2. Multi-Modal Systems
īēUse more than one sense (mode) of
interaction
īēEg: visual or aural (perceived by ear) senses
â a text processor may speak the words
as well as echoing them to the screen.
3. Multi-Media Systems
īēUse a number of different media to
communicate information
īēEg: a computer-based teaching system â
may use video, animation, text and still
images (different media).
4. Alternative Modes of HCI
īēTouch in the interface
īēSound in the interface
īēHandwriting recognition
īēGesture recognition
5. Alternative Modes of HCI
īēTouch in the interface
īšElectronic braille displays
īšForce feedback devices in VR equipment
īēSound in the interface
īšSpeech-based word processors
īšInteractive systems that give feedback
īšMobile application
6. Alternative Modes of HCI
īēHandwriting recognition
īšPDA such as Palm Pilot
īšTablet PC
īēGesture recognition
īšData glove
īšPositioning sensing devices such as MIT
Media Room
8. īWhat is wearable computing
ī Wearable
ī Portable while
operational
ī Hand-free or one-
handed operation
ī unobtrusive
ī Augmented reality
ī situation aware
9. Wearable Computing
īēWearable computing facilities a new form
of human computer interaction comprising
a small body-worn computer that is
always on and always ready and
accessible.
10. Wearable Computing
īēThe computer is always with the user and
always interacting, completely intertwined
with the user.
īēshould be a continuation of its user,
working like a natural part of the body,
not an external apparatus
īēAllows the user to explore virtual
environments and see the real world with
virtual objects superimposed
11. >>Wearable Computer Implementation>>Input Device
ī speech recognizer
ī keyboard alternative including chording keyboards and special
purpose keyboards
ī mouse alternatives including trackballs, joysticks
ī tab alternatives including buttons, dial
ī eye trackers
ī head trackers
ī pen
ī gesturing
ī bar code reader
ī video capture devices, microphones
ī other exotic devices such as skin sensors
15. Mobile Computing
īēMobile computing is the ability to use
computing capability without a pre-
defined location and/or connection to a
network to publish and/or subscribe to
information.
16. Mobile Computing
īēSystems running on small, lightweight
computing devices
īēTechnology so small it fits in oneâs hand or
pocket
īēPortability-are fundamentally different from
stationary machines such as desktop computers
īēSmall Storage Capacity
īēLow Power
īēAllows user to access information while moving
through physical space