Mobile application Project report B.Tech Final year
1. Project Report
MOBILE APPLICATION (Android only)
(Check and Manage- Application for student academics visualization)
Submitted by: Guided by:
Navit Tripathi (1902310310040) Dr. Vishal Upmanu
Sunil Kushwah (1902310310064) H.O.D of ECE
Sarful Haque (1902310310055)
Satendra Kuamr (1902310310056)
Department of Electronics
R.D Engineering College, Duhai
Approved by AICTE and affiliated to DR. A.P.J. Abdul Kalam Technical University, Lucknow.
Session 2022-23.
2. ABSTRACT
The era of mobile technology opens the windows to the Mobile application. The websites are
vanishing and the mobile phones are emerging. It is the time to change from conventional methods
to applications, which has become the part of our daily routine.
Our project is a Mobile Application named “Check and Manage- Application for
students academics visualization”.
The objective of this application is to eliminate the time and effort wasted in taking attendances in
schools and colleges. It also greatly reduces the amount of paper resources needed in attendance
data management.
Existing System
• In existing system teachers are taking attendances on the paper which is conventional method
and many students are having doubts regarding their attendances.
• If any student want leave for urgent cause then he/she want to write application for leave which
is very conventional and old method.
• Data of the students of every branch has registered in Notebook register.
• Performance Test records are not maintained by the students.
Disadvantages
• It is time consuming process.
• Thus, the system has to be automated and paper less.
Proposed Solution:
• System is providing platform such as android application wherein teachers can maintain
the student data of their daily attendances and performances. This application will help
students to track their activity semester-wise.
• Security
The security requirements deal with the primary security. The software should be handled
only by the administrator and authorized users. Only the administrator has the right to
assign permission like creating new accounts and generating a password. Only authorized
users can access the system with username and password.
3. • Application has:
Administrator:
The administrator has to update and monitor the registered student details, add a new
student, add faculty, add time table, add a branch, add class & section, view student, view
faculty and view student attendance. The administrator can update his profile and also can
give help to the faculty and students.
User
There are two users:
a. Student:
Users can only view their personal details, course assigned and attendance.
b. Faculty:
Users can add students, marks attendance of the students also can view the student details
and time table.
• The project Mobile based attendance system contains the given modules:
•
1.) Faculty Module: This module contains the profiles of all the faculties and faculties
have to login into their account in order to mark the attendance. Faculties can work
whenever they wish and can change the module as per their choice.
2.) Students Module: All the names and attendance markups are add in this module.
Student module is mainly used for entering details about the students. And no faculty detail
involvement is require in this module.
3.) Attendance Module: All the details related to attendance are present at one module
and it is known to be an attendance module.
4.) Overview Module: When the attendance is not being taken and when were the holidays
come and went and all the details related to this as present in this module.
4. Advantages
1. Students can view their attendances, marks whenever/wherever they feel like.
2. This app will have a dedicated section for notices and important department
announcements.
3. The app will have button for applying for leave or getting out-pass on urgent basis.
4. The app will also reminds students their attendance and alert them whenever the attendance
falls below 75%.
5. All the data is store digitally on the application server and management of data can be done
single handed.
6. The software should be handled only by the administrator and authorized users. Only the
administrator has the right to assign permission like creating new accounts and generating
a password. Only authorized users can access the system with username and password.
Scope
This project has much scope both in present as well as future. The scope of this project is the
mobile phone on which the software is installed, i.e. the project is developed as a mobile
application, and it will work for a particular institute. But later on, the project can be modified to
operate for many institutes. In the future, the application can be automated using the student's
fingerprint
OVERVIEW
What is ANDROID?
Android is a mobile operating system based on a modified version of the LINUX kernel and other
open source software, designed primarily for touchscreen mobile devices such as smartphone and
tablets.
Android was created by a group of companies called Open Handset Alliance (OHA) and was
marketed by Google, it was unveiled in Nov, 2007 with the launch of the first android smartphone
in September. 2008.
Android’s source code is released by Google under an ‘open source license’, and its open nature
has encouraged a large community of developers and enthusiasts to use the open source code as
foundation for community driven projects, which deliver updates to older devices, add new
features for advanced users and many more.
5. What are Android Applications?
An Android app is a software application running on the Android platform. Because the Android
platform is built for mobile devices, a typical Android app is designed for a smartphone or a tablet
running Android OS.
Android apps are officially available on the “Google Play Store”, this app store comes preinstalled
with every Android device.
Software Technology Requirements
Flutter
1. Flutter is Google open source mobile SDK for cross platform mobile app development
with a single code base. Which means as a mobile app developer there's no need of learning
different languages for different platforms (JAVA for Android and SWIFT for iOS).
2. Flutter is using Dart Programming Language, Dart is an Open Source General Purpose
Programming Language, Developed By Google in 2011. It is a General Purpose Language,
so you can use it for Front End Web Development (Use With Angular) and you can use it
in backend (With Node JS). Use it with Flutter for Making Cross Platform Mobile Apps.
3. It is a UI ToolKit. Uses Predefined Widgets to Build UI.
4. Uses SKIA Engine for Direct Talk to Graphic Layer.
5. All Dart Code Convert into Native Code (ARM Based).
Everything is a Widget in Flutter.
1. In Flutter, everything is a widget. Widgets are just tiny chunks of UI that you can combine
to make a complete app. Building an app Flutter is like building a lego set -- piece by piece.
2. Widgets are nested inside of each other to build your app. Even the root of your app is just
a widget. It's widgets all the way down.
Design for Reusability
1. The most important part of using Flutter Widgets effectively is designing your lowest level
widgets to be reusable.
2. Then, anywhere in your app, you can reuse the already built Widget, one doesn't need to
rewrite the Widget code, because it's already been built once.
6. This graph shows the cross-platform mobile frameworks used by software
developers worldwide from 2019 to 2021.
Conclusion
1. The Flutter SDK has numerous other features, many of which are used for some special
development cases. However, the tools listed above will be used with just every project,
regardless of the category of the project. For more information on the tools mentioned
above please visit “Flutter- Build apps for any screen” (https://flutter.dev/).
2. Apart from the official packages there exists a third party repository named, ‘Pub’. It is the
package manager for Dart programming language which has tons of useful packages which
can further ease the job of building mobile apps. For more information please visit “Dart
Packages” (https://pub.dev/).
3. The Attendance Manager developed using Flutter fully meets the objectives of the system
for which it was developed. The application has reached a steady-state where all bugs have
been eliminated. The application is operated at a high level of efficiency and all the teachers
and users associated with the system understand its advantage. The system solves the
problem it was intended to solve.
7. Future Work
The project has a very vast scope in the future. In the future, this project can be implemented in
other colleges with extra technologies. The project can be updated in the near future as and when
the requirement for the same arises, as it is very flexible in terms of expansion. With the
proposed software of database space manager ready and fully functional the client is now able to
manage and hence run the entire work in a much better, accurate, and error-free manner.