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CRYTEK
Job Title Engine Programmer - Linux and Mac
Skills Required Programming
Job Description About Crytek
Crytek GmbH ("Crytek") is an independent company at the forefront of the
interactive entertainment industry, and is dedicated to pushing the boundaries of
gaming by creating standout experiences for consoles, PC, mobile devices and
games-as-service using their cutting-edge 3D-Game-Technology,
CRYENGINE®.
The company's headquarters are in Frankfurt am Main (Germany). Crytek also
has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul
(South Korea), Nottingham (UK), Shanghai (China), Istanbul (Turkey) and Austin
(USA).
Since its foundation in 1999, Crytek has consistently been recognized for
excellence in its field, earning accolades such as the 2011 Develop Award for
Best Independent Studio, and two Red Dot Design Awards (in 2010 and 2013).
Its multi-award winning games include Far Cry®, Crysis® (awarded best PC
Game of E3 2007 and Best Technology at the 2008 Game Developers Choice
Awards), Crysis Warhead® (awarded Best Graphics Technology at IGN Best of
2008 Awards), Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom
2010), Crysis® 3 and Warface (awarded Best Social/Casual/Online Game of
Gamescom 2012).
Crytek Frankfurt is looking for an Engine Programmer - Linux and Mac to
support our team.
Responsibilities:
 Maintain Linux and Mac support for CryENGINE.
 Contribute development of the CryENGINE OpenGL renderer.
 Contribute to maintenance and improvements of low-level engine
systems.
 Ensure reliability of the UNIX based build systems for engine releases
and game projects.
 Contribute developer documentation based on on-going developments.
 Provide support and training to internal and external developers.
 Show a strong passion for customer service and satisfaction.
 Take initiative and be willing to expand own horizon.
 Adhere to all company policies and procedures.
 Safeguard company assets including source code, artwork, tools, game
design information and technical know-how.
Requirements:
 Minimum of 2 year of professional software development experience.
 Excellent understanding of:
o OpenGL API, shader programming and 3D graphics algorithms.
o UNIX operating systems and the open-source development
community.
o Object-oriented software engineering.
o Multithreaded software architecture.
 Strong software engineering and debugging skills.
 Adopt existing company development processes.
 Excellent problem-solving skills.
 Excellent english communication and writing skills.
 Keep a positive team-oriented attitude.
 Willing to relocate to Frankfurt am Main in Germany.
 Be proactive and self-motivated, work without direct supervision.
 Willing to travel for conferences and off-site meetings as needed.
Salary Based on experience
Location Frankfurt
Job Category Programming
Date posted 03/06/2014
The Creative
assembly -
Job Title
Games Designer
Skills Required Games Designer
Job Description Our award winning Total War team are expanding, and are looking for
outstanding games designers with varying levels of experience to bring their
talents to bear on the next generation of Total War titles. Key Responsibilities:
 Design, document and communicate Total War game features.
 Create engaging game content.
 Work as part of the team to resolve design and gameplay issues as they
emerge during development.
 Critically review the product at each stage of development.
 Iteratively balance and fine tune game play elements.
Knowledge, Skills & Experience: Essential:
 Strong academic background (including 2:1 degree or equivalent).
 Demonstrable design skill, either through industry experience working as
a designer on at least one published game (any genre), or extensive
modding experience with a strategy or RPG title.
 Highly numerate/ comfortable working with numbers, spreadsheets &
formulae.
 Must combine excellent analytical skills with creative flair in approaching
gameplay mechanics & content.
 Must be a creative but practical problem solver, and relentlessly self-
critical.
 Must be resourceful, self-motivated and organised.
 Good communications skills to work constructively with artists,
programmers, producers, management and marketing staff in a
collaborative environment.
 Working knowledge of MS Office software.
Desirable:
 Experience as a game designer (as opposed to level designer or
scripter) on a strategy or RPG title.
 Solid experience of AAA game development processes.
 Deep & broad understanding of game mechanics (especially within the
strategy genre).
 Good knowledge of Total War games.
Competitive Salary plus Benefits The Creative Assembly is a wholly owned
subsidiary of Sega. CLOSING DATE IS 17/11/13
Salary
Location UK & Europe
Job Category Game Design
Date posted 09/05/2014
Job Title 3D Character Artist - Kuala Lumpur (Malaysia) or REMOTE - Up to £22K GBP -
AAA Games
Skills Required Art / Animation
Job Description Job Title: 3D Character Artist
Location: Malaysia
Salary: Up to $3,000 USD a month + Relocation and VISA support
Job Type: Permanent
Project: FPS & Racing
Platforms: PC, Browser, Mobile & home Consoles
Have you ever wanted to live and work in an exotic Far East-Asian city?
My client is a start-up studio founded in January 2014 but are already enjoying
success of their first released game on iOS and Android. Work has begun on 2
new projects and they are now in the position to hire 3D Character Artists who
can proactively work independently either from home or in-house at their studio
in Kuala Lumpur – Malaysia.
Does this sound like the adventure you have been waiting for?
REQUIREMENTS:
 Excellent Knowledge of Photoshop & Maya
 Demonstrable skills in human anatomy
 Model and texture low-poly photorealistic human models suitable for
multiplatform games
 3D character art portfolio
DESIRABLE:
 Unity 3D experience
 Experience on a video game
A competitive benefits package is on offer for the successful applicant as well as
help with VISA and relocation.
To avoid disappointment apply as soon as possible as we review applications
continuously and this position is bound to prove popular! Please email your up to
date CV and Demo Reel to <a
href=mailto:officemanager@opmjobs.com>officemanager@opmjobs.com</a>
Jon Norfolk | Art & Animation Consultant
OPM Response Ltd
Direct Line: + 44 (0) 1206 214425 |
Email: Jon@opmjobs.com |
Skype: jon.norfolk.opm
LinkedIn: http://uk.linkedin.com/in/jonnorfolkopm
Twitter: AnimationOPM
The salary bracket shown is approximate and is no guarantee of the income on
offer. Salary and benefits will be discussed with candidates at interview with the
company and are individually negotiated by OPM.
Salary DOE
Location Rest of World
Job Category Art / Animation
Date posted 05/06/2014
Job Title Level Designer - South UK
Skills Required Games Designer
Job Description To apply:
Our client is a successful console developer in the South UK, currently seeking
an experienced Level Designer with strong Maya skills. Their studio makes high
profile family friendly games with excellent quality graphics and fun playability.
They a working with a huge IP holder on successful franchises.
The level designer will prototype gameplay concepts and must have good
scripting and modelling skills. Candidates must have at least 3 years experience
as a level designer, but they are willing to consider much more senior candidates
as well. A keen interested in styalised kids games is essential, along with superb
Maya skills - a strong artistic background is essential.
This is a great opportunity to join a successful and growing team with a great
studio environment!
To apply please send CV to lucy@datascope.co.uk or tel Lucy on 020 7580
6018 for a confidential chat (once we have your cv). We value close, personal
relationships with our candidates and applications by this method tend to
be more successful.
Please click for more Games Jobs
Salary £Negotiable + benefits
Location UK, South
Job Category Game Design
Date posted 30/05/2014
Job Title
Rockstar
Environment Artist - Rockstar North
Skills Required Environment Artist
Job Description We’d like to hear from the industry’s most talented environment artists!
Join our team to create next-generation worlds for some exciting upcoming
projects! Strong modelling and texturing skills are not enough. Candidates must
be able to create immersive, living, and fully-realized environments.
As an Environment Artist working at Rockstar North, you will be responsible for
creating exciting and believable artwork, creating and texturing environment
assets for the biggest and best open world environments in the industry. You will
have previous experience of working on a large games production and be
mindful of memory restrictions and design requirements.
We prize an ability to demonstrate individual design skills; including concept and
creation of assets that are both original and yet still keep a look and feel of their
specific real-world references.
Responsibilities
 Model, texture and create collision in 3D for game environments.
 Work closely with Programmers and other departments to ensure art
assets are fully optimized for target platforms while minimizing any
impact on artistic integrity of assets.
 Participate in R&D of new techniques to implement into production
pipeline.
 Proactively seek feedback from Lead Artist, Producer and Creative
Director.
 Ensure that artistic style is consistent with defined visual style for the
game.
Qualifications
 2+ years of post-secondary educational experience in 2D and 3D art
production.
 3+ years of experience as a 3D artist within the gaming or similar
industry.
 Preferably worked on at least one released title.
 Possess a good knowledge of cutting edge shader techniques.
 Superior 3D art skills.
 Eagerness to learn new software tools and technologies.
 Ability to work in a team setting, under deadlines and time constraints.
 Expertise in 3ds Max, Photoshop, or other technologies utilized in the
production of game art.
 Strong technical background with ability to grasp new programs and
systems quickly would be an advantage.
 Ability to work with a high degree of self-direction and motivation.
 Strong communication and time management skills.
 Able to prioritize and multi-task.
 Creative nature with strong problem solving skills.
Additional Information
 Must provide a portfolio through a webpage or other digital media to be
considered.
Salary Competitive, Depending on Experience
Location Edinburgh
Job Category Art / Animation
Date posted 26/05/2014

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Jobs

  • 1. CRYTEK Job Title Engine Programmer - Linux and Mac Skills Required Programming Job Description About Crytek Crytek GmbH ("Crytek") is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for consoles, PC, mobile devices and games-as-service using their cutting-edge 3D-Game-Technology, CRYENGINE®. The company's headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK), Shanghai (China), Istanbul (Turkey) and Austin (USA). Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio, and two Red Dot Design Awards (in 2010 and 2013). Its multi-award winning games include Far Cry®, Crysis® (awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards), Crysis Warhead® (awarded Best Graphics Technology at IGN Best of 2008 Awards), Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010), Crysis® 3 and Warface (awarded Best Social/Casual/Online Game of Gamescom 2012). Crytek Frankfurt is looking for an Engine Programmer - Linux and Mac to support our team. Responsibilities:  Maintain Linux and Mac support for CryENGINE.  Contribute development of the CryENGINE OpenGL renderer.  Contribute to maintenance and improvements of low-level engine systems.  Ensure reliability of the UNIX based build systems for engine releases and game projects.  Contribute developer documentation based on on-going developments.
  • 2.  Provide support and training to internal and external developers.  Show a strong passion for customer service and satisfaction.  Take initiative and be willing to expand own horizon.  Adhere to all company policies and procedures.  Safeguard company assets including source code, artwork, tools, game design information and technical know-how. Requirements:  Minimum of 2 year of professional software development experience.  Excellent understanding of: o OpenGL API, shader programming and 3D graphics algorithms. o UNIX operating systems and the open-source development community. o Object-oriented software engineering. o Multithreaded software architecture.  Strong software engineering and debugging skills.  Adopt existing company development processes.  Excellent problem-solving skills.  Excellent english communication and writing skills.  Keep a positive team-oriented attitude.  Willing to relocate to Frankfurt am Main in Germany.  Be proactive and self-motivated, work without direct supervision.  Willing to travel for conferences and off-site meetings as needed. Salary Based on experience Location Frankfurt Job Category Programming Date posted 03/06/2014
  • 3. The Creative assembly - Job Title Games Designer Skills Required Games Designer Job Description Our award winning Total War team are expanding, and are looking for outstanding games designers with varying levels of experience to bring their talents to bear on the next generation of Total War titles. Key Responsibilities:  Design, document and communicate Total War game features.  Create engaging game content.  Work as part of the team to resolve design and gameplay issues as they emerge during development.  Critically review the product at each stage of development.  Iteratively balance and fine tune game play elements. Knowledge, Skills & Experience: Essential:  Strong academic background (including 2:1 degree or equivalent).  Demonstrable design skill, either through industry experience working as a designer on at least one published game (any genre), or extensive modding experience with a strategy or RPG title.  Highly numerate/ comfortable working with numbers, spreadsheets & formulae.  Must combine excellent analytical skills with creative flair in approaching gameplay mechanics & content.  Must be a creative but practical problem solver, and relentlessly self- critical.
  • 4.  Must be resourceful, self-motivated and organised.  Good communications skills to work constructively with artists, programmers, producers, management and marketing staff in a collaborative environment.  Working knowledge of MS Office software. Desirable:  Experience as a game designer (as opposed to level designer or scripter) on a strategy or RPG title.  Solid experience of AAA game development processes.  Deep & broad understanding of game mechanics (especially within the strategy genre).  Good knowledge of Total War games. Competitive Salary plus Benefits The Creative Assembly is a wholly owned subsidiary of Sega. CLOSING DATE IS 17/11/13 Salary Location UK & Europe Job Category Game Design Date posted 09/05/2014
  • 5.
  • 6. Job Title 3D Character Artist - Kuala Lumpur (Malaysia) or REMOTE - Up to £22K GBP - AAA Games Skills Required Art / Animation Job Description Job Title: 3D Character Artist Location: Malaysia Salary: Up to $3,000 USD a month + Relocation and VISA support Job Type: Permanent Project: FPS & Racing Platforms: PC, Browser, Mobile & home Consoles Have you ever wanted to live and work in an exotic Far East-Asian city? My client is a start-up studio founded in January 2014 but are already enjoying success of their first released game on iOS and Android. Work has begun on 2 new projects and they are now in the position to hire 3D Character Artists who can proactively work independently either from home or in-house at their studio in Kuala Lumpur – Malaysia. Does this sound like the adventure you have been waiting for? REQUIREMENTS:  Excellent Knowledge of Photoshop & Maya  Demonstrable skills in human anatomy  Model and texture low-poly photorealistic human models suitable for multiplatform games  3D character art portfolio DESIRABLE:  Unity 3D experience  Experience on a video game A competitive benefits package is on offer for the successful applicant as well as help with VISA and relocation. To avoid disappointment apply as soon as possible as we review applications
  • 7. continuously and this position is bound to prove popular! Please email your up to date CV and Demo Reel to <a href=mailto:officemanager@opmjobs.com>officemanager@opmjobs.com</a> Jon Norfolk | Art & Animation Consultant OPM Response Ltd Direct Line: + 44 (0) 1206 214425 | Email: Jon@opmjobs.com | Skype: jon.norfolk.opm LinkedIn: http://uk.linkedin.com/in/jonnorfolkopm Twitter: AnimationOPM The salary bracket shown is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM. Salary DOE Location Rest of World Job Category Art / Animation Date posted 05/06/2014
  • 8. Job Title Level Designer - South UK Skills Required Games Designer Job Description To apply: Our client is a successful console developer in the South UK, currently seeking an experienced Level Designer with strong Maya skills. Their studio makes high profile family friendly games with excellent quality graphics and fun playability. They a working with a huge IP holder on successful franchises. The level designer will prototype gameplay concepts and must have good scripting and modelling skills. Candidates must have at least 3 years experience as a level designer, but they are willing to consider much more senior candidates as well. A keen interested in styalised kids games is essential, along with superb Maya skills - a strong artistic background is essential. This is a great opportunity to join a successful and growing team with a great studio environment! To apply please send CV to lucy@datascope.co.uk or tel Lucy on 020 7580 6018 for a confidential chat (once we have your cv). We value close, personal relationships with our candidates and applications by this method tend to be more successful. Please click for more Games Jobs Salary £Negotiable + benefits Location UK, South Job Category Game Design Date posted 30/05/2014
  • 9. Job Title Rockstar Environment Artist - Rockstar North Skills Required Environment Artist Job Description We’d like to hear from the industry’s most talented environment artists! Join our team to create next-generation worlds for some exciting upcoming projects! Strong modelling and texturing skills are not enough. Candidates must be able to create immersive, living, and fully-realized environments. As an Environment Artist working at Rockstar North, you will be responsible for creating exciting and believable artwork, creating and texturing environment assets for the biggest and best open world environments in the industry. You will have previous experience of working on a large games production and be mindful of memory restrictions and design requirements. We prize an ability to demonstrate individual design skills; including concept and creation of assets that are both original and yet still keep a look and feel of their specific real-world references. Responsibilities  Model, texture and create collision in 3D for game environments.  Work closely with Programmers and other departments to ensure art assets are fully optimized for target platforms while minimizing any impact on artistic integrity of assets.  Participate in R&D of new techniques to implement into production pipeline.  Proactively seek feedback from Lead Artist, Producer and Creative Director.  Ensure that artistic style is consistent with defined visual style for the game. Qualifications  2+ years of post-secondary educational experience in 2D and 3D art production.
  • 10.  3+ years of experience as a 3D artist within the gaming or similar industry.  Preferably worked on at least one released title.  Possess a good knowledge of cutting edge shader techniques.  Superior 3D art skills.  Eagerness to learn new software tools and technologies.  Ability to work in a team setting, under deadlines and time constraints.  Expertise in 3ds Max, Photoshop, or other technologies utilized in the production of game art.  Strong technical background with ability to grasp new programs and systems quickly would be an advantage.  Ability to work with a high degree of self-direction and motivation.  Strong communication and time management skills.  Able to prioritize and multi-task.  Creative nature with strong problem solving skills. Additional Information  Must provide a portfolio through a webpage or other digital media to be considered. Salary Competitive, Depending on Experience Location Edinburgh Job Category Art / Animation Date posted 26/05/2014