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Discovery, Dissemination and
         Outreach
    Esben Fjord, Gladsaxe Public
         Library, Denmark
       esbenf@gladsaxe.dk
What are we doing




Experimenting with new forms of digital
   platforms in the physical space
Why are we doing it




•   Electronic resources in the physical space
•   Out where the users are
•   Taking advantage of the librarians' competencies
•   Exposure of electronic resources in context
•   Cooperation with external partners and the users'
•   Beta culture and fun
The platforms




Digital signage (screens)
Music Chair (Sonic)
Drawing machine
Interactive floor (The Cube)
The platforms - digital signage
The platforms - digital signage


Now:
• 10 large screens all over the main libraries and all
  branches
• Controlled by a digital signage system accessed via the
  web (kind of CMS)
• Factual information, reviews and recommendations
• Events
• 10 editors, each responsible for 1 or more screens

Future:
• Cooperation in the community and with other Danish
  libraries
• Interactive presentations, data from users, competitions,
  surveys etc.
• Exposure of electronic resources
The platforms - Drawing machine
The platforms - Drawing machine


Now:

• Children can sketch directly on the interactive drawing machine
• Template figures from national library arts based web portal for
  children
• The machine is an eye catcher and magnet

Future:
• Use of the machine to support events and shows
• New and better version of the software
• Better organization and ownership
The platforms - Music Chair
The platforms - Music Chair

Now:
• Librarians' playlist recommendations
• The chairs are eye catchers and magnets and the users think they
  are cool
• Content from YouTube and Grooveshark

An older man discovered electronica recommended by a librarian. He
was agog and borrowed a lot of the reccommended albums : )

Future:
•   User created playlists and recommendations
•   Special event playlists
•   Content from national streaming service BibZoom
•   Better user interfaces
•   Use other kinds of media (films, computer games)
The platforms - Interactive floor
The platforms - Interactive floor
The platforms - Interactive floor
The platforms - Interactive floor

Now:

•   Play and gaming
•   Textexpo
•   Supporting special events
•   The users think its funny
•   Good branding

Future:

• Better user interfaces
• Develop library specific flash presentations
• Expose electronic ressources (newspaper etc.)
The platforms - Interactive floor
The challenges



• Technical infrastructure and datamodels (API's)
• Copyright and DRM
• Electronic ressources are made for searching, not
  for communication and dissimination
• Backend interfaces
• Competences and knowledge
• Organization and ownership
About me




Esben Fjord
Head of development, Gladsaxe Public Libraries
Denmark

esbenf@gladsaxe.dk

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Internet Librarian 2010, Discovery, Dissemination and Outreach

  • 1. Discovery, Dissemination and Outreach Esben Fjord, Gladsaxe Public Library, Denmark esbenf@gladsaxe.dk
  • 2. What are we doing Experimenting with new forms of digital platforms in the physical space
  • 3. Why are we doing it • Electronic resources in the physical space • Out where the users are • Taking advantage of the librarians' competencies • Exposure of electronic resources in context • Cooperation with external partners and the users' • Beta culture and fun
  • 4. The platforms Digital signage (screens) Music Chair (Sonic) Drawing machine Interactive floor (The Cube)
  • 5. The platforms - digital signage
  • 6. The platforms - digital signage Now: • 10 large screens all over the main libraries and all branches • Controlled by a digital signage system accessed via the web (kind of CMS) • Factual information, reviews and recommendations • Events • 10 editors, each responsible for 1 or more screens Future: • Cooperation in the community and with other Danish libraries • Interactive presentations, data from users, competitions, surveys etc. • Exposure of electronic resources
  • 7. The platforms - Drawing machine
  • 8. The platforms - Drawing machine Now: • Children can sketch directly on the interactive drawing machine • Template figures from national library arts based web portal for children • The machine is an eye catcher and magnet Future: • Use of the machine to support events and shows • New and better version of the software • Better organization and ownership
  • 9. The platforms - Music Chair
  • 10. The platforms - Music Chair Now: • Librarians' playlist recommendations • The chairs are eye catchers and magnets and the users think they are cool • Content from YouTube and Grooveshark An older man discovered electronica recommended by a librarian. He was agog and borrowed a lot of the reccommended albums : ) Future: • User created playlists and recommendations • Special event playlists • Content from national streaming service BibZoom • Better user interfaces • Use other kinds of media (films, computer games)
  • 11. The platforms - Interactive floor
  • 12. The platforms - Interactive floor
  • 13. The platforms - Interactive floor
  • 14. The platforms - Interactive floor Now: • Play and gaming • Textexpo • Supporting special events • The users think its funny • Good branding Future: • Better user interfaces • Develop library specific flash presentations • Expose electronic ressources (newspaper etc.)
  • 15. The platforms - Interactive floor
  • 16. The challenges • Technical infrastructure and datamodels (API's) • Copyright and DRM • Electronic ressources are made for searching, not for communication and dissimination • Backend interfaces • Competences and knowledge • Organization and ownership
  • 17. About me Esben Fjord Head of development, Gladsaxe Public Libraries Denmark esbenf@gladsaxe.dk