1. ONLINE SHOPPING CART (WEB APPLICATION)
Team Name: Web Alien
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Team Members:
1)Abdullah al Shiam (13065401)
2)Nondon Sharker (13075415)
3)Najmul Hasan (13055453)
2. What Is E-Commerce
Commonly known as Electronic Marketing.
E-commerce is the purchasing, selling and exchanging goods
and services over computer networks (internet) through which
transaction or terms of sale are performed Electronically.
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3. Short Description Of Our Project
o Our Project is Online Shopping Management.
o This is web base application. The basic concept of the
application is to allow the customer to shop virtually using the
Internet and allow customers to buy the items and articles of
their desire from the store.
o And Also sellers can sell his items via the internet.The sale
and purchase transaction is completed electronically and
interactively in real-time.
o Administrator of Shopping Cart System has multiple features
such as Add, Delete, Update shopping Items.
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5. Why And What We Want To Do?
What to do?
o Good User interface.
o Transaction processing system.
o Security management.
Why to do?
o No need to meet buyers and sellers to purchase products.
o Can use anyone from anywhere vai internet.
o It will reduce time and transaction cost and energy.
7. User Domain
USER
Everyone from everywhere can use the application.
The only need to use the application is capability to browse
internet .
BENEFICIARY
It helps buyers to buy product easily.
It also helps sellers to sell product successfully.
8. User Requirements
End User Requirements
o Transactions should be secure.
o User should be able to view a complete list of specified items and
able to search for items.
o The user interface should be attractive.
o Users should be able to modify the quantities of items in and/or
delete items from their shopping carts before checkout.
Administrator Requirements (Shoop Keeper)
o Administrators should be able to change the status of goods
purchased by users after items have been shipped.
o Administrators should be able to view all user transactions.
o Site managers should be able to view all transactions.
9. Team Structure
Team Type: Centralized
Shiam
(Leader)
Nondon
(Analyst)
Nayem
(Design)
10. Software Development Life Cycle(SDLC)
We use waterfall model for our project
Fig:waterfall model
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11. Reason For Using Waterfall Model
This model is simple and easy to understand and
use.
Waterfall model works well for smaller projects
where requirements are very well understood.
Phases do not overlap.
Each phase has specific deliverables and a review
process.
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12. Testing
We use black-box, white-box and gray-box testing.
White-box Testing:
It is start at coding face.It usually used for testing data flow.
Our group leader will test white-box testing
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13. Black-box Testing:
This testing enable the software engineer to find
Error
Performance error
Initialization error
Interface error
Nayem and nondon as like as user will test black-box
testing. 13
14. Gray-box Testing:
In gray-box testing the tester have access to find
the error and correction the error.
So all the member of the team will test gray-box
testing
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15. Myth’s
Management’s myths:
o If we get behind schedule, we can add more programmers
and catchup
o All information can be acquired from manual.
Users myth’s.
o Software is flexible.
Developer’s myth’s:
o Once we write the program and get it to work, our job is done.
o Testing is Too Expensive.Only Fully Developed Products are
Tested 15
16. Risk Management
Identify the risk
Analyse about the risk(Communicating with group member)
Planning for avoiding risk
Track the risk
Mitigate the risk(Control risk).
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