2. The Student
Educational Technology
Learning in EDTC 2
The student after EDTC
3. I’m Genesis A. Omania,
a third-year student
taking up Bachelor of
Secondary Education,
major in mathematics
at Cavite State
University-main
campus.
4. Educational technology is to engage learners
on practical technology integration issues
including managing IT classrooms, use of the
Internet for learning, cooperative learning
through the use of information technology.
Also, to inculcate higher-level thinking and
creativity among students while providing
them knowledge of IT-related learning
theories.
5. The Computer as a Tutor
The computer can be a tutor in effect
relieving the teacher of many activities in
his/her personal role as classroom tutor. It
should be made clear, however, that the
computer cannot totally replace the teacher
since the teacher shall continue to play the
major roles of information deliverer and
learning environment controller.
6. The teacher must:
insure that students have the
needed knowledge and skills for
any computer activity.
Decide the appropriate learning
objectives.
plan the sequential and structured
activities to achieve objectives.
evaluate the students' achievement
by eays of test the specific
expected outcomes.
7. On the other hand, the students in
CAI play their own roles as
leaerners as they:
recieve information
understand instructions for the
computer activity
retain/keep in mind the
information and rules for the
computer activity
apply the knowledge and rules
during the process of computer
learning
8. During the computer activity proper in
CAI the computer, too, plays its
roles as it:
Acts as a sort of tutor (the role
traditional played by the teacher)
provides a learning environment
delivers learning instruction
reinforces learning trough drill-and-
practice
provides feedback
9. CAI computer learning should
not stop with the drill and
practice activities of students. In
effect, CAI works best in
reinforcing learning through
repetition exercises such they
students can practice basic skills
or knowledge in various subject
areas.
10. Common types of drill and practice
programs include vocabulary building,
math facts, basic science, and history
and geography facts. In these
programs, the computer present a
question/problem first and the student
is asked to answer the
question/problem. Immediate feedback
is given to the students answer. After a
number of practice problems and at the
end of the exercise, the studenrs get a
summary of his overall performance.
11. The question arises: When and how can
teachers integrate drill and practice
programs with their lessons?
The following suggestions can be made:
Use drill and practice programs for basic
skills and knowledge that require rapid
or automatic response by students ( e.g.
multiplication table, lettrt and word
recognition, identification of geometric
shape, etc.).
Ensure that drill and practice activities
conform to the lesson plan/curriculum.
12. Limit drill and practice to 20-30
minutes to avoid boredom.
Use drill and practice to assist
students with particular
weakness n basic skills.
13. In integrating computer programs in instruction,
use tutorial software associated with cognitive
learning. While practice exercise or learning-by-
doing is still the heart of each tutorial, the
tutorial software should:
be able to teach new content/new information to
students (in as much as CAI provides practice on
hold or already learned content)
provide comprehensive information on concepts
in addition to practice exercises.
14. cbe effectively used for remediation,
reviewing, or stimulate students' learning.
allow the teacher to introduce follow up
questions to stimulate students' learning
permit group activity for cooperate learning
15. Other tutorial software:
SIMULATION PROGRAMS
INSTRUCTIONAL GAMES
PROBLEM SOLVING SOFTWARE
MULTIMEDIA ENCYCLOPEDIA AND
ELECTRONIC BOOKS
16. Technology is ubiquitous, touching
almost every part of our lives, our
communities, our homes. Yet most
schools lag far behind when it comes to
integrating technology into classroom
learning. Many are just beginning to
explore the true potential tech offers for
teaching and learning. Properly used,
technology will help students acquire the
skills they need to survive in a complex,
highly technological knowledge-based
economy.
17. By means of computer,
the teaching-learning
process will convenience
and progressive to
establish a new
organization in the
classroom. It will serve
as our tools to obtain the
new learners called the
21st century learners.
18. Technology changes the way teachers
teach, offering educators effective ways to
reach different types of learners and assess
student understanding through multiple
means. It also enhances the relationship
between teacher and student. When
technology is effectively integrated into
subject areas, teachers grow into roles of
adviser, content expert, and coach.
Technology helps make teaching and learning
more meaningful and fun.
19. As a future educator, we must know the tools
that we used. To show that we are also
convenient to teach to the new learners in the
21st century. We engage ourselves to the
knowledge we know so that we encorage the
learners.