2. Project Objective
What I learn?
Software Requirements
End Users?
Flow chart of calculator working model.
Future enhancement
Reference
Contents
3. Project Objective
To develop an simple calculator using Java
which provides :
Simple arithmetic operation.
The operation performed are
Addition.
Subtraction.
Multiplication.
Division.
Clearing the content of the screen.
4. A calculator is a small, portable, often
inexpensive electronic device that is used to
perform both basic and complex operation of
arithmetic.
Introduction
5. Install Java on mine machine.
Install Java Ide (eg Netbeans, Eclipse).
Methods
6. What I learnt?
Technical Learning
Java Programming
Eclipse.
General Learning
• How to design and implement coding
Skills.
7. First of all I make a layout how I want my
calculator to look like.
As soon as layout completes I started coding
and I made the layout of the calculator.
Now continuing further I had to make sure
that all keys are correctly performing
operation on he screen.
Methods(cont.)
8. As soon as coding gets completed I run &
debug mine code and wow great calculator
start working.
Methods(cont.)
10. Eclipse.
Java version( 1.8.0_65)
JDK ( Java development Kit)
Java IDE (Integrated development
Environment)
Software Requirements
11.
12.
13.
14. Designing my own scientific calculator.
Implement this calculator on desktop.
Make this calculator more interactive and may
use deep learning and AI so that I can text to
speech the numbers.
Future enhancement