2. In 2008 Takao Kato opened the world’s
first escape room in Japan. He had the
idea of creating his own adventure and
then inviting people to be part of it.
Nowadays, there are thousands of
escape rooms all over the world, which
shows how popular this form of
entertainment has become.
4. People of all ages and nationalities may
choose to visit an escape room on a
night out as a chance to actively
participate in an adventure, instead of
choosing a passive form of
entertainment, such as the cinema or
the theatre.
6. In an escape room, the players’ main
goal is to unlock the door by solving a
series of puzzles with the help of logic.
Teams of about four to six people play
together for about an hour and try to
find the correct answer to each puzzle
they come across so that they can
move on to the next one. If they
manage to finish within the time limit,
then the door opens and they win the
game.
7. Teams of several people solve puzzles
within a set time limit and in the end they
unlock the door.
True False
8. In an effort to offer guests a more
exciting experience, escape rooms
offer a variety of story themes to
choose from, such as prisons or
science labs. Many escape rooms have
also added actors to make the stories
look more realistic. In most cases, each
room has got a unique design, which
means that there is a new adventure
waiting behind each closed door.
9. Prisons and science labs are some story
themes teams can choose from.
True False
10. Escape rooms are more than just a way
to have fun. Unlocking the door within
the time limit usually requires qualities
that are also needed for real world
success. One of these is communication.
Sharing information with your team
members and listening to others telling
you about what they have found is
necessary for escaping. Passing on
information and learning from each
other’s experiences is also important in
everyday life.
11. Escape rooms can’t help people develop
skills which are needed for real world
success.
True False
12. Another life skill that is encouraged is
teamwork, since escape rooms create
great ways for players to interact with
one another. It is a well known fact that
people who are able to work well as a
team can achieve much more than one
person on his or her own. In fact,
companies that want their staff to work
better as a team often take them to
escape rooms as a team-building
13. Companies take their staff to escape
rooms as a team-building exercise.
True False
14. All in all, escape rooms can be an
entertaining and challenging pastime.
There is no promise that you will succeed
to unlock the door, but you are sure to
have fun trying. At the same time you will
get to practise some valuable skills which
are needed in everyday life.
15. People who visit escape rooms have fun
and succeed in opening the door.
True False