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UNREAL ENGINE
FOUNDATION
PUSHING THE BOUNDARIES
T H E F U T U R E S T A R T S H E R E
W i t h U N R E A L E N G I N E
C O U R S E
Supported by:
GAME DEVELOPMENT
OUTLINES
Why Learn Games?
01
02
03
Program Details
Admission Process
GAMESMADEWITHUNREALENGINE
4
And more...
GAMESMADEWITHUNITYENGINE
And more...
TOP CREATIVE COMPANIES IN SINGAPORE
Did you know
that?
Cuphead was made by
two brothers initially and
has sold more than 6
Million Copies
Hearthstone was
developed by a team of
10 people and has since
made at least $1.5 Billion
Among Us was created
by a team of 4 people
and has since generated
at least $50 Million in
Ads
Did you know
that?
Stardew Valley has sold
more than 10 Million
Copies | By
ConcernedApe (1
Developer)
Angry Bird made $1M /
Per Month in 2009 | By
Rovio (Founded by 3
Developers)
PUBG Mobile gross
$2.6B revenue in 2020 |
By Bluehole Studios
(The Game was Originally
a Mod of Another Game)
Here @ MAGES Institute of Excellence
DREAMERS & DOER’S
WANTED!
MAGES is a private education institution that provides high
quality tertiary level coaching and skill-set for the game
designers, animators, and creative technology experts of
tomorrow.
MAGES was founded in 2010. Last year we have been
recognized as Top 10 Schools in the world by Rookies for
Mobile Game Production Excellence.
Led by an outstanding & renowned faculty of digital media
artists, thinker and innovators working in the field of
Technology, Animation, Gaming, VR/AR, Design & Digital
Media Art and Media Theory.
MAGES Institute
Registration
Certificates
DED | PCCA |PC3DC
CONCEPT ART
DGD | ADGD | SDGDE
PGDGD | PCMGD
GAME DESIGN
DA | ADA
ANIMATION | VFX
DCD | SPMGD | PCMD
DESIGN
Pre-Production
02
Production
03
Testing / QA
04
Post-Production
05
Game Production
Pipelines
Rich Newman’s Creative Director Game Secrets
Concept / R&D
01
UNREAL ENGINE
FOUNDATION
36 Hrs
Saturday
Weekl
y
WHAT WILL
YOU LEARN
Lesson Plan Content
Block 1 Game Pipeline Using Unreal Engine
Block 2
Creating Open World
Dynamic Lightning & Material Creation
Metahuman Teaser
Block 3
Designing a Level | Walkthrough first person shooter
Shooting Projectiles | Damages
UI Interaction | Blueprints Interaction
Publishing
LANDSCAPING
STUDENT PROTOTYPE DEVELOPMENT
Thomas significant experience in the IT industry enriches
both his industrial training and his academic teaching. He
has teaching experience in subjects like Games
Programming at various Singaporean institutions.
Thomas O’dell
Adjunct Lecturer in MAGES Institute of
Excellence and Republic Polytechnic
B.A Honours in Computer Science,
University of Toronto, Canada
Game Production Expert
With over 25 years of working experience, in companies such
as ICONIX International and Delcan Corporation in Toronto,
Canada.
Vast On-the-Ground Experience
Dominic is a veteran game designer with more than 10 years
of experience under his belt.
He has worked with international studios and appeared on
national tabloid for his design exploits. He also launched the
first ever successful tabletop gaming Kickstarter in the
country, and is still active today with a pipeline of multiple
projects
Dominic Huang
Adjunct lecturer, NAFA
M.B.A, International Business, Arcadia
University, Pennsylvania
Experienced Game Developer
Rajesh
Ed Tech | AR/VR Developer.| Educator
Learning Futurist
Working in the education and Creative Tech fields for
the past 18 years
Rajesh enjoy ecosystems where People, processes
Products, and possibilities Bring positive
Change to the world
Supported by:
Start your learning with us here @ MAGES
THANK YOU
T H E F U T U R E S T A R T S H E R E – G A M E D E V E L O P M E N T

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Unreal Engine Course - MAGES Institute

  • 1.
  • 2. UNREAL ENGINE FOUNDATION PUSHING THE BOUNDARIES T H E F U T U R E S T A R T S H E R E W i t h U N R E A L E N G I N E C O U R S E Supported by: GAME DEVELOPMENT
  • 3. OUTLINES Why Learn Games? 01 02 03 Program Details Admission Process
  • 6. TOP CREATIVE COMPANIES IN SINGAPORE
  • 7. Did you know that? Cuphead was made by two brothers initially and has sold more than 6 Million Copies Hearthstone was developed by a team of 10 people and has since made at least $1.5 Billion Among Us was created by a team of 4 people and has since generated at least $50 Million in Ads
  • 8. Did you know that? Stardew Valley has sold more than 10 Million Copies | By ConcernedApe (1 Developer) Angry Bird made $1M / Per Month in 2009 | By Rovio (Founded by 3 Developers) PUBG Mobile gross $2.6B revenue in 2020 | By Bluehole Studios (The Game was Originally a Mod of Another Game)
  • 9. Here @ MAGES Institute of Excellence
  • 10. DREAMERS & DOER’S WANTED! MAGES is a private education institution that provides high quality tertiary level coaching and skill-set for the game designers, animators, and creative technology experts of tomorrow. MAGES was founded in 2010. Last year we have been recognized as Top 10 Schools in the world by Rookies for Mobile Game Production Excellence. Led by an outstanding & renowned faculty of digital media artists, thinker and innovators working in the field of Technology, Animation, Gaming, VR/AR, Design & Digital Media Art and Media Theory.
  • 12. DED | PCCA |PC3DC CONCEPT ART DGD | ADGD | SDGDE PGDGD | PCMGD GAME DESIGN DA | ADA ANIMATION | VFX DCD | SPMGD | PCMD DESIGN
  • 13. Pre-Production 02 Production 03 Testing / QA 04 Post-Production 05 Game Production Pipelines Rich Newman’s Creative Director Game Secrets Concept / R&D 01
  • 15. WHAT WILL YOU LEARN Lesson Plan Content Block 1 Game Pipeline Using Unreal Engine Block 2 Creating Open World Dynamic Lightning & Material Creation Metahuman Teaser Block 3 Designing a Level | Walkthrough first person shooter Shooting Projectiles | Damages UI Interaction | Blueprints Interaction Publishing
  • 18. Thomas significant experience in the IT industry enriches both his industrial training and his academic teaching. He has teaching experience in subjects like Games Programming at various Singaporean institutions. Thomas O’dell Adjunct Lecturer in MAGES Institute of Excellence and Republic Polytechnic B.A Honours in Computer Science, University of Toronto, Canada Game Production Expert With over 25 years of working experience, in companies such as ICONIX International and Delcan Corporation in Toronto, Canada. Vast On-the-Ground Experience
  • 19. Dominic is a veteran game designer with more than 10 years of experience under his belt. He has worked with international studios and appeared on national tabloid for his design exploits. He also launched the first ever successful tabletop gaming Kickstarter in the country, and is still active today with a pipeline of multiple projects Dominic Huang Adjunct lecturer, NAFA M.B.A, International Business, Arcadia University, Pennsylvania Experienced Game Developer
  • 20. Rajesh Ed Tech | AR/VR Developer.| Educator Learning Futurist Working in the education and Creative Tech fields for the past 18 years Rajesh enjoy ecosystems where People, processes Products, and possibilities Bring positive Change to the world
  • 21. Supported by: Start your learning with us here @ MAGES THANK YOU T H E F U T U R E S T A R T S H E R E – G A M E D E V E L O P M E N T