1. Weapons of Mass Instruction:
Digital Learning for Every Child
Lenox M. Reed Seminar, Neuhaus Education Center
Houston, February 21, 2013
Milton Chen, Ph.D., Senior Fellow
George Lucas Educational Foundation
San Francisco Bay Area
milton.chen@edutopia.org
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7. Imagine an Education Nation…
A learning society where education of
children is the highest priority, on par
with a strong economy, high
employment, and national security.
A nation is only as good as its
educational system.
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9. The U.S. an Education Nation?
• Of 50 1st-grade students behind in reading,
44 still behind in 4th-grade
• A HS student drops out every 26 seconds,
6,000 each day (Tough Choices or Tough Times, 2006)
• CA students 1 year behind U. S. average, 2-3 years
behind best states (NAEP 2007, 8th-gr. math)
• Closing the gap could contribute $2 trillion
per year in GDP (McKinsey & Co., 2010)
10. America’s Strength:
School/Community Partnerships
A “ladder of learning” from pre-K through
“gray” blending formal and informal
learning through schools, universities,
media, museums, libraries, companies,
churches, youth groups, parks
A New Day for Learning: 24/7/365
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12. • Innovation: The Key to an Education Nation
• A “Must Do,” Not Just “Nice to Know”
• Internet Time: Google 15 Years Old,
YouTube 8 Years
• Every 30 seconds, 24 Hours of New
YouTube Video
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14. Educational Innovation = Authentic Learning
It’s Simple: School Life = Real Life
“the great waste comes from [the child’s] inability to
utilize the experiences he gets outside the school…
within the school…on the other hand, he is unable to
apply in daily life what he is learning at school.”
John Dewey, The School and Society lecture,
University of Chicago, 1899
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16. “Average students learn subject
matter in a third or less of
present time, pleasurably rather
than painfully.”
George Leonard,
Education and Ecstasy, 1967
17. 6 Leading Edges of K-12 Innovation:
Any Time, Any Place, Any Path, Any Pace
1. Thinking
2. Curriculum & Assessment
3. Technology
4. Time/Place
5. Co-Teaching, inc. Parents!
6. Youth
18. 1. The Thinking Edge: New Roles!
21st C. Job Description:
End of Solo Practitioner,
Rise of Team Collaborator
• Schools/Programs -> Learning Centers
• Teachers -> Mentors, Team Leaders
• Students -> Team Members, Scholars
30. 3. The Technology Edge
• Weapons of Mass Instruction, 1:1
edutopia.org/maine-project-learning-
schools-that-work
• iPod, iListen, iRead
sites.google.com/a/eusd.org/eusd-iread/
• Online Learning
edutopia.org/stw-online-learning-
new-breakthroughs
• Wiki-Based 8th-Gr. US History
• Intelligent Text
• Assistive Tech/Universal Design
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42. 4. The Time/Place Edge
• Schools as “Prisoners of Time”
www2.ed.gov/pubs/PrisonersOfTim
e/Prisoners.html
• A New Day for Learning,
Beyond the Bell
www.newdayforlearning.org
• Place-Based Learning: Museums,
Libraries, Parks, Gardens
43. 5. The Teaching Edge:
Collaborative Co-Teaching
• Parents as Co-Educators
• Linking Home, School, Community
• Experts as Co-Educators:
Museum Educators, Scientists,
Historians, Writers, Artists
44. 6. The Greatest Edge: Today’s Youth
• 95% of Stakeholders
• Digital Natives Carrying Change
in their Pockets
• Generation YES: Students as TAs
genyes.org
• Edutopia’s Digital Generation
edutopia.org/digital-generation