few strokes as possible may be impeded by obstacles such as areas of longer grass called "rough" (usually found alongside fairways), which both slows any ball that contacts it and makes it harder to advance a ball that has stopped on it; "doglegs", which are changes in the direction of the fairway that often require shorter shots to play around them; bunkers (or sand traps); and water hazards such as ponds or streams.
  • 9. In stroke play competitions played according to strict rules, each player plays his or her ball until it is holed no matter how many strokes that may take. In match play it is acceptable to simply pick up one's ball and "surrender the hole" after enough strokes have been made by a player that it is mathematically impossible for the player to win the hole. It is also acceptable in informal stroke play to surrender the hole after hitting three strokes more than the "par" rating of the hole (a "triple bogey" - see below); while technically a violation of Rule 3-2, this practice speeds play as a courtesy to others, and avoids "runaway scores", excessive frustration and injuries caused by overexertion.
  • 10. The total distance from the first tee box to the 18th green can be quite long; total yardages "through the green" can be in excess of 7,000 yards (6,400 m), and when adding in the travel distance between the green of one hole and the tee of the next, even skilled players may easily travel five miles or more during a round. At some courses, electric golf carts are used to travel between shots, which can speed-up play and allows participation by individuals unable to walk a whole round. On other courses players generally walk the course, either carrying their bag using a shoulder strap or using a "golf trolley" for their bag. These trolleys may or may not be battery assisted. At many amateur tournaments including U.S. high school and college play, players are required to walk and to carry their own bags, but at the professional and top amateur level, as well as at high-level private clubs, players may be accompanied by caddies, who carry and manage the players' equipment and who are allowed by the rules to give advice on the play of the course. A caddy's advice can only be given to the player or players for whom the caddy is working, and not to other competing players.
  • 12. The rules of golf are internationally standardized and are jointly governed by The R&A, spun off in 2004 from The Royal and Ancient Golf Club of St Andrews (founded 1754), and the United States Golf Association (USGA). The underlying principle of the rules is fairness. As stated on the back cover of the official rule book: Play the ball as it lies, play the course as you find it, and if you cannot do either, do what is fair.
  • 13. There are strict regulations regarding the amateur status of golfers. Essentially, anybody who has ever received payment or compensation for giving instruction, or played golf for money, is not considered an amateur and may not participate in competitions limited solely to amateurs. However, amateur golfers may receive expenses that comply with strict guidelines and they may accept non-cash prizes within the limits established by the Rules of Amateur Status. In addition to the officially printed rules, golfers also abide by a set of guidelines called golf etiquette. Etiquette guidelines cover matters such as safety, fairness, pace of play, and a player's obligation to contribute to the care of the course. Though there are no penalties for breach of etiquette rules, players generally follow the rules of golf etiquette in an effort to improve everyone's playing experience.
  • 14. Penalties Penalties are incurred in certain situations. They are counted towards a player's score as if there were extra swing(s) at the ball. Strokes are added for rule infractions or for hitting one's ball into an unplayable situation. A lost ball or a ball hit out of bounds result in a penalty of one stroke and distance. A one-stroke penalty is assessed if a player's equipment causes the ball to move or the removal of a loose impediment causes the ball to move. A one-stroke penalty is assessed if a player's ball results into a red or yellow staked hazard. If a golfer makes a stroke at the wrong ball or hits a fellow golfer's ball with a putt, the player incurs a two-stroke penalty. Most rule infractions lead to stroke penalties but also can lead to disqualification. Disqualification could be from cheating, signing for a lower score, or from rule infractions that lead to improper play.
  • 15. Some basic rules that should keep in mind while playing golf are : • You must play the golf ball where it lies, unless there is a rule that allows you to move it. •The golf course may not be changed to gain an advantage, unless there is a rule that allows for a specific change. • If your ball is in a bunker or water hazard, your golf club cannot touch the ground or water prior to your actual swing. If it does, you must take a penalty stroke. •If you accidentally play the wrong golf ball, you get a two stroke penalty. • On the green, you may mark and lift your ball to clean it or get it out of another golfer's way.
  • 16. •When putting the ball must not hit the flag. If the golf ball does hit the flag, it is a two stroke penalty. •If you loose the ball in a water hazard, you can drop the ball behind the hazard and in line with the golf hole. You must take a penalty stroke. •If you loose the ball out of bounds, you can take a penalty stroke and then replay the shot. • If your ball is unplayable, you may take a penalty stroke and then drop the golf ball behind where the ball was and in line with the hole or drop the golf ball within two club lengths. •You are allowed a maximum of 14 clubs in your golf bag. •Golfers must tee off behind and between the tee markers. Never in front of the tee markers.
  • 18. In the game of golf there are no specific court dimensions or sizes. There are hundred of different golf courses that consist of 18 holes, none being the same. Below are a few general things that are found in all golf courses.
  • 19. There is no set size for a tee box. They can be as small as 4 yards long and 8 yards wide or even get up to 50 yards long. The size of the tee box depends on the hole which is different every time. Usually the higher the par is for that hole, the bigger the tee box is.
  • 20. Different sizes and shapes of the sand bunkers provide visual interest throughout the golf round as well as facilitate many functions. Bunkers evolve or change over a period of time. The average lifespan of a bunker is twenty to twenty-five years, depending on climatic conditions, original construction and maintenance practices.
  • 21. Hazards should be placed on natural highs or lows of the site and should be visible from the approaching shot for tactical decisions. They also should be a physical and psychological landmark. Depth, height and width should vary and be in proper accordance with the desired severity of punishment for the mis-hit shot. An alternate safer path to the hole is important, as average golfers cannot consistently maneuver a golf shot over hazards.
  • 22. The putting greens also vary in size and shape in just about every hole of golf. A rule was put into place for the putting green to start 20 yards from the hole but has since been changed several times. The size of the hole in the green is 4 1/4 inches with a depth of not more than four inches.