Universal Design for Learning (UDL) is an educational framework that aims to provide all students with equal opportunities to learn by providing multiple means of representation, expression, and engagement. UDL promotes inclusion for diverse learners through embedding supports in instructional design. Technology can help implement UDL principles in the classroom by allowing for different learning styles and modes of expression. Career and technical education (CTE) programs incorporate technology to develop 21st century skills like collaboration and problem solving using tools like computers and iPads. A technology bond would benefit students by preparing them for the future through access to technological resources that facilitate communication and information sharing.
1. EDUCATION AND TECHNOLOGY
Haley Clesh (District Educator)
EDU 620 Meeting Individual Student Needs With Technology
Professor Adkins
April 20th, 2020
2. STATION 1: WHAT IS UNIVERSAL
DESIGN FOR LEARNING (UDL)?
Universal Design for Learning (UDL) is “a philosophy of instructional design
that seeks to create instructional learning environments and materials that
proactively value diversity by embedding supports for students to foster
access and engagement” (Edyburn 2013).
• UDL Principles:
• multiple means of representation
• multiple means of expression
• multiple means of engagement (Edyburn, 2013).
UDL promotes inclusion for students with learning disabilities as well as students
with various learning preferences and skills (Harper, 2018).
3. STATION 1: UDL IN THE CLASSROOM
Demonstrating UDL in action:
I would use the video, UDL at a glance to demonstrate what UDL
is and how it is implemented in classrooms. I would also use iPads to show
the attendees different educational apps that I use in the classroom and
the benefits it provides my students.
4. STATION 1: UDL’S IMPACT ON
STUDENTS
Multiple means of representation ensures all students learning styles are
represented during lesson plans to support inclusion for special education, ELL,
and gifted students.
Multiple means of expression allows students to display their knowledge in
creative and unique ways, not every student flourishes with the pencil and paper
but may use technology to show their understanding.
Multiple means of engagement means that UDL believes that learning should be
fun and engaging, when incorporating videos, stations, iPads, games, etc. you
keep the interest of the students that will ensure better understanding from the
students.
Overall students will benefit from UDL because it caters to the needs of all
students while allowing students to learn together in new and exciting ways
(Harper, 2018).
5. STATION 2: TECHNOLOGY AND UDL FOR
ALL LEARNERS
• Mission: To provide pathways in technology to support 21st century
learning and career opportunities.
• Goals:
• Implement the use and understanding of technology for primary school
students, to ensure exposure before they enter CTE programs.
• Use technology to encourage communication, collaboration, and
representation.
6. STATION 2: CTE PROGRAMS AND
COURSES
• CTE Course Examples:
• Elementary School: Art, History, and English Language Arts
• Middle School: Music, Math, and World History
• High School: Psychology, Astronomy, and Nursing Assistant (Fuel Education,
n.d.).
7. STATION 2: TECHNOLOGY AND CTE
• CTE programs incorporate technology in many different ways. One way it is incorporated
is for English Language Arts. Some 21st century skills that are included in the program are;
• Making judgments and decisions by drawing conclusions to find an answer to a problem.
• “Use technology as a tool to research, organize, evaluate and communicate
information”(Partnership for 21st century skills).
• Solving problems in new and innovative ways.
• Monitor and complete task at your own pace (Partnership for 21st century skills).
• A tool that could be used for this course would be computers and/or ipads that allow
students to work independently and collaborate with one another on research, writing,
reading, and presenting information.
8. STATION 3: INTERACTION
• I will use the iPad I brought to demonstrate English Language Arts
related applications such as; iRead, Clever, Epic!, etc. that all use
independent and collaborative activities and monitors student’s
progress.
• This will keep attendees interacting with hands on material that would
be used in a real classroom. They will be able to see the convenience
and opportunities these technological devices provide for students.
9. STATION 3: HOW WOULD THE BOND
BENEFIT STUDENTS?
• School courses and students would benefit greatly from upgraded
technology approved by the bond, because it prepares students for the
future in the 21st century. All day we use computers, tablets, phones, etc.
to communicate with one another, the bond will teach students to use
these tools to not just communicate but collaborate with each other
while having access to information that they normally wouldn’t in a
classroom.
10. REFERENCES
• CAST. (2010, June 6). UDL at a glance (Links to an external site.) [Video file]. Retrieved
from http://youtu.be/bDvKnY0g6e4
• Edyburn, D. L. (2013). Inclusive technologies: Tools for helping diverse learners achieve
academic success. Retrieved from https://content.ashford.edu/
• Fuel Education. (n.d.). CTE Courses & Curriculum: Career Readiness: Fuel Education.
Retrieved from https://www.fueleducation.com/curriculum/subject/career-technical-
education.html
• Harper, A. (2018, January 3). Universal Design for Learning can create an inclusive
environment for students. Retrieved from
https://www.educationdive.com/news/universal-design-for-learning-can-create-an-
inclusive-environment-for-stude/513942/
• Partnership for 21st Century Skills. (n.d.). Framework for 21st Century Learning.
Retrieved from http://www.p21.org/our-work/p21-framework