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MSL 5080, Methods of Analysis for Business Operations 1
Course Learning Outcomes for Unit II
Upon completion of this unit, students should be able to:
2. Distinguish between the approaches to determining
probability.
Reading Assignment
Chapter 2: Probability Concepts and Applications, pp. 23–32
Unit Lesson
As you know, much in the world happens in amounts we can
count—some in discrete numbers (1 item, 2
items, 3 items, never with a fraction of an item) or continuous
ones (3.75 hours, 2.433333 hours) that could be
any fraction within a given range. Because of this, one can
either calculate or estimate probability, which will
be the focus of this unit.
Probability
Who wants to calculate probability? Businesses (including
farmers and ranchers raising crops and livestock),
governments, and anyone wanting to quantify risks in life will
calculate probability. This includes people
involved in gaming as well. As you read, the textbook
illustrates probability with coin tosses where the
outcomes are just two possible ones—heads or tails (Render,
Stair, Hanna, & Hale, 2015). You may know
that gamblers have more complex probability problems to
estimate a solution for—as in Texas Hold ‘Em,
where a cardholder may be calculating whether the remaining
players are holding higher hands than his or
her own. There are answers available to the cardholder’s
dilemma as well.
Probability is “a numerical statement about the likelihood that
an event will occur” (Render et al., 2015, p. 24).
Mathematics can model this for us. Because some mathematical
terms are equal to others, you can state the
formulas for certain probabilities as you see in Chapter 2 of the
textbook. In the physical world, the probability
of anything is either 0 (cannot happen), 1 (100% chance of
happening), or some fraction in between 0 and 1
(has a little/some/even/probable chance of happening). As
something has to happen in every trial, the
probabilities added up for identical trials equal 1 for the series.
A tossed coin has a 50% or .5 chance of
coming up heads, and the same 50% or .5 chance of coming up
tails, but something will come up when the
coin is tossed—or, .5 + .5 = 1.
So for probability of the event = P(event):
0 ≤ P(event) ≤ 1
The probability to be calculated is in that range somewhere!
Now, how do you find it? Here are two types of
approaches that fit what happens, the objective approach and
subjective approach.
Types of Probability
jective approach (when you can
use numbers to calculate probability
directly) uses two common methods (Render et al., 2015):
1. The relative frequency method is used when you know how
often things happen (as in the coin
example above, if you know how many times it was tossed), and
2. The classical or logical method is used when you know often
things should happen (e.g., the
number of ways a coin will land, heads or tails, without
knowing the number of trials, or as a
UNIT II STUDY GUIDE
Determining Probability
MSL 5080, Methods of Analysis for Business Operations 2
UNIT x STUDY GUIDE
Title
better example, the chance of drawing an Ace in an American
card deck – P = 4 / 52, or 1/13
= .077).
pproach is used to
assess probabilities when logic cannot be
applied and past trial outcomes are not known; then the
probabilities are assessed subjectively. This
also is done often in society for economic outlooks, weather,
and prices. Opinion polls can be used
for estimating candidate chances, and the Delphi Method (panel
of experts) can be used for the best
judgments likely to be received. (Render et al., 2015). The last
unit (Unit VIII) explores this in more
detail.
Types of Events
With the following methods, you will be able to determine some
probability. A mutually exclusive event is
when a trial is conducted and only one event can occur as the
trial’s outcome (Render et al., 2015). As you
recall from coin tosses, the outcome will be either heads or
tails. Heads and tails are mutually exclusive
because both cannot occur in a single trial.
Intersections: Looking back to the card deck, you can try for an
event that draws a seven and try for an
event that draws a heart, and these are not mutually exclusive
because you could draw a seven of hearts.
Such outcomes that can be in both event “camps,” as this
example is the intersection of the probabilities of
sevens and hearts:
P (Intersection of event 7s and event hearts) is written as
P = event 7s ∩ event hearts, or, to substitute,
P (A∩B) = P (AB). So when you multiply the probabilities of
the events that intersected because an
outcome could be both events, you get the probability of the
intersection—the probability that an outcome will
be both events.
Unions: How about all the event possibilities that are in either
outcome and that probability? Events of all
outcomes are called unions. Unions of all events that could be
in either of two outcomes would be written as:
P(A or B) = P(AUB) = P (A) + P(B) – P(AB).
Why subtract out the small probability of the intersection
P(AB)? The reason is that you don’t want to double-
count the events occurring in both outcomes.
Probability Rules
There is one more thing that you will often be asked to do:
determine the probability that an event will occur
(given that another event already occurred), or determine
conditional probability (Render et al., 2015).
Occurring events affect subsequent events, which is why this is
an important truth of mathematics, and it
supports figuring out this phenomenon. Write the probability
that Event A will occur given that Event B already
did as:
P(A│B) = P(AB)
P(B)
This is the conditional probability that Event A will occur as
the probability of the intersection of A and B,
divided by the probability of B. Note this, and the following
things you can do because of mathematics:
Probability of the intersection of A and B = P (A∩B) = P (AB)
= P(A│B)P(B)
So if you drew a heart from a deck of cards, what is the
probability that it is a 7, or P(A), given that B, drawing
a heart, already occurred?
P(A│B) = P(AB) = 1/52 = 1/13
P(B) 13/52
MSL 5080, Methods of Analysis for Business Operations 3
UNIT x STUDY GUIDE
Title
If one event will have no effect on another, then the events are
independent of each other. Mathematics tells
us that Event A and Event B are independent if:
P(A│B) = P(A)
Which they must be, as you can see you can come up with B all
day long, and A still has the same probability.
And so the intersection of independent events is:
P(A and B) = P(A) P(B)
And this is why with a probability of 50%, or .5, of a coin
showing heads or tails on a toss, the probability of
two heads or two tails on two tosses A and then B (independent
of each other because you can’t come up
both heads and tails) is:
.5 x .5 = .25
With these probability skills, one can offer a variety of
estimates to leaders. Mathematicians and scientists
have pushed these fundamentals to reveal some additional
capabilities:
Bayes’ Theorem
Bayes’ Theorem enables us to add new information to an
existing probability calculation to determine the
updated probability. If A is an event, and A’ is the “other,”
complementary event, then
P(A│B) = P (B│A)P(A) .
P (B│A)P(A) + P (B│A’)P(A’)
If the business can afford it, the administrators can keep
running trials to fine-tune the probability estimate. It
may be best to be satisfied with just two or three trials, though.
The differences between solutions may
become too close together to matter, and one can show general
awareness of such probability distributions.
Who finds it useful to calculate probability with the approaches
explored so far? Early in this lesson, reasons
of business and government were mentioned, and those remain
areas that often are in need of gaining an
indication of what might happen. Note that statistical analysis
does not promise to show what WILL happen.
All one can do without prescient powers is figure out what the
chances are of something happening.
Those of you who partake in gaming for leisure may recall that
casinos often forbid counting of cards and
other calculating methods that give guest players a more-than-
usual chance at winning. The usual chance is
that the “House” (casino) has a slight edge in probability of
winning, which is set by the specific rules of the
game or by electronic or mechanical settings of gaming
machines. But as you can see with Bayes’ Theorem
and other conditional probability theories, it is possible to
negate the House advantage if you can (discretely)
calculate probability after seeing a die or the first few cards.
Note also that often what you see in casinos is
not calculation at all but guesswork and a lot of hope! But
casinos and gaming are supposed to be fun.
In this course, you must face the notion that luck and
calculations are two different things. After accepting this,
you are left with just the disturbing afterthought that business
and government leaders may forego statistical
analysis and strive for luck—consciously or unconsciously. This
human tendency is part of why the science of
statistical analysis was developed and leveraged to assist
leaders.
Reference
Render, B., Stair, R. M., Jr., Hanna, M. E., & Hale, T. S.
(2015). Quantitative analysis for management (12th
ed.). Upper Saddle River, NJ: Pearson.
MSL 5080, Methods of Analysis for Business Operations 4
UNIT x STUDY GUIDE
Title
Suggested Reading
The links below will direct you to a PowerPoint view of the
Chapter 2 Presentation. This will summarize and
reinforce the information from this chapter in your textbook.
Review slides 4–39 for this unit.
Click here to access a PowerPoint presentation for Chapter 2.
Click here to access the PDF view of the presentation.
For an overview of the chapter equations, read the “Key
Equations” on page 53 of the textbook.
Want to see how to solve problems related to this unit? Read the
“Solved Problems” on pages 54–55 of the
textbook (problems 2-1 through 2-6).
Learning Activities (Nongraded)
Nongraded Learning Activities are provided to aid students in
their course of study. You do not have to submit
them. If you have questions, contact your instructor for further
guidance and information.
Complete problems 2-14 through 2-17 on page 58 of the
textbook. Use the answer key (Appendix H) in the
back of the textbook in order to check your answers.
https://online.columbiasouthern.edu/bbcswebdav/xid-
78756607_1
https://online.columbiasouthern.edu/bbcswebdav/xid-
78756150_1
1
Copyright © 2015 McGraw-Hill Education. All rights reserved.
No reproduction or distribution without the prior written
consent of McGraw-Hill Education.
Chapter 8
Creative
Strategy:
Planning and
Development
8-2
Creative Strategy and Tactics
• Determines what the advertising message
will say or communicate
Creative strategy
• Determine how the message strategy will be
executed
Creative tactics
8-3
Different Perspectives on Advertising
Creativity
Managers’ perspective
• Advertising is creative
only if it sells the
product
• Ads are promotional
tools used to
communicate favorable
impressions to the
marketplace
Creative people’s
perspective
• Creativity of an ad is in
its artistic value and
originality
• Ads are communication
vehicles for promoting
their own aesthetic
viewpoints and
personal career
objectives
8-4
Advertising Creativity
Ability to generate fresh, unique, and
appropriate ideas that can be used as solutions
to communication problems
8-5
Determinants of Creativity
Divergence
Originality
Flexibility
Elaboration
Synthesis
Artistic Value
Relevance
Ad-to-consumer
Brand-to-consumer
8-6
Divergence
novel, different, or unusual
2
8-7
Relevance
lements of an ad are
meaningful, useful, or valuable to the consumer
-to-consumer relevance - Ad contains execution
elements that are meaningful to consumers
-to-consumer relevance - Advertised brand of
a product or service is of personal interest to
consumers
8-8
Planning Creative Strategy
campaign or advertisement requires a different
creative approach
ting breakthrough advertisements
that get noticed
8-9
Creative versus Hard-sell Advertising
Rationalists
• Advertising must
sell the product
or service
Poets
• Advertising must
build an
emotional bond
between
consumers and
brands or
companies
8-10
Young’s Model of the Creative Process
• Gathering raw material and data, and immersing oneself in the
problem
Immersion
• Analyzing the information
Digestion
• Letting the subconscious do the work
Incubation
• Birth of an idea
Illumination
• Studying the idea and reshaping it for practical usefulness
Reality or verification
8-11
Wallas’ Model of the Creative Process
• Gathering background information needed to solve the
problem through research and study
Preparation
• Letting ideas to develop
Incubation
• Finding the solution
Illumination
• Refining the idea and analyzing whether it is an appropriate
solution
Verification
8-12
Account Planning
information about a client’s:
service and brand
to make an intelligent decision
creative strategy development process
3
8-13
Background Research
-finding techniques
information
client
and become familiar with
it
8-14
General Preplanning Input
Gather and organize information on the
product, market, and competition
Analyze the trends, developments, and
happenings in the marketplace
8-15
Product- or Service-Specific
Preplanning Input
Gathering information through studies conducted by the client
on:
• Product or service
• Target audience
Problem detection
• Asking consumers familiar with a product to list all the
aspects they
do not like, provides:
• Input for product improvements or new product development
• Ideas regarding which features to emphasize
• Guidelines for positioning brands
8-16
Product- or Service-Specific
Preplanning Input
Psychographic studies
• Construct detailed lifestyle profiles of consumers
Branding research
• Helps gain better insight into consumers and
develop more effective campaigns
8-17
Qualitative Research Input
creative process
ups: Consumers from the target market
are led through a discussion regarding a particular
topic
8-18
Qualitative Research Input
behavior patterns and motivations
ers in
their natural environment
administer
4
8-19
Input Verification and Revision
•Evaluate ideas
•Reject the inappropriate
•Refine the remaining
•Give ideas final expression
Objective
•Directed focus groups
•Message communication studies
•Portfolio tests
•Viewer reaction profiles
Techniques
8-20
Verification and Revision
proposed commercial’s visual layout
audio soundtrack
8-21
Storyboards and Animatics
8-22
Advertising Campaign
Set of interrelated and coordinated marketing communications
activities that center on a single theme or idea
• Appear in different media across a specified time period
Campaign theme
• Central message communicated in all the advertising and
promotional
activities
• Expressed through a slogan or tagline
Slogan
• Summation line that briefly expresses the company or brand’s
positioning and
the message it is trying to deliver to the target audience
8-23
An Advertising Campaign
Integrated
Interrelated Coordinated
In Different
Media
Over a Time
Period
Marketing
Communication
Activities
Centered on a
Theme or Idea
8-24
“ We Must
Protect This
House. I will.”
BMW
“ Just Do It”
Miller
Lite
“Red Bull Gives
You Wings”
Red BullUnder ArmourNike
Advertising Campaign Themes
The central message that will be
communicated
in all of the various IMC activities
5
8-25
Criteria for Effective Slogans
8-26
Major Selling Idea
its product or service
d most meaningful appeal to the
target audience
-to-business advertising
8-27
Developing the Major Selling Idea
Using a unique
selling proposition
Creating a brand
image
Finding the inherent
drama
Positioning
Approaches
8-28
The Unique Selling Proposition
(USP)
Must be
unique to
this brand or
claim; rivals
can't or don't
offer it
Unique
Buy this
product/serv
ice and you
get this
benefit
Benefit
Promise
must be
strong
enough to
move mass
millions
Potent
8-29
Unique Selling Proposition
consumer
millions
8-30
Creating a Brand Image
strong, memorable identity for a brand
have cultural meaning
associations and feelings
6
8-31
Inherent Drama
consumer purchase it
those benefits
8-32
Positioning
place in the consumer’s mind
multiple brands competing in the same market
8-33
Contemporary Approaches to the Big
Idea
- Used across a variety of media
- Engage consumers and enter
into a dialogue with them
1
Copyright © 2015 McGraw-Hill Education. All rights reserved.
No reproduction or distribution without the prior written
consent of McGraw-Hill Education.
Chapter 9
Creative
Strategy:
Implementation
and Evaluation
9-2
Appeals and Execution Style
consumers’ attention and/or to influence their
feelings toward the product, service, or cause
particular appeal is turned into an advertising
message presented to the consumer
9-3
Informational/Rational Appeals
consumer’s practical, functional, or
utilitarian need for the product or service
- Focuses on the dominant traits of
the product or service
9-4
Types of Informational/Rational
Appeals
Competitive advantage appeal
• Compares to another brand and claims superiority on one or
more attributes
Feature appeal
• Focuses on the dominant traits of the product or service
Favorable price appeal
• Makes product price the dominant point of the message
News appeal
• Involves a type of news about the product, service, or
company
Product/service popularity appeal
• Stresses the popularity of a product or service by pointing out
the:
•Number of consumers who use the brand or those who have
switched to it
•Number of experts who recommend the brand
•Leadership position in the market
9-5
Emotional Appeals
needs for purchasing a product or service
of a brand
9-6
Advantages of Emotional-Only
Campaigns
More effective in relation to campaigns using
emotional and rational content
Work well during economic downturns
Influence consumers’ interpretations of product
usage experience
2
9-7
Transformational Ads
Richer
More
Exciting
Warmer
Feelings
Meanings
Images
Beliefs
More
Enjoyable
It makes the
product use
experience. . .
The ads
create . . .
9-8
Transformational Ad
brand with a unique set of psychological
characteristics
and/or more enjoyable
the experience of using the brand
9-9
Additional Types of Appeals
Reminder advertising
• Builds brand awareness and/or helps keep the brand
name in front of consumers
Teaser advertising
• Builds curiosity, interest, and/or excitement about a
product or brand by talking about it but not actually
showing it
User-generated content (UGC)
• Created by consumers rather than by the company
and/or its agency
9-10
Ad Execution Techniques
Straight-sell or factual message
• Relies on a straightforward presentation of information
concerning
the product or service
• Used with informational/rational appeals
Scientific/technical evidence
• Advertisers cite technical/scientific information to support
their
advertising claims
Demonstration
• Illustrates the key advantages of the product by showing its
actual use
• Effective in convincing consumers of a product’s utility,
quality, and
benefits
9-11
Ad Execution Techniques
Comparison
• Shows a brand’s particular advantage over its rivals
• Helps in positioning a new or lesser-known brand with
industry leaders
• Used to execute competitive advantage appeals
Testimonial
• Messages are presented by a person who elaborates on
his or her personal experience with it
• Endorsement - A well-known or respected individual
speaks on behalf of the company or the brand
9-12
Ad Execution Techniques
Slice of life
• Based on a problem/solution approach
• Used by business-to-business marketers
• Slice-of-death advertising - Focuses on the negative
consequences that
result when wrong decisions are made
Animation
• Uses animated scenes in advertisements
Personality symbol
• Developing a central character that can deliver the advertising
message
• Aids consumers to identify with a product/service
3
9-13
Ad Execution Techniques
Imagery
• Consists of visual elements rather than information
• Encourage buyers to associate the brand with the symbols,
characters, or
situation shown in the ad
Dramatization
• Focuses on telling a short story with the product or service as
the star
• Steps
• Exposition
• Conflict
• Increase in action, conflict, and suspense
• Climax
• Resolution
9-14
Ad Execution Techniques
Humor
• Used to present other advertising appeals
Combinations
• Using various execution techniques to create a
message
9-15
Basic Components of Print Advertising
identifying the product or service or getting to the point
9-16
Basic Components of Print Advertising
Body copy
• Main text portion of a print ad
• Goal - Communicate the message and hold consumer attention
Visual elements
• Play an important role in determining the effectiveness of the
ad
• Goal - Work synergistically with the headline and body copy
to
produce an effective message
Layout
• Physical arrangement of the various parts of the ad
9-17
Basic Components of Print Advertising
Layout
How Elements Are Blended Into a Finished Ad
Visual Elements
Illustrations Such As Drawings or Photos
Body Copy
The Main Text Portion of a Print Ad
Subheads
Smaller Than the Headline, Larger Than the Copy
Headline
Words in the Leading Position of the Ad
9-18
Ad Layout
Headline
Copy
Visual
Element
Identifying
mark
Subhead
4
9-19
Basic Components of Television
Advertising
Video
• Visual elements that attract viewers’ attention and
communicate an idea, message, and/or image
Audio
• Includes voices, music, and sound effects
• Voiceover: Message is delivered by an announcer who is not
visible
• Needledrop: Music that is prefabricated, multipurpose, and
highly conventional
• Jingles: Catchy songs about a product or service that carry
the advertising theme and a simple message
9-20
Planning and Production of TV
Commercials
oducing high-quality TV commercials incurs high
costs
commercial
9-21
Planning and Production of TV
Commercials
provides a detailed description of its video and audio
content
phase
9-22
Production Stages for TV
Commercials
Preproduction
All work before actual
shooting, recording
Production
Period of filming, taping, or
recording
Postproduction
Work after spot is filmed or
recorded
9-23
Preproduction Tasks
Select a director
Cost estimation
and timing
Choose
production
company
Bidding
Preproduction
meeting
Production
timetable
Preproduction
9-24
Production Tasks
Location Timing Talent
Production
5
9-25
Postproduction Tasks
Editing Processing
Sound
effects
Audio/video
mixing
OpticalsApprovals
Duplicating
Release/
shipping
Postproduction
9-26
Client Evaluation and Approval
-side approvals include:
irector or vice president
9-27
Guidelines for Evaluating Creative
Output
customer
it is likely to be seen
9-28
Guidelines for Evaluating Creative
Output
the message
Web Exercise 5
Focus Text – Chapters 8 & 9
Watch the three commercials (Hallmark Ad, Chips Ahoy Ad and
Braathens Safe Airlines Ad)
within this folder.
After watching these commercials, answer the questions below.
Please make sure it is clear to
me which ad you are discussing. In order to receive full credit,
you must answer each question
for each of the three commercials. Make sure you integrate
information from the chapter
readings into your answers.
Questions:
1. Briefly analyze the type of advertising appeal used in each
commercial.
2. What type of creative advertising execution technique is
being used for each spot?
3. Discuss the target audience for each commercial and whether
you feel the ad is an effective
way to communicate with this market segment.

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  • 1. MSL 5080, Methods of Analysis for Business Operations 1 Course Learning Outcomes for Unit II Upon completion of this unit, students should be able to: 2. Distinguish between the approaches to determining probability. Reading Assignment Chapter 2: Probability Concepts and Applications, pp. 23–32 Unit Lesson As you know, much in the world happens in amounts we can count—some in discrete numbers (1 item, 2 items, 3 items, never with a fraction of an item) or continuous ones (3.75 hours, 2.433333 hours) that could be any fraction within a given range. Because of this, one can either calculate or estimate probability, which will be the focus of this unit. Probability
  • 2. Who wants to calculate probability? Businesses (including farmers and ranchers raising crops and livestock), governments, and anyone wanting to quantify risks in life will calculate probability. This includes people involved in gaming as well. As you read, the textbook illustrates probability with coin tosses where the outcomes are just two possible ones—heads or tails (Render, Stair, Hanna, & Hale, 2015). You may know that gamblers have more complex probability problems to estimate a solution for—as in Texas Hold ‘Em, where a cardholder may be calculating whether the remaining players are holding higher hands than his or her own. There are answers available to the cardholder’s dilemma as well. Probability is “a numerical statement about the likelihood that an event will occur” (Render et al., 2015, p. 24). Mathematics can model this for us. Because some mathematical terms are equal to others, you can state the formulas for certain probabilities as you see in Chapter 2 of the textbook. In the physical world, the probability of anything is either 0 (cannot happen), 1 (100% chance of happening), or some fraction in between 0 and 1 (has a little/some/even/probable chance of happening). As something has to happen in every trial, the probabilities added up for identical trials equal 1 for the series. A tossed coin has a 50% or .5 chance of coming up heads, and the same 50% or .5 chance of coming up tails, but something will come up when the coin is tossed—or, .5 + .5 = 1. So for probability of the event = P(event): 0 ≤ P(event) ≤ 1 The probability to be calculated is in that range somewhere!
  • 3. Now, how do you find it? Here are two types of approaches that fit what happens, the objective approach and subjective approach. Types of Probability jective approach (when you can use numbers to calculate probability directly) uses two common methods (Render et al., 2015): 1. The relative frequency method is used when you know how often things happen (as in the coin example above, if you know how many times it was tossed), and 2. The classical or logical method is used when you know often things should happen (e.g., the number of ways a coin will land, heads or tails, without knowing the number of trials, or as a UNIT II STUDY GUIDE Determining Probability MSL 5080, Methods of Analysis for Business Operations 2 UNIT x STUDY GUIDE Title better example, the chance of drawing an Ace in an American
  • 4. card deck – P = 4 / 52, or 1/13 = .077). pproach is used to assess probabilities when logic cannot be applied and past trial outcomes are not known; then the probabilities are assessed subjectively. This also is done often in society for economic outlooks, weather, and prices. Opinion polls can be used for estimating candidate chances, and the Delphi Method (panel of experts) can be used for the best judgments likely to be received. (Render et al., 2015). The last unit (Unit VIII) explores this in more detail. Types of Events With the following methods, you will be able to determine some probability. A mutually exclusive event is when a trial is conducted and only one event can occur as the trial’s outcome (Render et al., 2015). As you recall from coin tosses, the outcome will be either heads or tails. Heads and tails are mutually exclusive because both cannot occur in a single trial. Intersections: Looking back to the card deck, you can try for an event that draws a seven and try for an event that draws a heart, and these are not mutually exclusive because you could draw a seven of hearts. Such outcomes that can be in both event “camps,” as this example is the intersection of the probabilities of sevens and hearts:
  • 5. P (Intersection of event 7s and event hearts) is written as P = event 7s ∩ event hearts, or, to substitute, P (A∩B) = P (AB). So when you multiply the probabilities of the events that intersected because an outcome could be both events, you get the probability of the intersection—the probability that an outcome will be both events. Unions: How about all the event possibilities that are in either outcome and that probability? Events of all outcomes are called unions. Unions of all events that could be in either of two outcomes would be written as: P(A or B) = P(AUB) = P (A) + P(B) – P(AB). Why subtract out the small probability of the intersection P(AB)? The reason is that you don’t want to double- count the events occurring in both outcomes. Probability Rules There is one more thing that you will often be asked to do: determine the probability that an event will occur (given that another event already occurred), or determine conditional probability (Render et al., 2015). Occurring events affect subsequent events, which is why this is an important truth of mathematics, and it supports figuring out this phenomenon. Write the probability that Event A will occur given that Event B already did as: P(A│B) = P(AB)
  • 6. P(B) This is the conditional probability that Event A will occur as the probability of the intersection of A and B, divided by the probability of B. Note this, and the following things you can do because of mathematics: Probability of the intersection of A and B = P (A∩B) = P (AB) = P(A│B)P(B) So if you drew a heart from a deck of cards, what is the probability that it is a 7, or P(A), given that B, drawing a heart, already occurred? P(A│B) = P(AB) = 1/52 = 1/13 P(B) 13/52 MSL 5080, Methods of Analysis for Business Operations 3 UNIT x STUDY GUIDE Title If one event will have no effect on another, then the events are independent of each other. Mathematics tells us that Event A and Event B are independent if:
  • 7. P(A│B) = P(A) Which they must be, as you can see you can come up with B all day long, and A still has the same probability. And so the intersection of independent events is: P(A and B) = P(A) P(B) And this is why with a probability of 50%, or .5, of a coin showing heads or tails on a toss, the probability of two heads or two tails on two tosses A and then B (independent of each other because you can’t come up both heads and tails) is: .5 x .5 = .25 With these probability skills, one can offer a variety of estimates to leaders. Mathematicians and scientists have pushed these fundamentals to reveal some additional capabilities: Bayes’ Theorem Bayes’ Theorem enables us to add new information to an existing probability calculation to determine the updated probability. If A is an event, and A’ is the “other,” complementary event, then P(A│B) = P (B│A)P(A) . P (B│A)P(A) + P (B│A’)P(A’)
  • 8. If the business can afford it, the administrators can keep running trials to fine-tune the probability estimate. It may be best to be satisfied with just two or three trials, though. The differences between solutions may become too close together to matter, and one can show general awareness of such probability distributions. Who finds it useful to calculate probability with the approaches explored so far? Early in this lesson, reasons of business and government were mentioned, and those remain areas that often are in need of gaining an indication of what might happen. Note that statistical analysis does not promise to show what WILL happen. All one can do without prescient powers is figure out what the chances are of something happening. Those of you who partake in gaming for leisure may recall that casinos often forbid counting of cards and other calculating methods that give guest players a more-than- usual chance at winning. The usual chance is that the “House” (casino) has a slight edge in probability of winning, which is set by the specific rules of the game or by electronic or mechanical settings of gaming machines. But as you can see with Bayes’ Theorem and other conditional probability theories, it is possible to negate the House advantage if you can (discretely) calculate probability after seeing a die or the first few cards. Note also that often what you see in casinos is not calculation at all but guesswork and a lot of hope! But casinos and gaming are supposed to be fun. In this course, you must face the notion that luck and calculations are two different things. After accepting this, you are left with just the disturbing afterthought that business and government leaders may forego statistical analysis and strive for luck—consciously or unconsciously. This
  • 9. human tendency is part of why the science of statistical analysis was developed and leveraged to assist leaders. Reference Render, B., Stair, R. M., Jr., Hanna, M. E., & Hale, T. S. (2015). Quantitative analysis for management (12th ed.). Upper Saddle River, NJ: Pearson. MSL 5080, Methods of Analysis for Business Operations 4 UNIT x STUDY GUIDE Title Suggested Reading The links below will direct you to a PowerPoint view of the Chapter 2 Presentation. This will summarize and reinforce the information from this chapter in your textbook. Review slides 4–39 for this unit. Click here to access a PowerPoint presentation for Chapter 2. Click here to access the PDF view of the presentation.
  • 10. For an overview of the chapter equations, read the “Key Equations” on page 53 of the textbook. Want to see how to solve problems related to this unit? Read the “Solved Problems” on pages 54–55 of the textbook (problems 2-1 through 2-6). Learning Activities (Nongraded) Nongraded Learning Activities are provided to aid students in their course of study. You do not have to submit them. If you have questions, contact your instructor for further guidance and information. Complete problems 2-14 through 2-17 on page 58 of the textbook. Use the answer key (Appendix H) in the back of the textbook in order to check your answers. https://online.columbiasouthern.edu/bbcswebdav/xid- 78756607_1 https://online.columbiasouthern.edu/bbcswebdav/xid- 78756150_1 1 Copyright © 2015 McGraw-Hill Education. All rights reserved. No reproduction or distribution without the prior written consent of McGraw-Hill Education. Chapter 8 Creative
  • 11. Strategy: Planning and Development 8-2 Creative Strategy and Tactics • Determines what the advertising message will say or communicate Creative strategy • Determine how the message strategy will be executed Creative tactics 8-3 Different Perspectives on Advertising Creativity Managers’ perspective • Advertising is creative only if it sells the product • Ads are promotional tools used to communicate favorable impressions to the marketplace
  • 12. Creative people’s perspective • Creativity of an ad is in its artistic value and originality • Ads are communication vehicles for promoting their own aesthetic viewpoints and personal career objectives 8-4 Advertising Creativity Ability to generate fresh, unique, and appropriate ideas that can be used as solutions to communication problems 8-5 Determinants of Creativity Divergence Originality Flexibility Elaboration Synthesis
  • 14. lements of an ad are meaningful, useful, or valuable to the consumer -to-consumer relevance - Ad contains execution elements that are meaningful to consumers -to-consumer relevance - Advertised brand of a product or service is of personal interest to consumers 8-8 Planning Creative Strategy campaign or advertisement requires a different creative approach ting breakthrough advertisements that get noticed 8-9
  • 15. Creative versus Hard-sell Advertising Rationalists • Advertising must sell the product or service Poets • Advertising must build an emotional bond between consumers and brands or companies 8-10 Young’s Model of the Creative Process • Gathering raw material and data, and immersing oneself in the problem Immersion • Analyzing the information Digestion • Letting the subconscious do the work Incubation
  • 16. • Birth of an idea Illumination • Studying the idea and reshaping it for practical usefulness Reality or verification 8-11 Wallas’ Model of the Creative Process • Gathering background information needed to solve the problem through research and study Preparation • Letting ideas to develop Incubation • Finding the solution Illumination • Refining the idea and analyzing whether it is an appropriate solution Verification 8-12 Account Planning
  • 17. information about a client’s: service and brand to make an intelligent decision creative strategy development process 3 8-13 Background Research -finding techniques information client
  • 18. and become familiar with it 8-14 General Preplanning Input Gather and organize information on the product, market, and competition Analyze the trends, developments, and happenings in the marketplace 8-15 Product- or Service-Specific Preplanning Input Gathering information through studies conducted by the client on: • Product or service • Target audience Problem detection • Asking consumers familiar with a product to list all the aspects they do not like, provides: • Input for product improvements or new product development
  • 19. • Ideas regarding which features to emphasize • Guidelines for positioning brands 8-16 Product- or Service-Specific Preplanning Input Psychographic studies • Construct detailed lifestyle profiles of consumers Branding research • Helps gain better insight into consumers and develop more effective campaigns 8-17 Qualitative Research Input creative process ups: Consumers from the target market are led through a discussion regarding a particular topic
  • 20. 8-18 Qualitative Research Input behavior patterns and motivations ers in their natural environment administer 4 8-19 Input Verification and Revision
  • 21. •Evaluate ideas •Reject the inappropriate •Refine the remaining •Give ideas final expression Objective •Directed focus groups •Message communication studies •Portfolio tests •Viewer reaction profiles Techniques 8-20 Verification and Revision proposed commercial’s visual layout
  • 22. audio soundtrack 8-21 Storyboards and Animatics 8-22 Advertising Campaign Set of interrelated and coordinated marketing communications activities that center on a single theme or idea • Appear in different media across a specified time period Campaign theme • Central message communicated in all the advertising and promotional activities • Expressed through a slogan or tagline Slogan • Summation line that briefly expresses the company or brand’s positioning and the message it is trying to deliver to the target audience 8-23 An Advertising Campaign Integrated
  • 23. Interrelated Coordinated In Different Media Over a Time Period Marketing Communication Activities Centered on a Theme or Idea 8-24 “ We Must Protect This House. I will.” BMW “ Just Do It” Miller Lite “Red Bull Gives You Wings” Red BullUnder ArmourNike Advertising Campaign Themes
  • 24. The central message that will be communicated in all of the various IMC activities 5 8-25 Criteria for Effective Slogans 8-26 Major Selling Idea its product or service d most meaningful appeal to the target audience -to-business advertising 8-27 Developing the Major Selling Idea Using a unique selling proposition Creating a brand
  • 25. image Finding the inherent drama Positioning Approaches 8-28 The Unique Selling Proposition (USP) Must be unique to this brand or claim; rivals can't or don't offer it Unique Buy this product/serv ice and you get this benefit Benefit Promise must be strong enough to
  • 26. move mass millions Potent 8-29 Unique Selling Proposition consumer millions 8-30 Creating a Brand Image strong, memorable identity for a brand have cultural meaning
  • 27. associations and feelings 6 8-31 Inherent Drama consumer purchase it those benefits 8-32 Positioning place in the consumer’s mind multiple brands competing in the same market
  • 28. 8-33 Contemporary Approaches to the Big Idea - Used across a variety of media - Engage consumers and enter into a dialogue with them 1 Copyright © 2015 McGraw-Hill Education. All rights reserved. No reproduction or distribution without the prior written consent of McGraw-Hill Education. Chapter 9 Creative Strategy: Implementation and Evaluation 9-2 Appeals and Execution Style
  • 29. consumers’ attention and/or to influence their feelings toward the product, service, or cause particular appeal is turned into an advertising message presented to the consumer 9-3 Informational/Rational Appeals consumer’s practical, functional, or utilitarian need for the product or service - Focuses on the dominant traits of the product or service 9-4 Types of Informational/Rational Appeals Competitive advantage appeal
  • 30. • Compares to another brand and claims superiority on one or more attributes Feature appeal • Focuses on the dominant traits of the product or service Favorable price appeal • Makes product price the dominant point of the message News appeal • Involves a type of news about the product, service, or company Product/service popularity appeal • Stresses the popularity of a product or service by pointing out the: •Number of consumers who use the brand or those who have switched to it •Number of experts who recommend the brand •Leadership position in the market 9-5 Emotional Appeals needs for purchasing a product or service
  • 31. of a brand 9-6 Advantages of Emotional-Only Campaigns More effective in relation to campaigns using emotional and rational content Work well during economic downturns Influence consumers’ interpretations of product usage experience 2 9-7 Transformational Ads Richer More Exciting Warmer Feelings
  • 32. Meanings Images Beliefs More Enjoyable It makes the product use experience. . . The ads create . . . 9-8 Transformational Ad brand with a unique set of psychological characteristics and/or more enjoyable
  • 33. the experience of using the brand 9-9 Additional Types of Appeals Reminder advertising • Builds brand awareness and/or helps keep the brand name in front of consumers Teaser advertising • Builds curiosity, interest, and/or excitement about a product or brand by talking about it but not actually showing it User-generated content (UGC) • Created by consumers rather than by the company and/or its agency 9-10 Ad Execution Techniques Straight-sell or factual message • Relies on a straightforward presentation of information concerning the product or service • Used with informational/rational appeals Scientific/technical evidence
  • 34. • Advertisers cite technical/scientific information to support their advertising claims Demonstration • Illustrates the key advantages of the product by showing its actual use • Effective in convincing consumers of a product’s utility, quality, and benefits 9-11 Ad Execution Techniques Comparison • Shows a brand’s particular advantage over its rivals • Helps in positioning a new or lesser-known brand with industry leaders • Used to execute competitive advantage appeals Testimonial • Messages are presented by a person who elaborates on his or her personal experience with it • Endorsement - A well-known or respected individual speaks on behalf of the company or the brand 9-12
  • 35. Ad Execution Techniques Slice of life • Based on a problem/solution approach • Used by business-to-business marketers • Slice-of-death advertising - Focuses on the negative consequences that result when wrong decisions are made Animation • Uses animated scenes in advertisements Personality symbol • Developing a central character that can deliver the advertising message • Aids consumers to identify with a product/service 3 9-13 Ad Execution Techniques Imagery • Consists of visual elements rather than information • Encourage buyers to associate the brand with the symbols,
  • 36. characters, or situation shown in the ad Dramatization • Focuses on telling a short story with the product or service as the star • Steps • Exposition • Conflict • Increase in action, conflict, and suspense • Climax • Resolution 9-14 Ad Execution Techniques Humor • Used to present other advertising appeals Combinations • Using various execution techniques to create a message 9-15 Basic Components of Print Advertising
  • 37. identifying the product or service or getting to the point 9-16 Basic Components of Print Advertising Body copy • Main text portion of a print ad • Goal - Communicate the message and hold consumer attention Visual elements • Play an important role in determining the effectiveness of the ad • Goal - Work synergistically with the headline and body copy to produce an effective message Layout • Physical arrangement of the various parts of the ad
  • 38. 9-17 Basic Components of Print Advertising Layout How Elements Are Blended Into a Finished Ad Visual Elements Illustrations Such As Drawings or Photos Body Copy The Main Text Portion of a Print Ad Subheads Smaller Than the Headline, Larger Than the Copy Headline Words in the Leading Position of the Ad 9-18 Ad Layout Headline Copy Visual Element Identifying
  • 39. mark Subhead 4 9-19 Basic Components of Television Advertising Video • Visual elements that attract viewers’ attention and communicate an idea, message, and/or image Audio • Includes voices, music, and sound effects • Voiceover: Message is delivered by an announcer who is not visible • Needledrop: Music that is prefabricated, multipurpose, and highly conventional • Jingles: Catchy songs about a product or service that carry the advertising theme and a simple message 9-20 Planning and Production of TV
  • 40. Commercials oducing high-quality TV commercials incurs high costs commercial 9-21 Planning and Production of TV Commercials provides a detailed description of its video and audio content phase
  • 41. 9-22 Production Stages for TV Commercials Preproduction All work before actual shooting, recording Production Period of filming, taping, or recording Postproduction Work after spot is filmed or recorded 9-23 Preproduction Tasks Select a director Cost estimation and timing Choose production company Bidding Preproduction meeting
  • 42. Production timetable Preproduction 9-24 Production Tasks Location Timing Talent Production 5 9-25 Postproduction Tasks Editing Processing Sound effects Audio/video mixing OpticalsApprovals Duplicating Release/ shipping
  • 43. Postproduction 9-26 Client Evaluation and Approval -side approvals include: irector or vice president 9-27 Guidelines for Evaluating Creative Output
  • 44. customer it is likely to be seen 9-28 Guidelines for Evaluating Creative Output the message Web Exercise 5 Focus Text – Chapters 8 & 9 Watch the three commercials (Hallmark Ad, Chips Ahoy Ad and Braathens Safe Airlines Ad) within this folder. After watching these commercials, answer the questions below. Please make sure it is clear to me which ad you are discussing. In order to receive full credit, you must answer each question
  • 45. for each of the three commercials. Make sure you integrate information from the chapter readings into your answers. Questions: 1. Briefly analyze the type of advertising appeal used in each commercial. 2. What type of creative advertising execution technique is being used for each spot? 3. Discuss the target audience for each commercial and whether you feel the ad is an effective way to communicate with this market segment.