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AWE May 29th, 2019
Charlie Fink
XR Consultant,
Columnist,
& Author à
@CharlieFink
CONVERGENCE
How The World Will Be Painted With Data
Conceived, Produced & Edited by Charlie Fink
Foreword by Jay Samit Author of Disrupt You!
App Developed by Happy Giant AR
Written by Charlie Fink and Nikki Baird, Mark Billinghurst, Mike Boland,
David Daniels, Chandra Devam, Ray Di Carlo, Rob Crasco, Scott Edgar, Michael Eichenseer,
Tom Emrich, Cathy Hackl, Loren Hammonds, Tony Hodgson, Yao Huang, Ori Inbar,
Amy LaMeyer, Stephanie Llamas, Jacob Loewenstein, Dave Lorenzini, Anne McKinnon,
Pattie Maes, Matt Meisnieks, Anjney Midha, Erik Murphy-Chutorian, Lewis Packwood,
Tony Parisi, Joe Parlier, Amy Peck, M. Pell, Ted Schilowitz, Robert Scoble, Alan Smithson,
Sam Steinberger, Neal Stimler, Tony Vitillo, Shane Wall, Sean White, Kevin Williams,
Samantha Wolfe, and Zenka
Book Design by Birte Reimer
CONVERGENCE
con·ver·gence |  kən-ˈvər-jən(t)s 
1: the act of converging and especially moving toward union or uniformity the convergence of the three rivers
especially: coordinated movement of the two eyes so that the image of a single point is formed on
corresponding retinal areas
2: the state or property of being convergent
3: independent development of similar characters (as of bodily structure of unrelated organisms or cultural
traits) often associated with similarity of habits or environment
4: the merging of distinct technologies, industries, or devices into a
unified whole… offers a variety of services related to the convergence of
the Internet and mobile phones.
Source: Miriam Webster Dictionary
First Industrial Revolution
The Modern Age
(Age of Science)
The Digital Age The Fourth Wave
Steam Engine
à Factory, Transportation
Electricity
àTelephone, Appliances,
Radio, Television
Combustion Engine
à Cars, Airplanes
PC, Internet, Mobile
à Apple, Microsoft,
Google, Facebook,
Amazon
AR Cloud, Mirrorworld,
Magicverse
à ???
The history of CONVERGENCE
Key Components of Next Tech Convergence
AR Hardware
AR Cloud
Spatial Sound
3D Web
5G Networks
Sensors
Edge Computing
ArtificialIntelligence
Zero Latency Cloud Computing
The End of the App (WebXR)
The End of the Newsfeed (Contextual, Spatial)
Dramatic Changes in Form (HW & UX)
Text becomes dimensional
Platform Innovation
A World Painted With Data
Mirrorworld
The HTML of spatial computing
The world will be painted with selfies
Pictures of food, Pets, Ads
Filters
Apps where and when you need them
Layers and the Magicverse
A World Painted With Data
Landmarkers by Snap
Mobile AR - SLAM
Superior form factor
Something we’re already doing
Less intrusive and interruptive
Growing app ecosystem
Voice controlled OS
Can be enhanced with sensors
Invisible, Wearable,
Ubiquitous Computing
Mobile First
Voice Driven UX + Sensors
Sound
Bose
Spatial Sound
Limited utility, app ecosystem
No successful proxy
Value proposition
Prescription compatibility
Cost, Device management
Field of View, Ease of Use
Operating system, Peripherals
Consumer Headwear Headwind
Ready Player One
Social Network
Smartphone (second screen)
Internet Access
Mixed reality
Entertainment Zones
VR is better with AR in it
See Through Pass Through
Cameras Are Your Eyes – True MR
VR Devices will be our first AR HMDs
Augmentation vs. Distraction
Just in time – Where and when you need it
SLAM, persistence, anchoring (registration)
Mirrorworld
Computer vision
Facial recognition (privacy?)
AR Cloud Silos
Notification layers and Filters
How will we integrate Digital with Physical
2.7 TRILLION dollars invested by 2020 (McKinsey)
Last mile issues, repeaters, boosters
High speed = high cost
Mobile upgrade cycle = 3+ years
5G Zones
The 5G Hype Train
Gartner Group
Convergence & the Trough of Disillusionment
Key Points
à Verizon’s rebrand of 4G as “5G E” is “unhelpful.”
à New 5G phones bloated by two modems
à No improvement until Snapdragon X55 in late 2020
So it begins…
(or What Are Your Plans For the Next Four Years?)
Enterprise
Education
Healthcare
LBVR
First adopters
Useful (but preliminary) devices
Waiting for the CONVERGENCE
Apple Glass?
The Ultimate Media Consumption Machine
1. 5G and AI are headed for a “trough of disillusion”
2. Every XR device on the market is an interim device
3. Enterprise XR is where the money is at
4. The smart phone camera will be our eyes. We won’t believe
them either.
• Universal Visual Browser
• AR is seeping into the apps we use every day
• Mobile AR is a dastardly form factor
5. For now, sound may be more important than optics
Conclusion
It’s going to be epic.
It’s going to be a mess.
We’re going to party like it’s 1999.
Most startups will fail.
Some big players will stumble.
A lot of people are going to get rich.
Predictions
At the entrance of the Expo - 6pm Thursday.
While They Last
Book Signing Tomorrow!
Thank You!
Download the book FREE!
Use code AWE
(Compliments of Unity)
at
ConvergenceAR.com
@charliefink
http://xrdirectory.org
Are you listed?
At the entrance of the Expo - 6pm Thursday.
While They Last
Book Signing Tomorrow!

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Charlie Fink (XR Consultant, Forbes): Convergence

  • 1. AWE May 29th, 2019 Charlie Fink XR Consultant, Columnist, & Author à @CharlieFink
  • 2.
  • 3.
  • 4. CONVERGENCE How The World Will Be Painted With Data Conceived, Produced & Edited by Charlie Fink Foreword by Jay Samit Author of Disrupt You! App Developed by Happy Giant AR Written by Charlie Fink and Nikki Baird, Mark Billinghurst, Mike Boland, David Daniels, Chandra Devam, Ray Di Carlo, Rob Crasco, Scott Edgar, Michael Eichenseer, Tom Emrich, Cathy Hackl, Loren Hammonds, Tony Hodgson, Yao Huang, Ori Inbar, Amy LaMeyer, Stephanie Llamas, Jacob Loewenstein, Dave Lorenzini, Anne McKinnon, Pattie Maes, Matt Meisnieks, Anjney Midha, Erik Murphy-Chutorian, Lewis Packwood, Tony Parisi, Joe Parlier, Amy Peck, M. Pell, Ted Schilowitz, Robert Scoble, Alan Smithson, Sam Steinberger, Neal Stimler, Tony Vitillo, Shane Wall, Sean White, Kevin Williams, Samantha Wolfe, and Zenka Book Design by Birte Reimer
  • 5. CONVERGENCE con·ver·gence | kən-ˈvər-jən(t)s 1: the act of converging and especially moving toward union or uniformity the convergence of the three rivers especially: coordinated movement of the two eyes so that the image of a single point is formed on corresponding retinal areas 2: the state or property of being convergent 3: independent development of similar characters (as of bodily structure of unrelated organisms or cultural traits) often associated with similarity of habits or environment 4: the merging of distinct technologies, industries, or devices into a unified whole… offers a variety of services related to the convergence of the Internet and mobile phones. Source: Miriam Webster Dictionary
  • 6. First Industrial Revolution The Modern Age (Age of Science) The Digital Age The Fourth Wave Steam Engine à Factory, Transportation Electricity àTelephone, Appliances, Radio, Television Combustion Engine à Cars, Airplanes PC, Internet, Mobile à Apple, Microsoft, Google, Facebook, Amazon AR Cloud, Mirrorworld, Magicverse à ??? The history of CONVERGENCE
  • 7. Key Components of Next Tech Convergence AR Hardware AR Cloud Spatial Sound 3D Web 5G Networks Sensors Edge Computing ArtificialIntelligence
  • 8. Zero Latency Cloud Computing The End of the App (WebXR) The End of the Newsfeed (Contextual, Spatial) Dramatic Changes in Form (HW & UX) Text becomes dimensional Platform Innovation A World Painted With Data
  • 9. Mirrorworld The HTML of spatial computing The world will be painted with selfies Pictures of food, Pets, Ads Filters Apps where and when you need them Layers and the Magicverse A World Painted With Data
  • 11. Superior form factor Something we’re already doing Less intrusive and interruptive Growing app ecosystem Voice controlled OS Can be enhanced with sensors Invisible, Wearable, Ubiquitous Computing Mobile First
  • 12. Voice Driven UX + Sensors Sound
  • 14. Limited utility, app ecosystem No successful proxy Value proposition Prescription compatibility Cost, Device management Field of View, Ease of Use Operating system, Peripherals Consumer Headwear Headwind
  • 15. Ready Player One Social Network Smartphone (second screen) Internet Access Mixed reality Entertainment Zones VR is better with AR in it
  • 16. See Through Pass Through
  • 17. Cameras Are Your Eyes – True MR VR Devices will be our first AR HMDs
  • 18. Augmentation vs. Distraction Just in time – Where and when you need it SLAM, persistence, anchoring (registration) Mirrorworld Computer vision Facial recognition (privacy?) AR Cloud Silos Notification layers and Filters How will we integrate Digital with Physical
  • 19. 2.7 TRILLION dollars invested by 2020 (McKinsey) Last mile issues, repeaters, boosters High speed = high cost Mobile upgrade cycle = 3+ years 5G Zones The 5G Hype Train
  • 20. Gartner Group Convergence & the Trough of Disillusionment
  • 21. Key Points à Verizon’s rebrand of 4G as “5G E” is “unhelpful.” à New 5G phones bloated by two modems à No improvement until Snapdragon X55 in late 2020 So it begins…
  • 22. (or What Are Your Plans For the Next Four Years?) Enterprise Education Healthcare LBVR First adopters Useful (but preliminary) devices Waiting for the CONVERGENCE
  • 23. Apple Glass? The Ultimate Media Consumption Machine
  • 24. 1. 5G and AI are headed for a “trough of disillusion” 2. Every XR device on the market is an interim device 3. Enterprise XR is where the money is at 4. The smart phone camera will be our eyes. We won’t believe them either. • Universal Visual Browser • AR is seeping into the apps we use every day • Mobile AR is a dastardly form factor 5. For now, sound may be more important than optics Conclusion
  • 25. It’s going to be epic. It’s going to be a mess. We’re going to party like it’s 1999. Most startups will fail. Some big players will stumble. A lot of people are going to get rich. Predictions
  • 26. At the entrance of the Expo - 6pm Thursday. While They Last Book Signing Tomorrow!
  • 27. Thank You! Download the book FREE! Use code AWE (Compliments of Unity) at ConvergenceAR.com @charliefink
  • 29. At the entrance of the Expo - 6pm Thursday. While They Last Book Signing Tomorrow!