Education Nation: Six Leading Edges of Innovation in our Schools
1 Education Nation Six Leading Edges of Innovation in our Schools Re-Examining the Purpose of School National Principals Leadership Institute New York City • July 10, 2011 Milton Chen, PhD Senior Fellow George Lucas Educational Foundation [email_address]
Imagine an Education Nation… A learning society where education of children is the highest priority, on par with a strong economy, high employment, and national security. A nation is only as good as its educational system.
The U.S. an Education Nation? • Of 50 1st-grade students behind in reading, 44 still behind in 4th-grade • A HS student drops out every 26 seconds, 6,000 each day (Tough Choices or Tough Times, 2006) • CA students 1 year behind U. S. average, 2-3 years behind best states (NAEP 2007, 8th-gr. math) • Closing the gap could contribute $2 trillion per year in GDP (McKinsey & Co., 2010)
“ The New Australia: Most Advanced Educational System in the World?” Broadband. 1:1 Programs. Asian Proximity. English-speaking. Democracy. Rule of Law. Respect for IP. Mark R. Anderson Strategic News Service, 2009
Redesigning a New Educational System: Schools Can’t Do It Alone A “ladder of learning” from pre-K through “gray” blending formal and informal learning through schools, universities, media, museums, libraries, companies, churches, youth groups, parks, and more
• Innovation: The Key to an Education Nation • A “Must Do, ” Not Just “Nice to Know” • Internet Time: Google 13 Years Old, YouTube 6 Years • Every Minute, 24 Hours of New YouTube Video
The Key to Educational Innovation? It ’s Simple: School Life = Real Life “From the standpoint of the child, the great waste in the school comes from his inability to utilize the experiences he gets outside the school…within the school itself while, on the other hand, he is unable to apply in daily life what he is learning at school.” John Dewey, The School and Society lecture, University of Chicago, 1899
“ Average students learn subject matter in a third or less of present time, pleasurably rather than painfully.” George Leonard, Education and Ecstasy , 1967
<ul><ul><ul><ul><li>The Thinking Edge: New Roles! </li></ul></ul></ul></ul><ul><li>Write the 21 st C. Job Description: </li></ul><ul><li>The End of the Solo Practitioner </li></ul><ul><li>The Rise of the Team Collaborator </li></ul><ul><li>• Principals • Librarians </li></ul><ul><li>• Teachers • Community Partners </li></ul><ul><li>• Students </li></ul>
3. The Technology Edge • Weapons of Mass Instruction, 1:1 edutopia.org/maine-project-learning- schools-that-work • iPod, iListen, iRead sites.google.com/a/eusd.org/eusd-iread/ • Online Learning edutopia.org/stw-online-learning- new-breakthroughs • Wiki-Based 8th-Gr. US History • Intelligent Text • Assistive Tech/Universal Design
3. The Technology Edge: Student Engagement, Enthusiasm, Ecstasy! • Oregon Assessment of Knowledge & Skills (OAKS) Same Standardized Test, But Online Students Liked It Better! Answered More Questions. Faster Results. Used Highest Score.
4. The Time/Place Edge • Schools as “ Prisoners of Time ” www2.ed.gov/pubs/PrisonersOfTime/Prisoners.html • A New Day for Learning, Beyond the Bell www.newdayforlearning.org • Plac e-Based Learning: Museums, Libraries, Parks, Gardens
5. The Teaching Edge: Co-Teaching • Parents as Co-Educators • Linking Home, School, Many Learning Places • Experts as Co-Educators: Librarians, Museum Educators, Scientists, Historians, Architects, Writers, Artists
6. The Greatest Edge: Today ’ s Youth • 95% of Stakeholders • Digital Natives Carrying Change in their Pockets • Generation YES: Students as TAs genyes.org • Edutopia ’ s Digital Generation edutopia.org/digital-generation