The document discusses how augmented reality could have helped Leonardo da Vinci in his work and designs. It describes how augmented reality, when combined with design, could enable designers to review prototypes, test designs, and gain contextual insights more easily. The document suggests that augmented reality can augment empathy and allow designers to work directly in 3D without metaphors. It speculates that da Vinci's Vitruvian Man may have been meant to be viewed in an "augmented" sense and imagines what new generations of augmented designers may be capable of.
Is there a way to develop an experience in real time? Designers are poised to enter a new realm where augmented reality (AR) can totally redefine the design process. Are you ready?
Stephan Clambaneva, IDSA, director/design business consultant at Dessault Systèmes, will bring you up-to-speed on the latest AR/VR technologies and help you prepare to become an “augmented designer.”
June 1, 2018 11:30 am - 11:50 am
If Only DaVinci had an Augmented Reality Headset
Room JX
0601_Clambaneva_If Only DaVinci had an Augmented Reality Headset
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He is who we think of when we say Renaissance Man… The original HYBRID DESIGNER
A true Renaissance man, Leonardo was not only a painter, sculptor, and writer, but also an inventor, architect, engineer, mathematician and amateur anatomist.
Leonardo da Vinci (1452-1519) is known as the most liberal and brilliant scientist, artist and inventor ever. His work is still undiminished after his death nearly five hundred years ago. The recent discovery of an original pen drawing (estimated value € 15 million) in Paris and the sale of a private collection by the Polish government containing Da Vinci's Lady with Ermine (1490) were front-page news worldwide.
Born in Anchiano Italy, near Da Vinci, he studied under Verrocchio, and then moved on to Milan, where he painted “The Last Supper.” He would eventually create the world’s most famous portrait, “Mona Lisa” (“La Giaconda”), which demonstrates his psychological approach to the figure and many of his innovative painting techniques. Not only Da Vinci's works, but also his inventions still appeal to the imagination.
Why would I bring up da Vinci when it comes to a talk about AR?
The question in my talk title was just a ruse to get you thinking about the fact that it NOT all about the tech!
Its not about the tool itself but what you do with it…
He opened his mind and was - in his years in the fifteenth century- i thinking hundred years ahead.
"When mind and hand do not go together, you do not create art" - Leonardo da Vinci
Hands up for how many people in the room consider they got on the Pokemon Go ban wagon early?
What kind of games?
Who got swept up during the Pokimon go craze – it happened because of the visceral connection with the game
Are you up on the latest surounding the Harry Potter: Wizards Unite AR Game?
It does not yet have an official trailer, but fans have made fun speculations on what the game might include onlineRead more at http://www.nme.com/blogs/the-movies-blog/harry-potter-games-2018-mobile-release-date-details-trailers-2252354#gs3kvQldBZyDogOP.99
Question: How many of you in the room are designers?
Lets Juxtapose those questions with what design tools do you use today?
You are lucky if you have a space mouse and a wacom tablet
OK, now how many of you work for an AR Headset startup? Reach out a introduce yourselves to one another… collaborate on a project together…. the reason will become clear in the end….
In the Age of Experience – Joe Pine
IN THE AGE OF IoT.
We can draw parallels between da Vinci’s Renaissance and our current transition phase we are living in today
We have gone from Drafting…. To computer aided drafting, to computer aided design to Cognitive Augmented Design
The maturity of TECH in the is at a tipping point that is moving us quickly into a new era for designers
In my talk today I am talking in sets of 3s…
First things first
Let's define AR in the context of this Talk Augmented reality in the general sense: of improved.
Let me be clear.. I am not here to give you an update on the Tech… you can get that directly by walking the floor… I am here to talk about USAGE
The majority of the use cases today fall under the first category -
AR for the masses
DESIGN IN AUGMENTED REALITY really means AUGMENTED DESIGN
I say it in the philosophical way but it has real world implications because as we heard in this very room on Wednesday by Sam from media monks, he believes that creativity can be augmented
We talk about DT.. This makes us EXPERIENCE THINKERS
I am more interested the the other two.. And so should you
ODG speculates there will be 1B active users by 2020
And the zombie walk
How many of you made it out to CES this year?
Now we are exploring that new paradigm shift I mentioned before which is enabled through technology but its not about the tech
IFR - The ideal final result (IFR) is one of the tools used during theproblem definitionphase of TRIZ (Theory of Inventive Problem Solving). It describes a solution to a problem free of any mechanisms or constraints from the original problem or issue.
IFR is the concept of ideality
Just as the IFR for a Helicopter is a Flying couch.. In our case the AR headset completely disappears..
Now we are exploring that new paradigm shift I mentioned before which is enabled through technology but its not about the tech
IFR - The ideal final result (IFR) is one of the tools used during theproblem definitionphase of TRIZ (Theory of Inventive Problem Solving). It describes a solution to a problem free of any mechanisms or constraints from the original problem or issue.
IFR is the concept of ideality
Just as the IFR for a Helicopter is a Flying couch.. In our case the AR headset completely disappears..
True car – buying processes
Virtual merchandizing – My store experience
DATA ACCESS for decision making - dynamic operational or Logistical information
With Social Innovation and Ideation becoming the norm, CROSS DISCIPLINE teams need common ground to agree
Design reviews
Scenarios for innovation strategies and Use Valorisation
3D eliminates the ambiguity and fosters agreement
The most important thing is the SCENARIO which manifests the compelling use case
Through our relationship with META, solidworks can provide the 3D file and build a workflow that allows Design Reviews
Driving lower T time to market,
Lower development costs and great collaboration through the unversal language of 3D in Augmented Reality
DESIGN IN AUGMENTED REALITY really means AUGMENTED DESIGN
I say it in the philosophical way but it has real world
We talk about DT.. This makes us EXPERIENCE THINKERS
Now we are exploring that new paradigm shift I mentioned before which is enabled through technology but its not about the tech
IFR - The ideal final result (IFR) is one of the tools used during the problem definition phase of TRIZ (Theory of Inventive Problem Solving). It describes a solution to a problem free of any mechanisms or constraints from the original problem or issue.
IFR is the concept of ideality
Just as the IFR for a Helicopter is a Flying couch.. In our case the AR headset completely disappears..
If you are exploring solutions for wicked problems or big complex systems context is EVERYTHING
IN THE AGE OF IoT where everything is connected context in Design is MANDATORY to make sure we explore the unintended and unexpected consequences of what we design
We always talk about Human Centered Design – INCLUSIVE Design
We talk to people, put our selves in their shoes.. Sooo SUPERCHARGE YOUR EMPATHY
What about others on our teams that have not exercised that muscle? With Augmented Empathy you can truly design for your users
@FOST in NYC last FALL – there was an experience that transported you to an immigrants village near the entrance to the Channel Tunnel in Calais
Remember the video some years ago about folks dressing up as old people/fat people or disabled folks to really understand what it felt like?
Kevin Bethune from BCG Digital Ventures mentions in his TED Talk that designers are Super heroes…
We are unwittingly chaining their creativity and innovation by con limiting them to their desks and screens….we need to set them free, for them to unleash their powers
IFR - The ideal final result (IFR) is one of the tools used during the problem definition phase of TRIZ (Theory of Inventive Problem Solving). It describes a solution to a problem free of any mechanisms or constraints from the original problem or issue.
IFR is the concept of ideality
Just as the IFR for a Helicopter is a Flying couch.. In our case the AR headset completely disappears..
Let's circle back to where we started today....picture of da Vinci what if da Vinci had an AR head set?
the Vitruvian Man, completed in 1490
A true Renaissance man, Leonardo was not only a painter, sculptor, and writer, but also an inventor, architect, engineer, mathematician and amateur anatomist.
http://mentalfloss.com/article/71390/15-things-you-might-not-know-about-leonardo-da-vincis-vitruvian-man
He was a HYBRID DESIGNER
Look at all the incredible devices he created with 15century tools....
Slide with all machines
Maybe the better question is to you?
Interesting new Virtual Reality Tool - to be launched at Develop3d LIVE, Warwick University March20th https://www.realityworks.space/#intro This is interesting as Seymour Powell are a design consultancy rather than a tool vendor- will be interestesting to find out what technologies they use under the hood. See the Video explaination https://youtu.be/j5bAig-8uFs The tools is suposed to create full
London-based startup Gravity Sketch is a CAD tool in VR available on HTC Vive and soon on Oculus Rift Platform. There is also an iOS App (Currently in Beta).They define themselves as "an intuitive multi-platform 3D creation tool to help you easily create in 3D."Some of their investors include the James Dyson Foundation, Wacom (known for its high-precision graphics tablets) but mainly VC fir
Medium
Masterpiece VR