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Potential essay plans.
Reclaiming the fans - how 343 is winning back old and new halo fans back
Introduction to theory – opening with a quote from hidden Xperia about 343 asking the
question about if 343 industry have started a redemption arc with halo fans which relates to
the question of how 343 industry are winning fans back
Introduction to my statement – discussion of the question presented and how I plan on
answering that question by looking at 343s past present and future with the halo franchise.
Subheading 1 – looking at 343 first tenure with the halo franchise and the mistakes made.
Subheading 2 – exploring recent event and actions 343 have made to fix prior mistakes
made in the past.
Subheading 3 – exploring and discussing what 343 plans to do in the future with the halo
franchise to keep fan invested
Conclusion – discuss on what I have learned on how 343 industries are winning halo fans
back.
Bibliography
1. https://www.youtube.com/watch?v=Ap2xxEBpuU4&t=42s or hiddenXperia. (27 of
march 2019). have 343 industries redeemed themselves. Available:
https://www.youtube.com/watch?v=Ap2xxEBpuU4&t=42s. Last accessed 23 of
june 2020.
2. https://www.youtube.com/watch?v=o27XC7S24HA&t=28s or Late Night Gaming.
(11 october 2016). why people don't like halo 4/5 art style. Available:
https://www.youtube.com/watch?v=o27XC7S24HA&t=28s. Last accessed 23 of
june 2020.
3. https://www.youtube.com/watch?v=-P__XJbA-A4 or Halo cannon. (30 january
2014). Review : mortal dictata. Available: https://www.youtube.com/watch?v=-
P__XJbA-A4. Last accessed 23 of june 2020.
4. https://www.youtube.com/watch?v=il_5W1grIV8&t=141s or Halo cannon. (12
march 2020). Canon Fodder – Shadows of Reach | POST H5 BLUE TEAM
BOOK!. Available: https://www.youtube.com/watch?v=il_5W1grIV8&t=141s. Last
accessed 23 of june 2020.
5. https://www.youtube.com/watch?v=ZhRRYXchl1g&t=286s or Halo cannon. (11 june
2018). Halo: Infinite - Trailer Breakdown. Available:
https://www.youtube.com/watch?v=ZhRRYXchl1g&t=286s. Last accessed 23 of
june 2020.
6. https://www.youtube.com/watch?v=kl_yhtc-ku0 or hiddenXperia. (19 march
2019). HALO REACH COMING TO MCC, MCC COMING TO PC (STEAM) – THE
MOST GROUNDBREAKING DAY IN HALO HISTORY. Available:
https://www.youtube.com/watch?v=kl_yhtc -ku0. Last accessed 23 of june 2020.
Pay to loss – how microtransaction are having a negative effect on the gaming industry
and its audiences
Introduction to theory - I will start the introduction to my theory starting with the quote
'The kids emptied our bank account playing Fifa' then going on to explain theory that the
essay will cover
Introduction to my statement - I will then explain how I will explore this theory by looking at
how microtransaction started then go onto when it was introduced into the mainstream
video game media and then the effect it has had on the gaming audience.
Subheading 1 – I will explore how microtransaction got their start in the video game media
Subheading 2 – then I will explain when microtransaction became more mainstream in
video game
Subheading 3 – then I will talk about how microtransactions have had an impact on the
gaming industry and its audience as a whole
Conclusion – then I will discuss what I have learned and how it has back up my theory on
how micro transaction have affected the gaming industry and its audience negatively.
Bibliography
1. https://www.bbc.co.uk/news/technology-
51502592?intlink_from_url=https://www.bbc.co.uk/news/topics/c7mj4prgjn0t/micr
otransactions&link_location=live-reporting-story or anon. (14 February
2020). Fortnite boss says game loot boxes 'cause harm'. Available:
https://www.bbc.co.uk/news/technology-
51502592?intlink_from_url=https://www.bbc.co.uk/news/topics/c7mj4prgjn0t/mi
crotransactions&link_location=live-reporting-story. Last accessed 23 of june
2020.
2. https://www.cinemablend.com/games/11-Games-Ruined-By-Microtransactions-
84117.html or will usher. (15 july 2019). 11 Games Ruined by Microtransactions.
Available: https://www.cinemablend.com/games/11-Games-Ruined-By-
Microtransactions-84117.html. Last accessed 23 of june 2020.
3. https://medium.com/@williamlim3/blood-in-the-water-a-history-of-
microtransactions-in-the-video-game-industry-e5bf9e3de4da or william lin. (15
august 2018). Blood in the Water: A History of Microtransactions in the video
game industry. Available: https://medium.com/@williamlim3/blood-in-the-water-
a-history-of-microtransactions-in-the-video-game-industry-e5bf9e3de4da. Last
accessed 23 of june 2020.
4. https://en.wikibooks.org/wiki/Lentis/Microtransactions_in_Videogames#:~:text=The
%20first%20microtransaction%20sold%20by,Scrolls%20IV%3A%20Oblivion%20for%2
0%242.50.&text=Bethesda%2C%20as%20well%20as%20other,an%20extra%20strea
m%20of%20revenue. Or anon. (20 april 2017). Lentis/Microtransactions in
Videogames. Available:
https://en.wikibooks.org/wiki/Lentis/Microtransactions_in_Videogames#:~:text=The
%20first%20microtransaction%20sold%20by,Scrolls%20IV%3A%20Oblivion%20for%2
0%242.50.&text=Bethesda%2C%20as%20well%20as%20. Last accessed 23 of june
2020.
5. https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0232780 or David
Zendle ,Rachel Meyer,Nick Ballou. (May 7, 2020). The changing face of desktop video
game monetisation: An exploration of exposure to loot boxes, pay to win, and
cosmetic microtransactions in the most-played Steam games of 2010-2019.
Available:
https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0232780. Last
accessed 23 of june 2020.
6. https://www.gamespot.com/articles/microtransactions-explained-heres-what-you-
need-to/1100-6456995/ Or Eddie Makuch. (November 20, 2018). Microtransactions,
Explained: Here's What You Need To Know. Available:
https://www.gamespot.com/articles/microtransactions-explained-heres-what-you-
need-to/1100-6456995/. Last accessed 23 of june 2020.
Stand by for popularity – why the Titanfall franchise is becoming more prevalent in the
shooter genre
Introduction to theory – starting the essay with the quote “The internet is talking more
about Titanfall 2 now than it has since the game launched.” Then moving onto the questions
presented.
Introduction to my statement – discuss on how I am going to handle the question of why
the Titanfall franchise has become more prevalent in the shooter genre by taking about the
game initial release of the first game and how it effect the series credibility to the short
coming of the second games release to how apex legend breathed new life into the series.
Subheading 1 - discuss how Titanfall got its start from the creation of respawn
entertainment the first concept to the first games release and its short comings.
Subheading 2 – discuss the release of titanfall2 and how it releases date sealed its fate in
obscurity.
Subheading 3 – discuss the release of apex legends and how it has helped the Titanfall
franchise become more prevalent among of shooters in the industry.
Conclusion discuss what I have learned from my studies and how it has answered my
question about how the Titanfall franchise has become more prevalent in the shooter
genre.
Bibliography
1. https://onlysp.escapistmagazine.com/apex-legends-saving-titanfall/ orMICHAEL CRIPE.
(February28, 2019). Apex Legends:How aBattle Royale Game is SavingTitanfall.Available:
https://onlysp.escapistmagazine.com/apex-legends-saving-titanfall/.Lastaccessed24 june
2020.
2. https://www.youtube.com/watch?v=zeqsM-rAssMorCore Ideas.(17 Feb2019). What Apex
LegendsCouldDoFor TITANFALL.Available:https://www.youtube.com/watch?v=zeqsM-
rAssM. Last accessed24 june 2020.
3. https://www.youtube.com/watch?v=ljwwnQOzXAs&t=14s Or Macro. (9 May
2020). Titanfall 2: What Went Wrong?. Available:
https://www.youtube.com/watch?v=ljwwnQOzXAs&t=14s. Last accessed 24 june
2020.
4. https://www.gamezone.com/news/respawn-admits-releasing-titanfall-2-at-the-end-of-
2016-was-a-mistake-more-titanfall-on-the-way-3456253/ Or Cade Onder. (August 4,
2017). Respawn admits releasing Titanfall 2 at the end of 2016 was a mistake;
More Titanfall on the way. Available: https://www.gamezone.com/news/respawn-
admits-releasing-titanfall-2-at-the-end-of-2016-was-a-mistake-more-titanfall-on-
the-way-3456253/. Last accessed 24 june 2020.
5. https://www.youtube.com/watch?v=2owgQzltQT0orchris watter. (10 Mar 2014).
Titanfall - Review. Available: https://www.youtube.com/watch?v=2owgQzltQT0. Last
accessed 24 june 2020.
6. https://www.youtube.com/watch?v=HfaiUyx0Cv8&t=28s or The Gaming Merchant. (22
Jun 2020). Titanfall 2 Is Now The Top Selling Game On Steam, There's Never
Been a Better Time To Play. Available:
https://www.youtube.com/watch?v=HfaiUyx0Cv8&t=28s. Last accessed 24 june
2020.
Rational
The reason for wanting to do this topic for my personal study essay is because I am very
passionate about video games as I want to work in the video game industry myself
particularly in the halo franchise as it is one of my favorite franchises out there in the
market, and so I feel looking into the mistakes of other game developers and what they are
doing to fix those mistakes to help build back their fan base or franchise so that I may be
able to learn from those mistakes and understand what went wrong to help me avoid those
pit falls so that my final fmp will not fall into those similar mistakes, and as for my second
year final major project I want to focus on promoting an upcoming strategy game or any
other genre of video game from how I need to sell it to others to how it looks and play, as
this is what I did for last year’s final major project but for this one I want to do it better so
rather than it just being merchandise designs and one single news page I want to do more
for the promotion of the game, so I believe looking at the mistakes of other can help to
make sure that my product doesn’t follow the same trail and can be as successful as
possible and help build a following of fans to be dedicated into buying any sequels or new
original products so that’s why I feel that this is the best topic for me to do an essay on.

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Potential essay plans

  • 1. Potential essay plans. Reclaiming the fans - how 343 is winning back old and new halo fans back Introduction to theory – opening with a quote from hidden Xperia about 343 asking the question about if 343 industry have started a redemption arc with halo fans which relates to the question of how 343 industry are winning fans back Introduction to my statement – discussion of the question presented and how I plan on answering that question by looking at 343s past present and future with the halo franchise. Subheading 1 – looking at 343 first tenure with the halo franchise and the mistakes made. Subheading 2 – exploring recent event and actions 343 have made to fix prior mistakes made in the past. Subheading 3 – exploring and discussing what 343 plans to do in the future with the halo franchise to keep fan invested Conclusion – discuss on what I have learned on how 343 industries are winning halo fans back. Bibliography 1. https://www.youtube.com/watch?v=Ap2xxEBpuU4&t=42s or hiddenXperia. (27 of march 2019). have 343 industries redeemed themselves. Available: https://www.youtube.com/watch?v=Ap2xxEBpuU4&t=42s. Last accessed 23 of june 2020. 2. https://www.youtube.com/watch?v=o27XC7S24HA&t=28s or Late Night Gaming. (11 october 2016). why people don't like halo 4/5 art style. Available: https://www.youtube.com/watch?v=o27XC7S24HA&t=28s. Last accessed 23 of june 2020. 3. https://www.youtube.com/watch?v=-P__XJbA-A4 or Halo cannon. (30 january 2014). Review : mortal dictata. Available: https://www.youtube.com/watch?v=- P__XJbA-A4. Last accessed 23 of june 2020. 4. https://www.youtube.com/watch?v=il_5W1grIV8&t=141s or Halo cannon. (12 march 2020). Canon Fodder – Shadows of Reach | POST H5 BLUE TEAM BOOK!. Available: https://www.youtube.com/watch?v=il_5W1grIV8&t=141s. Last accessed 23 of june 2020. 5. https://www.youtube.com/watch?v=ZhRRYXchl1g&t=286s or Halo cannon. (11 june 2018). Halo: Infinite - Trailer Breakdown. Available: https://www.youtube.com/watch?v=ZhRRYXchl1g&t=286s. Last accessed 23 of june 2020. 6. https://www.youtube.com/watch?v=kl_yhtc-ku0 or hiddenXperia. (19 march 2019). HALO REACH COMING TO MCC, MCC COMING TO PC (STEAM) – THE MOST GROUNDBREAKING DAY IN HALO HISTORY. Available: https://www.youtube.com/watch?v=kl_yhtc -ku0. Last accessed 23 of june 2020.
  • 2. Pay to loss – how microtransaction are having a negative effect on the gaming industry and its audiences Introduction to theory - I will start the introduction to my theory starting with the quote 'The kids emptied our bank account playing Fifa' then going on to explain theory that the essay will cover Introduction to my statement - I will then explain how I will explore this theory by looking at how microtransaction started then go onto when it was introduced into the mainstream video game media and then the effect it has had on the gaming audience. Subheading 1 – I will explore how microtransaction got their start in the video game media Subheading 2 – then I will explain when microtransaction became more mainstream in video game Subheading 3 – then I will talk about how microtransactions have had an impact on the gaming industry and its audience as a whole Conclusion – then I will discuss what I have learned and how it has back up my theory on how micro transaction have affected the gaming industry and its audience negatively. Bibliography 1. https://www.bbc.co.uk/news/technology- 51502592?intlink_from_url=https://www.bbc.co.uk/news/topics/c7mj4prgjn0t/micr otransactions&link_location=live-reporting-story or anon. (14 February 2020). Fortnite boss says game loot boxes 'cause harm'. Available: https://www.bbc.co.uk/news/technology- 51502592?intlink_from_url=https://www.bbc.co.uk/news/topics/c7mj4prgjn0t/mi crotransactions&link_location=live-reporting-story. Last accessed 23 of june 2020. 2. https://www.cinemablend.com/games/11-Games-Ruined-By-Microtransactions- 84117.html or will usher. (15 july 2019). 11 Games Ruined by Microtransactions. Available: https://www.cinemablend.com/games/11-Games-Ruined-By- Microtransactions-84117.html. Last accessed 23 of june 2020. 3. https://medium.com/@williamlim3/blood-in-the-water-a-history-of- microtransactions-in-the-video-game-industry-e5bf9e3de4da or william lin. (15 august 2018). Blood in the Water: A History of Microtransactions in the video game industry. Available: https://medium.com/@williamlim3/blood-in-the-water- a-history-of-microtransactions-in-the-video-game-industry-e5bf9e3de4da. Last accessed 23 of june 2020. 4. https://en.wikibooks.org/wiki/Lentis/Microtransactions_in_Videogames#:~:text=The %20first%20microtransaction%20sold%20by,Scrolls%20IV%3A%20Oblivion%20for%2 0%242.50.&text=Bethesda%2C%20as%20well%20as%20other,an%20extra%20strea m%20of%20revenue. Or anon. (20 april 2017). Lentis/Microtransactions in Videogames. Available: https://en.wikibooks.org/wiki/Lentis/Microtransactions_in_Videogames#:~:text=The %20first%20microtransaction%20sold%20by,Scrolls%20IV%3A%20Oblivion%20for%2
  • 3. 0%242.50.&text=Bethesda%2C%20as%20well%20as%20. Last accessed 23 of june 2020. 5. https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0232780 or David Zendle ,Rachel Meyer,Nick Ballou. (May 7, 2020). The changing face of desktop video game monetisation: An exploration of exposure to loot boxes, pay to win, and cosmetic microtransactions in the most-played Steam games of 2010-2019. Available: https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0232780. Last accessed 23 of june 2020. 6. https://www.gamespot.com/articles/microtransactions-explained-heres-what-you- need-to/1100-6456995/ Or Eddie Makuch. (November 20, 2018). Microtransactions, Explained: Here's What You Need To Know. Available: https://www.gamespot.com/articles/microtransactions-explained-heres-what-you- need-to/1100-6456995/. Last accessed 23 of june 2020. Stand by for popularity – why the Titanfall franchise is becoming more prevalent in the shooter genre Introduction to theory – starting the essay with the quote “The internet is talking more about Titanfall 2 now than it has since the game launched.” Then moving onto the questions presented. Introduction to my statement – discuss on how I am going to handle the question of why the Titanfall franchise has become more prevalent in the shooter genre by taking about the game initial release of the first game and how it effect the series credibility to the short coming of the second games release to how apex legend breathed new life into the series. Subheading 1 - discuss how Titanfall got its start from the creation of respawn entertainment the first concept to the first games release and its short comings. Subheading 2 – discuss the release of titanfall2 and how it releases date sealed its fate in obscurity. Subheading 3 – discuss the release of apex legends and how it has helped the Titanfall franchise become more prevalent among of shooters in the industry. Conclusion discuss what I have learned from my studies and how it has answered my question about how the Titanfall franchise has become more prevalent in the shooter genre. Bibliography 1. https://onlysp.escapistmagazine.com/apex-legends-saving-titanfall/ orMICHAEL CRIPE. (February28, 2019). Apex Legends:How aBattle Royale Game is SavingTitanfall.Available: https://onlysp.escapistmagazine.com/apex-legends-saving-titanfall/.Lastaccessed24 june 2020. 2. https://www.youtube.com/watch?v=zeqsM-rAssMorCore Ideas.(17 Feb2019). What Apex LegendsCouldDoFor TITANFALL.Available:https://www.youtube.com/watch?v=zeqsM- rAssM. Last accessed24 june 2020.
  • 4. 3. https://www.youtube.com/watch?v=ljwwnQOzXAs&t=14s Or Macro. (9 May 2020). Titanfall 2: What Went Wrong?. Available: https://www.youtube.com/watch?v=ljwwnQOzXAs&t=14s. Last accessed 24 june 2020. 4. https://www.gamezone.com/news/respawn-admits-releasing-titanfall-2-at-the-end-of- 2016-was-a-mistake-more-titanfall-on-the-way-3456253/ Or Cade Onder. (August 4, 2017). Respawn admits releasing Titanfall 2 at the end of 2016 was a mistake; More Titanfall on the way. Available: https://www.gamezone.com/news/respawn- admits-releasing-titanfall-2-at-the-end-of-2016-was-a-mistake-more-titanfall-on- the-way-3456253/. Last accessed 24 june 2020. 5. https://www.youtube.com/watch?v=2owgQzltQT0orchris watter. (10 Mar 2014). Titanfall - Review. Available: https://www.youtube.com/watch?v=2owgQzltQT0. Last accessed 24 june 2020. 6. https://www.youtube.com/watch?v=HfaiUyx0Cv8&t=28s or The Gaming Merchant. (22 Jun 2020). Titanfall 2 Is Now The Top Selling Game On Steam, There's Never Been a Better Time To Play. Available: https://www.youtube.com/watch?v=HfaiUyx0Cv8&t=28s. Last accessed 24 june 2020. Rational The reason for wanting to do this topic for my personal study essay is because I am very passionate about video games as I want to work in the video game industry myself particularly in the halo franchise as it is one of my favorite franchises out there in the market, and so I feel looking into the mistakes of other game developers and what they are doing to fix those mistakes to help build back their fan base or franchise so that I may be able to learn from those mistakes and understand what went wrong to help me avoid those pit falls so that my final fmp will not fall into those similar mistakes, and as for my second year final major project I want to focus on promoting an upcoming strategy game or any other genre of video game from how I need to sell it to others to how it looks and play, as this is what I did for last year’s final major project but for this one I want to do it better so rather than it just being merchandise designs and one single news page I want to do more for the promotion of the game, so I believe looking at the mistakes of other can help to make sure that my product doesn’t follow the same trail and can be as successful as possible and help build a following of fans to be dedicated into buying any sequels or new original products so that’s why I feel that this is the best topic for me to do an essay on.