Debdip Banerjee is a game programmer currently pursuing a Masters in Game Engineering at the University of Utah. He has experience programming games using C++ and Unreal Engine 4, including a dungeon escape game and clones of Pong and Timber. His other projects involve programming self-driving cars using machine learning and creating a third-person shooter game engine with 250 lines of C++ code. He is interested in game development, programming, simulation, AI, and machine learning.
1. EDUCATION
PROJECTS
OTHER EXPERIENCES
Debdip
Banerjee
Game Programmer
Programming Languages:
C++ C Python
Game Engines:
Unreal Engine 4
Tools:
Visual Stuido Community
Git Source Tree
Focusky OneNote
Interests:
Game Development
Programming
Simulation
AI
Machine Learning
Autonomous Vehicle
Contact:
Debdipbanerjee7@gmail.com
+91-9007480046
Check out:
B.Tech in Computer Science & Engineering
University of Engineering & Management,Kolkata
GPA: 8.7/10
2016-2020
Masters in Game Engineering (EAE)
University of Utah, College of Engineering
2020- Present
Dungeon Escape | Game Programmer & Designer 01/2020-
PresentUnreal Engine 4 ,C++,Git,Source Tree
Developing a classic room escape game in a dungeon environment.
Implemented player movement, camera movement,collision detection
using C++.
Self Driving Car using Machine Learning
& Virtual Simulation | Programmer
C++, Python, Udacity simulator, Tensorflow.
Working on Path Planning & Collision Detection in self driving car using
Machine learning ,Python & C++
11/2019-Present
King Pong | Programmer
Developed basic version of Pong without any game engine using C++ & SFML.
Implemented collision detection, basic physics and player controller using
object oriented C++.
12/2019
TImber Bash | Programmer & Designer
Cloned android game Timber without any Game Engine using C++ & SFML.
Implemented collision detection,procedural branch generation,random target
generation in 1513 lines of C++.
09/2019 - 10/2019
Gryphon Game Engine | Programmer
Created a third person shooter game engine using C++ inside Windows
command prompt.
Implemented movement controller & collision detection .
Developed terrain editor,raycasting & shadow casting under 250 Lines.
06/2019
Animator | Wilderness 05/2019
6 seconds 3d animated short using iClone7.
Entreprenuer
Started a retail business and got investment from an Angel Investor.
4th position in Business Competition.
Started TYRENT, a digital media company to document and share content
across all social media platforms
Podcast Show Host
Host of Podcast Show- 'What It Takes To Create ??' to share experiences and
journeys of creators around the world.
03/2020
General Manager | Ekapiens Media Labs
In-charge of staffing, goal setting ,administration and marketing.
06/2017 – 01/2018
Instructor | Game Development
Game Development Workshop in collaboration with Anna University with 125
registrations and 55 attendees including undergrad,grad students and
professionals to start game development using Unreal Engne 4.
26/04/2020