1. AS Media 15/09/15
Camera Shots
Establishingshots. Importantthatyour first shotmust establisheverything.Eitherwide angleor
extreme longshots.Itgivesthe audience keyinformation.
Wide shot.Givesthe audience lotsof information.Toshow size andscale. To show eitherhow large
or small somethingis.Toshowa level of something. Forexample, busyness.
Crane Shot. To showheightanda viewfroman Ariel view. Establishmovementortravel.Easyway
of movingthe camera.
Ariel shot/Bird’s eye view.Looksdown on whateverishappeninginthe scene.Shotfromabove.
Showwhere everyoneis.
Close up. Verylittle background.Forcingthe audience tosee aspecificthingandlookintoaspecific
place. Can take youintothe mindof the character – highlightemotion.
Extreme close up. For example,to zoomintoeye,notjustface.To see a tearor sweatdropetc.
Point ofview. Someone lookingatsomething.Fromthe view of the actor/actress.See throughthe
character’seyes.The audience becomesthe character.
Over the shoulder.We see whatthe actor seesbutnotthroughtheireyes.We see whatis
happeningasif we are intrudingonthe scene.Makesthe audience partof the scene.
Two Shot. Used mainlyinconversations.Twopeopleare usuallyinthe shot.Onscreenat the same
time,usuallyastheyare talking,fightingorengagingineachotherinone way or another.
Shot reverse shot. One persontalking.Cutstootherperson.Cutsto original speaker. Have tofollow
the 180 degree rule.The camerastayson one side of the twopeople.One side of the 180 degree
line betweenthe people. Evenif the peoplemove,the camerastaysonthe same side.
Angles and Movement
Pan shot. On a tripod.Movingfromleftto right/righttoleft.Almoststationarycamera,justpanning
across. Like yourheadon yourneck.
Tilts. Ona tripod.Movingfromup to down/downtoup.Almoststationarycamera.
High Angle.Informationisgivenaboutthe character.Personmaybe weak,small orbelow.
Low Angle.Informationisgivenaboutthe character.Personmaybe strong,tall and the user should
be in awe.
Dolly shot/tracking shot. The cameraphysicallymoves.Cameraisplacedona vehicle ora track and
movesalongside the action.Generallyfollowsamovingpersonorobjectinthe scene.
Hand heldshots.A jerky,raggedeffect.Heldinsomeone’shands.Grittyrealismwhichfollowsthe
character and involvesthe viewerintothe scene veryclosely.
Zoom/Reverse zoom. Cameragetscloseror movesawayfromthe actionina quickmovement.
2. AS Media 15/09/15
Sound
Selective Sound.To emphasise keysoundelements.
AmbientSound. Createsanatmosphere ora sense of place. Backgroundnoise.
Sound bridges.Soundsthathelpconnectscenes. Makesscenesseemmore fluid.
Sound effects.Tocreate a sense of realismorto make a sense hyperreal.Forexample,gunshotsor
punches.
DiegeticSound.Everythingthatyousee on scene thathas a sound.Everythingthatispartof that
scene andthat ’world’.
Non DiegeticSound. Somethingthere to create moodandatmosphere.Somethingthatisnotpart
of the ‘world’.E.g.musicplayinginthe background.However,if the musiciscontrolledbythe
character thenitis diegetic.Jawsmusicisnondiegetic,butacharacter switchingthe radioonand
off isdiegetic. Voiceoverorsoundeffectsare non-diegetic.
Synchronous Sound.Whena soundismatchedwithwhatyou see.Clap.
AsynchronousSound. Usuallya musical soundtrack.
Contrapuntal Sound. A soundeffectwhichdoesn’treallybelowinthe scene. E.g.SavingPrivate
Ryan rainintogunshots.Soundwhichdoesn’tmatchthe footage.
Voiceover.Voice of the character,voice of the narrator. Narrator doesnothave to be alive.
Theme Tune. Intros,developsthroughoutandendsthe film. (The theme thatgoeswiththe film).
Bond.IndianaJones.
Musical Score. Used to create atmosphere,linkshotsorsequences. Thisiswhere youshouldbe
laughing,crying,concentratingetc.
Silence.Rare.Usedto provoke a reactionfromthe audience.