4. Interest Curve
The quality of an
entertainment experience is
determined by how well the
sequence of events is able to
hold the interest of the
audience.
19. Multiple Interest Curves
Portal
Avatar/World/Setting
Story
Gameplay
Diablo 2
Avatar/World/Setting
Story
Gameplay
Social
Investment
20. Manipulating the Curve
Increase Tension
Force ending (time)
Ramp difficulty
Add Downtime
Allow for break between high points
Increase Interest
Add story or a new mechanic
Add high risk vs. reward
Add Difficulty