Blended Learning has the potential to provide teachers with actionable data to inform classroom instruction, provide students with tools to help meet each individual’s needs at his or her own pace, and provide administrators with insight into their schools and classrooms.
24. By the age of 21, the average person
will have spent….
10,000 hours playing video games
20,000 emails
20,000 hours of TV
10,000 hours on a cell phone
Under 5,000 hours reading
25. https://
1890: Chalkboard
1900: The pencil was mass produced
1920s: Radio
1940: Ballpoint pen
1951: Videotapes were introduced
1957: BF Skinner Teaching Machine
1959: Photocopier1960s: Overhead Projector
1960s: Television
1972: Scantrons and Calculators
1981: First laptop introduced by IBM
1990s: Computers/Internet more widely available
1995: First Learning Management System
1999: Interactive Whiteboard
2005: YouTube2007: iTunes U
2007-Now: Smartphones and tablets created and widely
available
Timeline of Educational Technology
26. It can keep students engaged for longer
periods of time- Technology is time saving
and more efficient than using books or paper
resources
It makes students more excited to learn-
Subjects can be more engaging, interactive,
and competitive.
It enables students to learn at their own
pace- personalized and customized individual
learning paths
It prepares students for the future- Students
learn critical thinking skills
Benefits of Technology in the Classroom
27. - Dependent on the teacher's
comfort of the technology being
utilized.
- Professional development, time
commitment, and proficiency
- Starting off small - Individual
programs and applications vs. a
digital classroom.
Levels of Technology in the Classroom
28. "There are a multitude of
different programs and
applications available, identify
the strengths and weaknesses
of each and choose which one
that works for you!"
38. FREE Interactive Whiteboard Lessons
DreamBox supports small group and whole class instruction.
www.dreambox.com/teachertools (Available in English & Spanish)
40. We value your feedback, compliments,
suggestions, and complaints!
Let us know how we’re doing:
https://www.surveymonkey.com/r/62YVC82
Editor's Notes
DreamBox Learning provides a new class of intelligent adaptive learning technology is the true game changer in education. Combines 3 essential elements
1) Rigorous K-8 Mathematics – DreamBox uses virtual manipulatives that enable students to build conceptual understanding and procedural fluency. Provided standards-based reporting.
2) Motivating Learning Environments that are age-appropriate and motives learners to persist and progress.
3) Powerful Intelligent Adaptive Learning engine providing millions of personalized, student-driven learning paths—each one—tailored to a student’s unique needs.