Shut The Hell Up
                      and other tips for testing your product



                                                                     Laura Klein
                                                                     @lauraklein
                                                           laura@usersknow.com
                                                      http://www.usersknow.com
Wednesday, December 5, 2012
@lauraklein




             You Suck At Talking To Users
            For example, you probably think you’re supposed to
                              talk to users.




Wednesday, December 5, 2012
@lauraklein




  Sometimes You Suck At Validating
            Your Ideas




Wednesday, December 5, 2012
@lauraklein



                              You Sell Your Idea


        You should: Allow the user to tell you what she thinks
           the product does and what it could do for her.




Wednesday, December 5, 2012
@lauraklein



                               You Lead The User

                                 You should: Let the user lead.

                                 Bad: Aren’t dogs the best?
                              Good: How do you feel about dogs?




Wednesday, December 5, 2012
@lauraklein



    You Make A Lot Of Assumptions

                              You should: Ask a lot of questions.

                    Bad: You love walking your dog.
              Good: How do you feel about walking your dog?
              Even Better: What was it like the last time you
                           walked your dog?




Wednesday, December 5, 2012
@lauraklein



               You Make The User Imagine


                 You should: Give the user something to react to

           Bad: How would you feel about a product that blah
                               blah blah?
           Good: Take a look at this picture/prototype/product
                      and tell me what you think


Wednesday, December 5, 2012
@lauraklein




      Sometimes You Suck At Getting
      Feedback On Your Product Or
               Prototype



Wednesday, December 5, 2012
@lauraklein



                       You Give A Guided Tour


                              You should: Let the User explore!

              Bad: Let me show you how this works.
          Good: Take a few minutes to play with it and tell me
                            what it does.




Wednesday, December 5, 2012
@lauraklein



                              You Help The User

                               You should: Let the user fail.

                          Bad: No, you click on this button.
                        Good: What do you think you should do?




Wednesday, December 5, 2012
@lauraklein



           You Sound Kind Of Defensive

             You should: Make sure the user doesn’t feel judged.
                    It’s not her fault your product sucks.

                              (I think we all know whose fault that is.)




Wednesday, December 5, 2012
@lauraklein



          You Ask Yes Or No Questions

                              You should: Ask open ended questions.

                         Bad: Do you love my product?
                       Worse: Don’t you love my product?
                     Good: How do you feel about this product?




Wednesday, December 5, 2012
@lauraklein




                      Sometimes You Just Suck




Wednesday, December 5, 2012
@lauraklein



          You Talk To The Wrong People

           You should: Recruit and screen participants to make
          sure you’re talking to people who will be helpful with
                    the type of research you’re doing.




Wednesday, December 5, 2012
@lauraklein



                              You Don’t Follow Up

         You should: Understand why your user feels the way
                              she does.

                            User: This is cool!
                        You: What’s cool about it?
               User: [Something incredibly useful and insightful]



Wednesday, December 5, 2012
@lauraklein



   You Ignore Results You Don’t Like


            You should: Design your test in a way that will force
                        you to believe your results.




Wednesday, December 5, 2012
@lauraklein



       You Don’t Act On Your Findings


         You should: Implement critical changes before you see
              the problems over and over again in testing.




Wednesday, December 5, 2012
@lauraklein



                              You Talk Too Much


                               You should: Shut the hell up.




Wednesday, December 5, 2012
Questions?
                                   You know where to find me...
                                              @lauraklein
                                         laura@usersknow.com
                                      http://www.usersknow.com



                                  pssst...this will all be in the book!
                              To be published by O’Reilly in early 2013.




Wednesday, December 5, 2012
@lauraklein



                               Exercise!
       •Form Groups of 3
       •First person interviews second person for 5-10 minutes
       •Third person takes notes on any mistakes & gives a critique
       •Switch roles (everyone interviews, is interviewed, and critiques)
       •Ask for help if you need it
       •Please be nice to each other. This is hard!

Wednesday, December 5, 2012

Shut The Hell Up & Other Tips for Learning From Users

  • 1.
    Shut The HellUp and other tips for testing your product Laura Klein @lauraklein laura@usersknow.com http://www.usersknow.com Wednesday, December 5, 2012
  • 2.
    @lauraklein You Suck At Talking To Users For example, you probably think you’re supposed to talk to users. Wednesday, December 5, 2012
  • 3.
    @lauraklein SometimesYou Suck At Validating Your Ideas Wednesday, December 5, 2012
  • 4.
    @lauraklein You Sell Your Idea You should: Allow the user to tell you what she thinks the product does and what it could do for her. Wednesday, December 5, 2012
  • 5.
    @lauraklein You Lead The User You should: Let the user lead. Bad: Aren’t dogs the best? Good: How do you feel about dogs? Wednesday, December 5, 2012
  • 6.
    @lauraklein You Make A Lot Of Assumptions You should: Ask a lot of questions. Bad: You love walking your dog. Good: How do you feel about walking your dog? Even Better: What was it like the last time you walked your dog? Wednesday, December 5, 2012
  • 7.
    @lauraklein You Make The User Imagine You should: Give the user something to react to Bad: How would you feel about a product that blah blah blah? Good: Take a look at this picture/prototype/product and tell me what you think Wednesday, December 5, 2012
  • 8.
    @lauraklein Sometimes You Suck At Getting Feedback On Your Product Or Prototype Wednesday, December 5, 2012
  • 9.
    @lauraklein You Give A Guided Tour You should: Let the User explore! Bad: Let me show you how this works. Good: Take a few minutes to play with it and tell me what it does. Wednesday, December 5, 2012
  • 10.
    @lauraklein You Help The User You should: Let the user fail. Bad: No, you click on this button. Good: What do you think you should do? Wednesday, December 5, 2012
  • 11.
    @lauraklein You Sound Kind Of Defensive You should: Make sure the user doesn’t feel judged. It’s not her fault your product sucks. (I think we all know whose fault that is.) Wednesday, December 5, 2012
  • 12.
    @lauraklein You Ask Yes Or No Questions You should: Ask open ended questions. Bad: Do you love my product? Worse: Don’t you love my product? Good: How do you feel about this product? Wednesday, December 5, 2012
  • 13.
    @lauraklein Sometimes You Just Suck Wednesday, December 5, 2012
  • 14.
    @lauraklein You Talk To The Wrong People You should: Recruit and screen participants to make sure you’re talking to people who will be helpful with the type of research you’re doing. Wednesday, December 5, 2012
  • 15.
    @lauraklein You Don’t Follow Up You should: Understand why your user feels the way she does. User: This is cool! You: What’s cool about it? User: [Something incredibly useful and insightful] Wednesday, December 5, 2012
  • 16.
    @lauraklein You Ignore Results You Don’t Like You should: Design your test in a way that will force you to believe your results. Wednesday, December 5, 2012
  • 17.
    @lauraklein You Don’t Act On Your Findings You should: Implement critical changes before you see the problems over and over again in testing. Wednesday, December 5, 2012
  • 18.
    @lauraklein You Talk Too Much You should: Shut the hell up. Wednesday, December 5, 2012
  • 19.
    Questions? You know where to find me... @lauraklein laura@usersknow.com http://www.usersknow.com pssst...this will all be in the book! To be published by O’Reilly in early 2013. Wednesday, December 5, 2012
  • 20.
    @lauraklein Exercise! •Form Groups of 3 •First person interviews second person for 5-10 minutes •Third person takes notes on any mistakes & gives a critique •Switch roles (everyone interviews, is interviewed, and critiques) •Ask for help if you need it •Please be nice to each other. This is hard! Wednesday, December 5, 2012

Editor's Notes