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GAME THEORY
Easy College Study
Lecture 4: Social welfare and symmetric
n-player games
■ Review: definition of games, strategies, NE and the technique we reach NE solution
■ Welfare maximization and Pareto dominance
■ Examples of welfare calculation
■ Symmetric n > 2 player games: Symmetric MNE
■ Examples of symmetric n-player game
■ Level-k strategy
Review: Static games
Review: Best response
■ The best response captures the best choice of individual i when given other players
actions a-i
Review: Dominance
Review: Pure strategy Nash Equilibrium
(PNE)
Review: IEDS
■ Continue to eliminate strictly dominated strategies in this way, until you have a game
without any dominated strategies for any player.
Review: Mixed strategy
■ Denote ∆ 𝐴𝑖 = {𝛼𝑖}, then ∆ 𝐴𝑖 is a (|𝐴𝑖| − 1)-simplex
■ Denote ∆ 𝐴 the set of lottery over A, then ∆ 𝐴 is a (|A| − 1)-simplex
■ Then, each prole of mixed strategies 𝛼 = (𝛼1, … , 𝛼 𝑛), maps to a lottery on ∆ 𝐴 ,
with assumption of independence, we have
Review: Mixed strategy Nash Equilibrium
Welfare notations
■ Outcome a is “Pareto efficient" if it is not weak Pareto dominated.
Welfare notations
■ Setting 𝜌𝑖= 𝜌𝑗 for each 𝑖, 𝑗 ∈ 𝑁 gives the “utilitarian solution".
■ Fact 1: Welfare-maximizing outcomes are Pareto-efficient.
■ Fact 2: Takashi Negishi and Hal Varian proved the converse: For Pareto-efficient a,
there exist (𝜌𝑖)𝑖∈𝑁 s.t. a is welfare maximizing.
Expected welfare notions for mixed extensions
■ Outcome a is “Pareto efficient" if it is not weak Pareto dominated.
■ Setting 𝜌𝑖= 𝜌𝑗 for each 𝑖, 𝑗 ∈ 𝑁 gives the “utilitarian solution".
■ Facts 1 and 2 continue to hold.
Welfare in “Battle of the Sexes"
■ Welfare (𝑈𝑖
∗
𝑝∗, 𝑞∗ , 𝑈𝑗(𝑝∗, 𝑞∗)) in Nash equilibrium (𝑝∗, 𝑞∗):
■ PNE (1, 1): (2, 1).
■ PNE (0, 0): (1, 2).
■ MNE (2/3, 1/3):
■ Large welfare losses to miscoordination!
Symmetric n > 2 player games: Symmetric
MNE
■ The symmetric MNE could be a PNE.
Symmetric n > 2 player games: Stag Hunt
■ n > 2 hunter-gatherers (players) coordinate to feed themselves.
■ Each player can either participate in a (S)tag hunt, or stay home and (G)ather food:
𝐴𝑖 = 𝑆, 𝐺 𝑓𝑜𝑟 𝑒𝑎𝑐ℎ 𝑖 ∈ 𝑁
■ A successful stag hunt, which requires M > 1 or more participants (𝑛 ≤ 𝑀), yields
total value V > 2.
■ Denote # of hunters #S = # (𝑎𝑖 = 𝑆, 𝑖 ∈ 𝑁)
■ Payoffs to 𝑖 ∈ 𝑁 are given by:
■ PNE (1): 𝑎𝑖
∗
= 𝐺 for each 𝑖 ∈ 𝑁
■ This PNE is Pareto inefficient. Consider when there are exactly two people
participate stag hunt…
Symmetric n > 2 player games: Stag Hunt
■ PNE (2):
■ Case 1) V > n: 𝑎𝑖
∗
= 𝑆 for each 𝑖 ∈ 𝑁
■ Case 2) V < n: : 𝑎𝑖
∗
= 𝑆 for exactly m players where
𝑉
𝑚
≥ 1and V /(m + 1) < 1.
■ This gives (
𝑛
𝑚∗) (i.e. n choose m) different PNE: there are (
𝑛
𝑚∗) ways to decide on
which m players hunt the stag.
■ Provided 𝑉 ∉ ℤ, hunters realize value above 1: Pareto efficient.
Symmetric n > 2 player games: Stag Hunt
Symmetric n > 2 player games: Stag Hunt
Cournot Duopoly
■ Two firms i and j, compete by producing quantities 𝑞𝑖 ≥ 0, and 𝑞 𝑗 ≥ 0. under price
function 𝑃 𝑞𝑖, 𝑞 𝑗 = 𝑎 − 𝑏(𝑞𝑖 + 𝑞 𝑗), 𝑎, 𝑏 > 0. Marginal cost of production c>0
■ Each firm maximizes profit given the other's production. For firm i :
■ First-order condition: 𝑎 − 2𝑏𝑞𝑖 − 𝑏𝑞 𝑗 − 𝑐 = 0
■ Solving for 𝑞𝑖 gives firm i's best response:
■ Likewise, we can derive firm j’s best response
Cournot Duopoly
Cournot Duopoly
Cournot Duopoly
Cournot Duopoly
Cournot Duopoly
■ ...IESDS converges on the unique PNE in the Cournot duopoly.
■ Consequently, no additional MNE exist (i.e. no MNE with mixing).
Level-k strategy
■ Formally, Level-k strategies are given by the multilateral best-response dynamic
starting from v.
■ Level-k strategy gives optimal play when all other players play according to level-(k-1)
strategy.
■ Players are “bounded rational" because they believe that others believe that others
believe...that players play a random strategy.
Summary
■ Welfare reflects the benefits at the aggregate level. We consider the aggregate utility
because we want to understand the outcomes of social miscoordination
■ Pareto dominance and welfare maximization
■ NE in symmetric games: easy to solve because everyone’s strategy is going to be the
same
■ Examples: battle of sexes, Cournot duopoly
■ Level-k strategy

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L4

  • 2. Lecture 4: Social welfare and symmetric n-player games ■ Review: definition of games, strategies, NE and the technique we reach NE solution ■ Welfare maximization and Pareto dominance ■ Examples of welfare calculation ■ Symmetric n > 2 player games: Symmetric MNE ■ Examples of symmetric n-player game ■ Level-k strategy
  • 4. Review: Best response ■ The best response captures the best choice of individual i when given other players actions a-i
  • 6. Review: Pure strategy Nash Equilibrium (PNE)
  • 7. Review: IEDS ■ Continue to eliminate strictly dominated strategies in this way, until you have a game without any dominated strategies for any player.
  • 8. Review: Mixed strategy ■ Denote ∆ 𝐴𝑖 = {𝛼𝑖}, then ∆ 𝐴𝑖 is a (|𝐴𝑖| − 1)-simplex ■ Denote ∆ 𝐴 the set of lottery over A, then ∆ 𝐴 is a (|A| − 1)-simplex ■ Then, each prole of mixed strategies 𝛼 = (𝛼1, … , 𝛼 𝑛), maps to a lottery on ∆ 𝐴 , with assumption of independence, we have
  • 9. Review: Mixed strategy Nash Equilibrium
  • 10. Welfare notations ■ Outcome a is “Pareto efficient" if it is not weak Pareto dominated.
  • 11. Welfare notations ■ Setting 𝜌𝑖= 𝜌𝑗 for each 𝑖, 𝑗 ∈ 𝑁 gives the “utilitarian solution". ■ Fact 1: Welfare-maximizing outcomes are Pareto-efficient. ■ Fact 2: Takashi Negishi and Hal Varian proved the converse: For Pareto-efficient a, there exist (𝜌𝑖)𝑖∈𝑁 s.t. a is welfare maximizing.
  • 12. Expected welfare notions for mixed extensions ■ Outcome a is “Pareto efficient" if it is not weak Pareto dominated. ■ Setting 𝜌𝑖= 𝜌𝑗 for each 𝑖, 𝑗 ∈ 𝑁 gives the “utilitarian solution". ■ Facts 1 and 2 continue to hold.
  • 13. Welfare in “Battle of the Sexes" ■ Welfare (𝑈𝑖 ∗ 𝑝∗, 𝑞∗ , 𝑈𝑗(𝑝∗, 𝑞∗)) in Nash equilibrium (𝑝∗, 𝑞∗): ■ PNE (1, 1): (2, 1). ■ PNE (0, 0): (1, 2). ■ MNE (2/3, 1/3): ■ Large welfare losses to miscoordination!
  • 14. Symmetric n > 2 player games: Symmetric MNE ■ The symmetric MNE could be a PNE.
  • 15. Symmetric n > 2 player games: Stag Hunt ■ n > 2 hunter-gatherers (players) coordinate to feed themselves. ■ Each player can either participate in a (S)tag hunt, or stay home and (G)ather food: 𝐴𝑖 = 𝑆, 𝐺 𝑓𝑜𝑟 𝑒𝑎𝑐ℎ 𝑖 ∈ 𝑁 ■ A successful stag hunt, which requires M > 1 or more participants (𝑛 ≤ 𝑀), yields total value V > 2. ■ Denote # of hunters #S = # (𝑎𝑖 = 𝑆, 𝑖 ∈ 𝑁) ■ Payoffs to 𝑖 ∈ 𝑁 are given by: ■ PNE (1): 𝑎𝑖 ∗ = 𝐺 for each 𝑖 ∈ 𝑁 ■ This PNE is Pareto inefficient. Consider when there are exactly two people participate stag hunt…
  • 16. Symmetric n > 2 player games: Stag Hunt ■ PNE (2): ■ Case 1) V > n: 𝑎𝑖 ∗ = 𝑆 for each 𝑖 ∈ 𝑁 ■ Case 2) V < n: : 𝑎𝑖 ∗ = 𝑆 for exactly m players where 𝑉 𝑚 ≥ 1and V /(m + 1) < 1. ■ This gives ( 𝑛 𝑚∗) (i.e. n choose m) different PNE: there are ( 𝑛 𝑚∗) ways to decide on which m players hunt the stag. ■ Provided 𝑉 ∉ ℤ, hunters realize value above 1: Pareto efficient.
  • 17. Symmetric n > 2 player games: Stag Hunt
  • 18. Symmetric n > 2 player games: Stag Hunt
  • 19. Cournot Duopoly ■ Two firms i and j, compete by producing quantities 𝑞𝑖 ≥ 0, and 𝑞 𝑗 ≥ 0. under price function 𝑃 𝑞𝑖, 𝑞 𝑗 = 𝑎 − 𝑏(𝑞𝑖 + 𝑞 𝑗), 𝑎, 𝑏 > 0. Marginal cost of production c>0 ■ Each firm maximizes profit given the other's production. For firm i : ■ First-order condition: 𝑎 − 2𝑏𝑞𝑖 − 𝑏𝑞 𝑗 − 𝑐 = 0 ■ Solving for 𝑞𝑖 gives firm i's best response: ■ Likewise, we can derive firm j’s best response
  • 24. Cournot Duopoly ■ ...IESDS converges on the unique PNE in the Cournot duopoly. ■ Consequently, no additional MNE exist (i.e. no MNE with mixing).
  • 25. Level-k strategy ■ Formally, Level-k strategies are given by the multilateral best-response dynamic starting from v. ■ Level-k strategy gives optimal play when all other players play according to level-(k-1) strategy. ■ Players are “bounded rational" because they believe that others believe that others believe...that players play a random strategy.
  • 26. Summary ■ Welfare reflects the benefits at the aggregate level. We consider the aggregate utility because we want to understand the outcomes of social miscoordination ■ Pareto dominance and welfare maximization ■ NE in symmetric games: easy to solve because everyone’s strategy is going to be the same ■ Examples: battle of sexes, Cournot duopoly ■ Level-k strategy