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Question 6 technology
1. MEDIA - QUESTION 6
What have you learnt about technologies from the process of constructing
this product?
2. HARDWARE + SOFTWARE
Hardware is the machines and physical
components of a computer or other
economic systems. For example
keyboard, mouse, computer (MAC),
camera, SD card reader and more.
Software is the programmes and
operating system used on a computer
such a Microsoft PowerPoint, Microsoft
word, Safari, Photoshop and more.
3. HARDWARE β COMPUTER (MAC)
The computer I have been primarily using for creating
and analysing my media product of a music magazine
is the Apple Macintosh or Mac. This piece of hardware
was first introduced my apple creator Steve Jobs on
January 24th, 1984. This personal computer is very
popular to date and is state of the art. Itβs appearance
over the years has changed to suit the year and style
and is very popular around the globe. It is marketed
towards the middle to upper market due to it being
quite expensive starting from around Β£800 and
upwards. They run on the operating system MAC OS 9.
This exact MAC is the MAC G5 which was released in
2004 but is still up to date due to the operating systems.
4. HARDWARE - MOUSE + KEYBOARD
The mouse and keyboard comes
with the MACs when they were
bought. The keyboard again like
the MAC is still in style and keeps
up to date because of the clean,
sharp look of the white. The
buttons are firm but easy to push
which makes my typing and work
very easy. The mouse like the
keyboard stays modern and is
extremely easy to use.
5. HARDWARE - CAMERA
The camera I used varied from an actual IPad camera to a cannon. The IPad
camera has actually taken a very nice front cover image which was exactly
taken by accident when I was experimenting with effects on my IPad, I liked
the picture so used it for my front cover. The cannon I sued to take all of my
other pictures for my contents and article. The quality was extremely good
and the images came out very well. This piece of hardware was very
important towards my article as I needed it to take my images to make my
magazine visual and exciting. This is called the cannon 120. It was created as
a camera mainly for holidays and travelling pictures but it has faired very well
in this situation to take pictures for my magazine.
6. HARDWARE - SD CARD READER
The SD Card Reader was used to get the images from my camera to the
MAC. It is a small device called the Integral Single Slot Secure Digital (SD) Card
Reader. It takes your card and goes effectively into a USB and transfers the
images across to any computer you choose that has a USB slot.
7. SOFTWARE - PHOTOSHOP
The programmed I used to make my music magazine was Adobe Photoshop.
Itβs initial release date was 19th February 1990 and runs on the windows system.
I used Photoshop to construct my cover, contents and article. This software
has many tools and effects to make my magazine more visually appealing. It
also helps me follow the forms and conventions of a music magazine.
8. SOFTWARE β MICROSOFT WORD
Microsoft word was a very useful tool in the creation of my article mainly as I
needed a lot of text for this piece of work especially. I used this piece of
software to type up my article and all small text fonts to make it quicker and
easier to see what I am creating clear and effectively.
9. SOFTWARE β MICROSOFT POWERPOINT
I have been using Microsoft PowerPoint to create my analysis, planning and
other questions. It has been used for all of these to make it clear and precise, it
has worked extremely well as everything is easy to find. It has used themes that
fit my pop theme, such as vapour trail in these bright colours.
10. SOFTWARE β SAFARI (INTERNET EXPLORER)
Safari or Internet Explorer has been very useful for research, planning and the
creating of my Music magazine. I used google images a lot to help me decide
what my cover, contents and article was going to look like. I used it to create
my blog on so that I can record my progress and post my work to the exam
board. I have used it for gaining information on how to use other software on
demonstrations shown on websites such as YouTube.